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author | PokeCodec <67983839+PokeCodec@users.noreply.github.com> | 2020-09-10 18:07:46 -0400 |
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committer | PokeCodec <67983839+PokeCodec@users.noreply.github.com> | 2020-09-10 18:07:46 -0400 |
commit | c1286c2fe2e40dc1070076ef2c69b67d07c8b867 (patch) | |
tree | be9ddf153e1b4dbcffff33e3cb318bec52c9b4e7 /src/battle_script_commands.c | |
parent | 87769756f8d354a453f42e8c818dfff042400fb7 (diff) |
Change according to feedback
Diffstat (limited to 'src/battle_script_commands.c')
-rw-r--r-- | src/battle_script_commands.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index c9e32b8d2..fca2b3879 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -4650,7 +4650,8 @@ static void Cmd_switchinanim(void) static void Cmd_jumpifcantswitch(void) { - s32 i, lastMonId; + s32 i; + s32 lastMonId; struct Pokemon *party; gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1] & ~(SWITCH_IGNORE_ESCAPE_PREVENTION)); |