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authorDizzyEggg <jajkodizzy@wp.pl>2018-06-30 15:35:54 +0200
committerDizzyEggg <jajkodizzy@wp.pl>2018-06-30 15:35:54 +0200
commitbfc64c9689d4518c64ba15cd7d52b9a6149fd218 (patch)
treec3da89bf1313d38e52359ef7ca95e59bd7235d99 /src/battle_setup.c
parent30c85a5128b2b68049ce7b62d8beb64adad26b64 (diff)
C vars sym ewram
Diffstat (limited to 'src/battle_setup.c')
-rw-r--r--src/battle_setup.c28
1 files changed, 14 insertions, 14 deletions
diff --git a/src/battle_setup.c b/src/battle_setup.c
index ccc36b7c2..b11083929 100644
--- a/src/battle_setup.c
+++ b/src/battle_setup.c
@@ -1088,14 +1088,14 @@ const u8 *BattleSetup_ConfigureTrainerBattle(const u8 *data)
switch (sTrainerBattleMode)
{
- case 3:
+ case TRAINER_BATTLE_NORMAL_NO_INTRO_TEXT:
TrainerBattleLoadArgs(sOrdinaryNoIntroBattleParams, data);
return EventScript_2713C2;
- case 4:
+ case TRAINER_BATTLE_DOUBLE:
TrainerBattleLoadArgs(sDoubleBattleParams, data);
SetMapVarsToTrainer();
return EventScript_TryDoDoubleTrainerBattle;
- case 2:
+ case TRAINER_BATTLE_CONTINUE_SCRIPT:
if (gApproachingTrainerId == 0)
{
TrainerBattleLoadArgs(sContinueScriptBattleParams, data);
@@ -1106,26 +1106,26 @@ const u8 *BattleSetup_ConfigureTrainerBattle(const u8 *data)
TrainerBattleLoadArgs(sTrainerBContinueScriptBattleParams, data);
}
return EventScript_271362;
- case 1:
+ case TRAINER_BATTLE_CONTINUE_SCRIPT_NO_MUSIC:
TrainerBattleLoadArgs(sContinueScriptBattleParams, data);
SetMapVarsToTrainer();
return EventScript_271362;
- case 6:
- case 8:
+ case TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE:
+ case TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE_NO_MUSIC:
TrainerBattleLoadArgs(sContinueScriptDoubleBattleParams, data);
SetMapVarsToTrainer();
return EventScript_TryDoDoubleTrainerBattle;
- case 7:
+ case TRAINER_BATTLE_REMATCH_DOUBLE:
TrainerBattleLoadArgs(sDoubleBattleParams, data);
SetMapVarsToTrainer();
gTrainerBattleOpponent_A = GetRematchTrainerId(gTrainerBattleOpponent_A);
return EventScript_TryDoDoubleRematchBattle;
- case 5:
+ case TRAINER_BATTLE_REMATCH:
TrainerBattleLoadArgs(sOrdinaryBattleParams, data);
SetMapVarsToTrainer();
gTrainerBattleOpponent_A = GetRematchTrainerId(gTrainerBattleOpponent_A);
return EventScript_2713D1;
- case 9:
+ case TRAINER_BATTLE_9:
if (gApproachingTrainerId == 0)
{
TrainerBattleLoadArgs(sOrdinaryBattleParams, data);
@@ -1138,13 +1138,13 @@ const u8 *BattleSetup_ConfigureTrainerBattle(const u8 *data)
gTrainerBattleOpponent_B = sub_81A9AA8(gSpecialVar_LastTalked);
}
return EventScript_271362;
- case 10:
+ case TRAINER_BATTLE_SET_TRAINER_A:
TrainerBattleLoadArgs(sOrdinaryBattleParams, data);
return NULL;
- case 11:
+ case TRAINER_BATTLE_SET_TRAINER_B:
TrainerBattleLoadArgs(sTrainerBOrdinaryBattleParams, data);
return NULL;
- case 12:
+ case TRAINER_BATTLE_12:
if (gApproachingTrainerId == 0)
{
TrainerBattleLoadArgs(sOrdinaryBattleParams, data);
@@ -1591,11 +1591,11 @@ static bool32 UpdateRandomTrainerRematches(const struct RematchTrainer *table, u
{
if (gSaveBlock1Ptr->trainerRematches[i] != 0)
{
- // Trainer already wants a rematch. Don't bother updating it
+ // Trainer already wants a rematch. Don't bother updating it.
ret = TRUE;
}
else if (FlagGet(FLAG_MATCH_CALL_REGISTERED + i)
- && (Random() % 100) <= 30) // 31% chance of getting a rematch
+ && (Random() % 100) <= 30) // 31% chance of getting a rematch.
{
SetRematchIdForTrainer(table, i);
ret = TRUE;