diff options
author | GriffinR <griffin.g.richards@gmail.com> | 2021-11-03 13:56:22 -0400 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-11-03 13:56:22 -0400 |
commit | 3e49ac804b53cdb4d39b4f92de949eb858efcee4 (patch) | |
tree | f3598d27d0511ad5cd3457edeef60ef96cbb4305 /src/battle_transition_frontier.c | |
parent | afb9ff3a40dcfb2681ef274752bceb726d14b783 (diff) | |
parent | e14210ce1f9be3ae894490a4e3050832aecbdde7 (diff) |
Merge branch 'master' into doc-finalmisc
Diffstat (limited to 'src/battle_transition_frontier.c')
-rw-r--r-- | src/battle_transition_frontier.c | 296 |
1 files changed, 160 insertions, 136 deletions
diff --git a/src/battle_transition_frontier.c b/src/battle_transition_frontier.c index 2d34c9f86..e1cb03d8d 100644 --- a/src/battle_transition_frontier.c +++ b/src/battle_transition_frontier.c @@ -21,7 +21,6 @@ typedef bool8 (*TransitionStateFunc)(struct Task *task); -// this file's functions static void SpriteCB_LogoCircleSlide(struct Sprite *sprite); static void SpriteCB_LogoCircleSpiral(struct Sprite *sprite); static bool8 WaitForLogoCirclesAnim(struct Task *task); @@ -46,7 +45,6 @@ static bool8 CirclesSymmetricSpiralInSeq_End(struct Task *task); #define PALTAG_LOGO_CIRCLES 0x2E90 -// const rom data static const u32 sLogoCenter_Gfx[] = INCBIN_U32("graphics/battle_transitions/frontier_logo_center.4bpp.lz"); static const u32 sLogoCenter_Tilemap[] = INCBIN_U32("graphics/battle_transitions/frontier_logo_center.bin"); static const u32 sLogoCircles_Gfx[] = INCBIN_U32("graphics/battle_transitions/frontier_logo_circles.4bpp.lz"); @@ -121,7 +119,7 @@ static const struct SpriteTemplate sSpriteTemplate_LogoCircles = .callback = SpriteCallbackDummy, }; -static const TransitionStateFunc sPhase2_FrontierCirclesMeet_Funcs[] = +static const TransitionStateFunc sFrontierCirclesMeet_Funcs[] = { Circles_Init, CirclesMeet_CreateSprites, @@ -130,7 +128,7 @@ static const TransitionStateFunc sPhase2_FrontierCirclesMeet_Funcs[] = CirclesMeet_End }; -static const TransitionStateFunc sPhase2_FrontierCirclesCross_Funcs[] = +static const TransitionStateFunc sFrontierCirclesCross_Funcs[] = { Circles_Init, CirclesCross_CreateSprites, @@ -139,7 +137,7 @@ static const TransitionStateFunc sPhase2_FrontierCirclesCross_Funcs[] = CirclesCross_End }; -static const TransitionStateFunc sPhase2_FrontierCirclesAsymmetricSpiral_Funcs[] = +static const TransitionStateFunc sFrontierCirclesAsymmetricSpiral_Funcs[] = { Circles_Init, CirclesAsymmetricSpiral_CreateSprites, @@ -148,7 +146,7 @@ static const TransitionStateFunc sPhase2_FrontierCirclesAsymmetricSpiral_Funcs[] CirclesAsymmetricSpiral_End }; -static const TransitionStateFunc sPhase2_FrontierCirclesSymmetricSpiral_Funcs[] = +static const TransitionStateFunc sFrontierCirclesSymmetricSpiral_Funcs[] = { Circles_Init, CirclesSymmetricSpiral_CreateSprites, @@ -157,7 +155,7 @@ static const TransitionStateFunc sPhase2_FrontierCirclesSymmetricSpiral_Funcs[] CirclesSymmetricSpiral_End }; -static const TransitionStateFunc sPhase2_FrontierCirclesMeetInSeq_Funcs[] = +static const TransitionStateFunc sFrontierCirclesMeetInSeq_Funcs[] = { Circles_Init, CirclesMeetInSeq_CreateSprites, @@ -166,7 +164,7 @@ static const TransitionStateFunc sPhase2_FrontierCirclesMeetInSeq_Funcs[] = CirclesMeetInSeq_End }; -static const TransitionStateFunc sPhase2_FrontierCirclesCrossInSeq_Funcs[] = +static const TransitionStateFunc sFrontierCirclesCrossInSeq_Funcs[] = { Circles_Init, CirclesCrossInSeq_CreateSprites, @@ -175,7 +173,7 @@ static const TransitionStateFunc sPhase2_FrontierCirclesCrossInSeq_Funcs[] = CirclesCrossInSeq_End }; -static const TransitionStateFunc sPhase2_FrontierCirclesAsymmetricSpiralInSeq_Funcs[] = +static const TransitionStateFunc sFrontierCirclesAsymmetricSpiralInSeq_Funcs[] = { Circles_Init, CirclesAsymmetricSpiralInSeq_CreateSprites, @@ -184,7 +182,7 @@ static const TransitionStateFunc sPhase2_FrontierCirclesAsymmetricSpiralInSeq_Fu CirclesAsymmetricSpiralInSeq_End }; -static const TransitionStateFunc sPhase2_FrontierCirclesSymmetricSpiralInSeq_Funcs[] = +static const TransitionStateFunc sFrontierCirclesSymmetricSpiralInSeq_Funcs[] = { Circles_Init, CirclesSymmetricSpiralInSeq_CreateSprites, @@ -193,45 +191,72 @@ static const TransitionStateFunc sPhase2_FrontierCirclesSymmetricSpiralInSeq_Fun CirclesSymmetricSpiralInSeq_End }; -// code +// Task data +#define tState data[0] +#define tTimer data[1] +#define tBlend data[2] +#define tFadeTimer data[3] +#define tCircle1SpriteId data[4] +#define tCircle2SpriteId data[5] +#define tCircle3SpriteId data[6] + +#define sTargetX data[0] +#define sTargetY data[1] + +// Sprite data for CreateSlidingLogoCircleSprite +#define sSpeedX data[2] +#define sSpeedY data[3] +#define sTimerX data[4] +#define sTimerY data[5] +#define sDelayX data[6] +#define sDelayY data[7] + +// Sprite data for CreateSpiralingLogoCircleSprite +#define sAngle data[2] +#define sRotateSpeed data[3] +#define sRadius data[4] +#define sTargetRadius data[5] +#define sRadiusDelta data[6] + + static void LoadLogoGfx(void) { - u16 *dst1, *dst2; + u16 *tilemap, *tileset; - GetBg0TilesDst(&dst1, &dst2); - LZ77UnCompVram(sLogoCenter_Gfx, dst2); - LZ77UnCompVram(sLogoCenter_Tilemap, dst1); - LoadPalette(sLogo_Pal, 0xF0, 0x20); + GetBg0TilesDst(&tilemap, &tileset); + LZ77UnCompVram(sLogoCenter_Gfx, tileset); + LZ77UnCompVram(sLogoCenter_Tilemap, tilemap); + LoadPalette(sLogo_Pal, 0xF0, sizeof(sLogo_Pal)); LoadCompressedSpriteSheet(&sSpriteSheet_LogoCircles); LoadSpritePalette(&sSpritePalette_LogoCircles); } -static u8 CreateSlidingLogoCircleSprite(s16 x, s16 y, u8 arg2, u8 arg3, s8 arg4, s8 arg5, u8 spriteAnimNum) +static u8 CreateSlidingLogoCircleSprite(s16 x, s16 y, u8 delayX, u8 delayY, s8 speedX, s8 speedY, u8 spriteAnimNum) { u8 spriteId = CreateSprite(&sSpriteTemplate_LogoCircles, x, y, 0); switch (spriteAnimNum) { case 0: - gSprites[spriteId].data[0] = 120; - gSprites[spriteId].data[1] = 45; + gSprites[spriteId].sTargetX = 120; + gSprites[spriteId].sTargetY = 45; break; case 1: - gSprites[spriteId].data[0] = 89; - gSprites[spriteId].data[1] = 97; + gSprites[spriteId].sTargetX = 89; + gSprites[spriteId].sTargetY = 97; break; case 2: - gSprites[spriteId].data[0] = 151; - gSprites[spriteId].data[1] = 97; + gSprites[spriteId].sTargetX = 151; + gSprites[spriteId].sTargetY = 97; break; } - gSprites[spriteId].data[2] = arg4; - gSprites[spriteId].data[3] = arg5; - gSprites[spriteId].data[6] = arg2; - gSprites[spriteId].data[7] = arg3; - gSprites[spriteId].data[4] = 0; - gSprites[spriteId].data[5] = 0; + gSprites[spriteId].sSpeedX = speedX; + gSprites[spriteId].sSpeedY = speedY; + gSprites[spriteId].sDelayX = delayX; + gSprites[spriteId].sDelayY = delayY; + gSprites[spriteId].sTimerX = 0; + gSprites[spriteId].sTimerY = 0; StartSpriteAnim(&gSprites[spriteId], spriteAnimNum); gSprites[spriteId].callback = SpriteCB_LogoCircleSlide; @@ -243,59 +268,60 @@ static void SpriteCB_LogoCircleSlide(struct Sprite *sprite) { s16 *data = sprite->data; - if (sprite->x == data[0] && sprite->y == data[1]) + if (sprite->x == sTargetX && sprite->y == sTargetY) { sprite->callback = SpriteCallbackDummy; } else { - if (data[4] == data[6]) + if (sTimerX == sDelayX) { - sprite->x += data[2]; - data[4] = 0; + sprite->x += sSpeedX; + sTimerX = 0; } else { - data[4]++; + sTimerX++; } - if (data[5] == data[7]) + if (sTimerY == sDelayY) { - sprite->y += data[3]; - data[5] = 0; + sprite->y += sSpeedY; + sTimerY = 0; } else { - data[5]++; + sTimerY++; } } } -static u8 CreateSpiralingLogoCircleSprite(s16 x, s16 y, s16 arg2, s16 arg3, s16 arg4, s16 arg5, s16 arg6, u8 spriteAnimNum) +static u8 CreateSpiralingLogoCircleSprite(s16 x, s16 y, s16 angle, s16 rotateSpeed, s16 radiusStart, s16 radiusEnd, s16 radiusDelta, u8 spriteAnimNum) { u8 spriteId = CreateSprite(&sSpriteTemplate_LogoCircles, x, y, 0); + // Target coords are set but irrelevant switch (spriteAnimNum) { case 0: - gSprites[spriteId].data[0] = 120; - gSprites[spriteId].data[1] = 45; + gSprites[spriteId].sTargetX = 120; + gSprites[spriteId].sTargetY = 45; break; case 1: - gSprites[spriteId].data[0] = 89; - gSprites[spriteId].data[1] = 97; + gSprites[spriteId].sTargetX = 89; + gSprites[spriteId].sTargetY = 97; break; case 2: - gSprites[spriteId].data[0] = 151; - gSprites[spriteId].data[1] = 97; + gSprites[spriteId].sTargetX = 151; + gSprites[spriteId].sTargetY = 97; break; } - gSprites[spriteId].data[2] = arg2; - gSprites[spriteId].data[3] = arg3; - gSprites[spriteId].data[4] = arg4; - gSprites[spriteId].data[5] = arg5; - gSprites[spriteId].data[6] = arg6; + gSprites[spriteId].sAngle = angle; + gSprites[spriteId].sRotateSpeed = rotateSpeed; + gSprites[spriteId].sRadius = radiusStart; + gSprites[spriteId].sTargetRadius = radiusEnd; + gSprites[spriteId].sRadiusDelta = radiusDelta; StartSpriteAnim(&gSprites[spriteId], spriteAnimNum); gSprites[spriteId].callback = SpriteCB_LogoCircleSpiral; @@ -305,34 +331,32 @@ static u8 CreateSpiralingLogoCircleSprite(s16 x, s16 y, s16 arg2, s16 arg3, s16 static void SpriteCB_LogoCircleSpiral(struct Sprite *sprite) { - sprite->x2 = (Sin2(sprite->data[2]) * sprite->data[4]) >> 12; // div by 4096 - sprite->y2 = (Cos2(sprite->data[2]) * sprite->data[4]) >> 12; // div by 4096 + sprite->x2 = (Sin2(sprite->sAngle) * sprite->sRadius) >> 12; // div by 4096 + sprite->y2 = (Cos2(sprite->sAngle) * sprite->sRadius) >> 12; // div by 4096 - sprite->data[2] = (sprite->data[2] + sprite->data[3]) % 360; + sprite->sAngle = (sprite->sAngle + sprite->sRotateSpeed) % 360; - if (sprite->data[4] != sprite->data[5]) - sprite->data[4] += sprite->data[6]; + if (sprite->sRadius != sprite->sTargetRadius) + sprite->sRadius += sprite->sRadiusDelta; else sprite->callback = SpriteCallbackDummy; } -#define tState data[0] - static void DestroyLogoCirclesGfx(struct Task *task) { FreeSpriteTilesByTag(PALTAG_LOGO_CIRCLES); FreeSpritePaletteByTag(PALTAG_LOGO_CIRCLES); - DestroySprite(&gSprites[task->data[4]]); - DestroySprite(&gSprites[task->data[5]]); - DestroySprite(&gSprites[task->data[6]]); + DestroySprite(&gSprites[task->tCircle1SpriteId]); + DestroySprite(&gSprites[task->tCircle2SpriteId]); + DestroySprite(&gSprites[task->tCircle3SpriteId]); } static bool8 IsLogoCirclesAnimFinished(struct Task *task) { - if (gSprites[task->data[4]].callback == SpriteCallbackDummy - && gSprites[task->data[5]].callback == SpriteCallbackDummy - && gSprites[task->data[6]].callback == SpriteCallbackDummy) + if (gSprites[task->tCircle1SpriteId].callback == SpriteCallbackDummy + && gSprites[task->tCircle2SpriteId].callback == SpriteCallbackDummy + && gSprites[task->tCircle3SpriteId].callback == SpriteCallbackDummy) return TRUE; else return FALSE; @@ -340,13 +364,13 @@ static bool8 IsLogoCirclesAnimFinished(struct Task *task) static bool8 Circles_Init(struct Task *task) { - if (task->data[1] == 0) + if (task->tTimer == 0) { ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN1_ON); ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_BG0_ON); - task->data[1]++; + task->tTimer++; return FALSE; } else @@ -358,7 +382,7 @@ static bool8 Circles_Init(struct Task *task) ChangeBgY(0, 0, 0); ChangeBgY(0, 0x500, 2); - task->data[1] = 0; + task->tTimer = 0; task->tState++; return TRUE; } @@ -366,27 +390,27 @@ static bool8 Circles_Init(struct Task *task) static bool8 FadeInCenterLogoCircle(struct Task *task) { - if (task->data[2] == 0) + if (task->tBlend == 0) SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_BG0_ON); - if (task->data[2] == 16) + if (task->tBlend == 16) { - if (task->data[3] == 31) + if (task->tFadeTimer == 31) { BeginNormalPaletteFade(PALETTES_ALL, -1, 0, 0x10, RGB_BLACK); task->tState++; } else { - task->data[3]++; + task->tFadeTimer++; } } else { u16 blnd; - task->data[2]++; - blnd = task->data[2]; + task->tBlend++; + blnd = task->tBlend; SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(blnd, 16 - blnd)); } @@ -401,16 +425,16 @@ static bool8 WaitForLogoCirclesAnim(struct Task *task) return FALSE; } -void Phase2Task_FrontierCirclesMeet(u8 taskId) +void Task_FrontierCirclesMeet(u8 taskId) { - while (sPhase2_FrontierCirclesMeet_Funcs[gTasks[taskId].tState](&gTasks[taskId])); + while (sFrontierCirclesMeet_Funcs[gTasks[taskId].tState](&gTasks[taskId])); } static bool8 CirclesMeet_CreateSprites(struct Task *task) { - task->data[4] = CreateSlidingLogoCircleSprite(120, -51, 0, 0, 0, 2, 0); - task->data[5] = CreateSlidingLogoCircleSprite(-7, 193, 0, 0, 2, -2, 1); - task->data[6] = CreateSlidingLogoCircleSprite(247, 193, 0, 0, -2, -2, 2); + task->tCircle1SpriteId = CreateSlidingLogoCircleSprite(120, -51, 0, 0, 0, 2, 0); + task->tCircle2SpriteId = CreateSlidingLogoCircleSprite(-7, 193, 0, 0, 2, -2, 1); + task->tCircle3SpriteId = CreateSlidingLogoCircleSprite(247, 193, 0, 0, -2, -2, 2); task->tState++; return FALSE; @@ -421,22 +445,22 @@ static bool8 CirclesMeet_End(struct Task *task) if (!gPaletteFade.active) { DestroyLogoCirclesGfx(task); - DestroyTask(FindTaskIdByFunc(Phase2Task_FrontierCirclesMeet)); + DestroyTask(FindTaskIdByFunc(Task_FrontierCirclesMeet)); } return FALSE; } -void Phase2Task_FrontierCirclesCross(u8 taskId) +void Task_FrontierCirclesCross(u8 taskId) { - while (sPhase2_FrontierCirclesCross_Funcs[gTasks[taskId].tState](&gTasks[taskId])); + while (sFrontierCirclesCross_Funcs[gTasks[taskId].tState](&gTasks[taskId])); } static bool8 CirclesCross_CreateSprites(struct Task *task) { - task->data[4] = CreateSlidingLogoCircleSprite(120, 197, 0, 0, 0, -4, 0); - task->data[5] = CreateSlidingLogoCircleSprite(241, 59, 0, 1, -4, 2, 1); - task->data[6] = CreateSlidingLogoCircleSprite(-1, 59, 0, 1, 4, 2, 2); + task->tCircle1SpriteId = CreateSlidingLogoCircleSprite(120, 197, 0, 0, 0, -4, 0); + task->tCircle2SpriteId = CreateSlidingLogoCircleSprite(241, 59, 0, 1, -4, 2, 1); + task->tCircle3SpriteId = CreateSlidingLogoCircleSprite(-1, 59, 0, 1, 4, 2, 2); task->tState++; return FALSE; @@ -447,22 +471,22 @@ static bool8 CirclesCross_End(struct Task *task) if (!gPaletteFade.active) { DestroyLogoCirclesGfx(task); - DestroyTask(FindTaskIdByFunc(Phase2Task_FrontierCirclesCross)); + DestroyTask(FindTaskIdByFunc(Task_FrontierCirclesCross)); } return FALSE; } -void Phase2Task_FrontierCirclesAsymmetricSpiral(u8 taskId) +void Task_FrontierCirclesAsymmetricSpiral(u8 taskId) { - while (sPhase2_FrontierCirclesAsymmetricSpiral_Funcs[gTasks[taskId].tState](&gTasks[taskId])); + while (sFrontierCirclesAsymmetricSpiral_Funcs[gTasks[taskId].tState](&gTasks[taskId])); } static bool8 CirclesAsymmetricSpiral_CreateSprites(struct Task *task) { - task->data[4] = CreateSpiralingLogoCircleSprite(120, 45, 12, 4, 128, 0, -4, 0); - task->data[5] = CreateSpiralingLogoCircleSprite(89, 97, 252, 4, 128, 0, -4, 1); - task->data[6] = CreateSpiralingLogoCircleSprite(151, 97, 132, 4, 128, 0, -4, 2); + task->tCircle1SpriteId = CreateSpiralingLogoCircleSprite(120, 45, 12, 4, 128, 0, -4, 0); + task->tCircle2SpriteId = CreateSpiralingLogoCircleSprite(89, 97, 252, 4, 128, 0, -4, 1); + task->tCircle3SpriteId = CreateSpiralingLogoCircleSprite(151, 97, 132, 4, 128, 0, -4, 2); task->tState++; return FALSE; @@ -473,22 +497,22 @@ static bool8 CirclesAsymmetricSpiral_End(struct Task *task) if (!gPaletteFade.active) { DestroyLogoCirclesGfx(task); - DestroyTask(FindTaskIdByFunc(Phase2Task_FrontierCirclesAsymmetricSpiral)); + DestroyTask(FindTaskIdByFunc(Task_FrontierCirclesAsymmetricSpiral)); } return FALSE; } -void Phase2Task_FrontierCirclesSymmetricSpiral(u8 taskId) +void Task_FrontierCirclesSymmetricSpiral(u8 taskId) { - while (sPhase2_FrontierCirclesSymmetricSpiral_Funcs[gTasks[taskId].tState](&gTasks[taskId])); + while (sFrontierCirclesSymmetricSpiral_Funcs[gTasks[taskId].tState](&gTasks[taskId])); } static bool8 CirclesSymmetricSpiral_CreateSprites(struct Task *task) { - task->data[4] = CreateSpiralingLogoCircleSprite(120, 80, 284, 8, 131, 35, -3, 0); - task->data[5] = CreateSpiralingLogoCircleSprite(120, 80, 44, 8, 131, 35, -3, 1); - task->data[6] = CreateSpiralingLogoCircleSprite(121, 80, 164, 8, 131, 35, -3, 2); + task->tCircle1SpriteId = CreateSpiralingLogoCircleSprite(120, 80, 284, 8, 131, 35, -3, 0); + task->tCircle2SpriteId = CreateSpiralingLogoCircleSprite(120, 80, 44, 8, 131, 35, -3, 1); + task->tCircle3SpriteId = CreateSpiralingLogoCircleSprite(121, 80, 164, 8, 131, 35, -3, 2); task->tState++; return FALSE; @@ -499,34 +523,34 @@ static bool8 CirclesSymmetricSpiral_End(struct Task *task) if (!gPaletteFade.active) { DestroyLogoCirclesGfx(task); - DestroyTask(FindTaskIdByFunc(Phase2Task_FrontierCirclesSymmetricSpiral)); + DestroyTask(FindTaskIdByFunc(Task_FrontierCirclesSymmetricSpiral)); } return FALSE; } -void Phase2Task_FrontierCirclesMeetInSeq(u8 taskId) +void Task_FrontierCirclesMeetInSeq(u8 taskId) { - while (sPhase2_FrontierCirclesMeetInSeq_Funcs[gTasks[taskId].tState](&gTasks[taskId])); + while (sFrontierCirclesMeetInSeq_Funcs[gTasks[taskId].tState](&gTasks[taskId])); } static bool8 CirclesMeetInSeq_CreateSprites(struct Task *task) { - if (task->data[1] == 0) + if (task->tTimer == 0) { - task->data[4] = CreateSlidingLogoCircleSprite(120, -51, 0, 0, 0, 4, 0); + task->tCircle1SpriteId = CreateSlidingLogoCircleSprite(120, -51, 0, 0, 0, 4, 0); } - else if (task->data[1] == 16) + else if (task->tTimer == 16) { - task->data[5] = CreateSlidingLogoCircleSprite(-7, 193, 0, 0, 4, -4, 1); + task->tCircle2SpriteId = CreateSlidingLogoCircleSprite(-7, 193, 0, 0, 4, -4, 1); } - else if (task->data[1] == 32) + else if (task->tTimer == 32) { - task->data[6] = CreateSlidingLogoCircleSprite(247, 193, 0, 0, -4, -4, 2); + task->tCircle3SpriteId = CreateSlidingLogoCircleSprite(247, 193, 0, 0, -4, -4, 2); task->tState++; } - task->data[1]++; + task->tTimer++; return FALSE; } @@ -535,34 +559,34 @@ static bool8 CirclesMeetInSeq_End(struct Task *task) if (!gPaletteFade.active) { DestroyLogoCirclesGfx(task); - DestroyTask(FindTaskIdByFunc(Phase2Task_FrontierCirclesMeetInSeq)); + DestroyTask(FindTaskIdByFunc(Task_FrontierCirclesMeetInSeq)); } return FALSE; } -void Phase2Task_FrontierCirclesCrossInSeq(u8 taskId) +void Task_FrontierCirclesCrossInSeq(u8 taskId) { - while (sPhase2_FrontierCirclesCrossInSeq_Funcs[gTasks[taskId].tState](&gTasks[taskId])); + while (sFrontierCirclesCrossInSeq_Funcs[gTasks[taskId].tState](&gTasks[taskId])); } static bool8 CirclesCrossInSeq_CreateSprites(struct Task *task) { - if (task->data[1] == 0) + if (task->tTimer == 0) { - task->data[4] = CreateSlidingLogoCircleSprite(120, 197, 0, 0, 0, -8, 0); + task->tCircle1SpriteId = CreateSlidingLogoCircleSprite(120, 197, 0, 0, 0, -8, 0); } - else if (task->data[1] == 16) + else if (task->tTimer == 16) { - task->data[5] = CreateSlidingLogoCircleSprite(241, 78, 0, 0, -8, 1, 1); + task->tCircle2SpriteId = CreateSlidingLogoCircleSprite(241, 78, 0, 0, -8, 1, 1); } - else if (task->data[1] == 32) + else if (task->tTimer == 32) { - task->data[6] = CreateSlidingLogoCircleSprite(-1, 78, 0, 0, 8, 1, 2); + task->tCircle3SpriteId = CreateSlidingLogoCircleSprite(-1, 78, 0, 0, 8, 1, 2); task->tState++; } - task->data[1]++; + task->tTimer++; return FALSE; } @@ -571,34 +595,34 @@ static bool8 CirclesCrossInSeq_End(struct Task *task) if (!gPaletteFade.active) { DestroyLogoCirclesGfx(task); - DestroyTask(FindTaskIdByFunc(Phase2Task_FrontierCirclesCrossInSeq)); + DestroyTask(FindTaskIdByFunc(Task_FrontierCirclesCrossInSeq)); } return FALSE; } -void Phase2Task_FrontierCirclesAsymmetricSpiralInSeq(u8 taskId) +void Task_FrontierCirclesAsymmetricSpiralInSeq(u8 taskId) { - while (sPhase2_FrontierCirclesAsymmetricSpiralInSeq_Funcs[gTasks[taskId].tState](&gTasks[taskId])); + while (sFrontierCirclesAsymmetricSpiralInSeq_Funcs[gTasks[taskId].tState](&gTasks[taskId])); } static bool8 CirclesAsymmetricSpiralInSeq_CreateSprites(struct Task *task) { - if (task->data[1] == 0) + if (task->tTimer == 0) { - task->data[4] = CreateSpiralingLogoCircleSprite(120, 45, 12, 4, 128, 0, -4, 0); + task->tCircle1SpriteId = CreateSpiralingLogoCircleSprite(120, 45, 12, 4, 128, 0, -4, 0); } - else if (task->data[1] == 16) + else if (task->tTimer == 16) { - task->data[5] = CreateSpiralingLogoCircleSprite(89, 97, 252, 4, 128, 0, -4, 1); + task->tCircle2SpriteId = CreateSpiralingLogoCircleSprite(89, 97, 252, 4, 128, 0, -4, 1); } - else if (task->data[1] == 32) + else if (task->tTimer == 32) { - task->data[6] = CreateSpiralingLogoCircleSprite(151, 97, 132, 4, 128, 0, -4, 2); + task->tCircle3SpriteId = CreateSpiralingLogoCircleSprite(151, 97, 132, 4, 128, 0, -4, 2); task->tState++; } - task->data[1]++; + task->tTimer++; return FALSE; } @@ -607,34 +631,34 @@ static bool8 CirclesAsymmetricSpiralInSeq_End(struct Task *task) if (!gPaletteFade.active) { DestroyLogoCirclesGfx(task); - DestroyTask(FindTaskIdByFunc(Phase2Task_FrontierCirclesAsymmetricSpiralInSeq)); + DestroyTask(FindTaskIdByFunc(Task_FrontierCirclesAsymmetricSpiralInSeq)); } return FALSE; } -void Phase2Task_FrontierCirclesSymmetricSpiralInSeq(u8 taskId) +void Task_FrontierCirclesSymmetricSpiralInSeq(u8 taskId) { - while (sPhase2_FrontierCirclesSymmetricSpiralInSeq_Funcs[gTasks[taskId].tState](&gTasks[taskId])); + while (sFrontierCirclesSymmetricSpiralInSeq_Funcs[gTasks[taskId].tState](&gTasks[taskId])); } static bool8 CirclesSymmetricSpiralInSeq_CreateSprites(struct Task *task) { - if (task->data[1] == 0) + if (task->tTimer == 0) { - task->data[4] = CreateSpiralingLogoCircleSprite(120, 80, 284, 8, 131, 35, -3, 0); + task->tCircle1SpriteId = CreateSpiralingLogoCircleSprite(120, 80, 284, 8, 131, 35, -3, 0); } - else if (task->data[1] == 16) + else if (task->tTimer == 16) { - task->data[5] = CreateSpiralingLogoCircleSprite(120, 80, 44, 8, 131, 35, -3, 1); + task->tCircle2SpriteId = CreateSpiralingLogoCircleSprite(120, 80, 44, 8, 131, 35, -3, 1); } - else if (task->data[1] == 32) + else if (task->tTimer == 32) { - task->data[6] = CreateSpiralingLogoCircleSprite(121, 80, 164, 8, 131, 35, -3, 2); + task->tCircle3SpriteId = CreateSpiralingLogoCircleSprite(121, 80, 164, 8, 131, 35, -3, 2); task->tState++; } - task->data[1]++; + task->tTimer++; return FALSE; } @@ -643,7 +667,7 @@ static bool8 CirclesSymmetricSpiralInSeq_End(struct Task *task) if (!gPaletteFade.active) { DestroyLogoCirclesGfx(task); - DestroyTask(FindTaskIdByFunc(Phase2Task_FrontierCirclesSymmetricSpiralInSeq)); + DestroyTask(FindTaskIdByFunc(Task_FrontierCirclesSymmetricSpiralInSeq)); } return FALSE; |