diff options
author | GriffinR <griffin.g.richards@gmail.com> | 2021-04-15 03:00:01 -0400 |
---|---|---|
committer | GriffinR <griffin.g.richards@gmail.com> | 2021-04-15 03:14:42 -0400 |
commit | f94540c2b875cff0085149b95728d2f0a0c610eb (patch) | |
tree | b64442137c2e145860f0dc75c65fbeb6f24c9e52 /src/battle_transition.c | |
parent | 8368b753dfb2ca77d90ec0cc32e62410961d6ed6 (diff) |
Misc reg constant cleanup
Diffstat (limited to 'src/battle_transition.c')
-rw-r--r-- | src/battle_transition.c | 48 |
1 files changed, 24 insertions, 24 deletions
diff --git a/src/battle_transition.c b/src/battle_transition.c index ed518eaf8..1b484f7c5 100644 --- a/src/battle_transition.c +++ b/src/battle_transition.c @@ -1250,12 +1250,12 @@ static void sub_814669C(struct Task *task) task->tData2 = 0; task->tData4 = 0; task->tData5 = 0x4000; - sTransitionStructPtr->WININ = 63; + sTransitionStructPtr->WININ = WININ_WIN0_ALL; sTransitionStructPtr->WINOUT = 0; sTransitionStructPtr->WIN0H = DISPLAY_WIDTH; sTransitionStructPtr->WIN0V = DISPLAY_HEIGHT; - sTransitionStructPtr->BLDCNT = 0x3F41; - sTransitionStructPtr->BLDALPHA = (task->tData1 << 8) | (task->tData2); + sTransitionStructPtr->BLDCNT = BLDCNT_TGT1_BG0 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_ALL; + sTransitionStructPtr->BLDALPHA = BLDALPHA_BLEND(task->tData2, task->tData1); for (i = 0; i < 160; i++) { @@ -1480,7 +1480,7 @@ static bool8 Phase2_BigPokeball_Func3(struct Task *task) task->tData2++; task->tData3 = 2; } - sTransitionStructPtr->BLDALPHA = (task->tData1 << 8) | task->tData2; + sTransitionStructPtr->BLDALPHA = BLDALPHA_BLEND(task->tData2, task->tData1); if (task->tData2 > 15) task->tState++; task->tData4 += 8; @@ -1500,7 +1500,7 @@ static bool8 Phase2_BigPokeball_Func4(struct Task *task) task->tData1--; task->tData3 = 2; } - sTransitionStructPtr->BLDALPHA = (task->tData1 << 8) | task->tData2; + sTransitionStructPtr->BLDALPHA = BLDALPHA_BLEND(task->tData2, task->tData1); if (task->tData1 == 0) task->tState++; task->tData4 += 8; @@ -1731,7 +1731,7 @@ static bool8 Phase2_Clockwise_BlackFade_Func1(struct Task *task) ScanlineEffect_Clear(); sTransitionStructPtr->WININ = 0; - sTransitionStructPtr->WINOUT = 63; + sTransitionStructPtr->WINOUT = WINOUT_WIN01_ALL; sTransitionStructPtr->WIN0H = -3855; sTransitionStructPtr->WIN0V = DISPLAY_HEIGHT; @@ -1999,7 +1999,7 @@ static bool8 Phase2_Wave_Func1(struct Task *task) InitTransitionStructVars(); ScanlineEffect_Clear(); - sTransitionStructPtr->WININ = 63; + sTransitionStructPtr->WININ = WININ_WIN0_ALL; sTransitionStructPtr->WINOUT = 0; sTransitionStructPtr->WIN0H = DISPLAY_WIDTH; sTransitionStructPtr->WIN0V = DISPLAY_HEIGHT; @@ -2111,8 +2111,8 @@ static bool8 Phase2_Mugshot_Func1(struct Task *task) task->tData1 = 0; task->tData2 = 1; task->tData3 = 239; - sTransitionStructPtr->WININ = 63; - sTransitionStructPtr->WINOUT = 62; + sTransitionStructPtr->WININ = WININ_WIN0_ALL; + sTransitionStructPtr->WINOUT = WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_BG3 | WINOUT_WIN01_OBJ | WINOUT_WIN01_CLR; sTransitionStructPtr->WIN0V = DISPLAY_HEIGHT; for (i = 0; i < 160; i++) @@ -2258,7 +2258,7 @@ static bool8 Phase2_Mugshot_Func6(struct Task *task) task->tState++; task->tData3 = 0; task->tData4 = 0; - sTransitionStructPtr->BLDCNT = 0xBF; + sTransitionStructPtr->BLDCNT = BLDCNT_TGT1_ALL | BLDCNT_EFFECT_LIGHTEN; SetVBlankCallback(VBlankCB1_Phase2_Mugshots); } return FALSE; @@ -2505,7 +2505,7 @@ static bool8 Phase2_Slice_Func1(struct Task *task) task->tData2 = 256; task->tData3 = 1; - sTransitionStructPtr->WININ = 63; + sTransitionStructPtr->WININ = WININ_WIN0_ALL; sTransitionStructPtr->WINOUT = 0; sTransitionStructPtr->WIN0V = DISPLAY_HEIGHT; sTransitionStructPtr->VBlank_DMA = FALSE; @@ -2606,7 +2606,7 @@ static bool8 Phase2_ShredSplit_Func1(struct Task *task) InitTransitionStructVars(); ScanlineEffect_Clear(); - sTransitionStructPtr->WININ = 63; + sTransitionStructPtr->WININ = WININ_WIN0_ALL; sTransitionStructPtr->WINOUT = 0; sTransitionStructPtr->WIN0V = DISPLAY_HEIGHT; @@ -2779,7 +2779,7 @@ static bool8 Phase2_Blackhole_Func1(struct Task *task) ScanlineEffect_Clear(); sTransitionStructPtr->WININ = 0; - sTransitionStructPtr->WINOUT = 63; + sTransitionStructPtr->WINOUT = WINOUT_WIN01_ALL; sTransitionStructPtr->WIN0H = DISPLAY_WIDTH; sTransitionStructPtr->WIN0V = DISPLAY_HEIGHT; @@ -3116,7 +3116,7 @@ static bool8 Phase2_Rayquaza_Func3(struct Task *task) InitTransitionStructVars(); ScanlineEffect_Clear(); - SetGpuReg(REG_OFFSET_BG0CNT, 0x9A08); + SetGpuReg(REG_OFFSET_BG0CNT, BGCNT_CHARBASE(2) | BGCNT_SCREENBASE(26) | BGCNT_TXT256x512); GetBg0TilesDst(&tilemap, &tileset); CpuFill16(0, tilemap, 0x800); CpuCopy16(sRayquaza_Tileset, tileset, 0x2000); @@ -3207,7 +3207,7 @@ static bool8 Phase2_Rayquaza_Func9(struct Task *task) u16 i; sTransitionStructPtr->WININ = 0; - sTransitionStructPtr->WINOUT = 63; + sTransitionStructPtr->WINOUT = WINOUT_WIN01_ALL; sTransitionStructPtr->WIN0H = DISPLAY_WIDTH; sTransitionStructPtr->WIN0V = DISPLAY_HEIGHT; @@ -3255,10 +3255,10 @@ static bool8 Phase2_WhiteFade_Func1(struct Task *task) InitTransitionStructVars(); ScanlineEffect_Clear(); - sTransitionStructPtr->BLDCNT = 0xBF; + sTransitionStructPtr->BLDCNT = BLDCNT_TGT1_ALL | BLDCNT_EFFECT_LIGHTEN; sTransitionStructPtr->BLDY = 0; - sTransitionStructPtr->WININ = 0x1E; - sTransitionStructPtr->WINOUT = 0x3F; + sTransitionStructPtr->WININ = WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_BG3 | WININ_WIN0_OBJ; + sTransitionStructPtr->WINOUT = WINOUT_WIN01_ALL; sTransitionStructPtr->WIN0V = DISPLAY_HEIGHT; for (i = 0; i < 160; i++) @@ -3314,10 +3314,10 @@ static bool8 Phase2_WhiteFade_Func4(struct Task *task) SetVBlankCallback(0); SetHBlankCallback(0); - sTransitionStructPtr->WIN0H = 0xF0; + sTransitionStructPtr->WIN0H = DISPLAY_WIDTH; sTransitionStructPtr->BLDY = 0; sTransitionStructPtr->BLDCNT = 0xFF; - sTransitionStructPtr->WININ = 0x3F; + sTransitionStructPtr->WININ = WININ_WIN0_ALL; SetVBlankCallback(VBlankCB1_Phase2_WhiteFade); @@ -3468,7 +3468,7 @@ static bool8 Phase2_Shards_Func1(struct Task *task) InitTransitionStructVars(); ScanlineEffect_Clear(); - sTransitionStructPtr->WININ = 0x3F; + sTransitionStructPtr->WININ = WININ_WIN0_ALL; sTransitionStructPtr->WINOUT = 0; sTransitionStructPtr->WIN0V = DISPLAY_HEIGHT; @@ -3895,8 +3895,8 @@ static bool8 Phase2_FrontierLogoWave_Func1(struct Task *task) task->tData5 = 0; task->tData6 = 16; task->tData7 = 2560; - sTransitionStructPtr->BLDCNT = 0x3F41; - sTransitionStructPtr->BLDALPHA = (task->tData6 << 8) | (task->tData5); + sTransitionStructPtr->BLDCNT = BLDCNT_TGT1_BG0 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_ALL; + sTransitionStructPtr->BLDALPHA = BLDALPHA_BLEND(task->tData5, task->tData6); REG_BLDCNT = sTransitionStructPtr->BLDCNT; REG_BLDALPHA = sTransitionStructPtr->BLDALPHA; GetBg0TilesDst(&tilemap, &tileset); @@ -3965,7 +3965,7 @@ static bool8 Phase2_FrontierLogoWave_Func4(struct Task *task) else if (task->tData6 > 0) task->tData6--; - sTransitionStructPtr->BLDALPHA = (task->tData6 << 8) | (task->tData5); + sTransitionStructPtr->BLDALPHA = BLDALPHA_BLEND(task->tData5, task->tData6); } for (i = 0; i < 160; i++, var6 += var8) |