diff options
author | melthelesbian <44884535+melthelesbian@users.noreply.github.com> | 2018-12-25 12:50:15 -0500 |
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committer | Marcus Huderle <huderlem@gmail.com> | 2018-12-25 11:50:15 -0600 |
commit | 2dd706ca5410d98ad214ceff7026d6db276f4d5a (patch) | |
tree | 20d184fb4f7e48d965c6c88b39dfd7fc11d3dd86 /src/battle_factory.c | |
parent | dcbc8db6a32e70651163a132950d486d93a58254 (diff) |
use max mon moves constant where able (#480)
* use max mon moves constant where able
* fix errors in script commands file
* fix more errors
Diffstat (limited to 'src/battle_factory.c')
-rw-r--r-- | src/battle_factory.c | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/src/battle_factory.c b/src/battle_factory.c index 801b33ba7..419408695 100644 --- a/src/battle_factory.c +++ b/src/battle_factory.c @@ -1,4 +1,5 @@ #include "global.h" +#include "battle.h" #include "battle_factory.h" #include "battle_factory_screen.h" #include "event_data.h" @@ -433,7 +434,7 @@ static void sub_81A64C4(void) CalculateMonStats(&gPlayerParty[i]); friendship = 0; - for (k = 0; k < 4; k++) + for (k = 0; k < MAX_MON_MOVES; k++) SetMonMoveAvoidReturn(&gPlayerParty[i], gFacilityTrainerMons[monSetId].moves[k], k); SetMonData(&gPlayerParty[i], MON_DATA_FRIENDSHIP, &friendship); SetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]); @@ -473,7 +474,7 @@ static void sub_81A64C4(void) } CalculateMonStats(&gEnemyParty[i]); - for (k = 0; k < 4; k++) + for (k = 0; k < MAX_MON_MOVES; k++) SetMonMoveAvoidReturn(&gEnemyParty[i], gFacilityTrainerMons[monSetId].moves[k], k); SetMonData(&gEnemyParty[i], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]); SetMonData(&gEnemyParty[i], MON_DATA_ALT_ABILITY, &gSaveBlock2Ptr->frontier.field_E70[i + 3].abilityBit); @@ -623,7 +624,7 @@ static void sub_81A6AEC(void) for (i = 0; i < 3; i++) { u16 monSetId = gUnknown_03006298[i]; - for (j = 0; j < 4; j++) + for (j = 0; j < MAX_MON_MOVES; j++) { u8 id = GetStyleForMove(gFacilityTrainerMons[monSetId].moves[j]); stylePoints[id]++; @@ -756,7 +757,7 @@ void FillFactoryBrainParty(void) otId); friendship = 0; - for (k = 0; k < 4; k++) + for (k = 0; k < MAX_MON_MOVES; k++) SetMonMoveAvoidReturn(&gEnemyParty[i], gFacilityTrainerMons[monSetId].moves[k], k); SetMonData(&gEnemyParty[i], MON_DATA_FRIENDSHIP, &friendship); SetMonData(&gEnemyParty[i], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]); |