diff options
author | GriffinR <griffin.g.richards@gmail.com> | 2021-04-03 16:37:00 -0400 |
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committer | GriffinR <griffin.g.richards@gmail.com> | 2021-04-03 16:37:00 -0400 |
commit | fe1b757af5ae8e8942d747863d04c4c33e5399d8 (patch) | |
tree | bdea1c1550328ff7efb31fc908f17d53196912be /src/battle_controller_wally.c | |
parent | b6711441f548dfac4a9b1c69d19aa3d28a3b1ec3 (diff) |
Some constant use in WallyHandleActions
Diffstat (limited to 'src/battle_controller_wally.c')
-rw-r--r-- | src/battle_controller_wally.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/battle_controller_wally.c b/src/battle_controller_wally.c index 8b490a5bf..0d1515213 100644 --- a/src/battle_controller_wally.c +++ b/src/battle_controller_wally.c @@ -190,7 +190,7 @@ static void WallyHandleActions(void) switch (gBattleStruct->wallyBattleState) { case 0: - gBattleStruct->wallyWaitFrames = 64; + gBattleStruct->wallyWaitFrames = B_WAIT_TIME_LONG; gBattleStruct->wallyBattleState++; case 1: if (--gBattleStruct->wallyWaitFrames == 0) @@ -200,7 +200,7 @@ static void WallyHandleActions(void) WallyBufferExecCompleted(); gBattleStruct->wallyBattleState++; gBattleStruct->wallyMovesState = 0; - gBattleStruct->wallyWaitFrames = 64; + gBattleStruct->wallyWaitFrames = B_WAIT_TIME_LONG; } break; case 2: @@ -211,17 +211,17 @@ static void WallyHandleActions(void) WallyBufferExecCompleted(); gBattleStruct->wallyBattleState++; gBattleStruct->wallyMovesState = 0; - gBattleStruct->wallyWaitFrames = 64; + gBattleStruct->wallyWaitFrames = B_WAIT_TIME_LONG; } break; case 3: if (--gBattleStruct->wallyWaitFrames == 0) { - BtlController_EmitTwoReturnValues(1, 9, 0); + BtlController_EmitTwoReturnValues(1, B_ACTION_WALLY_THROW, 0); WallyBufferExecCompleted(); gBattleStruct->wallyBattleState++; gBattleStruct->wallyMovesState = 0; - gBattleStruct->wallyWaitFrames = 64; + gBattleStruct->wallyWaitFrames = B_WAIT_TIME_LONG; } break; case 4: @@ -230,7 +230,7 @@ static void WallyHandleActions(void) PlaySE(SE_SELECT); ActionSelectionDestroyCursorAt(0); ActionSelectionCreateCursorAt(1, 0); - gBattleStruct->wallyWaitFrames = 64; + gBattleStruct->wallyWaitFrames = B_WAIT_TIME_LONG; gBattleStruct->wallyBattleState++; } break; |