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authorDizzyEggg <jajkodizzy@wp.pl>2018-09-20 11:55:35 +0200
committerDizzyEggg <jajkodizzy@wp.pl>2018-09-20 11:55:35 +0200
commite4b7ba0977f2029459f08bcfc4d8aa35dbb4fc3c (patch)
treea52b5b0f69cb0add74add2ce9b2738a048578792 /src/battle_controllers.c
parent25e469b6644377ec4e4f82eab294437a61ea7635 (diff)
Document some not labeled battle things
Diffstat (limited to 'src/battle_controllers.c')
-rw-r--r--src/battle_controllers.c40
1 files changed, 20 insertions, 20 deletions
diff --git a/src/battle_controllers.c b/src/battle_controllers.c
index 4d714ca81..63154ae8b 100644
--- a/src/battle_controllers.c
+++ b/src/battle_controllers.c
@@ -330,7 +330,7 @@ static void InitSinglePlayerBtlControllers(void)
}
}
}
- else if (gBattleTypeFlags & BATTLE_TYPE_WILD)
+ else if (gBattleTypeFlags & BATTLE_TYPE_IS_MASTER)
{
gBattlerControllerFuncs[0] = SetControllerToRecordedPlayer;
gBattlerPositions[0] = B_POSITION_PLAYER_LEFT;
@@ -391,7 +391,7 @@ static void InitLinkBtlControllers(void)
if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE))
{
- if (gBattleTypeFlags & BATTLE_TYPE_WILD)
+ if (gBattleTypeFlags & BATTLE_TYPE_IS_MASTER)
{
gBattleMainFunc = BeginBattleIntro;
@@ -416,7 +416,7 @@ static void InitLinkBtlControllers(void)
}
else if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI) && gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
{
- if (gBattleTypeFlags & BATTLE_TYPE_WILD)
+ if (gBattleTypeFlags & BATTLE_TYPE_IS_MASTER)
{
gBattleMainFunc = BeginBattleIntro;
@@ -453,7 +453,7 @@ static void InitLinkBtlControllers(void)
}
else if (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER)
{
- if (gBattleTypeFlags & BATTLE_TYPE_WILD)
+ if (gBattleTypeFlags & BATTLE_TYPE_IS_MASTER)
{
gBattleMainFunc = BeginBattleIntro;
@@ -501,7 +501,7 @@ static void InitLinkBtlControllers(void)
{
multiplayerId = GetMultiplayerId();
- if (gBattleTypeFlags & BATTLE_TYPE_WILD)
+ if (gBattleTypeFlags & BATTLE_TYPE_IS_MASTER)
gBattleMainFunc = BeginBattleIntro;
for (i = 0; i < MAX_BATTLERS_COUNT; i++)
@@ -700,14 +700,14 @@ static void CreateTasksForSendRecvLinkBuffers(void)
enum
{
LINK_BUFF_BUFFER_ID,
- LINK_BUFF_ACTIVE_BANK,
+ LINK_BUFF_ACTIVE_BATTLER,
LINK_BUFF_ATTACKER,
LINK_BUFF_TARGET,
LINK_BUFF_SIZE_LO,
LINK_BUFF_SIZE_HI,
- LINK_BUFF_ABSENT_BANK_FLAGS,
- LINK_BUFF_EFFECT_BANK,
- LINK_BUFF_DATA
+ LINK_BUFF_ABSENT_BATTLER_FLAGS,
+ LINK_BUFF_EFFECT_BATTLER,
+ LINK_BUFF_DATA,
};
void PrepareBufferDataTransferLink(u8 bufferId, u16 size, u8 *data)
@@ -722,13 +722,13 @@ void PrepareBufferDataTransferLink(u8 bufferId, u16 size, u8 *data)
gTasks[gUnknown_02022D08].data[14] = 0;
}
gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_BUFFER_ID] = bufferId;
- gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_ACTIVE_BANK] = gActiveBattler;
+ gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_ACTIVE_BATTLER] = gActiveBattler;
gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_ATTACKER] = gBattlerAttacker;
gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_TARGET] = gBattlerTarget;
gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_SIZE_LO] = alignedSize;
gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_SIZE_HI] = (alignedSize & 0x0000FF00) >> 8;
- gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_ABSENT_BANK_FLAGS] = gAbsentBattlerFlags;
- gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_EFFECT_BANK] = gEffectBattler;
+ gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_ABSENT_BATTLER_FLAGS] = gAbsentBattlerFlags;
+ gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_EFFECT_BATTLER] = gEffectBattler;
for (i = 0; i < size; i++)
gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_DATA + i] = data[i];
@@ -877,7 +877,7 @@ static void Task_HandleCopyReceivedLinkBuffersData(u8 taskId)
gTasks[taskId].data[12] = 0;
gTasks[taskId].data[15] = 0;
}
- battlerId = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_ACTIVE_BANK];
+ battlerId = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_ACTIVE_BATTLER];
blockSize = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_SIZE_LO] | (gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_SIZE_HI] << 8);
switch (gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 0])
@@ -886,19 +886,19 @@ static void Task_HandleCopyReceivedLinkBuffersData(u8 taskId)
if (gBattleControllerExecFlags & gBitTable[battlerId])
return;
- memcpy(gBattleBufferA[battlerId], &gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 8], blockSize);
+ memcpy(gBattleBufferA[battlerId], &gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_DATA], blockSize);
sub_803F850(battlerId);
- if (!(gBattleTypeFlags & BATTLE_TYPE_WILD))
+ if (!(gBattleTypeFlags & BATTLE_TYPE_IS_MASTER))
{
- gBattlerAttacker = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 2];
- gBattlerTarget = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 3];
- gAbsentBattlerFlags = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 6];
- gEffectBattler = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 7];
+ gBattlerAttacker = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_ATTACKER];
+ gBattlerTarget = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_TARGET];
+ gAbsentBattlerFlags = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_ABSENT_BATTLER_FLAGS];
+ gEffectBattler = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_EFFECT_BATTLER];
}
break;
case 1:
- memcpy(gBattleBufferB[battlerId], &gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 8], blockSize);
+ memcpy(gBattleBufferB[battlerId], &gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_DATA], blockSize);
break;
case 2:
var = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_DATA];