diff options
author | DizzyEggg <jajkodizzy@wp.pl> | 2018-09-20 11:55:35 +0200 |
---|---|---|
committer | DizzyEggg <jajkodizzy@wp.pl> | 2018-09-20 11:55:35 +0200 |
commit | e4b7ba0977f2029459f08bcfc4d8aa35dbb4fc3c (patch) | |
tree | a52b5b0f69cb0add74add2ce9b2738a048578792 /src/battle_controllers.c | |
parent | 25e469b6644377ec4e4f82eab294437a61ea7635 (diff) |
Document some not labeled battle things
Diffstat (limited to 'src/battle_controllers.c')
-rw-r--r-- | src/battle_controllers.c | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/src/battle_controllers.c b/src/battle_controllers.c index 4d714ca81..63154ae8b 100644 --- a/src/battle_controllers.c +++ b/src/battle_controllers.c @@ -330,7 +330,7 @@ static void InitSinglePlayerBtlControllers(void) } } } - else if (gBattleTypeFlags & BATTLE_TYPE_WILD) + else if (gBattleTypeFlags & BATTLE_TYPE_IS_MASTER) { gBattlerControllerFuncs[0] = SetControllerToRecordedPlayer; gBattlerPositions[0] = B_POSITION_PLAYER_LEFT; @@ -391,7 +391,7 @@ static void InitLinkBtlControllers(void) if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) { - if (gBattleTypeFlags & BATTLE_TYPE_WILD) + if (gBattleTypeFlags & BATTLE_TYPE_IS_MASTER) { gBattleMainFunc = BeginBattleIntro; @@ -416,7 +416,7 @@ static void InitLinkBtlControllers(void) } else if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI) && gBattleTypeFlags & BATTLE_TYPE_DOUBLE) { - if (gBattleTypeFlags & BATTLE_TYPE_WILD) + if (gBattleTypeFlags & BATTLE_TYPE_IS_MASTER) { gBattleMainFunc = BeginBattleIntro; @@ -453,7 +453,7 @@ static void InitLinkBtlControllers(void) } else if (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER) { - if (gBattleTypeFlags & BATTLE_TYPE_WILD) + if (gBattleTypeFlags & BATTLE_TYPE_IS_MASTER) { gBattleMainFunc = BeginBattleIntro; @@ -501,7 +501,7 @@ static void InitLinkBtlControllers(void) { multiplayerId = GetMultiplayerId(); - if (gBattleTypeFlags & BATTLE_TYPE_WILD) + if (gBattleTypeFlags & BATTLE_TYPE_IS_MASTER) gBattleMainFunc = BeginBattleIntro; for (i = 0; i < MAX_BATTLERS_COUNT; i++) @@ -700,14 +700,14 @@ static void CreateTasksForSendRecvLinkBuffers(void) enum { LINK_BUFF_BUFFER_ID, - LINK_BUFF_ACTIVE_BANK, + LINK_BUFF_ACTIVE_BATTLER, LINK_BUFF_ATTACKER, LINK_BUFF_TARGET, LINK_BUFF_SIZE_LO, LINK_BUFF_SIZE_HI, - LINK_BUFF_ABSENT_BANK_FLAGS, - LINK_BUFF_EFFECT_BANK, - LINK_BUFF_DATA + LINK_BUFF_ABSENT_BATTLER_FLAGS, + LINK_BUFF_EFFECT_BATTLER, + LINK_BUFF_DATA, }; void PrepareBufferDataTransferLink(u8 bufferId, u16 size, u8 *data) @@ -722,13 +722,13 @@ void PrepareBufferDataTransferLink(u8 bufferId, u16 size, u8 *data) gTasks[gUnknown_02022D08].data[14] = 0; } gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_BUFFER_ID] = bufferId; - gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_ACTIVE_BANK] = gActiveBattler; + gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_ACTIVE_BATTLER] = gActiveBattler; gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_ATTACKER] = gBattlerAttacker; gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_TARGET] = gBattlerTarget; gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_SIZE_LO] = alignedSize; gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_SIZE_HI] = (alignedSize & 0x0000FF00) >> 8; - gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_ABSENT_BANK_FLAGS] = gAbsentBattlerFlags; - gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_EFFECT_BANK] = gEffectBattler; + gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_ABSENT_BATTLER_FLAGS] = gAbsentBattlerFlags; + gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_EFFECT_BATTLER] = gEffectBattler; for (i = 0; i < size; i++) gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_DATA + i] = data[i]; @@ -877,7 +877,7 @@ static void Task_HandleCopyReceivedLinkBuffersData(u8 taskId) gTasks[taskId].data[12] = 0; gTasks[taskId].data[15] = 0; } - battlerId = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_ACTIVE_BANK]; + battlerId = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_ACTIVE_BATTLER]; blockSize = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_SIZE_LO] | (gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_SIZE_HI] << 8); switch (gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 0]) @@ -886,19 +886,19 @@ static void Task_HandleCopyReceivedLinkBuffersData(u8 taskId) if (gBattleControllerExecFlags & gBitTable[battlerId]) return; - memcpy(gBattleBufferA[battlerId], &gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 8], blockSize); + memcpy(gBattleBufferA[battlerId], &gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_DATA], blockSize); sub_803F850(battlerId); - if (!(gBattleTypeFlags & BATTLE_TYPE_WILD)) + if (!(gBattleTypeFlags & BATTLE_TYPE_IS_MASTER)) { - gBattlerAttacker = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 2]; - gBattlerTarget = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 3]; - gAbsentBattlerFlags = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 6]; - gEffectBattler = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 7]; + gBattlerAttacker = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_ATTACKER]; + gBattlerTarget = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_TARGET]; + gAbsentBattlerFlags = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_ABSENT_BATTLER_FLAGS]; + gEffectBattler = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_EFFECT_BATTLER]; } break; case 1: - memcpy(gBattleBufferB[battlerId], &gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 8], blockSize); + memcpy(gBattleBufferB[battlerId], &gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_DATA], blockSize); break; case 2: var = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_DATA]; |