diff options
author | garak <garakmon@gmail.com> | 2018-11-27 13:31:07 -0500 |
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committer | garak <garakmon@gmail.com> | 2018-11-27 13:31:07 -0500 |
commit | 50f00b0827a4952a12f90009bd992f23c80a56af (patch) | |
tree | 6a5f78b04b42c162ed95cfc66c91a8b24f4051b2 /src/battle_main.c | |
parent | f02cb667bbddf4f4a1152c86cbf9616468e7f0d2 (diff) | |
parent | c909aa92dee0a8d202d9195d80d0cc96b0d1ebc8 (diff) |
Merge remote-tracking branch 'upstream/master' into fldeff
Diffstat (limited to 'src/battle_main.c')
-rw-r--r-- | src/battle_main.c | 43 |
1 files changed, 21 insertions, 22 deletions
diff --git a/src/battle_main.c b/src/battle_main.c index f6c01aee2..8bdd2220b 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -5,6 +5,7 @@ #include "battle_controllers.h" #include "battle_interface.h" #include "battle_message.h" +#include "battle_pyramid.h" #include "battle_scripts.h" #include "battle_setup.h" #include "battle_tower.h" @@ -68,18 +69,6 @@ struct UnknownPokemonStruct4 /*0x1D*/ u8 language; }; -extern u16 gBattle_BG0_X; -extern u16 gBattle_BG0_Y; -extern u16 gBattle_BG1_X; -extern u16 gBattle_BG1_Y; -extern u16 gBattle_BG2_X; -extern u16 gBattle_BG2_Y; -extern u16 gBattle_BG3_X; -extern u16 gBattle_BG3_Y; -extern u16 gBattle_WIN0H; -extern u16 gBattle_WIN0V; -extern u16 gBattle_WIN1H; -extern u16 gBattle_WIN1V; extern struct MusicPlayerInfo gMPlayInfo_SE1; extern struct MusicPlayerInfo gMPlayInfo_SE2; extern u8 gUnknown_0203CF00[]; @@ -109,10 +98,8 @@ extern const u8 gText_Love[]; // functions extern void sub_81B9150(void); extern void sub_80B3AF8(u8 taskId); // cable club -extern u8 sub_81A9E28(void); // battle frontier 2 extern void sub_81B8FB0(u8, u8); // party menu extern u8 pokemon_order_func(u8); // party menu -extern bool8 InBattlePyramid(void); // this file's functions static void CB2_InitBattleInternal(void); @@ -179,13 +166,25 @@ static void HandleAction_WatchesCarefully(void); static void HandleAction_SafariZoneBallThrow(void); static void HandleAction_ThrowPokeblock(void); static void HandleAction_GoNear(void); -static void HandleAction_SafriZoneRun(void); +static void HandleAction_SafariZoneRun(void); static void HandleAction_WallyBallThrow(void); static void HandleAction_Action11(void); static void HandleAction_NothingIsFainted(void); static void HandleAction_ActionFinished(void); // EWRAM vars +EWRAM_DATA u16 gBattle_BG0_X = 0; +EWRAM_DATA u16 gBattle_BG0_Y = 0; +EWRAM_DATA u16 gBattle_BG1_X = 0; +EWRAM_DATA u16 gBattle_BG1_Y = 0; +EWRAM_DATA u16 gBattle_BG2_X = 0; +EWRAM_DATA u16 gBattle_BG2_Y = 0; +EWRAM_DATA u16 gBattle_BG3_X = 0; +EWRAM_DATA u16 gBattle_BG3_Y = 0; +EWRAM_DATA u16 gBattle_WIN0H = 0; +EWRAM_DATA u16 gBattle_WIN0V = 0; +EWRAM_DATA u16 gBattle_WIN1H = 0; +EWRAM_DATA u16 gBattle_WIN1V = 0; EWRAM_DATA u8 gDisplayedStringBattle[300] = {0}; EWRAM_DATA u8 gBattleTextBuff1[TEXT_BUFF_ARRAY_COUNT] = {0}; EWRAM_DATA u8 gBattleTextBuff2[TEXT_BUFF_ARRAY_COUNT] = {0}; @@ -516,7 +515,7 @@ static void (* const sTurnActionsFuncsTable[])(void) = HandleAction_SafariZoneBallThrow, // B_ACTION_SAFARI_BALL HandleAction_ThrowPokeblock, // B_ACTION_SAFARI_POKEBLOCK HandleAction_GoNear, // B_ACTION_SAFARI_GO_NEAR - HandleAction_SafriZoneRun, // B_ACTION_SAFARI_RUN + HandleAction_SafariZoneRun, // B_ACTION_SAFARI_RUN HandleAction_WallyBallThrow, // B_ACTION_WALLY_THROW HandleAction_RunBattleScript, // B_ACTION_EXEC_SCRIPT HandleAction_Action11, // not sure about this one @@ -3095,7 +3094,7 @@ void SwitchInClearSetData(void) if (gBattleMoves[gCurrentMove].effect != EFFECT_BATON_PASS) { - for (i = 0; i < BATTLE_STATS_NO; i++) + for (i = 0; i < NUM_BATTLE_STATS; i++) gBattleMons[gActiveBattler].statStages[i] = 6; for (i = 0; i < gBattlersCount; i++) { @@ -3204,7 +3203,7 @@ void FaintClearSetData(void) s32 i; u8 *ptr; - for (i = 0; i < BATTLE_STATS_NO; i++) + for (i = 0; i < NUM_BATTLE_STATS; i++) gBattleMons[gActiveBattler].statStages[i] = 6; gBattleMons[gActiveBattler].status2 = 0; @@ -3358,7 +3357,7 @@ static void BattleIntroDrawTrainersOrMonsSprites(void) gBattleMons[gActiveBattler].ability = GetAbilityBySpecies(gBattleMons[gActiveBattler].species, gBattleMons[gActiveBattler].altAbility); hpOnSwitchout = &gBattleStruct->hpOnSwitchout[GetBattlerSide(gActiveBattler)]; *hpOnSwitchout = gBattleMons[gActiveBattler].hp; - for (i = 0; i < BATTLE_STATS_NO; i++) + for (i = 0; i < NUM_BATTLE_STATS; i++) gBattleMons[gActiveBattler].statStages[i] = 6; gBattleMons[gActiveBattler].status2 = 0; } @@ -5604,7 +5603,7 @@ bool8 TryRunFromBattle(u8 battler) if (InBattlePyramid()) { gBattleStruct->runTries++; - pyramidMultiplier = sub_81A9E28(); + pyramidMultiplier = GetPyramidRunMultiplier(); speedVar = (gBattleMons[battler].speed * pyramidMultiplier) / (gBattleMons[BATTLE_OPPOSITE(battler)].speed) + (gBattleStruct->runTries * 30); if (speedVar > (Random() & 0xFF)) { @@ -5630,7 +5629,7 @@ bool8 TryRunFromBattle(u8 battler) { if (InBattlePyramid()) { - pyramidMultiplier = sub_81A9E28(); + pyramidMultiplier = GetPyramidRunMultiplier(); speedVar = (gBattleMons[battler].speed * pyramidMultiplier) / (gBattleMons[BATTLE_OPPOSITE(battler)].speed) + (gBattleStruct->runTries * 30); if (speedVar > (Random() & 0xFF)) effect++; @@ -5784,7 +5783,7 @@ static void HandleAction_GoNear(void) gCurrentActionFuncId = B_ACTION_EXEC_SCRIPT; } -static void HandleAction_SafriZoneRun(void) +static void HandleAction_SafariZoneRun(void) { gBattlerAttacker = gBattlerByTurnOrder[gCurrentTurnActionNumber]; PlaySE(SE_NIGERU); |