diff options
author | Kaz <kazbloxmc@gmail.com> | 2020-09-19 13:37:24 -0400 |
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committer | Kaz <kazbloxmc@gmail.com> | 2020-09-19 17:12:25 -0400 |
commit | 847878eae9a9f0ac4a722c27c1cdf1a2d3ff1d67 (patch) | |
tree | 544803257b109fc13e78e7549f6cb95e25ed388e /src/battle_main.c | |
parent | 1404cf3330b49e217c317602194e52d9c49bb12b (diff) |
battle_gfx_sfx_util.c: Very annoying fakematch fix.
daycare.c: -g eliminates the need for the brace hack.
battle_transition.c: Fix Phase2_Ripple_Func2...?
Diffstat (limited to 'src/battle_main.c')
-rw-r--r-- | src/battle_main.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/battle_main.c b/src/battle_main.c index bf0fdc1aa..f0fedbd13 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -2762,7 +2762,7 @@ static void SpriteCB_AnimFaintOpponent(struct Sprite *sprite) } else // Erase bottom part of the sprite to create a smooth illusion of mon falling down. { - u8 *dst = (u8 *)gMonSpritesGfxPtr->sprites[GetBattlerPosition(sprite->sBattler)] + (gBattleMonForms[sprite->sBattler] << 11) + (sprite->data[3] << 8); + u8* dst = gMonSpritesGfxPtr->sprites.byte[GetBattlerPosition(sprite->sBattler)] + (gBattleMonForms[sprite->sBattler] << 11) + (sprite->data[3] << 8); for (i = 0; i < 0x100; i++) *(dst++) = 0; |