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author | DizzyEggg <jajkodizzy@wp.pl> | 2018-09-01 20:00:13 +0200 |
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committer | DizzyEggg <jajkodizzy@wp.pl> | 2018-09-01 20:00:13 +0200 |
commit | 44ba432dadc1d370cf02d4e6d64dbb55afdc3e0f (patch) | |
tree | be7a30cc0248f91506bb71b79c682b9a1e37ff1f /src/battle_main.c | |
parent | ead21250a6e1ef3ebb4f7e69fd22dcb09be31ef8 (diff) |
Label various battle scripts
Diffstat (limited to 'src/battle_main.c')
-rw-r--r-- | src/battle_main.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/battle_main.c b/src/battle_main.c index c31fb48d5..be6f789ec 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -3888,7 +3888,7 @@ static void TryDoEventsBeforeFirstTurn(void) // Check all switch in items having effect from the fastest mon to slowest. while (gBattleStruct->switchInItemsCounter < gBattlersCount) { - if (ItemBattleEffects(ITEMEFFECT_ON_SWITCH_IN, gBattlerByTurnOrder[gBattleStruct->switchInItemsCounter], 0) != 0) + if (ItemBattleEffects(ITEMEFFECT_ON_SWITCH_IN, gBattlerByTurnOrder[gBattleStruct->switchInItemsCounter], FALSE)) effect++; gBattleStruct->switchInItemsCounter++; |