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authorGriffinR <griffin.g.richards@gmail.com>2021-04-03 12:38:07 -0400
committerGriffinR <griffin.g.richards@gmail.com>2021-04-03 14:07:31 -0400
commitf4d8a91ba44d7bcf0f9df8db7ca5f7aeb688497f (patch)
tree958b10102dbfef018659eb490ba46eb4de330bc9 /src/battle_message.c
parent9ea9ffde09c9f3ca1772045935b3b0bd858232a0 (diff)
Misc battle script cleanup
Diffstat (limited to 'src/battle_message.c')
-rw-r--r--src/battle_message.c24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/battle_message.c b/src/battle_message.c
index 4f219c063..7472e2e89 100644
--- a/src/battle_message.c
+++ b/src/battle_message.c
@@ -1401,9 +1401,9 @@ static const u8 sText_RefThatsIt[] = _("REFEREE: That's it! We will now go to\nj
static const u8 sText_RefJudgeMind[] = _("REFEREE: Judging category 1, Mind!\nThe POKéMON showing the most guts!\p");
static const u8 sText_RefJudgeSkill[] = _("REFEREE: Judging category 2, Skill!\nThe POKéMON using moves the best!\p");
static const u8 sText_RefJudgeBody[] = _("REFEREE: Judging category 3, Body!\nThe POKéMON with the most vitality!\p");
-static const u8 sText_RefJudgement1[] = _("REFEREE: Judgment: {B_BUFF1} to {B_BUFF2}!\nThe winner is {B_PLAYER_NAME}'s {B_PLAYER_MON1_NAME}!\p");
-static const u8 sText_RefJudgement2[] = _("REFEREE: Judgment: {B_BUFF1} to {B_BUFF2}!\nThe winner is {B_TRAINER1_NAME}'s {B_OPPONENT_MON1_NAME}!\p");
-static const u8 sText_RefJudgement3[] = _("REFEREE: Judgment: 3 to 3!\nWe have a draw!\p");
+static const u8 sText_RefPlayerWon[] = _("REFEREE: Judgment: {B_BUFF1} to {B_BUFF2}!\nThe winner is {B_PLAYER_NAME}'s {B_PLAYER_MON1_NAME}!\p");
+static const u8 sText_RefOpponentWon[] = _("REFEREE: Judgment: {B_BUFF1} to {B_BUFF2}!\nThe winner is {B_TRAINER1_NAME}'s {B_OPPONENT_MON1_NAME}!\p");
+static const u8 sText_RefDraw[] = _("REFEREE: Judgment: 3 to 3!\nWe have a draw!\p");
static const u8 sText_DefeatedOpponentByReferee[] = _("{B_PLAYER_MON1_NAME} defeated the opponent\n{B_OPPONENT_MON1_NAME} in a REFEREE's decision!");
static const u8 sText_LostToOpponentByReferee[] = _("{B_PLAYER_MON1_NAME} lost to the opponent\n{B_OPPONENT_MON1_NAME} in a REFEREE's decision!");
static const u8 sText_TiedOpponentByReferee[] = _("{B_PLAYER_MON1_NAME} tied the opponent\n{B_OPPONENT_MON1_NAME} in a REFEREE's decision!");
@@ -1411,15 +1411,15 @@ static const u8 sText_RefCommenceBattle[] = _("REFEREE: {B_PLAYER_MON1_NAME} VS
const u8 * const gRefereeStringsTable[] =
{
- sText_RefIfNothingIsDecided,
- sText_RefThatsIt,
- sText_RefJudgeMind,
- sText_RefJudgeSkill,
- sText_RefJudgeBody,
- sText_RefJudgement1,
- sText_RefJudgement2,
- sText_RefJudgement3,
- sText_RefCommenceBattle,
+ [B_MSG_REF_NOTHING_IS_DECIDED] = sText_RefIfNothingIsDecided,
+ [B_MSG_REF_THATS_IT] = sText_RefThatsIt,
+ [B_MSG_REF_JUDGE_MIND] = sText_RefJudgeMind,
+ [B_MSG_REF_JUDGE_SKILL] = sText_RefJudgeSkill,
+ [B_MSG_REF_JUDGE_BODY] = sText_RefJudgeBody,
+ [B_MSG_REF_PLAYER_WON] = sText_RefPlayerWon,
+ [B_MSG_REF_OPPONENT_WON] = sText_RefOpponentWon,
+ [B_MSG_REF_DRAW] = sText_RefDraw,
+ [B_MSG_REF_COMMENCE_BATTLE] = sText_RefCommenceBattle,
};
static const u8 sText_QuestionForfeitMatch[] = _("Would you like to forfeit the match\nand quit now?");