diff options
author | GriffinR <griffin.g.richards@gmail.com> | 2019-09-17 00:10:23 -0400 |
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committer | GitHub <noreply@github.com> | 2019-09-17 00:10:23 -0400 |
commit | 945d3d3a27f6e5005e5481bb2ad36f1a2a220d3d (patch) | |
tree | 7dc8f5a21c6bb7640aad82de03a314b0e919f3b2 /src/battle_main.c | |
parent | f4160ded9897f65e5ee7fa7050d195dfaa5bf5b2 (diff) | |
parent | 06af24bce58b9285166d27fc371ad3c3dbb63a29 (diff) |
Merge branch 'master' into document-eventscripts
Diffstat (limited to 'src/battle_main.c')
-rw-r--r-- | src/battle_main.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/battle_main.c b/src/battle_main.c index 92e21db75..27889e81e 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -1790,9 +1790,9 @@ static void CB2_HandleStartMultiBattle(void) gBattleCommunication[SPRITES_INIT_STATE2] = 0; if (gBattleTypeFlags & BATTLE_TYPE_LINK) { - for (id = 0; id < 4 && (gLinkPlayers[id].version & 0xFF) == 3; id++); + for (id = 0; id < MAX_LINK_PLAYERS && (gLinkPlayers[id].version & 0xFF) == VERSION_EMERALD; id++); - if (id == 4) + if (id == MAX_LINK_PLAYERS) gBattleCommunication[MULTIUSE_STATE] = 8; else gBattleCommunication[MULTIUSE_STATE] = 10; @@ -4025,7 +4025,7 @@ void BattleTurnPassed(void) if (gBattleOutcome != 0) { - gCurrentActionFuncId = 12; + gCurrentActionFuncId = B_ACTION_FINISHED; gBattleMainFunc = RunTurnActionsFunctions; return; } @@ -4244,7 +4244,7 @@ static void HandleTurnActionSelectionState(void) moveInfo.monType1 = gBattleMons[gActiveBattler].type1; moveInfo.monType2 = gBattleMons[gActiveBattler].type2; - for (i = 0; i < 4; i++) + for (i = 0; i < MAX_MON_MOVES; i++) { moveInfo.moves[i] = gBattleMons[gActiveBattler].moves[i]; moveInfo.currentPp[i] = gBattleMons[gActiveBattler].pp[i]; @@ -4979,7 +4979,7 @@ static void CheckFocusPunch_ClearVarsBeforeTurnStarts(void) static void RunTurnActionsFunctions(void) { if (gBattleOutcome != 0) - gCurrentActionFuncId = 12; + gCurrentActionFuncId = B_ACTION_FINISHED; *(&gBattleStruct->savedTurnActionNumber) = gCurrentTurnActionNumber; sTurnActionsFuncsTable[gCurrentActionFuncId](); @@ -5139,7 +5139,7 @@ static void HandleEndTurn_MonFled(void) static void HandleEndTurn_FinishBattle(void) { - if (gCurrentActionFuncId == 0xB || gCurrentActionFuncId == 0xC) + if (gCurrentActionFuncId == B_ACTION_TRY_FINISH || gCurrentActionFuncId == B_ACTION_FINISHED) { if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000 @@ -5284,7 +5284,7 @@ static void ReturnFromBattleToOverworld(void) void RunBattleScriptCommands_PopCallbacksStack(void) { - if (gCurrentActionFuncId == 0xB || gCurrentActionFuncId == 0xC) + if (gCurrentActionFuncId == B_ACTION_TRY_FINISH || gCurrentActionFuncId == B_ACTION_FINISHED) { if (gBattleResources->battleCallbackStack->size != 0) gBattleResources->battleCallbackStack->size--; @@ -5592,7 +5592,7 @@ static void HandleAction_UseItem(void) else { PREPARE_STAT_BUFFER(gBattleTextBuff1, STAT_ATK) - PREPARE_STRING_BUFFER(gBattleTextBuff2, 0xD2) + PREPARE_STRING_BUFFER(gBattleTextBuff2, CHAR_X) while (!((*(gBattleStruct->AI_itemFlags + (gBattlerAttacker >> 1))) & 1)) { |