diff options
author | luckytyphlosion <10688458+luckytyphlosion@users.noreply.github.com> | 2020-12-16 14:51:21 -0500 |
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committer | luckytyphlosion <10688458+luckytyphlosion@users.noreply.github.com> | 2020-12-16 14:51:21 -0500 |
commit | 34fc9789c9d11464161aabf022eb270597c6778a (patch) | |
tree | d7f97e29db99b3983d2d50678dcc250da179d32d /src/battle_script_commands.c | |
parent | cc5db41f30708c1cc2d33a46879c96a9404764a3 (diff) | |
parent | 49bdaeb940afc98e3f98b24c9a5afe1bb8d5d86b (diff) |
Merge branch 'master' of https://github.com/pret/pokeemerald into rebase-install-md
Diffstat (limited to 'src/battle_script_commands.c')
-rw-r--r-- | src/battle_script_commands.c | 46 |
1 files changed, 19 insertions, 27 deletions
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index d43ddd5a2..6ec9d16b1 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -953,7 +953,7 @@ static void Cmd_attackcanceler(void) gHitMarker |= HITMARKER_OBEYS; - if (gProtectStructs[gBattlerTarget].bounceMove && gBattleMoves[gCurrentMove].flags & FLAG_MAGICCOAT_AFFECTED) + if (gProtectStructs[gBattlerTarget].bounceMove && gBattleMoves[gCurrentMove].flags & FLAG_MAGIC_COAT_AFFECTED) { PressurePPLose(gBattlerAttacker, gBattlerTarget, MOVE_MAGIC_COAT); gProtectStructs[gBattlerTarget].bounceMove = 0; @@ -4666,19 +4666,16 @@ static void Cmd_jumpifcantswitch(void) } else if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER) { - #ifndef NONMATCHING - asm("":::"r5"); - #endif // NONMATCHING if (GetBattlerSide(gActiveBattler) == B_SIDE_OPPONENT) party = gEnemyParty; else party = gPlayerParty; - i = 0; + lastMonId = 0; if (gActiveBattler & 2) - i = 3; + lastMonId = 3; - for (lastMonId = i + 3; i < lastMonId; i++) + for (i = lastMonId; i < lastMonId + 3; i++) { if (GetMonData(&party[i], MON_DATA_SPECIES) != SPECIES_NONE && !GetMonData(&party[i], MON_DATA_IS_EGG) @@ -4687,7 +4684,7 @@ static void Cmd_jumpifcantswitch(void) break; } - if (i == lastMonId) + if (i == lastMonId + 3) gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 2); else gBattlescriptCurrInstr += 6; @@ -4700,18 +4697,18 @@ static void Cmd_jumpifcantswitch(void) { party = gPlayerParty; - i = 0; + lastMonId = 0; if (GetLinkTrainerFlankId(GetBattlerMultiplayerId(gActiveBattler)) == TRUE) - i = 3; + lastMonId = 3; } else { party = gEnemyParty; if (gActiveBattler == 1) - i = 0; + lastMonId = 0; else - i = 3; + lastMonId = 3; } } else @@ -4721,12 +4718,12 @@ static void Cmd_jumpifcantswitch(void) else party = gPlayerParty; - i = 0; + lastMonId = 0; if (GetLinkTrainerFlankId(GetBattlerMultiplayerId(gActiveBattler)) == TRUE) - i = 3; + lastMonId = 3; } - for (lastMonId = i + 3; i < lastMonId; i++) + for (i = lastMonId; i < lastMonId + 3; i++) { if (GetMonData(&party[i], MON_DATA_SPECIES) != SPECIES_NONE && !GetMonData(&party[i], MON_DATA_IS_EGG) @@ -4735,7 +4732,7 @@ static void Cmd_jumpifcantswitch(void) break; } - if (i == lastMonId) + if (i == lastMonId + 3) gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 2); else gBattlescriptCurrInstr += 6; @@ -4744,11 +4741,11 @@ static void Cmd_jumpifcantswitch(void) { party = gEnemyParty; - i = 0; + lastMonId = 0; if (gActiveBattler == B_POSITION_OPPONENT_RIGHT) - i = 3; + lastMonId = 3; - for (lastMonId = i + 3; i < lastMonId; i++) + for (i = lastMonId; i < lastMonId + 3; i++) { if (GetMonData(&party[i], MON_DATA_SPECIES) != SPECIES_NONE && !GetMonData(&party[i], MON_DATA_IS_EGG) @@ -4757,7 +4754,7 @@ static void Cmd_jumpifcantswitch(void) break; } - if (i == lastMonId) + if (i == lastMonId + 3) gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 2); else gBattlescriptCurrInstr += 6; @@ -5035,14 +5032,9 @@ static void Cmd_openpartyscreen(void) hitmarkerFaintBits = gHitMarker >> 0x1C; gBattlerFainted = 0; - while (1) - { - if (gBitTable[gBattlerFainted] & hitmarkerFaintBits) - break; - if (gBattlerFainted >= gBattlersCount) - break; + while (!(gBitTable[gBattlerFainted] & hitmarkerFaintBits) + && gBattlerFainted < gBattlersCount) gBattlerFainted++; - } if (gBattlerFainted == gBattlersCount) gBattlescriptCurrInstr = jumpPtr; |