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authorGriffinR <griffin.g.richards@gmail.com>2021-10-12 19:50:32 -0400
committerGriffinR <griffin.g.richards@gmail.com>2021-10-13 16:21:39 -0400
commitfc15b0d5f0b9c6d004ca4c30c79557606a4b0eeb (patch)
tree1e10d8c3e0755a9a8644e35bca6905eb44542602 /src/battle_main.c
parentb0598b1aef16815272187adf84a999b6f190c8ba (diff)
Add controller buffer constants, finish misc battle doc
Diffstat (limited to 'src/battle_main.c')
-rw-r--r--src/battle_main.c107
1 files changed, 54 insertions, 53 deletions
diff --git a/src/battle_main.c b/src/battle_main.c
index 1d0f3454b..da95402c8 100644
--- a/src/battle_main.c
+++ b/src/battle_main.c
@@ -105,7 +105,7 @@ static void TryDoEventsBeforeFirstTurn(void);
static void HandleTurnActionSelectionState(void);
static void RunTurnActionsFunctions(void);
static void SetActionsAndBattlersTurnOrder(void);
-static void sub_803CDF8(void);
+static void UpdateBattlerPartyOrdersOnSwitch(void);
static bool8 AllAtActionConfirmed(void);
static void CheckFocusPunch_ClearVarsBeforeTurnStarts(void);
static void FreeResetData_ReturnToOvOrDoEvolutions(void);
@@ -2063,7 +2063,8 @@ static u8 CreateNPCTrainerParty(struct Pokemon *party, u16 trainerNum, bool8 fir
return gTrainers[trainerNum].partySize;
}
-static void sub_8038A04(void) // unused
+// Unused
+static void HBlankCB_Battle(void)
{
if (REG_VCOUNT < DISPLAY_HEIGHT && REG_VCOUNT >= 111)
SetGpuReg(REG_OFFSET_BG0CNT, BGCNT_SCREENBASE(24) | BGCNT_TXT256x512);
@@ -3348,7 +3349,7 @@ static void BattleIntroGetMonsData(void)
{
case 0:
gActiveBattler = gBattleCommunication[1];
- BtlController_EmitGetMonData(0, REQUEST_ALL_BATTLE, 0);
+ BtlController_EmitGetMonData(BUFFER_A, REQUEST_ALL_BATTLE, 0);
MarkBattlerForControllerExec(gActiveBattler);
gBattleCommunication[MULTIUSE_STATE]++;
break;
@@ -3370,7 +3371,7 @@ static void BattleIntroPrepareBackgroundSlide(void)
if (gBattleControllerExecFlags == 0)
{
gActiveBattler = GetBattlerAtPosition(0);
- BtlController_EmitIntroSlide(0, gBattleTerrain);
+ BtlController_EmitIntroSlide(BUFFER_A, gBattleTerrain);
MarkBattlerForControllerExec(gActiveBattler);
gBattleMainFunc = BattleIntroDrawTrainersOrMonsSprites;
gBattleCommunication[0] = 0;
@@ -3415,7 +3416,7 @@ static void BattleIntroDrawTrainersOrMonsSprites(void)
if (GetBattlerPosition(gActiveBattler) == B_POSITION_PLAYER_LEFT)
{
- BtlController_EmitDrawTrainerPic(0);
+ BtlController_EmitDrawTrainerPic(BUFFER_A);
MarkBattlerForControllerExec(gActiveBattler);
}
@@ -3423,7 +3424,7 @@ static void BattleIntroDrawTrainersOrMonsSprites(void)
{
if (GetBattlerPosition(gActiveBattler) == B_POSITION_OPPONENT_LEFT)
{
- BtlController_EmitDrawTrainerPic(0);
+ BtlController_EmitDrawTrainerPic(BUFFER_A);
MarkBattlerForControllerExec(gActiveBattler);
}
if (GetBattlerSide(gActiveBattler) == B_SIDE_OPPONENT
@@ -3448,7 +3449,7 @@ static void BattleIntroDrawTrainersOrMonsSprites(void)
{
HandleSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBattler].species), FLAG_SET_SEEN, gBattleMons[gActiveBattler].personality);
}
- BtlController_EmitLoadMonSprite(0);
+ BtlController_EmitLoadMonSprite(BUFFER_A);
MarkBattlerForControllerExec(gActiveBattler);
gBattleResults.lastOpponentSpecies = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES, NULL);
}
@@ -3459,14 +3460,14 @@ static void BattleIntroDrawTrainersOrMonsSprites(void)
if (GetBattlerPosition(gActiveBattler) == B_POSITION_PLAYER_RIGHT
|| GetBattlerPosition(gActiveBattler) == B_POSITION_OPPONENT_RIGHT)
{
- BtlController_EmitDrawTrainerPic(0);
+ BtlController_EmitDrawTrainerPic(BUFFER_A);
MarkBattlerForControllerExec(gActiveBattler);
}
}
if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS && GetBattlerPosition(gActiveBattler) == B_POSITION_OPPONENT_RIGHT)
{
- BtlController_EmitDrawTrainerPic(0);
+ BtlController_EmitDrawTrainerPic(BUFFER_A);
MarkBattlerForControllerExec(gActiveBattler);
}
@@ -3501,7 +3502,7 @@ static void BattleIntroDrawPartySummaryScreens(void)
}
}
gActiveBattler = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT);
- BtlController_EmitDrawPartyStatusSummary(0, hpStatus, 0x80);
+ BtlController_EmitDrawPartyStatusSummary(BUFFER_A, hpStatus, PARTY_SUMM_SKIP_DRAW_DELAY);
MarkBattlerForControllerExec(gActiveBattler);
for (i = 0; i < PARTY_SIZE; i++)
@@ -3519,7 +3520,7 @@ static void BattleIntroDrawPartySummaryScreens(void)
}
}
gActiveBattler = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT);
- BtlController_EmitDrawPartyStatusSummary(0, hpStatus, 0x80);
+ BtlController_EmitDrawPartyStatusSummary(BUFFER_A, hpStatus, PARTY_SUMM_SKIP_DRAW_DELAY);
MarkBattlerForControllerExec(gActiveBattler);
gBattleMainFunc = BattleIntroPrintTrainerWantsToBattle;
@@ -3612,7 +3613,7 @@ static void BattleIntroOpponent2SendsOutMonAnimation(void)
{
if (GetBattlerPosition(gActiveBattler) == position)
{
- BtlController_EmitIntroTrainerBallThrow(0);
+ BtlController_EmitIntroTrainerBallThrow(BUFFER_A);
MarkBattlerForControllerExec(gActiveBattler);
}
}
@@ -3646,7 +3647,7 @@ static void BattleIntroOpponent1SendsOutMonAnimation(void)
{
if (GetBattlerPosition(gActiveBattler) == position)
{
- BtlController_EmitIntroTrainerBallThrow(0);
+ BtlController_EmitIntroTrainerBallThrow(BUFFER_A);
MarkBattlerForControllerExec(gActiveBattler);
if (gBattleTypeFlags & (BATTLE_TYPE_MULTI | BATTLE_TYPE_TWO_OPPONENTS))
{
@@ -3679,7 +3680,8 @@ static void BattleIntroRecordMonsToDex(void)
}
}
-void sub_803B3AC(void) // unused
+// Unused
+static void BattleIntroSkipRecordMonsToDex(void)
{
if (gBattleControllerExecFlags == 0)
gBattleMainFunc = BattleIntroPrintPlayerSendsOut;
@@ -3730,7 +3732,7 @@ static void BattleIntroPlayer2SendsOutMonAnimation(void)
{
if (GetBattlerPosition(gActiveBattler) == position)
{
- BtlController_EmitIntroTrainerBallThrow(0);
+ BtlController_EmitIntroTrainerBallThrow(BUFFER_A);
MarkBattlerForControllerExec(gActiveBattler);
}
}
@@ -3765,7 +3767,7 @@ static void BattleIntroPlayer1SendsOutMonAnimation(void)
{
if (GetBattlerPosition(gActiveBattler) == position)
{
- BtlController_EmitIntroTrainerBallThrow(0);
+ BtlController_EmitIntroTrainerBallThrow(BUFFER_A);
MarkBattlerForControllerExec(gActiveBattler);
if (gBattleTypeFlags & (BATTLE_TYPE_MULTI))
{
@@ -3782,7 +3784,8 @@ static void BattleIntroPlayer1SendsOutMonAnimation(void)
gBattleMainFunc = TryDoEventsBeforeFirstTurn;
}
-void sub_803B598(void) // unused
+// Unused
+static void BattleIntroSwitchInPlayerMons(void)
{
if (gBattleControllerExecFlags == 0)
{
@@ -3790,7 +3793,7 @@ void sub_803B598(void) // unused
{
if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
{
- BtlController_EmitSwitchInAnim(0, gBattlerPartyIndexes[gActiveBattler], FALSE);
+ BtlController_EmitSwitchInAnim(BUFFER_A, gBattlerPartyIndexes[gActiveBattler], FALSE);
MarkBattlerForControllerExec(gActiveBattler);
}
}
@@ -3865,7 +3868,7 @@ static void TryDoEventsBeforeFirstTurn(void)
}
TurnValuesCleanUp(FALSE);
SpecialStatusesClear();
- *(&gBattleStruct->field_91) = gAbsentBattlerFlags;
+ *(&gBattleStruct->absentBattlerFlags) = gAbsentBattlerFlags;
BattlePutTextOnWindow(gText_EmptyString3, B_WIN_MSG);
gBattleMainFunc = HandleTurnActionSelectionState;
ResetSentPokesToOpponentValue();
@@ -3972,7 +3975,7 @@ void BattleTurnPassed(void)
for (i = 0; i < MAX_BATTLERS_COUNT; i++)
*(gBattleStruct->monToSwitchIntoId + i) = PARTY_SIZE;
- *(&gBattleStruct->field_91) = gAbsentBattlerFlags;
+ *(&gBattleStruct->absentBattlerFlags) = gAbsentBattlerFlags;
BattlePutTextOnWindow(gText_EmptyString3, B_WIN_MSG);
gBattleMainFunc = HandleTurnActionSelectionState;
gRandomTurnNumber = Random();
@@ -4054,10 +4057,8 @@ void SwitchPartyOrder(u8 battler)
u8 partyId1;
u8 partyId2;
- // gBattleStruct->field_60[battler][i]
-
for (i = 0; i < (int)ARRAY_COUNT(gBattlePartyCurrentOrder); i++)
- gBattlePartyCurrentOrder[i] = *(battler * 3 + i + (u8*)(gBattleStruct->field_60));
+ gBattlePartyCurrentOrder[i] = *(battler * 3 + i + (u8*)(gBattleStruct->battlerPartyOrders));
partyId1 = GetPartyIdFromBattlePartyId(gBattlerPartyIndexes[battler]);
partyId2 = GetPartyIdFromBattlePartyId(*(gBattleStruct->monToSwitchIntoId + battler));
@@ -4067,15 +4068,15 @@ void SwitchPartyOrder(u8 battler)
{
for (i = 0; i < (int)ARRAY_COUNT(gBattlePartyCurrentOrder); i++)
{
- *(battler * 3 + i + (u8*)(gBattleStruct->field_60)) = gBattlePartyCurrentOrder[i];
- *(BATTLE_PARTNER(battler) * 3 + i + (u8*)(gBattleStruct->field_60)) = gBattlePartyCurrentOrder[i];
+ *(battler * 3 + i + (u8*)(gBattleStruct->battlerPartyOrders)) = gBattlePartyCurrentOrder[i];
+ *(BATTLE_PARTNER(battler) * 3 + i + (u8*)(gBattleStruct->battlerPartyOrders)) = gBattlePartyCurrentOrder[i];
}
}
else
{
for (i = 0; i < (int)ARRAY_COUNT(gBattlePartyCurrentOrder); i++)
{
- *(battler * 3 + i + (u8*)(gBattleStruct->field_60)) = gBattlePartyCurrentOrder[i];
+ *(battler * 3 + i + (u8*)(gBattleStruct->battlerPartyOrders)) = gBattlePartyCurrentOrder[i];
}
}
}
@@ -4111,10 +4112,10 @@ static void HandleTurnActionSelectionState(void)
*(gBattleStruct->monToSwitchIntoId + gActiveBattler) = PARTY_SIZE;
if (gBattleTypeFlags & BATTLE_TYPE_MULTI
|| (position & BIT_FLANK) == B_FLANK_LEFT
- || gBattleStruct->field_91 & gBitTable[GetBattlerAtPosition(BATTLE_PARTNER(position))]
+ || gBattleStruct->absentBattlerFlags & gBitTable[GetBattlerAtPosition(BATTLE_PARTNER(position))]
|| gBattleCommunication[GetBattlerAtPosition(BATTLE_PARTNER(position))] == STATE_WAIT_ACTION_CONFIRMED)
{
- if (gBattleStruct->field_91 & gBitTable[gActiveBattler])
+ if (gBattleStruct->absentBattlerFlags & gBitTable[gActiveBattler])
{
gChosenActionByBattler[gActiveBattler] = B_ACTION_NOTHING_FAINTED;
if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI))
@@ -4132,7 +4133,7 @@ static void HandleTurnActionSelectionState(void)
}
else
{
- BtlController_EmitChooseAction(0, gChosenActionByBattler[0], gBattleBufferB[0][1] | (gBattleBufferB[0][2] << 8));
+ BtlController_EmitChooseAction(BUFFER_A, gChosenActionByBattler[0], gBattleBufferB[0][1] | (gBattleBufferB[0][2] << 8));
MarkBattlerForControllerExec(gActiveBattler);
gBattleCommunication[gActiveBattler]++;
}
@@ -4181,7 +4182,7 @@ static void HandleTurnActionSelectionState(void)
i);
}
- BtlController_EmitChooseMove(0, (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) != 0, FALSE, &moveInfo);
+ BtlController_EmitChooseMove(BUFFER_A, (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) != 0, FALSE, &moveInfo);
MarkBattlerForControllerExec(gActiveBattler);
}
break;
@@ -4200,17 +4201,17 @@ static void HandleTurnActionSelectionState(void)
}
else
{
- BtlController_EmitChooseItem(0, gBattleStruct->field_60[gActiveBattler]);
+ BtlController_EmitChooseItem(BUFFER_A, gBattleStruct->battlerPartyOrders[gActiveBattler]);
MarkBattlerForControllerExec(gActiveBattler);
}
break;
case B_ACTION_SWITCH:
- *(gBattleStruct->field_58 + gActiveBattler) = gBattlerPartyIndexes[gActiveBattler];
+ *(gBattleStruct->battlerPartyIndexes + gActiveBattler) = gBattlerPartyIndexes[gActiveBattler];
if (gBattleMons[gActiveBattler].status2 & (STATUS2_WRAPPED | STATUS2_ESCAPE_PREVENTION)
|| gBattleTypeFlags & BATTLE_TYPE_ARENA
|| gStatuses3[gActiveBattler] & STATUS3_ROOTED)
{
- BtlController_EmitChoosePokemon(0, PARTY_ACTION_CANT_SWITCH, PARTY_SIZE, ABILITY_NONE, gBattleStruct->field_60[gActiveBattler]);
+ BtlController_EmitChoosePokemon(BUFFER_A, PARTY_ACTION_CANT_SWITCH, PARTY_SIZE, ABILITY_NONE, gBattleStruct->battlerPartyOrders[gActiveBattler]);
}
else if ((i = ABILITY_ON_OPPOSING_FIELD(gActiveBattler, ABILITY_SHADOW_TAG))
|| ((i = ABILITY_ON_OPPOSING_FIELD(gActiveBattler, ABILITY_ARENA_TRAP))
@@ -4219,16 +4220,16 @@ static void HandleTurnActionSelectionState(void)
|| ((i = AbilityBattleEffects(ABILITYEFFECT_CHECK_FIELD_EXCEPT_BATTLER, gActiveBattler, ABILITY_MAGNET_PULL, 0, 0))
&& IS_BATTLER_OF_TYPE(gActiveBattler, TYPE_STEEL)))
{
- BtlController_EmitChoosePokemon(0, ((i - 1) << 4) | PARTY_ACTION_ABILITY_PREVENTS, PARTY_SIZE, gLastUsedAbility, gBattleStruct->field_60[gActiveBattler]);
+ BtlController_EmitChoosePokemon(BUFFER_A, ((i - 1) << 4) | PARTY_ACTION_ABILITY_PREVENTS, PARTY_SIZE, gLastUsedAbility, gBattleStruct->battlerPartyOrders[gActiveBattler]);
}
else
{
if (gActiveBattler == 2 && gChosenActionByBattler[0] == B_ACTION_SWITCH)
- BtlController_EmitChoosePokemon(0, PARTY_ACTION_CHOOSE_MON, *(gBattleStruct->monToSwitchIntoId + 0), ABILITY_NONE, gBattleStruct->field_60[gActiveBattler]);
+ BtlController_EmitChoosePokemon(BUFFER_A, PARTY_ACTION_CHOOSE_MON, *(gBattleStruct->monToSwitchIntoId + 0), ABILITY_NONE, gBattleStruct->battlerPartyOrders[gActiveBattler]);
else if (gActiveBattler == 3 && gChosenActionByBattler[1] == B_ACTION_SWITCH)
- BtlController_EmitChoosePokemon(0, PARTY_ACTION_CHOOSE_MON, *(gBattleStruct->monToSwitchIntoId + 1), ABILITY_NONE, gBattleStruct->field_60[gActiveBattler]);
+ BtlController_EmitChoosePokemon(BUFFER_A, PARTY_ACTION_CHOOSE_MON, *(gBattleStruct->monToSwitchIntoId + 1), ABILITY_NONE, gBattleStruct->battlerPartyOrders[gActiveBattler]);
else
- BtlController_EmitChoosePokemon(0, PARTY_ACTION_CHOOSE_MON, PARTY_SIZE, ABILITY_NONE, gBattleStruct->field_60[gActiveBattler]);
+ BtlController_EmitChoosePokemon(BUFFER_A, PARTY_ACTION_CHOOSE_MON, PARTY_SIZE, ABILITY_NONE, gBattleStruct->battlerPartyOrders[gActiveBattler]);
}
MarkBattlerForControllerExec(gActiveBattler);
break;
@@ -4243,7 +4244,7 @@ static void HandleTurnActionSelectionState(void)
}
break;
case B_ACTION_SAFARI_POKEBLOCK:
- BtlController_EmitChooseItem(0, gBattleStruct->field_60[gActiveBattler]);
+ BtlController_EmitChooseItem(BUFFER_A, gBattleStruct->battlerPartyOrders[gActiveBattler]);
MarkBattlerForControllerExec(gActiveBattler);
break;
case B_ACTION_CANCEL_PARTNER:
@@ -4253,7 +4254,7 @@ static void HandleTurnActionSelectionState(void)
if (gBattleMons[GetBattlerAtPosition(BATTLE_PARTNER(GetBattlerPosition(gActiveBattler)))].status2 & STATUS2_MULTIPLETURNS
|| gBattleMons[GetBattlerAtPosition(BATTLE_PARTNER(GetBattlerPosition(gActiveBattler)))].status2 & STATUS2_RECHARGE)
{
- BtlController_EmitEndBounceEffect(0);
+ BtlController_EmitEndBounceEffect(BUFFER_A);
MarkBattlerForControllerExec(gActiveBattler);
return;
}
@@ -4281,7 +4282,7 @@ static void HandleTurnActionSelectionState(void)
{
RecordedBattle_ClearBattlerAction(GetBattlerAtPosition(BATTLE_PARTNER(GetBattlerPosition(gActiveBattler))), 3);
}
- BtlController_EmitEndBounceEffect(0);
+ BtlController_EmitEndBounceEffect(BUFFER_A);
MarkBattlerForControllerExec(gActiveBattler);
return;
}
@@ -4337,7 +4338,7 @@ static void HandleTurnActionSelectionState(void)
return;
case 15:
gChosenActionByBattler[gActiveBattler] = B_ACTION_SWITCH;
- sub_803CDF8();
+ UpdateBattlerPartyOrdersOnSwitch();
return;
default:
RecordedBattle_CheckMovesetChanges(B_RECORD_MODE_PLAYBACK);
@@ -4389,7 +4390,7 @@ static void HandleTurnActionSelectionState(void)
}
else
{
- sub_803CDF8();
+ UpdateBattlerPartyOrdersOnSwitch();
gBattleCommunication[gActiveBattler]++;
}
break;
@@ -4434,15 +4435,15 @@ static void HandleTurnActionSelectionState(void)
else
i = FALSE;
- if (((gBattleTypeFlags & (BATTLE_TYPE_MULTI | BATTLE_TYPE_DOUBLE)) != BATTLE_TYPE_DOUBLE)
+ if (((gBattleTypeFlags & BATTLE_TYPE_MULTI) || !(gBattleTypeFlags & BATTLE_TYPE_DOUBLE))
|| (position & BIT_FLANK) != B_FLANK_LEFT
- || (*(&gBattleStruct->field_91) & gBitTable[GetBattlerAtPosition(position ^ BIT_FLANK)]))
+ || (*(&gBattleStruct->absentBattlerFlags) & gBitTable[GetBattlerAtPosition(position ^ BIT_FLANK)]))
{
- BtlController_EmitLinkStandbyMsg(0, 0, i);
+ BtlController_EmitLinkStandbyMsg(BUFFER_A, LINK_STANDBY_MSG_STOP_BOUNCE, i);
}
else
{
- BtlController_EmitLinkStandbyMsg(0, 1, i);
+ BtlController_EmitLinkStandbyMsg(BUFFER_A, LINK_STANDBY_STOP_BOUNCE_ONLY, i);
}
MarkBattlerForControllerExec(gActiveBattler);
gBattleCommunication[gActiveBattler]++;
@@ -4538,20 +4539,20 @@ static bool8 AllAtActionConfirmed(void)
return FALSE;
}
-static void sub_803CDF8(void)
+static void UpdateBattlerPartyOrdersOnSwitch(void)
{
*(gBattleStruct->monToSwitchIntoId + gActiveBattler) = gBattleBufferB[gActiveBattler][1];
RecordedBattle_SetBattlerAction(gActiveBattler, gBattleBufferB[gActiveBattler][1]);
if (gBattleTypeFlags & BATTLE_TYPE_LINK && gBattleTypeFlags & BATTLE_TYPE_MULTI)
{
- *(gActiveBattler * 3 + (u8*)(gBattleStruct->field_60) + 0) &= 0xF;
- *(gActiveBattler * 3 + (u8*)(gBattleStruct->field_60) + 0) |= (gBattleBufferB[gActiveBattler][2] & 0xF0);
- *(gActiveBattler * 3 + (u8*)(gBattleStruct->field_60) + 1) = gBattleBufferB[gActiveBattler][3];
+ *(gActiveBattler * 3 + (u8*)(gBattleStruct->battlerPartyOrders) + 0) &= 0xF;
+ *(gActiveBattler * 3 + (u8*)(gBattleStruct->battlerPartyOrders) + 0) |= (gBattleBufferB[gActiveBattler][2] & 0xF0);
+ *(gActiveBattler * 3 + (u8*)(gBattleStruct->battlerPartyOrders) + 1) = gBattleBufferB[gActiveBattler][3];
- *((gActiveBattler ^ BIT_FLANK) * 3 + (u8*)(gBattleStruct->field_60) + 0) &= (0xF0);
- *((gActiveBattler ^ BIT_FLANK) * 3 + (u8*)(gBattleStruct->field_60) + 0) |= (gBattleBufferB[gActiveBattler][2] & 0xF0) >> 4;
- *((gActiveBattler ^ BIT_FLANK) * 3 + (u8*)(gBattleStruct->field_60) + 2) = gBattleBufferB[gActiveBattler][3];
+ *((gActiveBattler ^ BIT_FLANK) * 3 + (u8*)(gBattleStruct->battlerPartyOrders) + 0) &= (0xF0);
+ *((gActiveBattler ^ BIT_FLANK) * 3 + (u8*)(gBattleStruct->battlerPartyOrders) + 0) |= (gBattleBufferB[gActiveBattler][2] & 0xF0) >> 4;
+ *((gActiveBattler ^ BIT_FLANK) * 3 + (u8*)(gBattleStruct->battlerPartyOrders) + 2) = gBattleBufferB[gActiveBattler][3];
}
}