diff options
author | Diegoisawesome <diego@domoreaweso.me> | 2018-02-07 18:06:59 -0600 |
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committer | Diegoisawesome <diego@domoreaweso.me> | 2018-02-07 18:06:59 -0600 |
commit | 772fd47564da4d2c4072b83e43a9cc28e62ce5bb (patch) | |
tree | b81a93d022488ed5a71ce0ac80ee4dd1b5662ac9 /src/battle_controller_safari.c | |
parent | 5db765a475bf401417bbf7a3ca8b89dc0425f793 (diff) | |
parent | 48e63979c8a131bc059974194bd548f60dcdd24c (diff) |
Merge branch 'master' of https://github.com/pret/pokeemerald into menu
Diffstat (limited to 'src/battle_controller_safari.c')
-rw-r--r-- | src/battle_controller_safari.c | 170 |
1 files changed, 85 insertions, 85 deletions
diff --git a/src/battle_controller_safari.c b/src/battle_controller_safari.c index 682e8333d..608d59418 100644 --- a/src/battle_controller_safari.c +++ b/src/battle_controller_safari.c @@ -22,21 +22,21 @@ #include "data2.h" #include "pokeblock.h" -extern u32 gBattleExecBuffer; -extern u8 gActiveBank; -extern u8 gBankSpriteIds[BATTLE_BANKS_COUNT]; -extern u8 gActionSelectionCursor[BATTLE_BANKS_COUNT]; -extern u8 gNoOfAllBanks; +extern u32 gBattleControllerExecFlags; +extern u8 gActiveBattler; +extern u8 gBattlerSpriteIds[MAX_BATTLERS_COUNT]; +extern u8 gActionSelectionCursor[MAX_BATTLERS_COUNT]; +extern u8 gBattlersCount; extern bool8 gDoingBattleAnim; -extern void (*gBattleBankFunc[BATTLE_BANKS_COUNT])(void); +extern void (*gBattlerControllerFuncs[MAX_BATTLERS_COUNT])(void); extern void (*gPreBattleCallback1)(void); -extern u16 gBattlePartyID[BATTLE_BANKS_COUNT]; -extern u8 gBattleBufferA[BATTLE_BANKS_COUNT][0x200]; -extern u8 gBattleBufferB[BATTLE_BANKS_COUNT][0x200]; -extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT]; +extern u16 gBattlerPartyIndexes[MAX_BATTLERS_COUNT]; +extern u8 gBattleBufferA[MAX_BATTLERS_COUNT][0x200]; +extern u8 gBattleBufferB[MAX_BATTLERS_COUNT][0x200]; +extern struct BattlePokemon gBattleMons[MAX_BATTLERS_COUNT]; extern struct SpriteTemplate gUnknown_0202499C; extern u16 gSpecialVar_ItemId; -extern u8 gHealthBoxesIds[BATTLE_BANKS_COUNT]; +extern u8 gHealthboxSpriteIds[MAX_BATTLERS_COUNT]; extern u8 gBattleOutcome; extern u16 gBattle_BG0_X; extern u16 gBattle_BG0_Y; @@ -180,15 +180,15 @@ static void nullsub_114(void) void SetControllerToSafari(void) { - gBattleBankFunc[gActiveBank] = SafariBufferRunCommand; + gBattlerControllerFuncs[gActiveBattler] = SafariBufferRunCommand; } static void SafariBufferRunCommand(void) { - if (gBattleExecBuffer & gBitTable[gActiveBank]) + if (gBattleControllerExecFlags & gBitTable[gActiveBattler]) { - if (gBattleBufferA[gActiveBank][0] < ARRAY_COUNT(sSafariBufferCommands)) - sSafariBufferCommands[gBattleBufferA[gActiveBank][0]](); + if (gBattleBufferA[gActiveBattler][0] < ARRAY_COUNT(sSafariBufferCommands)) + sSafariBufferCommands[gBattleBufferA[gActiveBattler][0]](); else SafariBufferExecCompleted(); } @@ -200,68 +200,68 @@ static void HandleInputChooseAction(void) { PlaySE(SE_SELECT); - switch (gActionSelectionCursor[gActiveBank]) + switch (gActionSelectionCursor[gActiveBattler]) { case 0: - EmitTwoReturnValues(1, ACTION_SAFARI_ZONE_BALL, 0); + BtlController_EmitTwoReturnValues(1, B_ACTION_SAFARI_BALL, 0); break; case 1: - EmitTwoReturnValues(1, ACTION_POKEBLOCK_CASE, 0); + BtlController_EmitTwoReturnValues(1, B_ACTION_SAFARI_POKEBLOCK, 0); break; case 2: - EmitTwoReturnValues(1, ACTION_GO_NEAR, 0); + BtlController_EmitTwoReturnValues(1, B_ACTION_SAFARI_GO_NEAR, 0); break; case 3: - EmitTwoReturnValues(1, ACTION_SAFARI_ZONE_RUN, 0); + BtlController_EmitTwoReturnValues(1, B_ACTION_SAFARI_RUN, 0); break; } SafariBufferExecCompleted(); } else if (gMain.newKeys & DPAD_LEFT) { - if (gActionSelectionCursor[gActiveBank] & 1) + if (gActionSelectionCursor[gActiveBattler] & 1) { PlaySE(SE_SELECT); - ActionSelectionDestroyCursorAt(gActionSelectionCursor[gActiveBank]); - gActionSelectionCursor[gActiveBank] ^= 1; - ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBank], 0); + ActionSelectionDestroyCursorAt(gActionSelectionCursor[gActiveBattler]); + gActionSelectionCursor[gActiveBattler] ^= 1; + ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0); } } else if (gMain.newKeys & DPAD_RIGHT) { - if (!(gActionSelectionCursor[gActiveBank] & 1)) + if (!(gActionSelectionCursor[gActiveBattler] & 1)) { PlaySE(SE_SELECT); - ActionSelectionDestroyCursorAt(gActionSelectionCursor[gActiveBank]); - gActionSelectionCursor[gActiveBank] ^= 1; - ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBank], 0); + ActionSelectionDestroyCursorAt(gActionSelectionCursor[gActiveBattler]); + gActionSelectionCursor[gActiveBattler] ^= 1; + ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0); } } else if (gMain.newKeys & DPAD_UP) { - if (gActionSelectionCursor[gActiveBank] & 2) + if (gActionSelectionCursor[gActiveBattler] & 2) { PlaySE(SE_SELECT); - ActionSelectionDestroyCursorAt(gActionSelectionCursor[gActiveBank]); - gActionSelectionCursor[gActiveBank] ^= 2; - ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBank], 0); + ActionSelectionDestroyCursorAt(gActionSelectionCursor[gActiveBattler]); + gActionSelectionCursor[gActiveBattler] ^= 2; + ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0); } } else if (gMain.newKeys & DPAD_DOWN) { - if (!(gActionSelectionCursor[gActiveBank] & 2)) + if (!(gActionSelectionCursor[gActiveBattler] & 2)) { PlaySE(SE_SELECT); - ActionSelectionDestroyCursorAt(gActionSelectionCursor[gActiveBank]); - gActionSelectionCursor[gActiveBank] ^= 2; - ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBank], 0); + ActionSelectionDestroyCursorAt(gActionSelectionCursor[gActiveBattler]); + gActionSelectionCursor[gActiveBattler] ^= 2; + ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0); } } } static void CompleteOnBankSpriteCallbackDummy(void) { - if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) SafariBufferExecCompleted(); } @@ -273,7 +273,7 @@ static void CompleteOnInactiveTextPrinter(void) static void CompleteOnHealthboxSpriteCallbackDummy(void) { - if (gSprites[gHealthBoxesIds[gActiveBank]].callback == SpriteCallbackDummy) + if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) SafariBufferExecCompleted(); } @@ -289,7 +289,7 @@ static void sub_81595E4(void) static void CompleteOnSpecialAnimDone(void) { - if (!gDoingBattleAnim || !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) + if (!gDoingBattleAnim || !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) SafariBufferExecCompleted(); } @@ -297,7 +297,7 @@ static void SafariOpenPokeblockCase(void) { if (!gPaletteFade.active) { - gBattleBankFunc[gActiveBank] = CompleteWhenChosePokeblock; + gBattlerControllerFuncs[gActiveBattler] = CompleteWhenChosePokeblock; FreeAllWindowBuffers(); OpenPokeblockCaseInBattle(); } @@ -307,36 +307,36 @@ static void CompleteWhenChosePokeblock(void) { if (gMain.callback2 == BattleMainCB2 && !gPaletteFade.active) { - EmitOneReturnValue(1, gSpecialVar_ItemId); + BtlController_EmitOneReturnValue(1, gSpecialVar_ItemId); SafariBufferExecCompleted(); } } static void CompleteOnFinishedBattleAnimation(void) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animFromTableActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animFromTableActive) SafariBufferExecCompleted(); } static void SafariBufferExecCompleted(void) { - gBattleBankFunc[gActiveBank] = SafariBufferRunCommand; + gBattlerControllerFuncs[gActiveBattler] = SafariBufferRunCommand; if (gBattleTypeFlags & BATTLE_TYPE_LINK) { u8 playerId = GetMultiplayerId(); PrepareBufferDataTransferLink(2, 4, &playerId); - gBattleBufferA[gActiveBank][0] = CONTROLLER_TERMINATOR_NOP; + gBattleBufferA[gActiveBattler][0] = CONTROLLER_TERMINATOR_NOP; } else { - gBattleExecBuffer &= ~gBitTable[gActiveBank]; + gBattleControllerExecFlags &= ~gBitTable[gActiveBattler]; } } static void CompleteOnFinishedStatusAnimation(void) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].statusAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].statusAnimActive) SafariBufferExecCompleted(); } @@ -377,18 +377,18 @@ static void SafariHandleReturnMonToBall(void) static void SafariHandleDrawTrainerPic(void) { - DecompressTrainerBackPic(gSaveBlock2Ptr->playerGender, gActiveBank); - sub_806A12C(gSaveBlock2Ptr->playerGender, GetBankIdentity(gActiveBank)); - gBankSpriteIds[gActiveBank] = CreateSprite( + DecompressTrainerBackPic(gSaveBlock2Ptr->playerGender, gActiveBattler); + sub_806A12C(gSaveBlock2Ptr->playerGender, GetBattlerPosition(gActiveBattler)); + gBattlerSpriteIds[gActiveBattler] = CreateSprite( &gUnknown_0202499C, 80, (8 - gTrainerBackPicCoords[gSaveBlock2Ptr->playerGender].coords) * 4 + 80, 30); - gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = gActiveBank; - gSprites[gBankSpriteIds[gActiveBank]].pos2.x = 240; - gSprites[gBankSpriteIds[gActiveBank]].data[0] = -2; - gSprites[gBankSpriteIds[gActiveBank]].callback = sub_805D7AC; - gBattleBankFunc[gActiveBank] = CompleteOnBankSpriteCallbackDummy; + gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; + gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 240; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = -2; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_805D7AC; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnBankSpriteCallbackDummy; } static void SafariHandleTrainerSlide(void) @@ -415,18 +415,18 @@ static void SafariHandleSuccessBallThrowAnim(void) { gBattleSpritesDataPtr->animationData->ballThrowCaseId = BALL_3_SHAKES_SUCCESS; gDoingBattleAnim = TRUE; - InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_SAFARI_BALL_THROW); - gBattleBankFunc[gActiveBank] = CompleteOnSpecialAnimDone; + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_SAFARI_BALL_THROW); + gBattlerControllerFuncs[gActiveBattler] = CompleteOnSpecialAnimDone; } static void SafariHandleBallThrowAnim(void) { - u8 ballThrowCaseId = gBattleBufferA[gActiveBank][1]; + u8 ballThrowCaseId = gBattleBufferA[gActiveBattler][1]; gBattleSpritesDataPtr->animationData->ballThrowCaseId = ballThrowCaseId; gDoingBattleAnim = TRUE; - InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_SAFARI_BALL_THROW); - gBattleBankFunc[gActiveBank] = CompleteOnSpecialAnimDone; + InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_SAFARI_BALL_THROW); + gBattlerControllerFuncs[gActiveBattler] = CompleteOnSpecialAnimDone; } static void SafariHandlePause(void) @@ -445,15 +445,15 @@ static void SafariHandlePrintString(void) gBattle_BG0_X = 0; gBattle_BG0_Y = 0; - stringId = (u16*)(&gBattleBufferA[gActiveBank][2]); + stringId = (u16*)(&gBattleBufferA[gActiveBattler][2]); BufferStringBattle(*stringId); BattleHandleAddTextPrinter(gDisplayedStringBattle, 0); - gBattleBankFunc[gActiveBank] = CompleteOnInactiveTextPrinter; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter; } static void SafariHandlePrintSelectionString(void) { - if (GetBankSide(gActiveBank) == SIDE_PLAYER) + if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) SafariHandlePrintString(); else SafariBufferExecCompleted(); @@ -465,7 +465,7 @@ static void HandleChooseActionAfterDma3(void) { gBattle_BG0_X = 0; gBattle_BG0_Y = 160; - gBattleBankFunc[gActiveBank] = HandleInputChooseAction; + gBattlerControllerFuncs[gActiveBattler] = HandleInputChooseAction; } } @@ -473,13 +473,13 @@ static void SafariHandleChooseAction(void) { s32 i; - gBattleBankFunc[gActiveBank] = HandleChooseActionAfterDma3; + gBattlerControllerFuncs[gActiveBattler] = HandleChooseActionAfterDma3; BattleHandleAddTextPrinter(gText_SafariZoneMenu, 2); for (i = 0; i < 4; i++) ActionSelectionDestroyCursorAt(i); - ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBank], 0); + ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0); BattleStringExpandPlaceholdersToDisplayedString(gText_WhatWillPkmnDo2); BattleHandleAddTextPrinter(gDisplayedStringBattle, 1); } @@ -499,8 +499,8 @@ static void SafariHandleChooseItem(void) s32 i; BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); - gBattleBankFunc[gActiveBank] = SafariOpenPokeblockCase; - gBankInMenu = gActiveBank; + gBattlerControllerFuncs[gActiveBattler] = SafariOpenPokeblockCase; + gBankInMenu = gActiveBattler; } static void SafariHandleChoosePokemon(void) @@ -525,7 +525,7 @@ static void SafariHandleExpUpdate(void) static void SafariHandleStatusIconUpdate(void) { - UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], HEALTHBOX_SAFARI_BALLS_TEXT); + UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_SAFARI_BALLS_TEXT); SafariBufferExecCompleted(); } @@ -613,25 +613,25 @@ static void SafariHandlePlaySE(void) { s8 pan; - if (GetBankSide(gActiveBank) == SIDE_PLAYER) + if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) pan = PAN_SIDE_PLAYER; else pan = PAN_SIDE_OPPONENT; - PlaySE12WithPanning(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8), pan); + PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan); SafariBufferExecCompleted(); } static void SafariHandlePlayFanfareOrBGM(void) { - if (gBattleBufferA[gActiveBank][3]) + if (gBattleBufferA[gActiveBattler][3]) { BattleStopLowHpSound(); - PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); + PlayBGM(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8)); } else { - PlayFanfare(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); + PlayFanfare(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8)); } SafariBufferExecCompleted(); @@ -639,7 +639,7 @@ static void SafariHandlePlayFanfareOrBGM(void) static void SafariHandleFaintingCry(void) { - u16 species = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES); + u16 species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); PlayCry1(species, 25); SafariBufferExecCompleted(); @@ -647,17 +647,17 @@ static void SafariHandleFaintingCry(void) static void SafariHandleIntroSlide(void) { - HandleIntroSlide(gBattleBufferA[gActiveBank][1]); + HandleIntroSlide(gBattleBufferA[gActiveBattler][1]); gUnknown_020243FC |= 1; SafariBufferExecCompleted(); } static void SafariHandleIntroTrainerBallThrow(void) { - UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], HEALTHBOX_SAFARI_ALL_TEXT); - sub_8076918(gActiveBank); - SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank]); - gBattleBankFunc[gActiveBank] = CompleteOnHealthboxSpriteCallbackDummy; + UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_SAFARI_ALL_TEXT); + sub_8076918(gActiveBattler); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); + gBattlerControllerFuncs[gActiveBattler] = CompleteOnHealthboxSpriteCallbackDummy; } static void SafariHandleDrawPartyStatusSummary(void) @@ -682,13 +682,13 @@ static void SafariHandleSpriteInvisibility(void) static void SafariHandleBattleAnimation(void) { - u8 animationId = gBattleBufferA[gActiveBank][1]; - u16 argument = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); + u8 animationId = gBattleBufferA[gActiveBattler][1]; + u16 argument = gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8); - if (TryHandleLaunchBattleTableAnimation(gActiveBank, gActiveBank, gActiveBank, animationId, argument)) + if (TryHandleLaunchBattleTableAnimation(gActiveBattler, gActiveBattler, gActiveBattler, animationId, argument)) SafariBufferExecCompleted(); else - gBattleBankFunc[gActiveBank] = CompleteOnFinishedBattleAnimation; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedBattleAnimation; } static void SafariHandleLinkStandbyMsg(void) @@ -703,12 +703,12 @@ static void SafariHandleResetActionMoveSelection(void) static void SafariHandleCmd55(void) { - gBattleOutcome = gBattleBufferA[gActiveBank][1]; + gBattleOutcome = gBattleBufferA[gActiveBattler][1]; FadeOutMapMusic(5); BeginFastPaletteFade(3); SafariBufferExecCompleted(); if ((gBattleTypeFlags & BATTLE_TYPE_LINK) && !(gBattleTypeFlags & BATTLE_TYPE_WILD)) - gBattleBankFunc[gActiveBank] = sub_81595E4; + gBattlerControllerFuncs[gActiveBattler] = sub_81595E4; } static void nullsub_115(void) |