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author | GriffinR <griffin.g.richards@gmail.com> | 2021-09-24 10:17:34 -0400 |
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committer | GitHub <noreply@github.com> | 2021-09-24 10:17:34 -0400 |
commit | 42d2fefe0218f529f9c22f3b6b4230ca91a00de5 (patch) | |
tree | db4ae87659baced2022e440109306266c1c80e3b /src/battle_setup.c | |
parent | f8f7617946e150514313267ba52a35ebd9052936 (diff) | |
parent | 09fd4fc4c57796036905cdc5caaa53fb96c436f8 (diff) |
Merge branch 'master' into tag-none
Diffstat (limited to 'src/battle_setup.c')
-rw-r--r-- | src/battle_setup.c | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/src/battle_setup.c b/src/battle_setup.c index cb65d25d6..4337ec29c 100644 --- a/src/battle_setup.c +++ b/src/battle_setup.c @@ -126,32 +126,32 @@ static const u8 sBattleTransitionTable_Trainer[][2] = // Battle Frontier (excluding Pyramid and Dome, which have their own tables below) static const u8 sBattleTransitionTable_BattleFrontier[] = { - B_TRANSITION_FRONTIER_LOGO_WIGGLE, - B_TRANSITION_FRONTIER_LOGO_WAVE, - B_TRANSITION_FRONTIER_SQUARES, + B_TRANSITION_FRONTIER_LOGO_WIGGLE, + B_TRANSITION_FRONTIER_LOGO_WAVE, + B_TRANSITION_FRONTIER_SQUARES, B_TRANSITION_FRONTIER_SQUARES_SCROLL, - B_TRANSITION_FRONTIER_CIRCLES_MEET, - B_TRANSITION_FRONTIER_CIRCLES_CROSS, - B_TRANSITION_FRONTIER_CIRCLES_ASYMMETRIC_SPIRAL, + B_TRANSITION_FRONTIER_CIRCLES_MEET, + B_TRANSITION_FRONTIER_CIRCLES_CROSS, + B_TRANSITION_FRONTIER_CIRCLES_ASYMMETRIC_SPIRAL, B_TRANSITION_FRONTIER_CIRCLES_SYMMETRIC_SPIRAL, - B_TRANSITION_FRONTIER_CIRCLES_MEET_IN_SEQ, - B_TRANSITION_FRONTIER_CIRCLES_CROSS_IN_SEQ, - B_TRANSITION_FRONTIER_CIRCLES_ASYMMETRIC_SPIRAL_IN_SEQ, + B_TRANSITION_FRONTIER_CIRCLES_MEET_IN_SEQ, + B_TRANSITION_FRONTIER_CIRCLES_CROSS_IN_SEQ, + B_TRANSITION_FRONTIER_CIRCLES_ASYMMETRIC_SPIRAL_IN_SEQ, B_TRANSITION_FRONTIER_CIRCLES_SYMMETRIC_SPIRAL_IN_SEQ }; static const u8 sBattleTransitionTable_BattlePyramid[] = { - B_TRANSITION_FRONTIER_SQUARES, - B_TRANSITION_FRONTIER_SQUARES_SCROLL, + B_TRANSITION_FRONTIER_SQUARES, + B_TRANSITION_FRONTIER_SQUARES_SCROLL, B_TRANSITION_FRONTIER_SQUARES_SPIRAL }; static const u8 sBattleTransitionTable_BattleDome[] = { - B_TRANSITION_FRONTIER_LOGO_WIGGLE, - B_TRANSITION_FRONTIER_SQUARES, - B_TRANSITION_FRONTIER_SQUARES_SCROLL, + B_TRANSITION_FRONTIER_LOGO_WIGGLE, + B_TRANSITION_FRONTIER_SQUARES, + B_TRANSITION_FRONTIER_SQUARES_SCROLL, B_TRANSITION_FRONTIER_SQUARES_SPIRAL }; |