diff options
author | DizzyEggg <jajkodizzy@wp.pl> | 2018-02-07 22:53:40 +0100 |
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committer | DizzyEggg <jajkodizzy@wp.pl> | 2018-02-07 22:53:40 +0100 |
commit | 5ac6cc48609f34f8d0d75093ecf6d9d056c0a92b (patch) | |
tree | b6d071b4a526fa0545e33bd5591cd9906041441a /src/battle_main.c | |
parent | 802b505d7bc4f60e6dda62c9a2a4948b8ba765df (diff) |
move battle vars to c file
Diffstat (limited to 'src/battle_main.c')
-rw-r--r-- | src/battle_main.c | 123 |
1 files changed, 108 insertions, 15 deletions
diff --git a/src/battle_main.c b/src/battle_main.c index 3704ff3b4..25d959ff3 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -81,8 +81,6 @@ extern struct BattleEnigmaBerry gEnigmaBerries[MAX_BATTLERS_COUNT]; extern void (*gPreBattleCallback1)(void); extern void (*gBattleMainFunc)(void); extern void (*gCB2_AfterEvolution)(void); -extern struct UnknownPokemonStruct2 gUnknown_02022FF8[3]; // what is it used for? -extern struct UnknownPokemonStruct2* gUnknown_02023058; // what is it used for? extern struct MusicPlayerInfo gMPlayInfo_SE1; extern struct MusicPlayerInfo gMPlayInfo_SE2; extern u8 gDecompressionBuffer[]; @@ -92,7 +90,6 @@ extern void (*gBattlerControllerFuncs[MAX_BATTLERS_COUNT])(void); extern u8 gBattleBufferA[MAX_BATTLERS_COUNT][0x200]; extern u8 gBattleBufferB[MAX_BATTLERS_COUNT][0x200]; extern u8 gStringBattler; -extern u32 gUnknown_02022F88; extern u32 gHitMarker; extern u16 gBattlerPartyIndexes[MAX_BATTLERS_COUNT]; extern u8 gBattleMonForms[MAX_BATTLERS_COUNT]; @@ -261,6 +258,102 @@ static void HandleAction_Action11(void); static void HandleAction_NothingIsFainted(void); static void HandleAction_ActionFinished(void); +// EWRAM vars +EWRAM_DATA u32 gUnknown_02022F88[25] = {0}; +EWRAM_DATA u32 gBattleTypeFlags = 0; +EWRAM_DATA u8 gBattleTerrain = 0; +EWRAM_DATA u32 gUnknown_02022FF4 = 0; +EWRAM_DATA struct UnknownPokemonStruct2 gUnknown_02022FF8[3] = {0}; // what is it used for? +EWRAM_DATA struct UnknownPokemonStruct2* gUnknown_02023058 = NULL; // what is it used for? +EWRAM_DATA u8 *gUnknown_0202305C = NULL; +EWRAM_DATA u8 *gUnknown_02023060 = NULL; +EWRAM_DATA u8 gBattleBufferA[MAX_BATTLERS_COUNT][0x200] = {0}; +EWRAM_DATA u8 gBattleBufferB[MAX_BATTLERS_COUNT][0x200] = {0}; +EWRAM_DATA u8 gActiveBattler = 0; +EWRAM_DATA u32 gBattleControllerExecFlags = 0; +EWRAM_DATA u8 gBattlersCount = 0; +EWRAM_DATA u16 gBattlerPartyIndexes[MAX_BATTLERS_COUNT] = {0}; +EWRAM_DATA u8 gBattlerPositions[MAX_BATTLERS_COUNT] = {0}; +EWRAM_DATA u8 gActionsByTurnOrder[MAX_BATTLERS_COUNT] = {0}; +EWRAM_DATA u8 gBattleTurnOrder[MAX_BATTLERS_COUNT] = {0}; +EWRAM_DATA u8 gCurrentTurnActionNumber = 0; +EWRAM_DATA u8 gCurrentActionFuncId = 0; +EWRAM_DATA struct BattlePokemon gBattleMons[MAX_BATTLERS_COUNT] = {0}; +EWRAM_DATA u8 gBattlerSpriteIds[MAX_BATTLERS_COUNT] = {0}; +EWRAM_DATA u8 gCurrMovePos = 0; +EWRAM_DATA u8 gUnknown_020241E9 = 0; +EWRAM_DATA u16 gCurrentMove = 0; +EWRAM_DATA u16 gChosenMove = 0; +EWRAM_DATA u16 gRandomMove = 0; +EWRAM_DATA s32 gBattleMoveDamage = 0; +EWRAM_DATA s32 gHpDealt = 0; +EWRAM_DATA s32 gTakenDmg[MAX_BATTLERS_COUNT] = {0}; +EWRAM_DATA u16 gLastUsedItem = 0; +EWRAM_DATA u8 gLastUsedAbility = 0; +EWRAM_DATA u8 gBattlerAttacker = 0; +EWRAM_DATA u8 gBattlerTarget = 0; +EWRAM_DATA u8 gBank1 = 0; +EWRAM_DATA u8 gEffectBank = 0; +EWRAM_DATA u8 gStringBattler = 0; +EWRAM_DATA u8 gAbsentBattlerFlags = 0; +EWRAM_DATA u8 gCritMultiplier = 0; +EWRAM_DATA u8 gMultiHitCounter = 0; +EWRAM_DATA const u8 *gBattlescriptCurrInstr = NULL; +EWRAM_DATA u32 gUnusedBattleMainVar = 0; +EWRAM_DATA u8 gChosenActionByBattler[MAX_BATTLERS_COUNT] = {0}; +EWRAM_DATA const u8 *gSelectionBattleScripts[MAX_BATTLERS_COUNT] = {NULL}; +EWRAM_DATA const u8 *gPalaceSelectionBattleScripts[MAX_BATTLERS_COUNT] = {NULL}; +EWRAM_DATA u16 gLastPrintedMoves[MAX_BATTLERS_COUNT] = {0}; +EWRAM_DATA u16 gLastMoves[MAX_BATTLERS_COUNT] = {0}; +EWRAM_DATA u16 gLastLandedMoves[MAX_BATTLERS_COUNT] = {0}; +EWRAM_DATA u16 gLastHitByType[MAX_BATTLERS_COUNT] = {0}; +EWRAM_DATA u16 gLastResultingMoves[MAX_BATTLERS_COUNT] = {0}; +EWRAM_DATA u16 gLockedMoves[MAX_BATTLERS_COUNT] = {0}; +EWRAM_DATA u8 gLastHitBy[MAX_BATTLERS_COUNT] = {0}; +EWRAM_DATA u16 gChosenMoveByBattler[MAX_BATTLERS_COUNT] = {0}; +EWRAM_DATA u8 gMoveResultFlags = 0; +EWRAM_DATA u32 gHitMarker = 0; +EWRAM_DATA u8 gUnknown_02024284[MAX_BATTLERS_COUNT] = {0}; +EWRAM_DATA u8 gTakenDmgByBattler[MAX_BATTLERS_COUNT] = {0}; +EWRAM_DATA u8 gUnknown_0202428C = 0; +EWRAM_DATA u16 gSideStatuses[2] = {0}; +EWRAM_DATA struct SideTimer gSideTimers[2] = {0}; +EWRAM_DATA u32 gStatuses3[MAX_BATTLERS_COUNT] = {0}; +EWRAM_DATA struct DisableStruct gDisableStructs[MAX_BATTLERS_COUNT] = {0}; +EWRAM_DATA u16 gPauseCounterBattle = 0; +EWRAM_DATA u16 gPaydayMoney = 0; +EWRAM_DATA u16 gRandomTurnNumber = 0; +EWRAM_DATA u8 gBattleCommunication[BATTLE_COMMUNICATION_ENTRIES_COUNT] = {0}; +EWRAM_DATA u8 gBattleOutcome = 0; +EWRAM_DATA struct ProtectStruct gProtectStructs[MAX_BATTLERS_COUNT] = {0}; +EWRAM_DATA struct SpecialStatus gSpecialStatuses[MAX_BATTLERS_COUNT] = {0}; +EWRAM_DATA u16 gBattleWeather = 0; +EWRAM_DATA struct WishFutureKnock gWishFutureKnock = {0}; +EWRAM_DATA u16 gUnknown_020243FC = 0; +EWRAM_DATA u8 gSentPokesToOpponent[2] = {0}; +EWRAM_DATA u16 gDynamicBasePower = 0; +EWRAM_DATA u16 gExpShareExp = 0; +EWRAM_DATA struct BattleEnigmaBerry gEnigmaBerries[MAX_BATTLERS_COUNT] = {0}; +EWRAM_DATA struct BattleScripting gBattleScripting = {0}; +EWRAM_DATA struct BattleStruct *gBattleStruct = NULL; +EWRAM_DATA u8 *gLinkBattleSendBuffer = NULL; +EWRAM_DATA u8 *gLinkBattleRecvBuffer = NULL; +EWRAM_DATA struct BattleResources *gBattleResources = NULL; +EWRAM_DATA u8 gActionSelectionCursor[MAX_BATTLERS_COUNT] = {0}; +EWRAM_DATA u8 gMoveSelectionCursor[MAX_BATTLERS_COUNT] = {0}; +EWRAM_DATA u8 gUnknown_020244B4[MAX_BATTLERS_COUNT] = {0}; +EWRAM_DATA u8 gBattlerInMenuId = 0; +EWRAM_DATA bool8 gDoingBattleAnim = FALSE; +EWRAM_DATA u32 gTransformedPersonalities[MAX_BATTLERS_COUNT] = {0}; +EWRAM_DATA u8 gPlayerDpadHoldFrames = 0; +EWRAM_DATA struct BattleSpriteData *gBattleSpritesDataPtr = NULL; +EWRAM_DATA struct MonSpritesGfx *gMonSpritesGfxPtr = NULL; +EWRAM_DATA u8 *gUnknown_020244D8 = NULL; +EWRAM_DATA u8 *gUnknown_020244DC = NULL; +EWRAM_DATA u16 gBattleMovePower = 0; +EWRAM_DATA u16 gMoveToLearn = 0; +EWRAM_DATA u8 gBattleMonForms[MAX_BATTLERS_COUNT] = {0}; + // rom const data static void (* const sTurnActionsFuncsTable[])(void) = { @@ -2437,7 +2530,7 @@ static void sub_80398D0(struct Sprite *sprite) { sprite->invisible = FALSE; sprite->callback = SpriteCallbackDummy_2; - gUnknown_02022F88 = 0; + gUnknown_02022F88[0] = 0; } } } @@ -3656,12 +3749,12 @@ static void TryDoEventsBeforeFirstTurn(void) gBattleMons[i].status2 &= ~(STATUS2_FLINCHED); *(&gBattleStruct->turnEffectsTracker) = 0; - *(&gBattleStruct->turnEffectsBank) = 0; + *(&gBattleStruct->turnEffectsBattlerId) = 0; *(&gBattleStruct->wishPerishSongState) = 0; - *(&gBattleStruct->wishPerishSongBank) = 0; + *(&gBattleStruct->wishPerishSongBattlerId) = 0; gBattleScripting.atk49_state = 0; gBattleStruct->faintedActionsState = 0; - gBattleStruct->turncountersTracker = 0; + gBattleStruct->turnCountersTracker = 0; gMoveResultFlags = 0; gRandomTurnNumber = Random(); @@ -3689,10 +3782,10 @@ static void HandleEndTurn_ContinueBattle(void) CancelMultiTurnMoves(i); } gBattleStruct->turnEffectsTracker = 0; - gBattleStruct->turnEffectsBank = 0; + gBattleStruct->turnEffectsBattlerId = 0; gBattleStruct->wishPerishSongState = 0; - gBattleStruct->wishPerishSongBank = 0; - gBattleStruct->turncountersTracker = 0; + gBattleStruct->wishPerishSongBattlerId = 0; + gBattleStruct->turnCountersTracker = 0; gMoveResultFlags = 0; } } @@ -4556,7 +4649,7 @@ static void SetActionsAndBanksTurnOrder(void) } } gBattleMainFunc = CheckFocusPunch_ClearVarsBeforeTurnStarts; - gBattleStruct->focusPunchBank = 0; + gBattleStruct->focusPunchBattlerId = 0; return; } else @@ -4598,7 +4691,7 @@ static void SetActionsAndBanksTurnOrder(void) } } gBattleMainFunc = CheckFocusPunch_ClearVarsBeforeTurnStarts; - gBattleStruct->focusPunchBank = 0; + gBattleStruct->focusPunchBattlerId = 0; } static void TurnValuesCleanUp(bool8 var0) @@ -4654,10 +4747,10 @@ static void CheckFocusPunch_ClearVarsBeforeTurnStarts(void) { if (!(gHitMarker & HITMARKER_RUN)) { - while (gBattleStruct->focusPunchBank < gBattlersCount) + while (gBattleStruct->focusPunchBattlerId < gBattlersCount) { - gActiveBattler = gBattlerAttacker = gBattleStruct->focusPunchBank; - gBattleStruct->focusPunchBank++; + gActiveBattler = gBattlerAttacker = gBattleStruct->focusPunchBattlerId; + gBattleStruct->focusPunchBattlerId++; if (gChosenMoveByBattler[gActiveBattler] == MOVE_FOCUS_PUNCH && !(gBattleMons[gActiveBattler].status1 & STATUS1_SLEEP) && !(gDisableStructs[gBattlerAttacker].truantCounter) |