diff options
author | GriffinR <griffin.g.richards@gmail.com> | 2021-01-13 15:17:32 -0500 |
---|---|---|
committer | GriffinR <griffin.g.richards@gmail.com> | 2021-01-13 15:20:29 -0500 |
commit | b9e1b050e10c8d7d62eb49fb1a4ab1a30a1bdaa8 (patch) | |
tree | 24ee473173d518b511674751f60724d5317cf708 /src/battle_controllers.c | |
parent | 29e59c8eef90b5d166cecae0c54f4ecdd8d51333 (diff) |
Label remaining battle types
Diffstat (limited to 'src/battle_controllers.c')
-rw-r--r-- | src/battle_controllers.c | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/battle_controllers.c b/src/battle_controllers.c index 297a8b577..20e638777 100644 --- a/src/battle_controllers.c +++ b/src/battle_controllers.c @@ -174,9 +174,9 @@ static void InitSinglePlayerBtlControllers(void) if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) { - if (gBattleTypeFlags & BATTLE_TYPE_x2000000) + if (gBattleTypeFlags & BATTLE_TYPE_RECORDED_LINK) { - if (gBattleTypeFlags & BATTLE_TYPE_x80000000) + if (gBattleTypeFlags & BATTLE_TYPE_RECORDED_IS_MASTER) { gBattleMainFunc = BeginBattleIntro; @@ -259,9 +259,9 @@ static void InitSinglePlayerBtlControllers(void) } else if (gBattleTypeFlags & BATTLE_TYPE_MULTI) { - u8 var; // multiplayer Id in a recorded battle? + u8 multiplayerId; - for (var = gUnknown_0203C7B4, i = 0; i < MAX_BATTLERS_COUNT; i++) + for (multiplayerId = gRecordedBattleMultiplayerId, i = 0; i < MAX_BATTLERS_COUNT; i++) { switch (gLinkPlayers[i].id) { @@ -275,7 +275,7 @@ static void InitSinglePlayerBtlControllers(void) break; } - if (i == var) + if (i == multiplayerId) { gBattlerControllerFuncs[gLinkPlayers[i].id] = SetControllerToRecordedPlayer; switch (gLinkPlayers[i].id) @@ -292,8 +292,8 @@ static void InitSinglePlayerBtlControllers(void) break; } } - else if ((!(gLinkPlayers[i].id & 1) && !(gLinkPlayers[var].id & 1)) - || ((gLinkPlayers[i].id & 1) && (gLinkPlayers[var].id & 1))) + else if ((!(gLinkPlayers[i].id & 1) && !(gLinkPlayers[multiplayerId].id & 1)) + || ((gLinkPlayers[i].id & 1) && (gLinkPlayers[multiplayerId].id & 1))) { gBattlerControllerFuncs[gLinkPlayers[i].id] = SetControllerToRecordedPlayer; switch (gLinkPlayers[i].id) @@ -337,7 +337,7 @@ static void InitSinglePlayerBtlControllers(void) gBattlerControllerFuncs[2] = SetControllerToRecordedPlayer; gBattlerPositions[2] = B_POSITION_PLAYER_RIGHT; - if (gBattleTypeFlags & BATTLE_TYPE_x2000000) + if (gBattleTypeFlags & BATTLE_TYPE_RECORDED_LINK) { gBattlerControllerFuncs[1] = SetControllerToRecordedOpponent; gBattlerPositions[1] = B_POSITION_OPPONENT_LEFT; @@ -362,7 +362,7 @@ static void InitSinglePlayerBtlControllers(void) gBattlerControllerFuncs[3] = SetControllerToRecordedPlayer; gBattlerPositions[3] = B_POSITION_PLAYER_RIGHT; - if (gBattleTypeFlags & BATTLE_TYPE_x2000000) + if (gBattleTypeFlags & BATTLE_TYPE_RECORDED_LINK) { gBattlerControllerFuncs[0] = SetControllerToRecordedOpponent; gBattlerPositions[0] = B_POSITION_OPPONENT_LEFT; @@ -825,7 +825,7 @@ void sub_8033648(void) s32 j; u8 *recvBuffer; - if (gReceivedRemoteLinkPlayers != 0 && (gBattleTypeFlags & BATTLE_TYPE_20)) + if (gReceivedRemoteLinkPlayers != 0 && (gBattleTypeFlags & BATTLE_TYPE_LINK_IN_BATTLE)) { DestroyTask_RfuIdle(); for (i = 0; i < GetLinkPlayerCount(); i++) |