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authornullableVoidPtr <30564701+nullableVoidPtr@users.noreply.github.com>2018-12-05 22:31:01 +0800
committernullableVoidPtr <30564701+nullableVoidPtr@users.noreply.github.com>2018-12-06 10:38:28 +0800
commitf9ff7316d5c7277eb7482e30121388cd65f4ecfc (patch)
treeee8f4a9c338f880a3585d6e9ed9ed695f27cef3d /src/battle_script_commands.c
parent405f1bb529809b8169364737087189df0fcca1d2 (diff)
Remove uses of INVALID_ defines, clean up some arrays with constants, and spaces -> tabs
Diffstat (limited to 'src/battle_script_commands.c')
-rw-r--r--src/battle_script_commands.c234
1 files changed, 117 insertions, 117 deletions
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c
index 53f8defa5..610d0050e 100644
--- a/src/battle_script_commands.c
+++ b/src/battle_script_commands.c
@@ -677,45 +677,45 @@ static const u32 sStatusFlagsForMoveEffects[] =
static const u8* const sMoveEffectBS_Ptrs[] =
{
- BattleScript_MoveEffectSleep, // 0
- BattleScript_MoveEffectSleep, // MOVE_EFFECT_SLEEP
- BattleScript_MoveEffectPoison, // MOVE_EFFECT_POISON
- BattleScript_MoveEffectBurn, // MOVE_EFFECT_BURN
- BattleScript_MoveEffectFreeze, // MOVE_EFFECT_FREEZE
- BattleScript_MoveEffectParalysis, // MOVE_EFFECT_PARALYSIS
- BattleScript_MoveEffectToxic, // MOVE_EFFECT_TOXIC
- BattleScript_MoveEffectConfusion, // MOVE_EFFECT_CONFUSION
- BattleScript_MoveEffectSleep, // MOVE_EFFECT_FLINCH
- BattleScript_MoveEffectSleep, // MOVE_EFFECT_TRI_ATTACK
- BattleScript_MoveEffectUproar, // MOVE_EFFECT_UPROAR
- BattleScript_MoveEffectPayDay, // MOVE_EFFECT_PAYDAY
- BattleScript_MoveEffectSleep, // MOVE_EFFECT_CHARGING
- BattleScript_MoveEffectWrap, // MOVE_EFFECT_WRAP
- BattleScript_MoveEffectRecoil, // MOVE_EFFECT_RECOIL_25
- BattleScript_MoveEffectSleep, // MOVE_EFFECT_ATK_PLUS_1
- BattleScript_MoveEffectSleep, // MOVE_EFFECT_DEF_PLUS_1
- BattleScript_MoveEffectSleep, // MOVE_EFFECT_SPD_PLUS_1
- BattleScript_MoveEffectSleep, // MOVE_EFFECT_SP_ATK_PLUS_1
- BattleScript_MoveEffectSleep, // MOVE_EFFECT_SP_DEF_PLUS_1
- BattleScript_MoveEffectSleep, // MOVE_EFFECT_ACC_PLUS_1
- BattleScript_MoveEffectSleep, // MOVE_EFFECT_EVS_PLUS_1
- BattleScript_MoveEffectSleep, // MOVE_EFFECT_ATK_MINUS_1
- BattleScript_MoveEffectSleep, // MOVE_EFFECT_DEF_MINUS_1
- BattleScript_MoveEffectSleep, // MOVE_EFFECT_SPD_MINUS_1
- BattleScript_MoveEffectSleep, // MOVE_EFFECT_SP_ATK_MINUS_1
- BattleScript_MoveEffectSleep, // MOVE_EFFECT_SP_DEF_MINUS_1
- BattleScript_MoveEffectSleep, // MOVE_EFFECT_ACC_MINUS_1
- BattleScript_MoveEffectSleep, // MOVE_EFFECT_EVS_MINUS_1
- BattleScript_MoveEffectSleep, // MOVE_EFFECT_RECHARGE
- BattleScript_MoveEffectSleep, // MOVE_EFFECT_RAGE
- BattleScript_MoveEffectSleep, // MOVE_EFFECT_STEAL_ITEM
- BattleScript_MoveEffectSleep, // MOVE_EFFECT_PREVENT_ESCAPE
- BattleScript_MoveEffectSleep, // MOVE_EFFECT_NIGHTMARE
- BattleScript_MoveEffectSleep, // MOVE_EFFECT_ALL_STATS_UP
- BattleScript_MoveEffectSleep, // MOVE_EFFECT_RAPIDSPIN
- BattleScript_MoveEffectSleep, // MOVE_EFFECT_REMOVE_PARALYSIS
- BattleScript_MoveEffectSleep, // MOVE_EFFECT_ATK_DEF_DOWN
- BattleScript_MoveEffectRecoil, // MOVE_EFFECT_RECOIL_33
+ BattleScript_MoveEffectSleep, // 0
+ BattleScript_MoveEffectSleep, // MOVE_EFFECT_SLEEP
+ BattleScript_MoveEffectPoison, // MOVE_EFFECT_POISON
+ BattleScript_MoveEffectBurn, // MOVE_EFFECT_BURN
+ BattleScript_MoveEffectFreeze, // MOVE_EFFECT_FREEZE
+ BattleScript_MoveEffectParalysis, // MOVE_EFFECT_PARALYSIS
+ BattleScript_MoveEffectToxic, // MOVE_EFFECT_TOXIC
+ BattleScript_MoveEffectConfusion, // MOVE_EFFECT_CONFUSION
+ BattleScript_MoveEffectSleep, // MOVE_EFFECT_FLINCH
+ BattleScript_MoveEffectSleep, // MOVE_EFFECT_TRI_ATTACK
+ BattleScript_MoveEffectUproar, // MOVE_EFFECT_UPROAR
+ BattleScript_MoveEffectPayDay, // MOVE_EFFECT_PAYDAY
+ BattleScript_MoveEffectSleep, // MOVE_EFFECT_CHARGING
+ BattleScript_MoveEffectWrap, // MOVE_EFFECT_WRAP
+ BattleScript_MoveEffectRecoil, // MOVE_EFFECT_RECOIL_25
+ BattleScript_MoveEffectSleep, // MOVE_EFFECT_ATK_PLUS_1
+ BattleScript_MoveEffectSleep, // MOVE_EFFECT_DEF_PLUS_1
+ BattleScript_MoveEffectSleep, // MOVE_EFFECT_SPD_PLUS_1
+ BattleScript_MoveEffectSleep, // MOVE_EFFECT_SP_ATK_PLUS_1
+ BattleScript_MoveEffectSleep, // MOVE_EFFECT_SP_DEF_PLUS_1
+ BattleScript_MoveEffectSleep, // MOVE_EFFECT_ACC_PLUS_1
+ BattleScript_MoveEffectSleep, // MOVE_EFFECT_EVS_PLUS_1
+ BattleScript_MoveEffectSleep, // MOVE_EFFECT_ATK_MINUS_1
+ BattleScript_MoveEffectSleep, // MOVE_EFFECT_DEF_MINUS_1
+ BattleScript_MoveEffectSleep, // MOVE_EFFECT_SPD_MINUS_1
+ BattleScript_MoveEffectSleep, // MOVE_EFFECT_SP_ATK_MINUS_1
+ BattleScript_MoveEffectSleep, // MOVE_EFFECT_SP_DEF_MINUS_1
+ BattleScript_MoveEffectSleep, // MOVE_EFFECT_ACC_MINUS_1
+ BattleScript_MoveEffectSleep, // MOVE_EFFECT_EVS_MINUS_1
+ BattleScript_MoveEffectSleep, // MOVE_EFFECT_RECHARGE
+ BattleScript_MoveEffectSleep, // MOVE_EFFECT_RAGE
+ BattleScript_MoveEffectSleep, // MOVE_EFFECT_STEAL_ITEM
+ BattleScript_MoveEffectSleep, // MOVE_EFFECT_PREVENT_ESCAPE
+ BattleScript_MoveEffectSleep, // MOVE_EFFECT_NIGHTMARE
+ BattleScript_MoveEffectSleep, // MOVE_EFFECT_ALL_STATS_UP
+ BattleScript_MoveEffectSleep, // MOVE_EFFECT_RAPIDSPIN
+ BattleScript_MoveEffectSleep, // MOVE_EFFECT_REMOVE_PARALYSIS
+ BattleScript_MoveEffectSleep, // MOVE_EFFECT_ATK_DEF_DOWN
+ BattleScript_MoveEffectRecoil, // MOVE_EFFECT_RECOIL_33
};
static const struct WindowTemplate sUnusedWinTemplate = {0, 1, 3, 7, 0xF, 0x1F, 0x3F};
@@ -763,8 +763,8 @@ static const struct SpriteTemplate sSpriteTemplate_MonIconOnLvlUpBox =
static const u16 sProtectSuccessRates[] = {USHRT_MAX, USHRT_MAX / 2, USHRT_MAX / 4, USHRT_MAX / 8};
#define MIMIC_FORBIDDEN_END 0xFFFE
-#define METRONOME_FORBIDDEN_END INVALID_U16
-#define ASSIST_FORBIDDEN_END INVALID_U16
+#define METRONOME_FORBIDDEN_END 0xFFFF
+#define ASSIST_FORBIDDEN_END 0xFFFF
static const u16 sMovesForbiddenToCopy[] =
{
@@ -822,44 +822,44 @@ static const u16 sWeightToDamageTable[] =
500, 60,
1000, 80,
2000, 100,
- INVALID_U16, INVALID_U16
+ 0xFFFF, 0xFFFF
};
static const u16 sPickupItems[] =
{
ITEM_POTION,
- ITEM_ANTIDOTE,
- ITEM_SUPER_POTION,
- ITEM_GREAT_BALL,
- ITEM_REPEL,
- ITEM_ESCAPE_ROPE,
- ITEM_X_ATTACK,
- ITEM_FULL_HEAL,
- ITEM_ULTRA_BALL,
- ITEM_HYPER_POTION,
- ITEM_RARE_CANDY,
- ITEM_PROTEIN,
- ITEM_REVIVE,
- ITEM_HP_UP,
- ITEM_FULL_RESTORE,
- ITEM_MAX_REVIVE,
- ITEM_PP_UP,
- ITEM_MAX_ELIXIR,
+ ITEM_ANTIDOTE,
+ ITEM_SUPER_POTION,
+ ITEM_GREAT_BALL,
+ ITEM_REPEL,
+ ITEM_ESCAPE_ROPE,
+ ITEM_X_ATTACK,
+ ITEM_FULL_HEAL,
+ ITEM_ULTRA_BALL,
+ ITEM_HYPER_POTION,
+ ITEM_RARE_CANDY,
+ ITEM_PROTEIN,
+ ITEM_REVIVE,
+ ITEM_HP_UP,
+ ITEM_FULL_RESTORE,
+ ITEM_MAX_REVIVE,
+ ITEM_PP_UP,
+ ITEM_MAX_ELIXIR,
};
static const u16 sRarePickupItems[] =
{
ITEM_HYPER_POTION,
- ITEM_NUGGET,
- ITEM_KINGS_ROCK,
- ITEM_FULL_RESTORE,
- ITEM_ETHER,
- ITEM_WHITE_HERB,
- ITEM_TM44_REST,
- ITEM_ELIXIR,
- ITEM_TM01_FOCUS_PUNCH,
- ITEM_LEFTOVERS,
- ITEM_TM26_EARTHQUAKE,
+ ITEM_NUGGET,
+ ITEM_KINGS_ROCK,
+ ITEM_FULL_RESTORE,
+ ITEM_ETHER,
+ ITEM_WHITE_HERB,
+ ITEM_TM44_REST,
+ ITEM_ELIXIR,
+ ITEM_TM01_FOCUS_PUNCH,
+ ITEM_LEFTOVERS,
+ ITEM_TM26_EARTHQUAKE,
};
static const u8 sPickupProbabilities[] =
@@ -917,10 +917,10 @@ const ALIGNED(4) u8 gUnknown_0831C494[][4] =
static const u8 sUnknown_0831C4F8[] =
{
- 0x03, 0x00, 0x01, 0x00, 0x00, 0x01, 0x03, 0x00,
- 0x01, 0x02, 0x02, 0x00, 0x03, 0x01, 0x03, 0x01,
- 0x02, 0x03, 0x03, 0x02, 0x01, 0x00, 0x02, 0x02,
- 0x03, 0x00, 0x00, 0x00
+ 0x03, 0x00, 0x01, 0x00, 0x00, 0x01, 0x03, 0x00,
+ 0x01, 0x02, 0x02, 0x00, 0x03, 0x01, 0x03, 0x01,
+ 0x02, 0x03, 0x03, 0x02, 0x01, 0x00, 0x02, 0x02,
+ 0x03, 0x00, 0x00, 0x00
};
static void atk00_attackcanceler(void)
@@ -1976,7 +1976,7 @@ static void atk0C_datahpupdate(void)
{
gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]);
if (gSpecialStatuses[gActiveBattler].dmg == 0)
- gSpecialStatuses[gActiveBattler].dmg = INVALID_U16;
+ gSpecialStatuses[gActiveBattler].dmg = 0xFFFF;
}
gBattlescriptCurrInstr += 2;
}
@@ -2579,7 +2579,7 @@ void SetMoveEffect(bool8 primary, u8 certain)
u16 PayDay = gPaydayMoney;
gPaydayMoney += (gBattleMons[gBattlerAttacker].level * 5);
if (PayDay > gPaydayMoney)
- gPaydayMoney = INVALID_U16;
+ gPaydayMoney = 0xFFFF;
}
BattleScriptPush(gBattlescriptCurrInstr + 1);
gBattlescriptCurrInstr = sMoveEffectBS_Ptrs[gBattleCommunication[MOVE_EFFECT_BYTE]];
@@ -3403,8 +3403,8 @@ static void atk23_getexp(void)
PREPARE_MON_NICK_WITH_PREFIX_BUFFER(gBattleTextBuff1, gBattleStruct->expGetterBattlerId, gBattleStruct->expGetterMonId)
- // buffer 'gained' or 'gained a boosted'
- PREPARE_STRING_BUFFER(gBattleTextBuff2, i)
+ // buffer 'gained' or 'gained a boosted'
+ PREPARE_STRING_BUFFER(gBattleTextBuff2, i)
PREPARE_WORD_NUMBER_BUFFER(gBattleTextBuff3, 5, gBattleMoveDamage)
@@ -4490,24 +4490,24 @@ static void atk48_playstatchangeanimation(void)
enum
{
- ATK49_RAGE,
- ATK49_DEFROST,
- ATK49_SYNCHRONIZE_TARGET,
- ATK49_MOVE_END_ABILITIES,
- ATK49_STATUS_IMMUNITY_ABILITIES,
- ATK49_SYNCHRONIZE_ATTACKER,
- ATK49_CHOICE_MOVE,
- ATK49_CHANGED_ITEMS,
- ATK49_ATTACKER_INVISIBLE,
- ATK49_ATTACKER_VISIBLE,
- ATK49_TARGET_VISIBLE,
- ATK49_ITEM_EFFECTS_ALL,
- ATK49_KINGSROCK_SHELLBELL,
- ATK49_SUBSTITUTE,
- ATK49_UPDATE_LAST_MOVES,
- ATK49_MIRROR_MOVE,
- ATK49_NEXT_TARGET,
- ATK49_COUNT,
+ ATK49_RAGE,
+ ATK49_DEFROST,
+ ATK49_SYNCHRONIZE_TARGET,
+ ATK49_MOVE_END_ABILITIES,
+ ATK49_STATUS_IMMUNITY_ABILITIES,
+ ATK49_SYNCHRONIZE_ATTACKER,
+ ATK49_CHOICE_MOVE,
+ ATK49_CHANGED_ITEMS,
+ ATK49_ATTACKER_INVISIBLE,
+ ATK49_ATTACKER_VISIBLE,
+ ATK49_TARGET_VISIBLE,
+ ATK49_ITEM_EFFECTS_ALL,
+ ATK49_KINGSROCK_SHELLBELL,
+ ATK49_SUBSTITUTE,
+ ATK49_UPDATE_LAST_MOVES,
+ ATK49_MIRROR_MOVE,
+ ATK49_NEXT_TARGET,
+ ATK49_COUNT,
};
static void atk49_moveend(void)
@@ -4520,7 +4520,7 @@ static void atk49_moveend(void)
u8 arg1, arg2;
u16 originallyUsedMove;
- if (gChosenMove == INVALID_U16)
+ if (gChosenMove == 0xFFFF)
originallyUsedMove = 0;
else
originallyUsedMove = gChosenMove;
@@ -4593,7 +4593,7 @@ static void atk49_moveend(void)
break;
case ATK49_CHOICE_MOVE: // update choice band move
if (!(gHitMarker & HITMARKER_OBEYS) || holdEffectAtk != HOLD_EFFECT_CHOICE_BAND
- || gChosenMove == MOVE_STRUGGLE || (*choicedMoveAtk != 0 && *choicedMoveAtk != INVALID_U16))
+ || gChosenMove == MOVE_STRUGGLE || (*choicedMoveAtk != 0 && *choicedMoveAtk != 0xFFFF))
goto LOOP;
if (gChosenMove == MOVE_BATON_PASS && !(gMoveResultFlags & MOVE_RESULT_FAILED))
{
@@ -4708,8 +4708,8 @@ static void atk49_moveend(void)
}
else
{
- gLastMoves[gBattlerAttacker] = INVALID_U16;
- gLastResultingMoves[gBattlerAttacker] = INVALID_U16;
+ gLastMoves[gBattlerAttacker] = 0xFFFF;
+ gLastResultingMoves[gBattlerAttacker] = 0xFFFF;
}
if (!(gHitMarker & HITMARKER_FAINTED(gBattlerTarget)))
@@ -4717,7 +4717,7 @@ static void atk49_moveend(void)
if (gHitMarker & HITMARKER_OBEYS && !(gMoveResultFlags & MOVE_RESULT_NO_EFFECT))
{
- if (gChosenMove == INVALID_U16)
+ if (gChosenMove == 0xFFFF)
{
gLastLandedMoves[gBattlerTarget] = gChosenMove;
}
@@ -4729,7 +4729,7 @@ static void atk49_moveend(void)
}
else
{
- gLastLandedMoves[gBattlerTarget] = INVALID_U16;
+ gLastLandedMoves[gBattlerTarget] = 0xFFFF;
}
}
gBattleScripting.atk49_state++;
@@ -5560,7 +5560,7 @@ static void atk52_switchineffects(void)
gDisableStructs[gActiveBattler].truantUnknownBit = 0;
if (!AbilityBattleEffects(ABILITYEFFECT_ON_SWITCHIN, gActiveBattler, 0, 0, 0)
- && !ItemBattleEffects(ITEMEFFECT_ON_SWITCH_IN, gActiveBattler, FALSE))
+ && !ItemBattleEffects(ITEMEFFECT_ON_SWITCH_IN, gActiveBattler, FALSE))
{
gSideStatuses[GetBattlerSide(gActiveBattler)] &= ~(SIDE_STATUS_SPIKES_DAMAGED);
@@ -5662,7 +5662,7 @@ static void atk59_handlelearnnewmove(void)
{
gBattlescriptCurrInstr = jumpPtr2;
}
- else if (ret == INVALID_U16)
+ else if (ret == 0xFFFF)
{
gBattlescriptCurrInstr += 10;
}
@@ -6015,7 +6015,7 @@ static void atk61_drawpartystatussummary(void)
if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_NONE
|| GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_EGG)
{
- hpStatuses[i].hp = INVALID_U16;
+ hpStatuses[i].hp = 0xFFFF;
hpStatuses[i].status = 0;
}
else
@@ -6930,7 +6930,7 @@ static void atk7C_trymirrormove(void)
move = *(i * 2 + gBattlerAttacker * 8 + (u8*)(gBattleStruct->lastTakenMoveFrom) + 0)
| (*(i * 2 + gBattlerAttacker * 8 + (u8*)(gBattleStruct->lastTakenMoveFrom) + 1) << 8);
- if (move != 0 && move != INVALID_U16)
+ if (move != 0 && move != 0xFFFF)
{
movesArray[validMovesCount] = move;
validMovesCount++;
@@ -6941,7 +6941,7 @@ static void atk7C_trymirrormove(void)
move = *(gBattleStruct->lastTakenMove + gBattlerAttacker * 2 + 0)
| (*(gBattleStruct->lastTakenMove + gBattlerAttacker * 2 + 1) << 8);
- if (move != 0 && move != INVALID_U16)
+ if (move != 0 && move != 0xFFFF)
{
gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED);
gCurrentMove = move;
@@ -7094,7 +7094,7 @@ bool8 UproarWakeUpCheck(u8 battlerId)
gBattleScripting.battler = i;
- if (gBattlerTarget == INVALID_U8)
+ if (gBattlerTarget == 0xFF)
gBattlerTarget = i;
else if (gBattlerTarget == i)
gBattleCommunication[MULTISTRING_CHOOSER] = 0;
@@ -8008,7 +8008,7 @@ static void atk9A_setfocusenergy(void)
static void atk9B_transformdataexecution(void)
{
- gChosenMove = INVALID_U16;
+ gChosenMove = 0xFFFF;
gBattlescriptCurrInstr++;
if (gBattleMons[gBattlerTarget].status2 & STATUS2_TRANSFORMED
|| gStatuses3[gBattlerTarget] & STATUS3_SEMI_INVULNERABLE)
@@ -8088,12 +8088,12 @@ static bool8 IsMoveUncopyableByMimic(u16 move)
static void atk9D_mimicattackcopy(void)
{
- gChosenMove = INVALID_U16;
+ gChosenMove = 0xFFFF;
if (IsMoveUncopyableByMimic(gLastMoves[gBattlerTarget])
|| gBattleMons[gBattlerAttacker].status2 & STATUS2_TRANSFORMED
|| gLastMoves[gBattlerTarget] == 0
- || gLastMoves[gBattlerTarget] == INVALID_U16)
+ || gLastMoves[gBattlerTarget] == 0xFFFF)
{
gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
}
@@ -8296,7 +8296,7 @@ static void atkA5_painsplitdmgcalc(void)
storeLoc[3] = (painSplitHp & 0xFF000000) >> 24;
gBattleMoveDamage = gBattleMons[gBattlerAttacker].hp - hpDiff;
- gSpecialStatuses[gBattlerTarget].dmg = INVALID_U16;
+ gSpecialStatuses[gBattlerTarget].dmg = 0xFFFF;
gBattlescriptCurrInstr += 5;
}
@@ -8309,7 +8309,7 @@ static void atkA5_painsplitdmgcalc(void)
static void atkA6_settypetorandomresistance(void) // conversion 2
{
if (gLastLandedMoves[gBattlerAttacker] == 0
- || gLastLandedMoves[gBattlerAttacker] == INVALID_U16)
+ || gLastLandedMoves[gBattlerAttacker] == 0xFFFF)
{
gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
}
@@ -8376,12 +8376,12 @@ static void atkA7_setalwayshitflag(void)
static void atkA8_copymovepermanently(void) // sketch
{
- gChosenMove = INVALID_U16;
+ gChosenMove = 0xFFFF;
if (!(gBattleMons[gBattlerAttacker].status2 & STATUS2_TRANSFORMED)
&& gLastPrintedMoves[gBattlerTarget] != MOVE_STRUGGLE
&& gLastPrintedMoves[gBattlerTarget] != 0
- && gLastPrintedMoves[gBattlerTarget] != INVALID_U16
+ && gLastPrintedMoves[gBattlerTarget] != 0xFFFF
&& gLastPrintedMoves[gBattlerTarget] != MOVE_SKETCH)
{
s32 i;
@@ -8550,7 +8550,7 @@ static void atkAC_remaininghptopower(void)
static void atkAD_tryspiteppreduce(void)
{
if (gLastMoves[gBattlerTarget] != 0
- && gLastMoves[gBattlerTarget] != INVALID_U16)
+ && gLastMoves[gBattlerTarget] != 0xFFFF)
{
s32 i;
@@ -9671,13 +9671,13 @@ static void atkDC_trysetgrudge(void)
static void atkDD_weightdamagecalculation(void)
{
s32 i;
- for (i = 0; sWeightToDamageTable[i] != INVALID_U16; i += 2)
+ for (i = 0; sWeightToDamageTable[i] != 0xFFFF; i += 2)
{
if (sWeightToDamageTable[i] > GetPokedexHeightWeight(SpeciesToNationalPokedexNum(gBattleMons[gBattlerTarget].species), 1))
break;
}
- if (sWeightToDamageTable[i] != INVALID_U16)
+ if (sWeightToDamageTable[i] != 0xFFFF)
gDynamicBasePower = sWeightToDamageTable[i + 1];
else
gDynamicBasePower = 120;