diff options
author | DizzyEggg <jajkodizzy@wp.pl> | 2017-12-02 21:44:50 +0100 |
---|---|---|
committer | DizzyEggg <jajkodizzy@wp.pl> | 2017-12-02 21:44:50 +0100 |
commit | ce6e97fa0b24e69582615048dbbac17a55afe8ac (patch) | |
tree | 86a33fbae8c608dce543b08affd6b6ed2414d8e9 /src/battle_controller_wally.c | |
parent | 2fe25da65a07edef2b1beaf895911b18a8c1dbc8 (diff) |
sprite data fields to array
Diffstat (limited to 'src/battle_controller_wally.c')
-rw-r--r-- | src/battle_controller_wally.c | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/src/battle_controller_wally.c b/src/battle_controller_wally.c index 7aec76ffa..9df747888 100644 --- a/src/battle_controller_wally.c +++ b/src/battle_controller_wally.c @@ -396,18 +396,18 @@ static void DoHitAnimBlinkSpriteEffect(void) { u8 spriteId = gBankSpriteIds[gActiveBank]; - if (gSprites[spriteId].data1 == 32) + if (gSprites[spriteId].data[1] == 32) { - gSprites[spriteId].data1 = 0; + gSprites[spriteId].data[1] = 0; gSprites[spriteId].invisible = 0; gDoingBattleAnim = FALSE; WallyBufferExecCompleted(); } else { - if ((gSprites[spriteId].data1 % 4) == 0) + if ((gSprites[spriteId].data[1] % 4) == 0) gSprites[spriteId].invisible ^= 1; - gSprites[spriteId].data1++; + gSprites[spriteId].data[1]++; } } @@ -1073,7 +1073,7 @@ static void WallyHandleDrawTrainerPic(void) 30); gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = gActiveBank; gSprites[gBankSpriteIds[gActiveBank]].pos2.x = 240; - gSprites[gBankSpriteIds[gActiveBank]].data0 = -2; + gSprites[gBankSpriteIds[gActiveBank]].data[0] = -2; gSprites[gBankSpriteIds[gActiveBank]].callback = sub_805D7AC; gBattleBankFunc[gActiveBank] = CompleteOnBankSpriteCallbackDummy; } @@ -1088,7 +1088,7 @@ static void WallyHandleTrainerSlide(void) 30); gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = gActiveBank; gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -96; - gSprites[gBankSpriteIds[gActiveBank]].data0 = 2; + gSprites[gBankSpriteIds[gActiveBank]].data[0] = 2; gSprites[gBankSpriteIds[gActiveBank]].callback = sub_805D7AC; gBattleBankFunc[gActiveBank] = CompleteOnBankSpriteCallbackDummy2; } @@ -1408,7 +1408,7 @@ static void WallyHandleHitAnimation(void) else { gDoingBattleAnim = TRUE; - gSprites[gBankSpriteIds[gActiveBank]].data1 = 0; + gSprites[gBankSpriteIds[gActiveBank]].data[1] = 0; DoHitAnimHealthboxEffect(gActiveBank); gBattleBankFunc[gActiveBank] = DoHitAnimBlinkSpriteEffect; } @@ -1462,11 +1462,11 @@ static void WallyHandleIntroTrainerBallThrow(void) oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBank]]); - gSprites[gBankSpriteIds[gActiveBank]].data0 = 50; - gSprites[gBankSpriteIds[gActiveBank]].data2 = -40; - gSprites[gBankSpriteIds[gActiveBank]].data4 = gSprites[gBankSpriteIds[gActiveBank]].pos1.y; + gSprites[gBankSpriteIds[gActiveBank]].data[0] = 50; + gSprites[gBankSpriteIds[gActiveBank]].data[2] = -40; + gSprites[gBankSpriteIds[gActiveBank]].data[4] = gSprites[gBankSpriteIds[gActiveBank]].pos1.y; gSprites[gBankSpriteIds[gActiveBank]].callback = sub_80A6EEC; - gSprites[gBankSpriteIds[gActiveBank]].data5 = gActiveBank; + gSprites[gBankSpriteIds[gActiveBank]].data[5] = gActiveBank; StoreSpriteCallbackInData6(&gSprites[gBankSpriteIds[gActiveBank]], sub_805CC00); StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], 1); @@ -1499,17 +1499,17 @@ static void sub_816AA80(u8 bank) GetBankSpriteDefault_Y(bank), sub_80A82E4(bank)); - gSprites[gUnknown_03005D7C[bank]].data1 = gBankSpriteIds[bank]; - gSprites[gUnknown_03005D7C[bank]].data2 = bank; + gSprites[gUnknown_03005D7C[bank]].data[1] = gBankSpriteIds[bank]; + gSprites[gUnknown_03005D7C[bank]].data[2] = bank; - gSprites[gBankSpriteIds[bank]].data0 = bank; - gSprites[gBankSpriteIds[bank]].data2 = species; + gSprites[gBankSpriteIds[bank]].data[0] = bank; + gSprites[gBankSpriteIds[bank]].data[2] = species; gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank; StartSpriteAnim(&gSprites[gBankSpriteIds[bank]], gBattleMonForms[bank]); gSprites[gBankSpriteIds[bank]].invisible = TRUE; gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy; - gSprites[gUnknown_03005D7C[bank]].data0 = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT); + gSprites[gUnknown_03005D7C[bank]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT); } static void sub_816AC04(u8 taskId) |