diff options
author | GriffinR <griffin.g.richards@gmail.com> | 2020-08-10 14:29:27 -0400 |
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committer | GitHub <noreply@github.com> | 2020-08-10 14:29:27 -0400 |
commit | 078c341b2b86d743c202a3968dbb5dad106a2fac (patch) | |
tree | 3094dec6062b03112a43280be23beaa229b3e313 /src/battle_script_commands.c | |
parent | 4aed5b078a53291820cca641b2c3a7e41c9f56de (diff) | |
parent | 5e8ffff62f6d4c7e4e2b62852eec14c086dc488e (diff) |
Merge pull request #1122 from GriffinRichards/clean-battlemsg
Add stat stage constants, clean up misc battle msg data
Diffstat (limited to 'src/battle_script_commands.c')
-rw-r--r-- | src/battle_script_commands.c | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 994d35625..6ccefd7be 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -1128,13 +1128,13 @@ static void Cmd_accuracycheck(void) else { u8 acc = gBattleMons[gBattlerAttacker].statStages[STAT_ACC]; - buff = acc + 6 - gBattleMons[gBattlerTarget].statStages[STAT_EVASION]; + buff = acc + DEFAULT_STAT_STAGE - gBattleMons[gBattlerTarget].statStages[STAT_EVASION]; } - if (buff < 0) - buff = 0; - if (buff > 0xC) - buff = 0xC; + if (buff < MIN_STAT_STAGE) + buff = MIN_STAT_STAGE; + if (buff > MAX_STAT_STAGE) + buff = MAX_STAT_STAGE; moveAcc = gBattleMoves[move].accuracy; // check Thunder on sunny weather @@ -3500,7 +3500,7 @@ static void Cmd_unknown_24(void) if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER && gPartnerTrainerId == TRAINER_STEVEN_PARTNER) { - for (i = 0; i < 3; i++) + for (i = 0; i < MULTI_PARTY_SIZE; i++) { if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES) && !GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG)) HP_count += GetMonData(&gPlayerParty[i], MON_DATA_HP); @@ -4385,7 +4385,7 @@ static void Cmd_playstatchangeanimation(void) { if (gBattlescriptCurrInstr[3] & STAT_CHANGE_CANT_PREVENT) { - if (gBattleMons[gActiveBattler].statStages[currStat] > 0) + if (gBattleMons[gActiveBattler].statStages[currStat] > MIN_STAT_STAGE) { statAnimId = startingStatAnimId + currStat; changeableStatsCount++; @@ -4397,7 +4397,7 @@ static void Cmd_playstatchangeanimation(void) && !(gBattleMons[gActiveBattler].ability == ABILITY_KEEN_EYE && currStat == STAT_ACC) && !(gBattleMons[gActiveBattler].ability == ABILITY_HYPER_CUTTER && currStat == STAT_ATK)) { - if (gBattleMons[gActiveBattler].statStages[currStat] > 0) + if (gBattleMons[gActiveBattler].statStages[currStat] > MIN_STAT_STAGE) { statAnimId = startingStatAnimId + currStat; changeableStatsCount++; @@ -4425,7 +4425,7 @@ static void Cmd_playstatchangeanimation(void) while (statsToCheck != 0) { - if (statsToCheck & 1 && gBattleMons[gActiveBattler].statStages[currStat] < 0xC) + if (statsToCheck & 1 && gBattleMons[gActiveBattler].statStages[currStat] < MAX_STAT_STAGE) { statAnimId = startingStatAnimId + currStat; changeableStatsCount++; @@ -4495,7 +4495,7 @@ static void Cmd_moveend(void) && gBattleMons[gBattlerTarget].hp != 0 && gBattlerAttacker != gBattlerTarget && GetBattlerSide(gBattlerAttacker) != GetBattlerSide(gBattlerTarget) && !(gMoveResultFlags & MOVE_RESULT_NO_EFFECT) && TARGET_TURN_DAMAGED - && gBattleMoves[gCurrentMove].power && gBattleMons[gBattlerTarget].statStages[STAT_ATK] <= 0xB) + && gBattleMoves[gCurrentMove].power && gBattleMons[gBattlerTarget].statStages[STAT_ATK] < MAX_STAT_STAGE) { gBattleMons[gBattlerTarget].statStages[STAT_ATK]++; BattleScriptPushCursor(); @@ -7288,7 +7288,7 @@ static u8 ChangeStatBuffs(s8 statValue, u8 statId, u8 flags, const u8 *BS_ptr) index++; gBattleTextBuff2[index] = B_BUFF_EOS; - if (gBattleMons[gActiveBattler].statStages[statId] == 0) + if (gBattleMons[gActiveBattler].statStages[statId] == MIN_STAT_STAGE) gBattleCommunication[MULTISTRING_CHOOSER] = 2; else gBattleCommunication[MULTISTRING_CHOOSER] = (gBattlerTarget == gActiveBattler); @@ -7315,17 +7315,17 @@ static u8 ChangeStatBuffs(s8 statValue, u8 statId, u8 flags, const u8 *BS_ptr) index++; gBattleTextBuff2[index] = B_BUFF_EOS; - if (gBattleMons[gActiveBattler].statStages[statId] == 0xC) + if (gBattleMons[gActiveBattler].statStages[statId] == MAX_STAT_STAGE) gBattleCommunication[MULTISTRING_CHOOSER] = 2; else gBattleCommunication[MULTISTRING_CHOOSER] = (gBattlerTarget == gActiveBattler); } gBattleMons[gActiveBattler].statStages[statId] += statValue; - if (gBattleMons[gActiveBattler].statStages[statId] < 0) - gBattleMons[gActiveBattler].statStages[statId] = 0; - if (gBattleMons[gActiveBattler].statStages[statId] > 0xC) - gBattleMons[gActiveBattler].statStages[statId] = 0xC; + if (gBattleMons[gActiveBattler].statStages[statId] < MIN_STAT_STAGE) + gBattleMons[gActiveBattler].statStages[statId] = MIN_STAT_STAGE; + if (gBattleMons[gActiveBattler].statStages[statId] > MAX_STAT_STAGE) + gBattleMons[gActiveBattler].statStages[statId] = MAX_STAT_STAGE; if (gBattleCommunication[MULTISTRING_CHOOSER] == 2 && flags & STAT_BUFF_ALLOW_PTR) gMoveResultFlags |= MOVE_RESULT_MISSED; @@ -7350,7 +7350,7 @@ static void Cmd_normalisebuffs(void) // haze for (i = 0; i < gBattlersCount; i++) { for (j = 0; j < NUM_BATTLE_STATS; j++) - gBattleMons[i].statStages[j] = 6; + gBattleMons[i].statStages[j] = DEFAULT_STAT_STAGE; } gBattlescriptCurrInstr++; @@ -8750,7 +8750,7 @@ static void Cmd_rolloutdamagecalculation(void) static void Cmd_jumpifconfusedandstatmaxed(void) { if (gBattleMons[gBattlerTarget].status2 & STATUS2_CONFUSION - && gBattleMons[gBattlerTarget].statStages[gBattlescriptCurrInstr[1]] == 0xC) + && gBattleMons[gBattlerTarget].statStages[gBattlescriptCurrInstr[1]] == MAX_STAT_STAGE) gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 2); else gBattlescriptCurrInstr += 6; @@ -8957,10 +8957,10 @@ static void Cmd_maxattackhalvehp(void) // belly drum if (!(gBattleMons[gBattlerAttacker].maxHP / 2)) halfHp = 1; - if (gBattleMons[gBattlerAttacker].statStages[STAT_ATK] < 12 + if (gBattleMons[gBattlerAttacker].statStages[STAT_ATK] < MAX_STAT_STAGE && gBattleMons[gBattlerAttacker].hp > halfHp) { - gBattleMons[gBattlerAttacker].statStages[STAT_ATK] = 12; + gBattleMons[gBattlerAttacker].statStages[STAT_ATK] = MAX_STAT_STAGE; gBattleMoveDamage = gBattleMons[gBattlerAttacker].maxHP / 2; if (gBattleMoveDamage == 0) gBattleMoveDamage = 1; @@ -9234,8 +9234,8 @@ static void Cmd_sethail(void) static void Cmd_jumpifattackandspecialattackcannotfall(void) // memento { - if (gBattleMons[gBattlerTarget].statStages[STAT_ATK] == 0 - && gBattleMons[gBattlerTarget].statStages[STAT_SPATK] == 0 + if (gBattleMons[gBattlerTarget].statStages[STAT_ATK] == MIN_STAT_STAGE + && gBattleMons[gBattlerTarget].statStages[STAT_SPATK] == MIN_STAT_STAGE && gBattleCommunication[6] != 1) { gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); |