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authorGriffinR <griffin.g.richards@gmail.com>2020-07-13 00:47:30 -0400
committerGriffinR <griffin.g.richards@gmail.com>2020-07-13 00:47:30 -0400
commit1c753962761a0ccb32ddecb8d6daa7f883bb39fe (patch)
tree02af8d28c4bc66c93a73ad5b610f63ea2cd80be1 /src/battle_factory_screen.c
parent617e411aca5db4c8f3a319c1a23ac7a6343e3a87 (diff)
Clean up some frontier mon use in battle factory
Diffstat (limited to 'src/battle_factory_screen.c')
-rw-r--r--src/battle_factory_screen.c50
1 files changed, 25 insertions, 25 deletions
diff --git a/src/battle_factory_screen.c b/src/battle_factory_screen.c
index de2f3a10c..0b0544555 100644
--- a/src/battle_factory_screen.c
+++ b/src/battle_factory_screen.c
@@ -57,7 +57,7 @@
struct FactorySelecteableMon
{
- u16 monSetId;
+ u16 monId;
u16 spriteId;
u8 selectedId; // 0 - not selected, 1 - first pokemon, 2 - second pokemon, 3 - third pokemon
struct Pokemon monData;
@@ -168,7 +168,7 @@ static u8 sub_819BC9C(void);
static u8 Select_OptionSummary(void);
static u8 Select_OptionOthers(void);
static u8 Select_OptionRentDeselect(void);
-static bool32 Select_AreSpeciesValid(u16 monSetId);
+static bool32 Select_AreSpeciesValid(u16 monId);
static void Swap_DestroyAllSprites(void);
static void Swap_ShowYesNoOptions(void);
static void sub_819E8EC(void);
@@ -1665,7 +1665,7 @@ static void CreateFrontierFactorySelectableMons(u8 firstMonId)
u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u8 challengeNum = gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode] / 7;
- u8 var_28 = 0;
+ u8 rentalRank = 0;
gFacilityTrainerMons = gBattleFrontierMons;
if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_50)
@@ -1673,29 +1673,29 @@ static void CreateFrontierFactorySelectableMons(u8 firstMonId)
else
level = 50;
- var_28 = GetNumPastRentalsRank(battleMode, lvlMode);
+ rentalRank = GetNumPastRentalsRank(battleMode, lvlMode);
otId = T1_READ_32(gSaveBlock2Ptr->playerTrainerId);
for (i = 0; i < SELECTABLE_MONS_COUNT; i++)
{
- u16 monSetId = gSaveBlock2Ptr->frontier.rentalMons[i].monId;
- sFactorySelectScreen->mons[i + firstMonId].monSetId = monSetId;
- if (i < var_28)
+ u16 monId = gSaveBlock2Ptr->frontier.rentalMons[i].monId;
+ sFactorySelectScreen->mons[i + firstMonId].monId = monId;
+ if (i < rentalRank)
ivs = GetFactoryMonFixedIV(challengeNum + 1, 0);
else
ivs = GetFactoryMonFixedIV(challengeNum, 0);
CreateMonWithEVSpreadNatureOTID(&sFactorySelectScreen->mons[i + firstMonId].monData,
- gFacilityTrainerMons[monSetId].species,
+ gFacilityTrainerMons[monId].species,
level,
- gFacilityTrainerMons[monSetId].nature,
+ gFacilityTrainerMons[monId].nature,
ivs,
- gFacilityTrainerMons[monSetId].evSpread,
+ gFacilityTrainerMons[monId].evSpread,
otId);
happiness = 0;
for (j = 0; j < MAX_MON_MOVES; j++)
- SetMonMoveAvoidReturn(&sFactorySelectScreen->mons[i + firstMonId].monData, gFacilityTrainerMons[monSetId].moves[j], j);
+ SetMonMoveAvoidReturn(&sFactorySelectScreen->mons[i + firstMonId].monData, gFacilityTrainerMons[monId].moves[j], j);
SetMonData(&sFactorySelectScreen->mons[i + firstMonId].monData, MON_DATA_FRIENDSHIP, &happiness);
- SetMonData(&sFactorySelectScreen->mons[i + firstMonId].monData, MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]);
+ SetMonData(&sFactorySelectScreen->mons[i + firstMonId].monData, MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monId].itemTableId]);
}
}
@@ -1712,20 +1712,20 @@ static void CreateTentFactorySelectableMons(u8 firstMonId)
for (i = 0; i < SELECTABLE_MONS_COUNT; i++)
{
- u16 monSetId = gSaveBlock2Ptr->frontier.rentalMons[i].monId;
- sFactorySelectScreen->mons[i + firstMonId].monSetId = monSetId;
+ u16 monId = gSaveBlock2Ptr->frontier.rentalMons[i].monId;
+ sFactorySelectScreen->mons[i + firstMonId].monId = monId;
CreateMonWithEVSpreadNatureOTID(&sFactorySelectScreen->mons[i + firstMonId].monData,
- gFacilityTrainerMons[monSetId].species,
+ gFacilityTrainerMons[monId].species,
level,
- gFacilityTrainerMons[monSetId].nature,
+ gFacilityTrainerMons[monId].nature,
ivs,
- gFacilityTrainerMons[monSetId].evSpread,
+ gFacilityTrainerMons[monId].evSpread,
otId);
happiness = 0;
for (j = 0; j < MAX_MON_MOVES; j++)
- SetMonMoveAvoidReturn(&sFactorySelectScreen->mons[i + firstMonId].monData, gFacilityTrainerMons[monSetId].moves[j], j);
+ SetMonMoveAvoidReturn(&sFactorySelectScreen->mons[i + firstMonId].monData, gFacilityTrainerMons[monId].moves[j], j);
SetMonData(&sFactorySelectScreen->mons[i + firstMonId].monData, MON_DATA_FRIENDSHIP, &happiness);
- SetMonData(&sFactorySelectScreen->mons[i + firstMonId].monData, MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]);
+ SetMonData(&sFactorySelectScreen->mons[i + firstMonId].monData, MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monId].itemTableId]);
}
}
@@ -1740,7 +1740,7 @@ static void Select_CopyMonsToPlayerParty(void)
if (sFactorySelectScreen->mons[j].selectedId == i + 1)
{
gPlayerParty[i] = sFactorySelectScreen->mons[j].monData;
- gSaveBlock2Ptr->frontier.rentalMons[i].monId = sFactorySelectScreen->mons[j].monSetId;
+ gSaveBlock2Ptr->frontier.rentalMons[i].monId = sFactorySelectScreen->mons[j].monId;
gSaveBlock2Ptr->frontier.rentalMons[i].personality = GetMonData(&gPlayerParty[i], MON_DATA_PERSONALITY, NULL);
gSaveBlock2Ptr->frontier.rentalMons[i].abilityNum = GetBoxMonData(&gPlayerParty[i].box, MON_DATA_ABILITY_NUM, NULL);
gSaveBlock2Ptr->frontier.rentalMons[i].ivs = GetBoxMonData(&gPlayerParty[i].box, MON_DATA_ATK_IV, NULL);
@@ -1871,8 +1871,8 @@ static u8 Select_RunMenuOptionFunc(void)
static u8 Select_OptionRentDeselect(void)
{
u8 selectedId = sFactorySelectScreen->mons[sFactorySelectScreen->cursorPos].selectedId;
- u16 monSetId = sFactorySelectScreen->mons[sFactorySelectScreen->cursorPos].monSetId;
- if (selectedId == 0 && !Select_AreSpeciesValid(monSetId))
+ u16 monId = sFactorySelectScreen->mons[sFactorySelectScreen->cursorPos].monId;
+ if (selectedId == 0 && !Select_AreSpeciesValid(monId))
{
Select_PrintCantSelectSameMon();
sub_819B958(3);
@@ -2160,10 +2160,10 @@ static void Select_SetWinRegs(s16 mWin0H, s16 nWin0H, s16 mWin0V, s16 nWin0V)
SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_CLR | WINOUT_WIN01_OBJ);
}
-static bool32 Select_AreSpeciesValid(u16 monSetId)
+static bool32 Select_AreSpeciesValid(u16 monId)
{
u8 i, j;
- u32 species = gFacilityTrainerMons[monSetId].species;
+ u32 species = gFacilityTrainerMons[monId].species;
u8 selectState = sFactorySelectScreen->selectingMonsState;
for (i = 1; i < selectState; i++)
@@ -2172,7 +2172,7 @@ static bool32 Select_AreSpeciesValid(u16 monSetId)
{
if (sFactorySelectScreen->mons[j].selectedId == i)
{
- if (gFacilityTrainerMons[sFactorySelectScreen->mons[j].monSetId].species == species)
+ if (gFacilityTrainerMons[sFactorySelectScreen->mons[j].monId].species == species)
return FALSE;
break;