diff options
author | GriffinR <griffin.g.richards@gmail.com> | 2020-07-16 20:12:12 -0400 |
---|---|---|
committer | GriffinR <griffin.g.richards@gmail.com> | 2020-07-18 18:10:15 -0400 |
commit | aba42513d3a33cec1d8e6cd199b07317b2eece87 (patch) | |
tree | c2b84688631f2b659f5fcf1a3f19b61c7e63f144 /src/battle_main.c | |
parent | 0c4f3b269ecc69ccd30f5529f120c9150d7798e8 (diff) |
Clean up some battle scr cmd data
Diffstat (limited to 'src/battle_main.c')
-rw-r--r-- | src/battle_main.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/battle_main.c b/src/battle_main.c index 42f0fb2ad..1d8aeab53 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -3112,7 +3112,7 @@ static void BattleStartClearSetData(void) } gBattleStruct->givenExpMons = 0; - gBattleStruct->field_92 = 0; + gBattleStruct->palaceFlags = 0; gRandomTurnNumber = Random(); @@ -3159,7 +3159,7 @@ void SwitchInClearSetData(void) && (gDisableStructs[i].battlerWithSureHit == gActiveBattler)) { gStatuses3[i] &= ~(STATUS3_ALWAYS_HITS); - gStatuses3[i] |= 0x10; + gStatuses3[i] |= STATUS3_ALWAYS_HITS_TURN(2); } } } @@ -3214,7 +3214,7 @@ void SwitchInClearSetData(void) *(3 * 2 + gActiveBattler * 8 + (u8*)(gBattleStruct->lastTakenMoveFrom) + 0) = 0; *(3 * 2 + gActiveBattler * 8 + (u8*)(gBattleStruct->lastTakenMoveFrom) + 1) = 0; - gBattleStruct->field_92 &= ~(gBitTable[gActiveBattler]); + gBattleStruct->palaceFlags &= ~(gBitTable[gActiveBattler]); for (i = 0; i < gBattlersCount; i++) { @@ -3309,7 +3309,7 @@ void FaintClearSetData(void) *(3 * 2 + gActiveBattler * 8 + (u8*)(gBattleStruct->lastTakenMoveFrom) + 0) = 0; *(3 * 2 + gActiveBattler * 8 + (u8*)(gBattleStruct->lastTakenMoveFrom) + 1) = 0; - gBattleStruct->field_92 &= ~(gBitTable[gActiveBattler]); + gBattleStruct->palaceFlags &= ~(gBitTable[gActiveBattler]); for (i = 0; i < gBattlersCount; i++) { @@ -4052,7 +4052,7 @@ void BattleTurnPassed(void) gRandomTurnNumber = Random(); if (gBattleTypeFlags & BATTLE_TYPE_PALACE) - BattleScriptExecute(BattleScript_82DB881); + BattleScriptExecute(BattleScript_PalacePrintFlavorText); else if (gBattleTypeFlags & BATTLE_TYPE_ARENA && gBattleStruct->arenaTurnCounter == 0) BattleScriptExecute(BattleScript_ArenaTurnBeginning); } |