diff options
author | Diegoisawesome <diego@domoreaweso.me> | 2018-11-06 20:20:56 -0600 |
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committer | Diegoisawesome <diego@domoreaweso.me> | 2018-11-06 20:20:56 -0600 |
commit | 18839a4872057fde33be45c5d2c4ecf4274bcc8d (patch) | |
tree | 5f48809915af5d02c2f75efc790bd598ed9f3975 /src/battle_main.c | |
parent | 054a015c950ca9869ce28245a2f13c3f72cddb37 (diff) | |
parent | 93ff71fcfdf8b71a7b4899f271a5214503bcd510 (diff) |
Merge remote-tracking branch 'pret/master' into script_menu
Diffstat (limited to 'src/battle_main.c')
-rw-r--r-- | src/battle_main.c | 10 |
1 files changed, 4 insertions, 6 deletions
diff --git a/src/battle_main.c b/src/battle_main.c index 80ee5c425..e08e12194 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -52,6 +52,7 @@ #include "international_string_util.h" #include "pokeball.h" #include "party_menu.h" +#include "battle_tower.h" struct UnknownPokemonStruct4 { @@ -106,9 +107,6 @@ extern const u8 gText_Confusion[]; extern const u8 gText_Love[]; // functions -extern void GetFrontierTrainerName(u8* dst, u16 trainerId); // battle tower -extern void sub_8166188(void); // battle tower, sets link battle mons level but why? -extern void sub_8165B88(u8* dst, u16 trainerId); // battle tower, gets language extern void sub_81B9150(void); extern void sub_80B3AF8(u8 taskId); // cable club extern void sub_81A56B4(void); // battle frontier 2 @@ -1159,9 +1157,9 @@ static void CB2_HandleStartMultiPartnerBattle(void) gLinkPlayers[3].id = 3; GetFrontierTrainerName(gLinkPlayers[2].name, gTrainerBattleOpponent_A); GetFrontierTrainerName(gLinkPlayers[3].name, gTrainerBattleOpponent_B); - sub_8165B88(&language, gTrainerBattleOpponent_A); + GetBattleTowerTrainerLanguage(&language, gTrainerBattleOpponent_A); gLinkPlayers[2].language = language; - sub_8165B88(&language, gTrainerBattleOpponent_B); + GetBattleTowerTrainerLanguage(&language, gTrainerBattleOpponent_B); gLinkPlayers[3].language = language; if (sub_800A520()) @@ -3029,7 +3027,7 @@ static void BattleStartClearSetData(void) if (!(gBattleTypeFlags & BATTLE_TYPE_LINK) && gSaveBlock2Ptr->optionsBattleSceneOff == TRUE) gHitMarker |= HITMARKER_NO_ANIMATIONS; } - else if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)) && GetBattleStyleInRecordedBattle()) + else if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)) && GetBattleSceneInRecordedBattle()) gHitMarker |= HITMARKER_NO_ANIMATIONS; gBattleScripting.battleStyle = gSaveBlock2Ptr->optionsBattleStyle; |