diff options
author | PokeCodec <67983839+PokeCodec@users.noreply.github.com> | 2020-07-20 17:09:02 -0400 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-07-20 17:09:02 -0400 |
commit | 27ac0109220dcae4bc7d72640429d86a1775263f (patch) | |
tree | ebe59d8dc7a12fea83ef65b52fd767c8878e3358 /src/battle_main.c | |
parent | 1cf2470aac038fce48a5777e36b00554af90d910 (diff) | |
parent | 28759f85693f5ad57f5bd2f391d05b43948409b7 (diff) |
Merge pull request #1 from pret/master
Upstream
Diffstat (limited to 'src/battle_main.c')
-rw-r--r-- | src/battle_main.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/battle_main.c b/src/battle_main.c index 42f0fb2ad..1d8aeab53 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -3112,7 +3112,7 @@ static void BattleStartClearSetData(void) } gBattleStruct->givenExpMons = 0; - gBattleStruct->field_92 = 0; + gBattleStruct->palaceFlags = 0; gRandomTurnNumber = Random(); @@ -3159,7 +3159,7 @@ void SwitchInClearSetData(void) && (gDisableStructs[i].battlerWithSureHit == gActiveBattler)) { gStatuses3[i] &= ~(STATUS3_ALWAYS_HITS); - gStatuses3[i] |= 0x10; + gStatuses3[i] |= STATUS3_ALWAYS_HITS_TURN(2); } } } @@ -3214,7 +3214,7 @@ void SwitchInClearSetData(void) *(3 * 2 + gActiveBattler * 8 + (u8*)(gBattleStruct->lastTakenMoveFrom) + 0) = 0; *(3 * 2 + gActiveBattler * 8 + (u8*)(gBattleStruct->lastTakenMoveFrom) + 1) = 0; - gBattleStruct->field_92 &= ~(gBitTable[gActiveBattler]); + gBattleStruct->palaceFlags &= ~(gBitTable[gActiveBattler]); for (i = 0; i < gBattlersCount; i++) { @@ -3309,7 +3309,7 @@ void FaintClearSetData(void) *(3 * 2 + gActiveBattler * 8 + (u8*)(gBattleStruct->lastTakenMoveFrom) + 0) = 0; *(3 * 2 + gActiveBattler * 8 + (u8*)(gBattleStruct->lastTakenMoveFrom) + 1) = 0; - gBattleStruct->field_92 &= ~(gBitTable[gActiveBattler]); + gBattleStruct->palaceFlags &= ~(gBitTable[gActiveBattler]); for (i = 0; i < gBattlersCount; i++) { @@ -4052,7 +4052,7 @@ void BattleTurnPassed(void) gRandomTurnNumber = Random(); if (gBattleTypeFlags & BATTLE_TYPE_PALACE) - BattleScriptExecute(BattleScript_82DB881); + BattleScriptExecute(BattleScript_PalacePrintFlavorText); else if (gBattleTypeFlags & BATTLE_TYPE_ARENA && gBattleStruct->arenaTurnCounter == 0) BattleScriptExecute(BattleScript_ArenaTurnBeginning); } |