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authorPhlosioneer <mattmdrr2@gmail.com>2019-03-03 16:58:54 -0500
committerPhlosioneer <mattmdrr2@gmail.com>2019-03-03 16:58:54 -0500
commit2879fe7fe05166f16b21223c2d4d24f5855c2788 (patch)
tree3e5525a118c249ab2419a61d7a61b4cb1985462b /src/battle_util.c
parent63e700af6c735dc40f8ddb2b46cad9c0c43ad6b3 (diff)
parent1e7f4a80c77832d952688206bd7c98e11dba25ba (diff)
Merge branch 'master' into summary-screen-macros
Diffstat (limited to 'src/battle_util.c')
-rw-r--r--src/battle_util.c28
1 files changed, 14 insertions, 14 deletions
diff --git a/src/battle_util.c b/src/battle_util.c
index 2f583a9c7..fc6042b65 100644
--- a/src/battle_util.c
+++ b/src/battle_util.c
@@ -106,10 +106,10 @@ void PressurePPLose(u8 target, u8 attacker, u16 move)
}
}
-void PressurePPLoseOnUsingImprision(u8 attacker)
+void PressurePPLoseOnUsingImprison(u8 attacker)
{
int i, j;
- int imprisionPos = 4;
+ int imprisonPos = 4;
u8 atkSide = GetBattlerSide(attacker);
for (i = 0; i < gBattlersCount; i++)
@@ -123,19 +123,19 @@ void PressurePPLoseOnUsingImprision(u8 attacker)
}
if (j != MAX_MON_MOVES)
{
- imprisionPos = j;
+ imprisonPos = j;
if (gBattleMons[attacker].pp[j] != 0)
gBattleMons[attacker].pp[j]--;
}
}
}
- if (imprisionPos != 4
+ if (imprisonPos != 4
&& !(gBattleMons[attacker].status2 & STATUS2_TRANSFORMED)
- && !(gDisableStructs[attacker].mimickedMoves & gBitTable[imprisionPos]))
+ && !(gDisableStructs[attacker].mimickedMoves & gBitTable[imprisonPos]))
{
gActiveBattler = attacker;
- BtlController_EmitSetMonData(0, REQUEST_PPMOVE1_BATTLE + imprisionPos, 0, 1, &gBattleMons[gActiveBattler].pp[imprisionPos]);
+ BtlController_EmitSetMonData(0, REQUEST_PPMOVE1_BATTLE + imprisonPos, 0, 1, &gBattleMons[gActiveBattler].pp[imprisonPos]);
MarkBattlerForControllerExec(gActiveBattler);
}
}
@@ -224,7 +224,7 @@ bool8 WasUnableToUseMove(u8 battler)
{
if (gProtectStructs[battler].prlzImmobility
|| gProtectStructs[battler].targetNotAffected
- || gProtectStructs[battler].usedImprisionedMove
+ || gProtectStructs[battler].usedImprisonedMove
|| gProtectStructs[battler].loveImmobility
|| gProtectStructs[battler].usedDisabledMove
|| gProtectStructs[battler].usedTauntedMove
@@ -365,12 +365,12 @@ u8 TrySetCantSelectMoveBattleScript(void)
gCurrentMove = move;
if (gBattleTypeFlags & BATTLE_TYPE_PALACE)
{
- gPalaceSelectionBattleScripts[gActiveBattler] = BattleScript_SelectingImprisionedMoveInPalace;
+ gPalaceSelectionBattleScripts[gActiveBattler] = BattleScript_SelectingImprisonedMoveInPalace;
gProtectStructs[gActiveBattler].palaceUnableToUseMove = 1;
}
else
{
- gSelectionBattleScripts[gActiveBattler] = BattleScript_SelectingImprisionedMove;
+ gSelectionBattleScripts[gActiveBattler] = BattleScript_SelectingImprisonedMove;
limitations++;
}
}
@@ -438,7 +438,7 @@ u8 CheckMoveLimitations(u8 battlerId, u8 unusableMoves, u8 check)
unusableMoves |= gBitTable[i];
if (gDisableStructs[battlerId].tauntTimer && check & MOVE_LIMITATION_TAUNT && gBattleMoves[gBattleMons[battlerId].moves[i]].power == 0)
unusableMoves |= gBitTable[i];
- if (GetImprisonedMovesCount(battlerId, gBattleMons[battlerId].moves[i]) && check & MOVE_LIMITATION_IMPRISION)
+ if (GetImprisonedMovesCount(battlerId, gBattleMons[battlerId].moves[i]) && check & MOVE_LIMITATION_IMPRISON)
unusableMoves |= gBitTable[i];
if (gDisableStructs[battlerId].encoreTimer && gDisableStructs[battlerId].encoredMove != gBattleMons[battlerId].moves[i])
unusableMoves |= gBitTable[i];
@@ -469,7 +469,7 @@ bool8 AreAllMovesUnusable(void)
u8 GetImprisonedMovesCount(u8 battlerId, u16 move)
{
s32 i;
- u8 imprisionedMoves = 0;
+ u8 imprisonedMoves = 0;
u8 battlerSide = GetBattlerSide(battlerId);
for (i = 0; i < gBattlersCount; i++)
@@ -483,11 +483,11 @@ u8 GetImprisonedMovesCount(u8 battlerId, u16 move)
break;
}
if (j < MAX_MON_MOVES)
- imprisionedMoves++;
+ imprisonedMoves++;
}
}
- return imprisionedMoves;
+ return imprisonedMoves;
}
enum
@@ -1466,7 +1466,7 @@ u8 AtkCanceller_UnableToUseMove(void)
case CANCELLER_IMPRISONED: // imprisoned
if (GetImprisonedMovesCount(gBattlerAttacker, gCurrentMove))
{
- gProtectStructs[gBattlerAttacker].usedImprisionedMove = 1;
+ gProtectStructs[gBattlerAttacker].usedImprisonedMove = 1;
CancelMultiTurnMoves(gBattlerAttacker);
gBattlescriptCurrInstr = BattleScript_MoveUsedIsImprisoned;
gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;