summaryrefslogtreecommitdiff
path: root/src/battle_gfx_sfx_util.c
diff options
context:
space:
mode:
authorDizzyEggg <jajkodizzy@wp.pl>2018-12-17 23:00:08 +0100
committerDizzyEggg <jajkodizzy@wp.pl>2018-12-17 23:00:08 +0100
commit9ffd0c73829e5a0aded23518887007da9c3fc44c (patch)
tree7f9f83c9e4e99ef04351f4ccfcc3289cd9bcec7c /src/battle_gfx_sfx_util.c
parentaae36b5653537a063560dc2c7df261cc7b950a4c (diff)
3.5 asm left
Diffstat (limited to 'src/battle_gfx_sfx_util.c')
-rw-r--r--src/battle_gfx_sfx_util.c44
1 files changed, 22 insertions, 22 deletions
diff --git a/src/battle_gfx_sfx_util.c b/src/battle_gfx_sfx_util.c
index 8d7ed2dce..d9409b230 100644
--- a/src/battle_gfx_sfx_util.c
+++ b/src/battle_gfx_sfx_util.c
@@ -643,7 +643,7 @@ void DecompressTrainerFrontPic(u16 frontPicId, u8 battlerId)
DecompressPicFromTable_2(&gTrainerFrontPicTable[frontPicId],
gMonSpritesGfxPtr->sprites[position],
SPECIES_NONE);
- LoadCompressedObjectPalette(&gTrainerFrontPicPaletteTable[frontPicId]);
+ LoadCompressedSpritePalette(&gTrainerFrontPicPaletteTable[frontPicId]);
}
void DecompressTrainerBackPic(u16 backPicId, u8 battlerId)
@@ -675,20 +675,20 @@ void BattleLoadAllHealthBoxesGfxAtOnce(void)
LoadSpritePalette(&sSpritePalettes_HealthBoxHealthBar[1]);
if (!IsDoubleBattle())
{
- LoadCompressedObjectPic(&sSpriteSheet_SinglesPlayerHealthbox);
- LoadCompressedObjectPic(&sSpriteSheet_SinglesOpponentHealthbox);
+ LoadCompressedSpriteSheet(&sSpriteSheet_SinglesPlayerHealthbox);
+ LoadCompressedSpriteSheet(&sSpriteSheet_SinglesOpponentHealthbox);
numberOfBattlers = 2;
}
else
{
- LoadCompressedObjectPic(&sSpriteSheets_DoublesPlayerHealthbox[0]);
- LoadCompressedObjectPic(&sSpriteSheets_DoublesPlayerHealthbox[1]);
- LoadCompressedObjectPic(&sSpriteSheets_DoublesOpponentHealthbox[0]);
- LoadCompressedObjectPic(&sSpriteSheets_DoublesOpponentHealthbox[1]);
+ LoadCompressedSpriteSheet(&sSpriteSheets_DoublesPlayerHealthbox[0]);
+ LoadCompressedSpriteSheet(&sSpriteSheets_DoublesPlayerHealthbox[1]);
+ LoadCompressedSpriteSheet(&sSpriteSheets_DoublesOpponentHealthbox[0]);
+ LoadCompressedSpriteSheet(&sSpriteSheets_DoublesOpponentHealthbox[1]);
numberOfBattlers = 4;
}
for (i = 0; i < numberOfBattlers; i++)
- LoadCompressedObjectPic(&sSpriteSheets_HealthBar[gBattlerPositions[i]]);
+ LoadCompressedSpriteSheet(&sSpriteSheets_HealthBar[gBattlerPositions[i]]);
}
bool8 BattleLoadAllHealthBoxesGfx(u8 state)
@@ -707,37 +707,37 @@ bool8 BattleLoadAllHealthBoxesGfx(u8 state)
if (state == 2)
{
if (gBattleTypeFlags & BATTLE_TYPE_SAFARI)
- LoadCompressedObjectPic(&sSpriteSheet_SafariHealthbox);
+ LoadCompressedSpriteSheet(&sSpriteSheet_SafariHealthbox);
else
- LoadCompressedObjectPic(&sSpriteSheet_SinglesPlayerHealthbox);
+ LoadCompressedSpriteSheet(&sSpriteSheet_SinglesPlayerHealthbox);
}
else if (state == 3)
- LoadCompressedObjectPic(&sSpriteSheet_SinglesOpponentHealthbox);
+ LoadCompressedSpriteSheet(&sSpriteSheet_SinglesOpponentHealthbox);
else if (state == 4)
- LoadCompressedObjectPic(&sSpriteSheets_HealthBar[gBattlerPositions[0]]);
+ LoadCompressedSpriteSheet(&sSpriteSheets_HealthBar[gBattlerPositions[0]]);
else if (state == 5)
- LoadCompressedObjectPic(&sSpriteSheets_HealthBar[gBattlerPositions[1]]);
+ LoadCompressedSpriteSheet(&sSpriteSheets_HealthBar[gBattlerPositions[1]]);
else
retVal = TRUE;
}
else
{
if (state == 2)
- LoadCompressedObjectPic(&sSpriteSheets_DoublesPlayerHealthbox[0]);
+ LoadCompressedSpriteSheet(&sSpriteSheets_DoublesPlayerHealthbox[0]);
else if (state == 3)
- LoadCompressedObjectPic(&sSpriteSheets_DoublesPlayerHealthbox[1]);
+ LoadCompressedSpriteSheet(&sSpriteSheets_DoublesPlayerHealthbox[1]);
else if (state == 4)
- LoadCompressedObjectPic(&sSpriteSheets_DoublesOpponentHealthbox[0]);
+ LoadCompressedSpriteSheet(&sSpriteSheets_DoublesOpponentHealthbox[0]);
else if (state == 5)
- LoadCompressedObjectPic(&sSpriteSheets_DoublesOpponentHealthbox[1]);
+ LoadCompressedSpriteSheet(&sSpriteSheets_DoublesOpponentHealthbox[1]);
else if (state == 6)
- LoadCompressedObjectPic(&sSpriteSheets_HealthBar[gBattlerPositions[0]]);
+ LoadCompressedSpriteSheet(&sSpriteSheets_HealthBar[gBattlerPositions[0]]);
else if (state == 7)
- LoadCompressedObjectPic(&sSpriteSheets_HealthBar[gBattlerPositions[1]]);
+ LoadCompressedSpriteSheet(&sSpriteSheets_HealthBar[gBattlerPositions[1]]);
else if (state == 8)
- LoadCompressedObjectPic(&sSpriteSheets_HealthBar[gBattlerPositions[2]]);
+ LoadCompressedSpriteSheet(&sSpriteSheets_HealthBar[gBattlerPositions[2]]);
else if (state == 9)
- LoadCompressedObjectPic(&sSpriteSheets_HealthBar[gBattlerPositions[3]]);
+ LoadCompressedSpriteSheet(&sSpriteSheets_HealthBar[gBattlerPositions[3]]);
else
retVal = TRUE;
}
@@ -1116,7 +1116,7 @@ void LoadAndCreateEnemyShadowSprites(void)
{
u8 battlerId;
- LoadCompressedObjectPic(&gSpriteSheet_EnemyShadow);
+ LoadCompressedSpriteSheet(&gSpriteSheet_EnemyShadow);
battlerId = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT);
gBattleSpritesDataPtr->healthBoxesData[battlerId].shadowSpriteId = CreateSprite(&gSpriteTemplate_EnemyShadow, GetBattlerSpriteCoord(battlerId, 0), GetBattlerSpriteCoord(battlerId, 1) + 29, 0xC8);