diff options
author | GriffinR <griffin.g.richards@gmail.com> | 2021-04-15 02:04:01 -0400 |
---|---|---|
committer | GriffinR <griffin.g.richards@gmail.com> | 2021-04-15 02:22:24 -0400 |
commit | 62abcecc54ac810dc082e5e822be4796a5064ece (patch) | |
tree | ea79fccbe0bc68db7ad69433a40b48ea71fd0d61 /src/battle_transition.c | |
parent | c4ef45c161ef0d51478476a916010c619e94a732 (diff) |
More usage of DISPLAY constants
Diffstat (limited to 'src/battle_transition.c')
-rw-r--r-- | src/battle_transition.c | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/src/battle_transition.c b/src/battle_transition.c index d47b99c86..ed518eaf8 100644 --- a/src/battle_transition.c +++ b/src/battle_transition.c @@ -1252,8 +1252,8 @@ static void sub_814669C(struct Task *task) task->tData5 = 0x4000; sTransitionStructPtr->WININ = 63; sTransitionStructPtr->WINOUT = 0; - sTransitionStructPtr->WIN0H = 240; - sTransitionStructPtr->WIN0V = 160; + sTransitionStructPtr->WIN0H = DISPLAY_WIDTH; + sTransitionStructPtr->WIN0V = DISPLAY_HEIGHT; sTransitionStructPtr->BLDCNT = 0x3F41; sTransitionStructPtr->BLDALPHA = (task->tData1 << 8) | (task->tData2); @@ -1692,7 +1692,7 @@ static void sub_814713C(struct Sprite *sprite) } else { - if (sprite->pos1.x >= 0 && sprite->pos1.x <= 240) + if (sprite->pos1.x >= 0 && sprite->pos1.x <= DISPLAY_WIDTH) { s16 posX = sprite->pos1.x >> 3; s16 posY = sprite->pos1.y >> 3; @@ -1733,7 +1733,7 @@ static bool8 Phase2_Clockwise_BlackFade_Func1(struct Task *task) sTransitionStructPtr->WININ = 0; sTransitionStructPtr->WINOUT = 63; sTransitionStructPtr->WIN0H = -3855; - sTransitionStructPtr->WIN0V = 160; + sTransitionStructPtr->WIN0V = DISPLAY_HEIGHT; for (i = 0; i < 160; i++) { @@ -2001,8 +2001,8 @@ static bool8 Phase2_Wave_Func1(struct Task *task) sTransitionStructPtr->WININ = 63; sTransitionStructPtr->WINOUT = 0; - sTransitionStructPtr->WIN0H = 240; - sTransitionStructPtr->WIN0V = 160; + sTransitionStructPtr->WIN0H = DISPLAY_WIDTH; + sTransitionStructPtr->WIN0V = DISPLAY_HEIGHT; for (i = 0; i < 160; i++) { @@ -2113,7 +2113,7 @@ static bool8 Phase2_Mugshot_Func1(struct Task *task) task->tData3 = 239; sTransitionStructPtr->WININ = 63; sTransitionStructPtr->WINOUT = 62; - sTransitionStructPtr->WIN0V = 160; + sTransitionStructPtr->WIN0V = DISPLAY_HEIGHT; for (i = 0; i < 160; i++) { @@ -2253,7 +2253,7 @@ static bool8 Phase2_Mugshot_Func6(struct Task *task) DmaStop(0); memset(gScanlineEffectRegBuffers[0], 0, 0x140); memset(gScanlineEffectRegBuffers[1], 0, 0x140); - SetGpuReg(REG_OFFSET_WIN0H, 0xF0); + SetGpuReg(REG_OFFSET_WIN0H, DISPLAY_WIDTH); SetGpuReg(REG_OFFSET_BLDY, 0); task->tState++; task->tData3 = 0; @@ -2384,7 +2384,7 @@ static void Mugshots_CreateOpponentPlayerSprites(struct Task *task) sMugshotsOpponentCoords[mugshotId][0] - 32, sMugshotsOpponentCoords[mugshotId][1] + 42, 0, gDecompressionBuffer); - task->tPlayerSpriteId = CreateTrainerSprite(PlayerGenderToFrontTrainerPicId(gSaveBlock2Ptr->playerGender), 272, 106, 0, gDecompressionBuffer); + task->tPlayerSpriteId = CreateTrainerSprite(PlayerGenderToFrontTrainerPicId(gSaveBlock2Ptr->playerGender), DISPLAY_WIDTH + 32, 106, 0, gDecompressionBuffer); opponentSprite = &gSprites[task->tOpponentSpriteId]; playerSprite = &gSprites[task->tPlayerSpriteId]; @@ -2507,7 +2507,7 @@ static bool8 Phase2_Slice_Func1(struct Task *task) task->tData3 = 1; sTransitionStructPtr->WININ = 63; sTransitionStructPtr->WINOUT = 0; - sTransitionStructPtr->WIN0V = 160; + sTransitionStructPtr->WIN0V = DISPLAY_HEIGHT; sTransitionStructPtr->VBlank_DMA = FALSE; for (i = 0; i < 160; i++) @@ -2608,7 +2608,7 @@ static bool8 Phase2_ShredSplit_Func1(struct Task *task) sTransitionStructPtr->WININ = 63; sTransitionStructPtr->WINOUT = 0; - sTransitionStructPtr->WIN0V = 160; + sTransitionStructPtr->WIN0V = DISPLAY_HEIGHT; for (i = 0; i < 0xA0; i++) { @@ -2780,8 +2780,8 @@ static bool8 Phase2_Blackhole_Func1(struct Task *task) sTransitionStructPtr->WININ = 0; sTransitionStructPtr->WINOUT = 63; - sTransitionStructPtr->WIN0H = 240; - sTransitionStructPtr->WIN0V = 160; + sTransitionStructPtr->WIN0H = DISPLAY_WIDTH; + sTransitionStructPtr->WIN0V = DISPLAY_HEIGHT; for (i = 0; i < 0xA0; i++) { @@ -3208,8 +3208,8 @@ static bool8 Phase2_Rayquaza_Func9(struct Task *task) sTransitionStructPtr->WININ = 0; sTransitionStructPtr->WINOUT = 63; - sTransitionStructPtr->WIN0H = 240; - sTransitionStructPtr->WIN0V = 160; + sTransitionStructPtr->WIN0H = DISPLAY_WIDTH; + sTransitionStructPtr->WIN0V = DISPLAY_HEIGHT; for (i = 0; i < 160; i++) { @@ -3259,7 +3259,7 @@ static bool8 Phase2_WhiteFade_Func1(struct Task *task) sTransitionStructPtr->BLDY = 0; sTransitionStructPtr->WININ = 0x1E; sTransitionStructPtr->WINOUT = 0x3F; - sTransitionStructPtr->WIN0V = 0xA0; + sTransitionStructPtr->WIN0V = DISPLAY_HEIGHT; for (i = 0; i < 160; i++) { @@ -3470,7 +3470,7 @@ static bool8 Phase2_Shards_Func1(struct Task *task) sTransitionStructPtr->WININ = 0x3F; sTransitionStructPtr->WINOUT = 0; - sTransitionStructPtr->WIN0V = 0xA0; + sTransitionStructPtr->WIN0V = DISPLAY_HEIGHT; for (i = 0; i < 160; i++) { |