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authorSlawter666 <38655737+Slawter666@users.noreply.github.com>2018-10-21 00:20:09 +0100
committerSlawter666 <38655737+Slawter666@users.noreply.github.com>2018-10-21 00:20:09 +0100
commit3d8874d9190f8904e5fc45439aa54fdf325fad48 (patch)
treecaa1f1f0a2f86094cbaa36b77a69a1547bd4b105 /src/battle_script_commands.c
parent7a072d4527387cf21a019142caf67ce516be861d (diff)
parent2a3ba78831f2dca1ff0d3fe3f03844a993597b28 (diff)
Merge branch 'master' of https://github.com/pret/pokeemerald into synchronise
Diffstat (limited to 'src/battle_script_commands.c')
-rw-r--r--src/battle_script_commands.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c
index 685f0db7a..33d86924f 100644
--- a/src/battle_script_commands.c
+++ b/src/battle_script_commands.c
@@ -3347,7 +3347,7 @@ static void atk23_getexp(void)
gBattleScripting.atk23_state = 5;
gBattleMoveDamage = 0; // used for exp
}
- else if (GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_LEVEL) == MAX_MON_LEVEL)
+ else if (GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_LEVEL) == MAX_LEVEL)
{
*(&gBattleStruct->sentInPokes) >>= 1;
gBattleScripting.atk23_state = 5;
@@ -3382,17 +3382,17 @@ static void atk23_getexp(void)
// check if the pokemon doesn't belong to the player
if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER && gBattleStruct->expGetterMonId >= 3)
{
- i = 0x149;
+ i = STRINGID_EMPTYSTRING4;
}
else
{
gBattleMoveDamage = (gBattleMoveDamage * 150) / 100;
- i = 0x14A;
+ i = STRINGID_ABOOSTED;
}
}
else
{
- i = 0x149;
+ i = STRINGID_EMPTYSTRING4;
}
// get exp getter battlerId
@@ -3430,7 +3430,7 @@ static void atk23_getexp(void)
if (gBattleControllerExecFlags == 0)
{
gBattleBufferB[gBattleStruct->expGetterBattlerId][0] = 0;
- if (GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_HP) && GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_LEVEL) != MAX_MON_LEVEL)
+ if (GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_HP) && GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_LEVEL) != MAX_LEVEL)
{
gBattleResources->statsBeforeLvlUp->hp = GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_MAX_HP);
gBattleResources->statsBeforeLvlUp->atk = GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_ATK);