diff options
author | Diegoisawesome <diego@domoreaweso.me> | 2017-12-15 00:08:48 -0600 |
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committer | Diegoisawesome <diego@domoreaweso.me> | 2017-12-15 00:08:48 -0600 |
commit | e3c366df6489c92a6ac5778b458b815cc8eab75d (patch) | |
tree | 89c80f554da617d89641af8a707ccf9c96d5707c /src/battle_controller_wally.c | |
parent | 8e9428c482d33ac59b5c29d89db0bd5a2e6fdef3 (diff) | |
parent | c9f196cdfea08eefffd39ebc77a150f197e1250e (diff) |
Merge remote-tracking branch 'pret/master'
Diffstat (limited to 'src/battle_controller_wally.c')
-rw-r--r-- | src/battle_controller_wally.c | 50 |
1 files changed, 25 insertions, 25 deletions
diff --git a/src/battle_controller_wally.c b/src/battle_controller_wally.c index 442e32cca..446027944 100644 --- a/src/battle_controller_wally.c +++ b/src/battle_controller_wally.c @@ -10,10 +10,10 @@ #include "util.h" #include "main.h" #include "item.h" -#include "items.h" -#include "songs.h" +#include "constants/items.h" +#include "constants/songs.h" #include "sound.h" -#include "moves.h" +#include "constants/moves.h" #include "window.h" #include "m4a.h" #include "palette.h" @@ -22,7 +22,7 @@ #include "string_util.h" #include "bg.h" #include "reshow_battle_screen.h" -#include "rng.h" +#include "random.h" #include "pokeball.h" #include "data2.h" #include "party_menu.h" @@ -321,13 +321,13 @@ static void CompleteOnChosenItem(void) static void sub_816864C(void) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive) sub_8172EF0(gActiveBank, &gPlayerParty[gBattlePartyID[gActiveBank]]); - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x8) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].ballAnimActive) sub_8172EF0(gActiveBank ^ BIT_MON, &gPlayerParty[gBattlePartyID[gActiveBank ^ BIT_MON]]); - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8 - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x8 + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive + && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].ballAnimActive && gSprites[gUnknown_03005D7C[gActiveBank]].callback == SpriteCallbackDummy && gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) { @@ -396,18 +396,18 @@ static void DoHitAnimBlinkSpriteEffect(void) { u8 spriteId = gBankSpriteIds[gActiveBank]; - if (gSprites[spriteId].data1 == 32) + if (gSprites[spriteId].data[1] == 32) { - gSprites[spriteId].data1 = 0; + gSprites[spriteId].data[1] = 0; gSprites[spriteId].invisible = 0; gDoingBattleAnim = FALSE; WallyBufferExecCompleted(); } else { - if ((gSprites[spriteId].data1 % 4) == 0) + if ((gSprites[spriteId].data[1] % 4) == 0) gSprites[spriteId].invisible ^= 1; - gSprites[spriteId].data1++; + gSprites[spriteId].data[1]++; } } @@ -1073,7 +1073,7 @@ static void WallyHandleDrawTrainerPic(void) 30); gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = gActiveBank; gSprites[gBankSpriteIds[gActiveBank]].pos2.x = 240; - gSprites[gBankSpriteIds[gActiveBank]].data0 = -2; + gSprites[gBankSpriteIds[gActiveBank]].data[0] = -2; gSprites[gBankSpriteIds[gActiveBank]].callback = sub_805D7AC; gBattleBankFunc[gActiveBank] = CompleteOnBankSpriteCallbackDummy; } @@ -1088,7 +1088,7 @@ static void WallyHandleTrainerSlide(void) 30); gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = gActiveBank; gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -96; - gSprites[gBankSpriteIds[gActiveBank]].data0 = 2; + gSprites[gBankSpriteIds[gActiveBank]].data[0] = 2; gSprites[gBankSpriteIds[gActiveBank]].callback = sub_805D7AC; gBattleBankFunc[gActiveBank] = CompleteOnBankSpriteCallbackDummy2; } @@ -1408,7 +1408,7 @@ static void WallyHandleHitAnimation(void) else { gDoingBattleAnim = TRUE; - gSprites[gBankSpriteIds[gActiveBank]].data1 = 0; + gSprites[gBankSpriteIds[gActiveBank]].data[1] = 0; DoHitAnimHealthboxEffect(gActiveBank); gBattleBankFunc[gActiveBank] = DoHitAnimBlinkSpriteEffect; } @@ -1462,11 +1462,11 @@ static void WallyHandleIntroTrainerBallThrow(void) oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBank]]); - gSprites[gBankSpriteIds[gActiveBank]].data0 = 50; - gSprites[gBankSpriteIds[gActiveBank]].data2 = -40; - gSprites[gBankSpriteIds[gActiveBank]].data4 = gSprites[gBankSpriteIds[gActiveBank]].pos1.y; + gSprites[gBankSpriteIds[gActiveBank]].data[0] = 50; + gSprites[gBankSpriteIds[gActiveBank]].data[2] = -40; + gSprites[gBankSpriteIds[gActiveBank]].data[4] = gSprites[gBankSpriteIds[gActiveBank]].pos1.y; gSprites[gBankSpriteIds[gActiveBank]].callback = sub_80A6EEC; - gSprites[gBankSpriteIds[gActiveBank]].data5 = gActiveBank; + gSprites[gBankSpriteIds[gActiveBank]].data[5] = gActiveBank; StoreSpriteCallbackInData6(&gSprites[gBankSpriteIds[gActiveBank]], sub_805CC00); StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], 1); @@ -1495,21 +1495,21 @@ static void sub_816AA80(u8 bank) gUnknown_03005D7C[bank] = CreateInvisibleSpriteWithCallback(sub_805D714); sub_806A068(species, GetBankIdentity(bank)); gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C, - sub_80A5C6C(bank, 2), + GetBankPosition(bank, 2), GetBankSpriteDefault_Y(bank), sub_80A82E4(bank)); - gSprites[gUnknown_03005D7C[bank]].data1 = gBankSpriteIds[bank]; - gSprites[gUnknown_03005D7C[bank]].data2 = bank; + gSprites[gUnknown_03005D7C[bank]].data[1] = gBankSpriteIds[bank]; + gSprites[gUnknown_03005D7C[bank]].data[2] = bank; - gSprites[gBankSpriteIds[bank]].data0 = bank; - gSprites[gBankSpriteIds[bank]].data2 = species; + gSprites[gBankSpriteIds[bank]].data[0] = bank; + gSprites[gBankSpriteIds[bank]].data[2] = species; gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank; StartSpriteAnim(&gSprites[gBankSpriteIds[bank]], gBattleMonForms[bank]); gSprites[gBankSpriteIds[bank]].invisible = TRUE; gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy; - gSprites[gUnknown_03005D7C[bank]].data0 = sub_80753E8(0, 0xFF); + gSprites[gUnknown_03005D7C[bank]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT); } static void sub_816AC04(u8 taskId) |