diff options
author | GriffinR <griffin.g.richards@gmail.com> | 2021-10-08 16:50:52 -0400 |
---|---|---|
committer | GriffinR <griffin.g.richards@gmail.com> | 2021-10-09 03:01:10 -0400 |
commit | d8e65fc4b669fb0115615299b1255723e9f8397d (patch) | |
tree | bdc93d89ccb0b453a1294f3a24e2e8a82030e256 /src/battle_script_commands.c | |
parent | 31b501e7eb6ba15602dd13f6a2d728fca9f04ca5 (diff) |
More battle doc, add battle window ids
Diffstat (limited to 'src/battle_script_commands.c')
-rw-r--r-- | src/battle_script_commands.c | 264 |
1 files changed, 136 insertions, 128 deletions
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 92f976472..b564fe680 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -53,28 +53,29 @@ #include "data.h" #include "constants/party_menu.h" -extern struct MusicPlayerInfo gMPlayInfo_BGM; - extern const u8* const gBattleScriptsForMoveEffects[]; #define DEFENDER_IS_PROTECTED ((gProtectStructs[gBattlerTarget].protected) && (gBattleMoves[gCurrentMove].flags & FLAG_PROTECT_AFFECTED)) -// this file's functions +#define LEVEL_UP_BANNER_START 416 +#define LEVEL_UP_BANNER_END 512 + +#define TAG_LVLUP_BANNER_MON_ICON 55130 + static bool8 IsTwoTurnsMove(u16 move); static void TrySetDestinyBondToHappen(void); static u8 AttacksThisTurn(u8 battlerId, u16 move); // Note: returns 1 if it's a charging turn, otherwise 2. static void CheckWonderGuardAndLevitate(void); static u8 ChangeStatBuffs(s8 statValue, u8 statId, u8, const u8* BS_ptr); static bool32 IsMonGettingExpSentOut(void); -static void sub_804F17C(void); -static bool8 sub_804F1CC(void); +static void InitLevelUpBanner(void); +static bool8 SlideInLevelUpBanner(void); +static bool8 SlideOutLevelUpBanner(void); static void DrawLevelUpWindow1(void); static void DrawLevelUpWindow2(void); -static bool8 sub_804F344(void); -static void PutMonIconOnLvlUpBox(void); -static void PutLevelAndGenderOnLvlUpBox(void); - -static void SpriteCB_MonIconOnLvlUpBox(struct Sprite* sprite); +static void PutMonIconOnLvlUpBanner(void); +static void DrawLevelUpBannerText(void); +static void SpriteCB_MonIconOnLvlUpBanner(struct Sprite* sprite); static void Cmd_attackcanceler(void); static void Cmd_accuracycheck(void); @@ -667,10 +668,18 @@ static const u8* const sMoveEffectBS_Ptrs[] = [MOVE_EFFECT_RECOIL_33] = BattleScript_MoveEffectRecoil, }; -static const struct WindowTemplate sUnusedWinTemplate = {0, 1, 3, 7, 0xF, 0x1F, 0x3F}; +static const struct WindowTemplate sUnusedWinTemplate = { + .bg = 0, + .tilemapLeft = 1, + .tilemapTop = 3, + .width = 7, + .height = 15, + .paletteNum = 31, + .baseBlock = 0x3F +}; -static const u16 sUnknown_0831C2C8[] = INCBIN_U16("graphics/battle_interface/unk_battlebox.gbapal"); -static const u32 sUnknown_0831C2E8[] = INCBIN_U32("graphics/battle_interface/unk_battlebox.4bpp.lz"); +static const u16 sLevelUpBanner_Pal[] = INCBIN_U16("graphics/battle_interface/level_up_banner.gbapal"); +static const u32 sLevelUpBanner_Gfx[] = INCBIN_U32("graphics/battle_interface/level_up_banner.4bpp.lz"); // unused static const u8 sRubyLevelUpStatBoxStats[] = @@ -679,9 +688,7 @@ static const u8 sRubyLevelUpStatBoxStats[] = MON_DATA_SPDEF, MON_DATA_DEF, MON_DATA_SPEED }; -#define MON_ICON_LVLUP_BOX_TAG 0xD75A - -static const struct OamData sOamData_MonIconOnLvlUpBox = +static const struct OamData sOamData_MonIconOnLvlUpBanner = { .y = 0, .affineMode = ST_OAM_AFFINE_OFF, @@ -698,15 +705,15 @@ static const struct OamData sOamData_MonIconOnLvlUpBox = .affineParam = 0, }; -static const struct SpriteTemplate sSpriteTemplate_MonIconOnLvlUpBox = +static const struct SpriteTemplate sSpriteTemplate_MonIconOnLvlUpBanner = { - .tileTag = MON_ICON_LVLUP_BOX_TAG, - .paletteTag = MON_ICON_LVLUP_BOX_TAG, - .oam = &sOamData_MonIconOnLvlUpBox, + .tileTag = TAG_LVLUP_BANNER_MON_ICON, + .paletteTag = TAG_LVLUP_BANNER_MON_ICON, + .oam = &sOamData_MonIconOnLvlUpBanner, .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = SpriteCB_MonIconOnLvlUpBox + .callback = SpriteCB_MonIconOnLvlUpBanner }; static const u16 sProtectSuccessRates[] = {USHRT_MAX, USHRT_MAX / 2, USHRT_MAX / 4, USHRT_MAX / 8}; @@ -2971,13 +2978,13 @@ static void Cmd_tryfaintmon(void) if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) { gHitMarker |= HITMARKER_PLAYER_FAINTED; - if (gBattleResults.playerFaintCounter < 0xFF) + if (gBattleResults.playerFaintCounter < 255) gBattleResults.playerFaintCounter++; AdjustFriendshipOnBattleFaint(gActiveBattler); } else { - if (gBattleResults.opponentFaintCounter < 0xFF) + if (gBattleResults.opponentFaintCounter < 255) gBattleResults.opponentFaintCounter++; gBattleResults.lastOpponentSpecies = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES, NULL); } @@ -3033,7 +3040,7 @@ static void Cmd_cleareffectsonfaint(void) if (!(gBattleTypeFlags & BATTLE_TYPE_ARENA) || gBattleMons[gActiveBattler].hp == 0) { gBattleMons[gActiveBattler].status1 = 0; - BtlController_EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 0x4, &gBattleMons[gActiveBattler].status1); + BtlController_EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBattler].status1); MarkBattlerForControllerExec(gActiveBattler); } @@ -3765,9 +3772,7 @@ static void Cmd_jumpifarraynotequal(void) for (i = 0; i < size; i++) { if (*mem1 == *mem2) - { equalBytes++; - } mem1++, mem2++; } @@ -3807,9 +3812,7 @@ static void Cmd_copyarray(void) s32 i; for (i = 0; i < size; i++) - { dest[i] = src[i]; - } gBattlescriptCurrInstr += 10; } @@ -3823,9 +3826,7 @@ static void Cmd_copyarraywithindex(void) s32 i; for (i = 0; i < size; i++) - { dest[i] = src[i + *index]; - } gBattlescriptCurrInstr += 14; } @@ -4591,9 +4592,7 @@ static void Cmd_switchindataupdate(void) monData = (u8*)(&gBattleMons[gActiveBattler]); for (i = 0; i < sizeof(struct BattlePokemon); i++) - { monData[i] = gBattleBufferB[gActiveBattler][4 + i]; - } gBattleMons[gActiveBattler].type1 = gBaseStats[gBattleMons[gActiveBattler].species].type1; gBattleMons[gActiveBattler].type2 = gBaseStats[gBattleMons[gActiveBattler].species].type2; @@ -4681,9 +4680,9 @@ static void Cmd_jumpifcantswitch(void) lastMonId = 0; if (gActiveBattler & 2) - lastMonId = 3; + lastMonId = MULTI_PARTY_SIZE; - for (i = lastMonId; i < lastMonId + 3; i++) + for (i = lastMonId; i < lastMonId + MULTI_PARTY_SIZE; i++) { if (GetMonData(&party[i], MON_DATA_SPECIES) != SPECIES_NONE && !GetMonData(&party[i], MON_DATA_IS_EGG) @@ -4692,7 +4691,7 @@ static void Cmd_jumpifcantswitch(void) break; } - if (i == lastMonId + 3) + if (i == lastMonId + MULTI_PARTY_SIZE) gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 2); else gBattlescriptCurrInstr += 6; @@ -4707,7 +4706,7 @@ static void Cmd_jumpifcantswitch(void) lastMonId = 0; if (GetLinkTrainerFlankId(GetBattlerMultiplayerId(gActiveBattler)) == TRUE) - lastMonId = 3; + lastMonId = MULTI_PARTY_SIZE; } else { @@ -4716,7 +4715,7 @@ static void Cmd_jumpifcantswitch(void) if (gActiveBattler == 1) lastMonId = 0; else - lastMonId = 3; + lastMonId = MULTI_PARTY_SIZE; } } else @@ -4728,10 +4727,10 @@ static void Cmd_jumpifcantswitch(void) lastMonId = 0; if (GetLinkTrainerFlankId(GetBattlerMultiplayerId(gActiveBattler)) == TRUE) - lastMonId = 3; + lastMonId = MULTI_PARTY_SIZE; } - for (i = lastMonId; i < lastMonId + 3; i++) + for (i = lastMonId; i < lastMonId + MULTI_PARTY_SIZE; i++) { if (GetMonData(&party[i], MON_DATA_SPECIES) != SPECIES_NONE && !GetMonData(&party[i], MON_DATA_IS_EGG) @@ -4740,7 +4739,7 @@ static void Cmd_jumpifcantswitch(void) break; } - if (i == lastMonId + 3) + if (i == lastMonId + MULTI_PARTY_SIZE) gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 2); else gBattlescriptCurrInstr += 6; @@ -4751,9 +4750,9 @@ static void Cmd_jumpifcantswitch(void) lastMonId = 0; if (gActiveBattler == B_POSITION_OPPONENT_RIGHT) - lastMonId = 3; + lastMonId = PARTY_SIZE / 2; - for (i = lastMonId; i < lastMonId + 3; i++) + for (i = lastMonId; i < lastMonId + (PARTY_SIZE / 2); i++) { if (GetMonData(&party[i], MON_DATA_SPECIES) != SPECIES_NONE && !GetMonData(&party[i], MON_DATA_IS_EGG) @@ -4762,7 +4761,7 @@ static void Cmd_jumpifcantswitch(void) break; } - if (i == lastMonId + 3) + if (i == lastMonId + (PARTY_SIZE / 2)) gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 2); else gBattlescriptCurrInstr += 6; @@ -5080,7 +5079,7 @@ static void Cmd_openpartyscreen(void) gBattlescriptCurrInstr += 6; - if (GetBattlerPosition(gActiveBattler) == 0 && gBattleResults.playerSwitchesCounter < 0xFF) + if (GetBattlerPosition(gActiveBattler) == 0 && gBattleResults.playerSwitchesCounter < 255) gBattleResults.playerSwitchesCounter++; if (gBattleTypeFlags & BATTLE_TYPE_MULTI) @@ -5120,7 +5119,7 @@ static void Cmd_switchhandleorder(void) case 0: for (i = 0; i < gBattlersCount; i++) { - if (gBattleBufferB[i][0] == 0x22) + if (gBattleBufferB[i][0] == CONTROLLER_CHOSENMONRETURNVALUE) { *(gBattleStruct->monToSwitchIntoId + i) = gBattleBufferB[i][1]; if (!(gBattleStruct->field_93 & gBitTable[i])) @@ -5357,8 +5356,8 @@ static void Cmd_yesnoboxlearnmove(void) switch (gBattleScripting.learnMoveState) { case 0: - HandleBattleWindow(0x18, 8, 0x1D, 0xD, 0); - BattlePutTextOnWindow(gText_BattleYesNoChoice, 0xC); + HandleBattleWindow(24, 8, 29, 13, 0); + BattlePutTextOnWindow(gText_BattleYesNoChoice, B_WIN_YESNO); gBattleScripting.learnMoveState++; gBattleCommunication[CURSOR_POSITION] = 0; BattleCreateYesNoCursorAt(0); @@ -5383,8 +5382,8 @@ static void Cmd_yesnoboxlearnmove(void) PlaySE(SE_SELECT); if (gBattleCommunication[1] == 0) { - HandleBattleWindow(0x18, 0x8, 0x1D, 0xD, WINDOW_CLEAR); - BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK); + HandleBattleWindow(24, 8, 29, 13, WINDOW_CLEAR); + BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK); gBattleScripting.learnMoveState++; } else @@ -5457,7 +5456,7 @@ static void Cmd_yesnoboxlearnmove(void) } break; case 5: - HandleBattleWindow(0x18, 8, 0x1D, 0xD, WINDOW_CLEAR); + HandleBattleWindow(24, 8, 29, 13, WINDOW_CLEAR); gBattlescriptCurrInstr += 5; break; case 6: @@ -5474,8 +5473,8 @@ static void Cmd_yesnoboxstoplearningmove(void) switch (gBattleScripting.learnMoveState) { case 0: - HandleBattleWindow(0x18, 8, 0x1D, 0xD, 0); - BattlePutTextOnWindow(gText_BattleYesNoChoice, 0xC); + HandleBattleWindow(24, 8, 29, 13, 0); + BattlePutTextOnWindow(gText_BattleYesNoChoice, B_WIN_YESNO); gBattleScripting.learnMoveState++; gBattleCommunication[CURSOR_POSITION] = 0; BattleCreateYesNoCursorAt(0); @@ -5504,13 +5503,13 @@ static void Cmd_yesnoboxstoplearningmove(void) else gBattlescriptCurrInstr += 5; - HandleBattleWindow(0x18, 0x8, 0x1D, 0xD, WINDOW_CLEAR); + HandleBattleWindow(24, 8, 29, 13, WINDOW_CLEAR); } else if (JOY_NEW(B_BUTTON)) { PlaySE(SE_SELECT); gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); - HandleBattleWindow(0x18, 0x8, 0x1D, 0xD, WINDOW_CLEAR); + HandleBattleWindow(24, 8, 29, 13, WINDOW_CLEAR); } break; } @@ -5769,8 +5768,8 @@ static void Cmd_yesnobox(void) switch (gBattleCommunication[0]) { case 0: - HandleBattleWindow(0x18, 8, 0x1D, 0xD, 0); - BattlePutTextOnWindow(gText_BattleYesNoChoice, 0xC); + HandleBattleWindow(24, 8, 29, 13, 0); + BattlePutTextOnWindow(gText_BattleYesNoChoice, B_WIN_YESNO); gBattleCommunication[0]++; gBattleCommunication[CURSOR_POSITION] = 0; BattleCreateYesNoCursorAt(0); @@ -5794,13 +5793,13 @@ static void Cmd_yesnobox(void) { gBattleCommunication[CURSOR_POSITION] = 1; PlaySE(SE_SELECT); - HandleBattleWindow(0x18, 8, 0x1D, 0xD, WINDOW_CLEAR); + HandleBattleWindow(24, 8, 29, 13, WINDOW_CLEAR); gBattlescriptCurrInstr++; } else if (JOY_NEW(A_BUTTON)) { PlaySE(SE_SELECT); - HandleBattleWindow(0x18, 8, 0x1D, 0xD, WINDOW_CLEAR); + HandleBattleWindow(24, 8, 29, 13, WINDOW_CLEAR); gBattlescriptCurrInstr++; } break; @@ -5884,6 +5883,9 @@ static void Cmd_drawlvlupbox(void) { if (gBattleScripting.drawlvlupboxState == 0) { + // If the Pokémon getting exp is not in-battle then + // slide out a banner with their name and icon on it. + // Otherwise skip ahead. if (IsMonGettingExpSentOut()) gBattleScripting.drawlvlupboxState = 3; else @@ -5893,34 +5895,38 @@ static void Cmd_drawlvlupbox(void) switch (gBattleScripting.drawlvlupboxState) { case 1: - gBattle_BG2_Y = 0x60; + // Start level up banner + gBattle_BG2_Y = 96; SetBgAttribute(2, BG_ATTR_PRIORITY, 0); ShowBg(2); - sub_804F17C(); + InitLevelUpBanner(); gBattleScripting.drawlvlupboxState = 2; break; case 2: - if (!sub_804F1CC()) + if (!SlideInLevelUpBanner()) gBattleScripting.drawlvlupboxState = 3; break; case 3: + // Init level up box gBattle_BG1_X = 0; - gBattle_BG1_Y = 0x100; + gBattle_BG1_Y = 256; SetBgAttribute(0, BG_ATTR_PRIORITY, 1); SetBgAttribute(1, BG_ATTR_PRIORITY, 0); ShowBg(0); ShowBg(1); - HandleBattleWindow(0x12, 7, 0x1D, 0x13, WINDOW_x80); + HandleBattleWindow(18, 7, 29, 19, WINDOW_BG1); gBattleScripting.drawlvlupboxState = 4; break; case 4: + // Draw page 1 of level up box DrawLevelUpWindow1(); - PutWindowTilemap(13); - CopyWindowToVram(13, 3); + PutWindowTilemap(B_WIN_LEVEL_UP_BOX); + CopyWindowToVram(B_WIN_LEVEL_UP_BOX, 3); gBattleScripting.drawlvlupboxState++; break; case 5: case 7: + // Wait for draw after each page if (!IsDma3ManagerBusyWithBgCopy()) { gBattle_BG1_Y = 0; @@ -5930,28 +5936,30 @@ static void Cmd_drawlvlupbox(void) case 6: if (gMain.newKeys != 0) { + // Draw page 2 of level up box PlaySE(SE_SELECT); DrawLevelUpWindow2(); - CopyWindowToVram(13, 2); + CopyWindowToVram(B_WIN_LEVEL_UP_BOX, 2); gBattleScripting.drawlvlupboxState++; } break; case 8: if (gMain.newKeys != 0) { + // Close level up box PlaySE(SE_SELECT); - HandleBattleWindow(0x12, 7, 0x1D, 0x13, WINDOW_x80 | WINDOW_CLEAR); + HandleBattleWindow(18, 7, 29, 19, WINDOW_BG1 | WINDOW_CLEAR); gBattleScripting.drawlvlupboxState++; } break; case 9: - if (!sub_804F344()) + if (!SlideOutLevelUpBanner()) { - ClearWindowTilemap(14); - CopyWindowToVram(14, 1); + ClearWindowTilemap(B_WIN_LEVEL_UP_BANNER); + CopyWindowToVram(B_WIN_LEVEL_UP_BANNER, 1); - ClearWindowTilemap(13); - CopyWindowToVram(13, 1); + ClearWindowTilemap(B_WIN_LEVEL_UP_BOX); + CopyWindowToVram(B_WIN_LEVEL_UP_BOX, 1); SetBgAttribute(2, BG_ATTR_PRIORITY, 2); ShowBg(2); @@ -5977,7 +5985,7 @@ static void DrawLevelUpWindow1(void) u16 currStats[NUM_STATS]; GetMonLevelUpWindowStats(&gPlayerParty[gBattleStruct->expGetterMonId], currStats); - DrawLevelUpWindowPg1(0xD, gBattleResources->beforeLvlUp->stats, currStats, TEXT_DYNAMIC_COLOR_5, TEXT_DYNAMIC_COLOR_4, TEXT_DYNAMIC_COLOR_6); + DrawLevelUpWindowPg1(B_WIN_LEVEL_UP_BOX, gBattleResources->beforeLvlUp->stats, currStats, TEXT_DYNAMIC_COLOR_5, TEXT_DYNAMIC_COLOR_4, TEXT_DYNAMIC_COLOR_6); } static void DrawLevelUpWindow2(void) @@ -5985,41 +5993,41 @@ static void DrawLevelUpWindow2(void) u16 currStats[NUM_STATS]; GetMonLevelUpWindowStats(&gPlayerParty[gBattleStruct->expGetterMonId], currStats); - DrawLevelUpWindowPg2(0xD, currStats, TEXT_DYNAMIC_COLOR_5, TEXT_DYNAMIC_COLOR_4, TEXT_DYNAMIC_COLOR_6); + DrawLevelUpWindowPg2(B_WIN_LEVEL_UP_BOX, currStats, TEXT_DYNAMIC_COLOR_5, TEXT_DYNAMIC_COLOR_4, TEXT_DYNAMIC_COLOR_6); } -static void sub_804F17C(void) +static void InitLevelUpBanner(void) { gBattle_BG2_Y = 0; - gBattle_BG2_X = 0x1A0; + gBattle_BG2_X = LEVEL_UP_BANNER_START; - LoadPalette(sUnknown_0831C2C8, 0x60, 0x20); - CopyToWindowPixelBuffer(14, sUnknown_0831C2E8, 0, 0); - PutWindowTilemap(14); - CopyWindowToVram(14, 3); + LoadPalette(sLevelUpBanner_Pal, 0x60, 0x20); + CopyToWindowPixelBuffer(B_WIN_LEVEL_UP_BANNER, sLevelUpBanner_Gfx, 0, 0); + PutWindowTilemap(B_WIN_LEVEL_UP_BANNER); + CopyWindowToVram(B_WIN_LEVEL_UP_BANNER, 3); - PutMonIconOnLvlUpBox(); + PutMonIconOnLvlUpBanner(); } -static bool8 sub_804F1CC(void) +static bool8 SlideInLevelUpBanner(void) { if (IsDma3ManagerBusyWithBgCopy()) return TRUE; - if (gBattle_BG2_X == 0x200) + if (gBattle_BG2_X == LEVEL_UP_BANNER_END) return FALSE; - if (gBattle_BG2_X == 0x1A0) - PutLevelAndGenderOnLvlUpBox(); + if (gBattle_BG2_X == LEVEL_UP_BANNER_START) + DrawLevelUpBannerText(); gBattle_BG2_X += 8; - if (gBattle_BG2_X >= 0x200) - gBattle_BG2_X = 0x200; + if (gBattle_BG2_X >= LEVEL_UP_BANNER_END) + gBattle_BG2_X = LEVEL_UP_BANNER_END; - return (gBattle_BG2_X != 0x200); + return (gBattle_BG2_X != LEVEL_UP_BANNER_END); } -static void PutLevelAndGenderOnLvlUpBox(void) +static void DrawLevelUpBannerText(void) { u16 monLevel; u8 monGender; @@ -6032,7 +6040,7 @@ static void PutLevelAndGenderOnLvlUpBox(void) GetMonNickname(&gPlayerParty[gBattleStruct->expGetterMonId], gStringVar4); printerTemplate.currentChar = gStringVar4; - printerTemplate.windowId = 14; + printerTemplate.windowId = B_WIN_LEVEL_UP_BANNER; printerTemplate.fontId = 0; printerTemplate.x = 32; printerTemplate.y = 0; @@ -6045,7 +6053,7 @@ static void PutLevelAndGenderOnLvlUpBox(void) printerTemplate.bgColor = TEXT_COLOR_TRANSPARENT; printerTemplate.shadowColor = TEXT_COLOR_DARK_GRAY; - AddTextPrinter(&printerTemplate, 0xFF, NULL); + AddTextPrinter(&printerTemplate, TEXT_SPEED_FF, NULL); txtPtr = gStringVar4; *(txtPtr)++ = CHAR_EXTRA_SYMBOL; @@ -6060,14 +6068,14 @@ static void PutLevelAndGenderOnLvlUpBox(void) { if (monGender == MON_MALE) { - txtPtr = WriteColorChangeControlCode(txtPtr, 0, 0xC); - txtPtr = WriteColorChangeControlCode(txtPtr, 1, 0xD); + txtPtr = WriteColorChangeControlCode(txtPtr, 0, TEXT_DYNAMIC_COLOR_3); + txtPtr = WriteColorChangeControlCode(txtPtr, 1, TEXT_DYNAMIC_COLOR_4); *(txtPtr++) = CHAR_MALE; } else { - txtPtr = WriteColorChangeControlCode(txtPtr, 0, 0xE); - txtPtr = WriteColorChangeControlCode(txtPtr, 1, 0xF); + txtPtr = WriteColorChangeControlCode(txtPtr, 0, TEXT_DYNAMIC_COLOR_5); + txtPtr = WriteColorChangeControlCode(txtPtr, 1, TEXT_DYNAMIC_COLOR_6); *(txtPtr++) = CHAR_FEMALE; } *(txtPtr++) = EOS; @@ -6075,28 +6083,28 @@ static void PutLevelAndGenderOnLvlUpBox(void) printerTemplate.y = 10; printerTemplate.currentY = 10; - AddTextPrinter(&printerTemplate, 0xFF, NULL); + AddTextPrinter(&printerTemplate, TEXT_SPEED_FF, NULL); - CopyWindowToVram(14, 2); + CopyWindowToVram(B_WIN_LEVEL_UP_BANNER, 2); } -static bool8 sub_804F344(void) +static bool8 SlideOutLevelUpBanner(void) { - if (gBattle_BG2_X == 0x1A0) + if (gBattle_BG2_X == LEVEL_UP_BANNER_START) return FALSE; - if (gBattle_BG2_X - 16 < 0x1A0) - gBattle_BG2_X = 0x1A0; + if (gBattle_BG2_X - 16 < LEVEL_UP_BANNER_START) + gBattle_BG2_X = LEVEL_UP_BANNER_START; else gBattle_BG2_X -= 16; - return (gBattle_BG2_X != 0x1A0); + return (gBattle_BG2_X != LEVEL_UP_BANNER_START); } -#define sDestroy data[0] -#define sSavedLvlUpBoxXPosition data[1] +#define sDestroy data[0] +#define sXOffset data[1] -static void PutMonIconOnLvlUpBox(void) +static void PutMonIconOnLvlUpBanner(void) { u8 spriteId; const u16* iconPal; @@ -6109,23 +6117,23 @@ static void PutMonIconOnLvlUpBox(void) const u8* iconPtr = GetMonIconPtr(species, personality, 1); iconSheet.data = iconPtr; iconSheet.size = 0x200; - iconSheet.tag = MON_ICON_LVLUP_BOX_TAG; + iconSheet.tag = TAG_LVLUP_BANNER_MON_ICON; iconPal = GetValidMonIconPalettePtr(species); iconPalSheet.data = iconPal; - iconPalSheet.tag = MON_ICON_LVLUP_BOX_TAG; + iconPalSheet.tag = TAG_LVLUP_BANNER_MON_ICON; LoadSpriteSheet(&iconSheet); LoadSpritePalette(&iconPalSheet); - spriteId = CreateSprite(&sSpriteTemplate_MonIconOnLvlUpBox, 256, 10, 0); + spriteId = CreateSprite(&sSpriteTemplate_MonIconOnLvlUpBanner, 256, 10, 0); gSprites[spriteId].sDestroy = FALSE; - gSprites[spriteId].sSavedLvlUpBoxXPosition = gBattle_BG2_X; + gSprites[spriteId].sXOffset = gBattle_BG2_X; } -static void SpriteCB_MonIconOnLvlUpBox(struct Sprite* sprite) +static void SpriteCB_MonIconOnLvlUpBanner(struct Sprite* sprite) { - sprite->x2 = sprite->sSavedLvlUpBoxXPosition - gBattle_BG2_X; + sprite->x2 = sprite->sXOffset - gBattle_BG2_X; if (sprite->x2 != 0) { @@ -6134,13 +6142,13 @@ static void SpriteCB_MonIconOnLvlUpBox(struct Sprite* sprite) else if (sprite->sDestroy) { DestroySprite(sprite); - FreeSpriteTilesByTag(MON_ICON_LVLUP_BOX_TAG); - FreeSpritePaletteByTag(MON_ICON_LVLUP_BOX_TAG); + FreeSpriteTilesByTag(TAG_LVLUP_BANNER_MON_ICON); + FreeSpritePaletteByTag(TAG_LVLUP_BANNER_MON_ICON); } } #undef sDestroy -#undef sSavedLvlUpBoxXPosition +#undef sXOffset static bool32 IsMonGettingExpSentOut(void) { @@ -6389,10 +6397,10 @@ static void Cmd_various(void) break; case VARIOUS_ARENA_JUDGMENT_STRING: BattleStringExpandPlaceholdersToDisplayedString(gRefereeStringsTable[gBattlescriptCurrInstr[1]]); - BattlePutTextOnWindow(gDisplayedStringBattle, 22); + BattlePutTextOnWindow(gDisplayedStringBattle, ARENA_WIN_JUDGEMENT_TEXT); break; case VARIOUS_ARENA_WAIT_STRING: - if (IsTextPrinterActive(22)) + if (IsTextPrinterActive(ARENA_WIN_JUDGEMENT_TEXT)) return; break; case VARIOUS_WAIT_CRY: @@ -7828,7 +7836,7 @@ static void Cmd_psywavedamageeffect(void) { s32 randDamage; - while ((randDamage = (Random() & 0xF)) > 10); + while ((randDamage = Random() % 16) > 10); randDamage *= 10; gBattleMoveDamage = gBattleMons[gBattlerAttacker].level * (randDamage + 50) / 100; @@ -7966,8 +7974,8 @@ static void Cmd_painsplitdmgcalc(void) static void Cmd_settypetorandomresistance(void) // conversion 2 { - if (gLastLandedMoves[gBattlerAttacker] == 0 - || gLastLandedMoves[gBattlerAttacker] == 0xFFFF) + if (gLastLandedMoves[gBattlerAttacker] == MOVE_NONE + || gLastLandedMoves[gBattlerAttacker] == 0xFFFF) { gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } @@ -7982,7 +7990,7 @@ static void Cmd_settypetorandomresistance(void) // conversion 2 for (rands = 0; rands < 1000; rands++) { - while (((i = (Random() & 0x7F)) > sizeof(gTypeEffectiveness) / 3)); + while (((i = Random() % 128) > sizeof(gTypeEffectiveness) / 3)); i *= 3; @@ -8145,7 +8153,7 @@ static void Cmd_trychoosesleeptalkmove(void) } unusableMovesBits = CheckMoveLimitations(gBattlerAttacker, unusableMovesBits, ~MOVE_LIMITATION_PP); - if (unusableMovesBits == 0xF) // all 4 moves cannot be chosen + if (unusableMovesBits == (1 << MAX_MON_MOVES) - 1) // all 4 moves cannot be chosen { gBattlescriptCurrInstr += 5; } @@ -8329,7 +8337,7 @@ static void Cmd_healpartystatus(void) else // Aromatherapy { gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_SOOTHING_AROMA; - toHeal = 0x3F; + toHeal = (1 << PARTY_SIZE) - 1; gBattleMons[gBattlerAttacker].status1 = 0; gBattleMons[gBattlerAttacker].status2 &= ~STATUS2_NIGHTMARE; @@ -9959,7 +9967,7 @@ static void Cmd_displaydexinfo(void) switch (gBattleCommunication[0]) { case 0: - BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK); + BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK); gBattleCommunication[0]++; break; case 1: @@ -9984,13 +9992,13 @@ static void Cmd_displaydexinfo(void) case 3: InitBattleBgsVideo(); LoadBattleTextboxAndBackground(); - gBattle_BG3_X = 0x100; + gBattle_BG3_X = 256; gBattleCommunication[0]++; break; case 4: if (!IsDma3ManagerBusyWithBgCopy()) { - BeginNormalPaletteFade(PALETTES_BG, 0, 0x10, 0, RGB_BLACK); + BeginNormalPaletteFade(PALETTES_BG, 0, 16, 0, RGB_BLACK); ShowBg(0); ShowBg(3); gBattleCommunication[0]++; @@ -10043,7 +10051,7 @@ void HandleBattleWindow(u8 xStart, u8 yStart, u8 xEnd, u8 yEnd, u8 flags) if (flags & WINDOW_CLEAR) var = 0; - if (flags & WINDOW_x80) + if (flags & WINDOW_BG1) CopyToBgTilemapBufferRect_ChangePalette(1, &var, destX, destY, 1, 1, 0x11); else CopyToBgTilemapBufferRect_ChangePalette(0, &var, destX, destY, 1, 1, 0x11); @@ -10076,8 +10084,8 @@ static void Cmd_trygivecaughtmonnick(void) switch (gBattleCommunication[MULTIUSE_STATE]) { case 0: - HandleBattleWindow(0x18, 8, 0x1D, 0xD, 0); - BattlePutTextOnWindow(gText_BattleYesNoChoice, 0xC); + HandleBattleWindow(24, 8, 29, 13, 0); + BattlePutTextOnWindow(gText_BattleYesNoChoice, B_WIN_YESNO); gBattleCommunication[MULTIUSE_STATE]++; gBattleCommunication[CURSOR_POSITION] = 0; BattleCreateYesNoCursorAt(0); |