diff options
author | GriffinR <griffin.g.richards@gmail.com> | 2020-07-14 19:56:46 -0400 |
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committer | GitHub <noreply@github.com> | 2020-07-14 19:56:46 -0400 |
commit | a583dfcc42c481caf345a683d0747264aa92421e (patch) | |
tree | 6900d1869f8254f5f9458b361c549471f9cf5d0d /src/battle_main.c | |
parent | c177872c9c66b1e1c06a22c2378bb2f790f663fd (diff) | |
parent | 0425cb66ef9166de7b5129c1b3124fd14bfe2123 (diff) |
Merge pull request #1094 from DizzyEggg/rename
Give proper names to some functions
Diffstat (limited to 'src/battle_main.c')
-rw-r--r-- | src/battle_main.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/battle_main.c b/src/battle_main.c index 3a78da695..42f0fb2ad 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -96,7 +96,7 @@ static void SpriteCb_WildMonShowHealthbox(struct Sprite *sprite); static void SpriteCb_WildMonAnimate(struct Sprite *sprite); static void sub_80398D0(struct Sprite *sprite); static void SpriteCB_AnimFaintOpponent(struct Sprite *sprite); -static void sub_8039AF4(struct Sprite *sprite); +static void SpriteCb_BlinkVisible(struct Sprite *sprite); static void SpriteCallbackDummy_3(struct Sprite *sprite); static void oac_poke_ally_(struct Sprite *sprite); static void SpecialStatusesClear(void); @@ -2798,31 +2798,31 @@ static void SpriteCB_AnimFaintOpponent(struct Sprite *sprite) } } -void sub_8039AD8(struct Sprite *sprite) +// Used when selecting a move, which can hit multiple targets, in double battles. +void SpriteCb_ShowAsMoveTarget(struct Sprite *sprite) { sprite->data[3] = 8; sprite->data[4] = sprite->invisible; - sprite->callback = sub_8039AF4; + sprite->callback = SpriteCb_BlinkVisible; } -static void sub_8039AF4(struct Sprite *sprite) +static void SpriteCb_BlinkVisible(struct Sprite *sprite) { - sprite->data[3]--; - if (sprite->data[3] == 0) + if (--sprite->data[3] == 0) { sprite->invisible ^= 1; sprite->data[3] = 8; } } -void sub_8039B2C(struct Sprite *sprite) +void SpriteCb_HideAsMoveTarget(struct Sprite *sprite) { sprite->invisible = sprite->data[4]; sprite->data[4] = FALSE; sprite->callback = SpriteCallbackDummy_2; } -void sub_8039B58(struct Sprite *sprite) +void SpriteCb_OpponentMonFromBall(struct Sprite *sprite) { if (sprite->affineAnimEnded) { @@ -2965,7 +2965,7 @@ static void SpriteCB_BounceEffect(struct Sprite *sprite) #undef sBouncerSpriteId #undef sWhich -void sub_8039E44(struct Sprite *sprite) +void SpriteCb_PlayerMonFromBall(struct Sprite *sprite) { if (sprite->affineAnimEnded) BattleAnimateBackSprite(sprite, sprite->sSpeciesId); |