diff options
author | GriffinR <griffin.richards@comcast.net> | 2019-12-04 21:00:45 -0500 |
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committer | huderlem <huderlem@gmail.com> | 2019-12-06 19:05:44 -0600 |
commit | 27567719586859201cab665f9406ef8f39a39748 (patch) | |
tree | 7ad7bf8bea14d2ab6150a1406569c0fbeb2e9f35 /src/battle_transition.c | |
parent | c40879aa3693a18c23be42cce54d52ca7afe1bca (diff) |
More usage of ST_OAM constants and SPRITE macros
Diffstat (limited to 'src/battle_transition.c')
-rw-r--r-- | src/battle_transition.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/battle_transition.c b/src/battle_transition.c index bfaaa5f7c..9e66b8938 100644 --- a/src/battle_transition.c +++ b/src/battle_transition.c @@ -1672,7 +1672,7 @@ bool8 FldEff_Pokeball(void) { u8 spriteId = CreateSpriteAtEnd(&gUnknown_085C8E68, gFieldEffectArguments[0], gFieldEffectArguments[1], 0); gSprites[spriteId].oam.priority = 0; - gSprites[spriteId].oam.affineMode = 1; + gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL; gSprites[spriteId].data[0] = gFieldEffectArguments[2]; gSprites[spriteId].data[1] = gFieldEffectArguments[3]; gSprites[spriteId].data[2] = -1; @@ -2394,20 +2394,20 @@ static void Mugshots_CreateOpponentPlayerSprites(struct Task *task) opponentSprite->callback = sub_8148380; playerSprite->callback = sub_8148380; - opponentSprite->oam.affineMode = 3; - playerSprite->oam.affineMode = 3; + opponentSprite->oam.affineMode = ST_OAM_AFFINE_DOUBLE; + playerSprite->oam.affineMode = ST_OAM_AFFINE_DOUBLE; opponentSprite->oam.matrixNum = AllocOamMatrix(); playerSprite->oam.matrixNum = AllocOamMatrix(); - opponentSprite->oam.shape = 1; - playerSprite->oam.shape = 1; + opponentSprite->oam.shape = SPRITE_SHAPE(64x32); + playerSprite->oam.shape = SPRITE_SHAPE(64x32); - opponentSprite->oam.size = 3; - playerSprite->oam.size = 3; + opponentSprite->oam.size = SPRITE_SIZE(64x32); + playerSprite->oam.size = SPRITE_SIZE(64x32); - CalcCenterToCornerVec(opponentSprite, 1, 3, 3); - CalcCenterToCornerVec(playerSprite, 1, 3, 3); + CalcCenterToCornerVec(opponentSprite, SPRITE_SHAPE(64x32), SPRITE_SIZE(64x32), ST_OAM_AFFINE_DOUBLE); + CalcCenterToCornerVec(playerSprite, SPRITE_SHAPE(64x32), SPRITE_SIZE(64x32), ST_OAM_AFFINE_DOUBLE); SetOamMatrixRotationScaling(opponentSprite->oam.matrixNum, sMugshotsOpponentRotationScales[mugshotId][0], sMugshotsOpponentRotationScales[mugshotId][1], 0); SetOamMatrixRotationScaling(playerSprite->oam.matrixNum, -512, 512, 0); |