diff options
author | DizzyEggg <jajkodizzy@wp.pl> | 2017-12-02 21:44:50 +0100 |
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committer | DizzyEggg <jajkodizzy@wp.pl> | 2017-12-02 21:44:50 +0100 |
commit | ce6e97fa0b24e69582615048dbbac17a55afe8ac (patch) | |
tree | 86a33fbae8c608dce543b08affd6b6ed2414d8e9 /src/battle_gfx_sfx_util.c | |
parent | 2fe25da65a07edef2b1beaf895911b18a8c1dbc8 (diff) |
sprite data fields to array
Diffstat (limited to 'src/battle_gfx_sfx_util.c')
-rw-r--r-- | src/battle_gfx_sfx_util.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/battle_gfx_sfx_util.c b/src/battle_gfx_sfx_util.c index 8ab9b541a..813d6d71b 100644 --- a/src/battle_gfx_sfx_util.c +++ b/src/battle_gfx_sfx_util.c @@ -332,7 +332,7 @@ static u16 BattlePalaceGetTargetRetValue(void) void sub_805D714(struct Sprite *sprite) { - u8 spriteId = sprite->data1; + u8 spriteId = sprite->data[1]; if (!gSprites[spriteId].affineAnimEnded) return; @@ -367,7 +367,7 @@ void sub_805D7AC(struct Sprite *sprite) { if (!(gUnknown_020243FC & 1)) { - sprite->pos2.x += sprite->data0; + sprite->pos2.x += sprite->data[0]; if (sprite->pos2.x == 0) { if (sprite->pos2.y != 0) @@ -1134,7 +1134,7 @@ void sub_805EB9C(u8 affineMode) } } -#define tBank data0 +#define tBank data[0] void LoadAndCreateEnemyShadowSprites(void) { @@ -1144,13 +1144,13 @@ void LoadAndCreateEnemyShadowSprites(void) bank = GetBankByIdentity(IDENTITY_OPPONENT_MON1); gBattleSpritesDataPtr->healthBoxesData[bank].shadowSpriteId = CreateSprite(&gSpriteTemplate_EnemyShadow, GetBankPosition(bank, 0), GetBankPosition(bank, 1) + 29, 0xC8); - gSprites[gBattleSpritesDataPtr->healthBoxesData[bank].shadowSpriteId].data0 = bank; + gSprites[gBattleSpritesDataPtr->healthBoxesData[bank].shadowSpriteId].data[0] = bank; if (IsDoubleBattle()) { bank = GetBankByIdentity(IDENTITY_OPPONENT_MON2); gBattleSpritesDataPtr->healthBoxesData[bank].shadowSpriteId = CreateSprite(&gSpriteTemplate_EnemyShadow, GetBankPosition(bank, 0), GetBankPosition(bank, 1) + 29, 0xC8); - gSprites[gBattleSpritesDataPtr->healthBoxesData[bank].shadowSpriteId].data0 = bank; + gSprites[gBattleSpritesDataPtr->healthBoxesData[bank].shadowSpriteId].data[0] = bank; } } |