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authorGriffinR <griffin.g.richards@gmail.com>2021-04-15 03:00:01 -0400
committerGriffinR <griffin.g.richards@gmail.com>2021-04-15 03:14:42 -0400
commitf94540c2b875cff0085149b95728d2f0a0c610eb (patch)
treeb64442137c2e145860f0dc75c65fbeb6f24c9e52 /src/battle_transition.c
parent8368b753dfb2ca77d90ec0cc32e62410961d6ed6 (diff)
Misc reg constant cleanup
Diffstat (limited to 'src/battle_transition.c')
-rw-r--r--src/battle_transition.c48
1 files changed, 24 insertions, 24 deletions
diff --git a/src/battle_transition.c b/src/battle_transition.c
index ed518eaf8..1b484f7c5 100644
--- a/src/battle_transition.c
+++ b/src/battle_transition.c
@@ -1250,12 +1250,12 @@ static void sub_814669C(struct Task *task)
task->tData2 = 0;
task->tData4 = 0;
task->tData5 = 0x4000;
- sTransitionStructPtr->WININ = 63;
+ sTransitionStructPtr->WININ = WININ_WIN0_ALL;
sTransitionStructPtr->WINOUT = 0;
sTransitionStructPtr->WIN0H = DISPLAY_WIDTH;
sTransitionStructPtr->WIN0V = DISPLAY_HEIGHT;
- sTransitionStructPtr->BLDCNT = 0x3F41;
- sTransitionStructPtr->BLDALPHA = (task->tData1 << 8) | (task->tData2);
+ sTransitionStructPtr->BLDCNT = BLDCNT_TGT1_BG0 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_ALL;
+ sTransitionStructPtr->BLDALPHA = BLDALPHA_BLEND(task->tData2, task->tData1);
for (i = 0; i < 160; i++)
{
@@ -1480,7 +1480,7 @@ static bool8 Phase2_BigPokeball_Func3(struct Task *task)
task->tData2++;
task->tData3 = 2;
}
- sTransitionStructPtr->BLDALPHA = (task->tData1 << 8) | task->tData2;
+ sTransitionStructPtr->BLDALPHA = BLDALPHA_BLEND(task->tData2, task->tData1);
if (task->tData2 > 15)
task->tState++;
task->tData4 += 8;
@@ -1500,7 +1500,7 @@ static bool8 Phase2_BigPokeball_Func4(struct Task *task)
task->tData1--;
task->tData3 = 2;
}
- sTransitionStructPtr->BLDALPHA = (task->tData1 << 8) | task->tData2;
+ sTransitionStructPtr->BLDALPHA = BLDALPHA_BLEND(task->tData2, task->tData1);
if (task->tData1 == 0)
task->tState++;
task->tData4 += 8;
@@ -1731,7 +1731,7 @@ static bool8 Phase2_Clockwise_BlackFade_Func1(struct Task *task)
ScanlineEffect_Clear();
sTransitionStructPtr->WININ = 0;
- sTransitionStructPtr->WINOUT = 63;
+ sTransitionStructPtr->WINOUT = WINOUT_WIN01_ALL;
sTransitionStructPtr->WIN0H = -3855;
sTransitionStructPtr->WIN0V = DISPLAY_HEIGHT;
@@ -1999,7 +1999,7 @@ static bool8 Phase2_Wave_Func1(struct Task *task)
InitTransitionStructVars();
ScanlineEffect_Clear();
- sTransitionStructPtr->WININ = 63;
+ sTransitionStructPtr->WININ = WININ_WIN0_ALL;
sTransitionStructPtr->WINOUT = 0;
sTransitionStructPtr->WIN0H = DISPLAY_WIDTH;
sTransitionStructPtr->WIN0V = DISPLAY_HEIGHT;
@@ -2111,8 +2111,8 @@ static bool8 Phase2_Mugshot_Func1(struct Task *task)
task->tData1 = 0;
task->tData2 = 1;
task->tData3 = 239;
- sTransitionStructPtr->WININ = 63;
- sTransitionStructPtr->WINOUT = 62;
+ sTransitionStructPtr->WININ = WININ_WIN0_ALL;
+ sTransitionStructPtr->WINOUT = WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_BG3 | WINOUT_WIN01_OBJ | WINOUT_WIN01_CLR;
sTransitionStructPtr->WIN0V = DISPLAY_HEIGHT;
for (i = 0; i < 160; i++)
@@ -2258,7 +2258,7 @@ static bool8 Phase2_Mugshot_Func6(struct Task *task)
task->tState++;
task->tData3 = 0;
task->tData4 = 0;
- sTransitionStructPtr->BLDCNT = 0xBF;
+ sTransitionStructPtr->BLDCNT = BLDCNT_TGT1_ALL | BLDCNT_EFFECT_LIGHTEN;
SetVBlankCallback(VBlankCB1_Phase2_Mugshots);
}
return FALSE;
@@ -2505,7 +2505,7 @@ static bool8 Phase2_Slice_Func1(struct Task *task)
task->tData2 = 256;
task->tData3 = 1;
- sTransitionStructPtr->WININ = 63;
+ sTransitionStructPtr->WININ = WININ_WIN0_ALL;
sTransitionStructPtr->WINOUT = 0;
sTransitionStructPtr->WIN0V = DISPLAY_HEIGHT;
sTransitionStructPtr->VBlank_DMA = FALSE;
@@ -2606,7 +2606,7 @@ static bool8 Phase2_ShredSplit_Func1(struct Task *task)
InitTransitionStructVars();
ScanlineEffect_Clear();
- sTransitionStructPtr->WININ = 63;
+ sTransitionStructPtr->WININ = WININ_WIN0_ALL;
sTransitionStructPtr->WINOUT = 0;
sTransitionStructPtr->WIN0V = DISPLAY_HEIGHT;
@@ -2779,7 +2779,7 @@ static bool8 Phase2_Blackhole_Func1(struct Task *task)
ScanlineEffect_Clear();
sTransitionStructPtr->WININ = 0;
- sTransitionStructPtr->WINOUT = 63;
+ sTransitionStructPtr->WINOUT = WINOUT_WIN01_ALL;
sTransitionStructPtr->WIN0H = DISPLAY_WIDTH;
sTransitionStructPtr->WIN0V = DISPLAY_HEIGHT;
@@ -3116,7 +3116,7 @@ static bool8 Phase2_Rayquaza_Func3(struct Task *task)
InitTransitionStructVars();
ScanlineEffect_Clear();
- SetGpuReg(REG_OFFSET_BG0CNT, 0x9A08);
+ SetGpuReg(REG_OFFSET_BG0CNT, BGCNT_CHARBASE(2) | BGCNT_SCREENBASE(26) | BGCNT_TXT256x512);
GetBg0TilesDst(&tilemap, &tileset);
CpuFill16(0, tilemap, 0x800);
CpuCopy16(sRayquaza_Tileset, tileset, 0x2000);
@@ -3207,7 +3207,7 @@ static bool8 Phase2_Rayquaza_Func9(struct Task *task)
u16 i;
sTransitionStructPtr->WININ = 0;
- sTransitionStructPtr->WINOUT = 63;
+ sTransitionStructPtr->WINOUT = WINOUT_WIN01_ALL;
sTransitionStructPtr->WIN0H = DISPLAY_WIDTH;
sTransitionStructPtr->WIN0V = DISPLAY_HEIGHT;
@@ -3255,10 +3255,10 @@ static bool8 Phase2_WhiteFade_Func1(struct Task *task)
InitTransitionStructVars();
ScanlineEffect_Clear();
- sTransitionStructPtr->BLDCNT = 0xBF;
+ sTransitionStructPtr->BLDCNT = BLDCNT_TGT1_ALL | BLDCNT_EFFECT_LIGHTEN;
sTransitionStructPtr->BLDY = 0;
- sTransitionStructPtr->WININ = 0x1E;
- sTransitionStructPtr->WINOUT = 0x3F;
+ sTransitionStructPtr->WININ = WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_BG3 | WININ_WIN0_OBJ;
+ sTransitionStructPtr->WINOUT = WINOUT_WIN01_ALL;
sTransitionStructPtr->WIN0V = DISPLAY_HEIGHT;
for (i = 0; i < 160; i++)
@@ -3314,10 +3314,10 @@ static bool8 Phase2_WhiteFade_Func4(struct Task *task)
SetVBlankCallback(0);
SetHBlankCallback(0);
- sTransitionStructPtr->WIN0H = 0xF0;
+ sTransitionStructPtr->WIN0H = DISPLAY_WIDTH;
sTransitionStructPtr->BLDY = 0;
sTransitionStructPtr->BLDCNT = 0xFF;
- sTransitionStructPtr->WININ = 0x3F;
+ sTransitionStructPtr->WININ = WININ_WIN0_ALL;
SetVBlankCallback(VBlankCB1_Phase2_WhiteFade);
@@ -3468,7 +3468,7 @@ static bool8 Phase2_Shards_Func1(struct Task *task)
InitTransitionStructVars();
ScanlineEffect_Clear();
- sTransitionStructPtr->WININ = 0x3F;
+ sTransitionStructPtr->WININ = WININ_WIN0_ALL;
sTransitionStructPtr->WINOUT = 0;
sTransitionStructPtr->WIN0V = DISPLAY_HEIGHT;
@@ -3895,8 +3895,8 @@ static bool8 Phase2_FrontierLogoWave_Func1(struct Task *task)
task->tData5 = 0;
task->tData6 = 16;
task->tData7 = 2560;
- sTransitionStructPtr->BLDCNT = 0x3F41;
- sTransitionStructPtr->BLDALPHA = (task->tData6 << 8) | (task->tData5);
+ sTransitionStructPtr->BLDCNT = BLDCNT_TGT1_BG0 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_ALL;
+ sTransitionStructPtr->BLDALPHA = BLDALPHA_BLEND(task->tData5, task->tData6);
REG_BLDCNT = sTransitionStructPtr->BLDCNT;
REG_BLDALPHA = sTransitionStructPtr->BLDALPHA;
GetBg0TilesDst(&tilemap, &tileset);
@@ -3965,7 +3965,7 @@ static bool8 Phase2_FrontierLogoWave_Func4(struct Task *task)
else if (task->tData6 > 0)
task->tData6--;
- sTransitionStructPtr->BLDALPHA = (task->tData6 << 8) | (task->tData5);
+ sTransitionStructPtr->BLDALPHA = BLDALPHA_BLEND(task->tData5, task->tData6);
}
for (i = 0; i < 160; i++, var6 += var8)