diff options
author | GriffinR <griffin.g.richards@gmail.com> | 2021-11-03 23:02:06 -0400 |
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committer | GriffinR <griffin.g.richards@gmail.com> | 2021-11-03 23:02:06 -0400 |
commit | c291fa8e7fc8f823544e483eccb9b87fd7f99206 (patch) | |
tree | fc62de29e8df9dfdac646f9db3b8c6d37e19f072 /src/battle_factory_screen.c | |
parent | d6f873ba69af5e4dd9733c2f9f3f75be0d4c6816 (diff) |
Propagate BG_COORD constants
Diffstat (limited to 'src/battle_factory_screen.c')
-rw-r--r-- | src/battle_factory_screen.c | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/src/battle_factory_screen.c b/src/battle_factory_screen.c index 98caada1d..247b8712f 100644 --- a/src/battle_factory_screen.c +++ b/src/battle_factory_screen.c @@ -1147,12 +1147,12 @@ static void CB2_InitSelectScreen(void) sSelectMonPicBgTilesetBuffer = AllocZeroed(0x440); sSelectMenuTilemapBuffer = Alloc(BG_SCREEN_SIZE); sSelectMonPicBgTilemapBuffer = AllocZeroed(BG_SCREEN_SIZE); - ChangeBgX(0, 0, 0); - ChangeBgY(0, 0, 0); - ChangeBgX(1, 0, 0); - ChangeBgY(1, 0, 0); - ChangeBgX(3, 0, 0); - ChangeBgY(3, 0, 0); + ChangeBgX(0, 0, BG_COORD_SET); + ChangeBgY(0, 0, BG_COORD_SET); + ChangeBgX(1, 0, BG_COORD_SET); + ChangeBgY(1, 0, BG_COORD_SET); + ChangeBgX(3, 0, BG_COORD_SET); + ChangeBgY(3, 0, BG_COORD_SET); SetGpuReg(REG_OFFSET_BLDCNT, 0); SetGpuReg(REG_OFFSET_BLDALPHA, 0); SetGpuReg(REG_OFFSET_BLDY, 0); @@ -3280,14 +3280,14 @@ static void CB2_InitSwapScreen(void) sSwapMonPicBgTilesetBuffer = AllocZeroed(0x440); sSwapMenuTilemapBuffer = Alloc(BG_SCREEN_SIZE); sSwapMonPicBgTilemapBuffer = AllocZeroed(BG_SCREEN_SIZE); - ChangeBgX(0, 0, 0); - ChangeBgY(0, 0, 0); - ChangeBgX(1, 0, 0); - ChangeBgY(1, 0, 0); - ChangeBgX(2, 0, 0); - ChangeBgY(2, 0, 0); - ChangeBgX(3, 0, 0); - ChangeBgY(3, 0, 0); + ChangeBgX(0, 0, BG_COORD_SET); + ChangeBgY(0, 0, BG_COORD_SET); + ChangeBgX(1, 0, BG_COORD_SET); + ChangeBgY(1, 0, BG_COORD_SET); + ChangeBgX(2, 0, BG_COORD_SET); + ChangeBgY(2, 0, BG_COORD_SET); + ChangeBgX(3, 0, BG_COORD_SET); + ChangeBgY(3, 0, BG_COORD_SET); SetGpuReg(REG_OFFSET_BLDY, 0); SetGpuReg(REG_OFFSET_MOSAIC, 0); SetGpuReg(REG_OFFSET_WIN0H, 0); |