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author | LOuroboros <lunosouroboros@gmail.com> | 2021-12-24 01:59:40 -0300 |
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committer | GitHub <noreply@github.com> | 2021-12-24 01:59:40 -0300 |
commit | 03205c995d4bc08a9eb9b753db4be4f54935fdbb (patch) | |
tree | 5b8dfb6c807adb8dc8a346818cd262a6b8394905 /src/battle_script_commands.c | |
parent | f663e310b1c867ae6daa68f0b0f4834a41044ed5 (diff) |
Update battle_script_commands.c
Diffstat (limited to 'src/battle_script_commands.c')
-rw-r--r-- | src/battle_script_commands.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 391e82850..3c8bbfdee 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -4009,7 +4009,7 @@ static void Cmd_playanimation(void) } } -// Same as playanimation, expect it takes a pointer to some animation id, instead of taking the value directly +// Same as playanimation, except it takes a pointer to some animation id, instead of taking the value directly static void Cmd_playanimation_var(void) { const u16* argumentPtr; |