diff options
author | LOuroboros <lunosouroboros@gmail.com> | 2021-08-24 19:59:32 -0300 |
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committer | LOuroboros <lunosouroboros@gmail.com> | 2021-08-24 19:59:32 -0300 |
commit | 554210c5e315e786ddc6eef888e9ff6065ad73f8 (patch) | |
tree | 66bb5065902fb10a4ad007e53cb61f90fd68e624 /src/battle_util.c | |
parent | 63e6b914e4d9b9bdb0a8d621b2ed233990f2ef66 (diff) |
Removed trailing spaces in the most relevant files
Command used for the job:
egrep -rl ' $' --include *.c --include *.h --include *.s --include *.inc --include *.txt * | xargs sed -i 's/\s\+$//g'
Credits to Grant Murphy from Stack Overflow.
Diffstat (limited to 'src/battle_util.c')
-rw-r--r-- | src/battle_util.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/battle_util.c b/src/battle_util.c index cbcd445b7..9af456449 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -3458,7 +3458,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn) break; // copy/paste again, smh case HOLD_EFFECT_ATTACK_UP: - if (gBattleMons[battlerId].hp <= gBattleMons[battlerId].maxHP / battlerHoldEffectParam + if (gBattleMons[battlerId].hp <= gBattleMons[battlerId].maxHP / battlerHoldEffectParam && !moveTurn && gBattleMons[battlerId].statStages[STAT_ATK] < MAX_STAT_STAGE) { PREPARE_STAT_BUFFER(gBattleTextBuff1, STAT_ATK); @@ -3473,7 +3473,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn) } break; case HOLD_EFFECT_DEFENSE_UP: - if (gBattleMons[battlerId].hp <= gBattleMons[battlerId].maxHP / battlerHoldEffectParam && !moveTurn + if (gBattleMons[battlerId].hp <= gBattleMons[battlerId].maxHP / battlerHoldEffectParam && !moveTurn && gBattleMons[battlerId].statStages[STAT_DEF] < MAX_STAT_STAGE) { PREPARE_STAT_BUFFER(gBattleTextBuff1, STAT_DEF); @@ -3487,7 +3487,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn) } break; case HOLD_EFFECT_SPEED_UP: - if (gBattleMons[battlerId].hp <= gBattleMons[battlerId].maxHP / battlerHoldEffectParam && !moveTurn + if (gBattleMons[battlerId].hp <= gBattleMons[battlerId].maxHP / battlerHoldEffectParam && !moveTurn && gBattleMons[battlerId].statStages[STAT_SPEED] < MAX_STAT_STAGE) { PREPARE_STAT_BUFFER(gBattleTextBuff1, STAT_SPEED); @@ -3501,7 +3501,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn) } break; case HOLD_EFFECT_SP_ATTACK_UP: - if (gBattleMons[battlerId].hp <= gBattleMons[battlerId].maxHP / battlerHoldEffectParam && !moveTurn + if (gBattleMons[battlerId].hp <= gBattleMons[battlerId].maxHP / battlerHoldEffectParam && !moveTurn && gBattleMons[battlerId].statStages[STAT_SPATK] < MAX_STAT_STAGE) { PREPARE_STAT_BUFFER(gBattleTextBuff1, STAT_SPATK); @@ -3515,7 +3515,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn) } break; case HOLD_EFFECT_SP_DEFENSE_UP: - if (gBattleMons[battlerId].hp <= gBattleMons[battlerId].maxHP / battlerHoldEffectParam && !moveTurn + if (gBattleMons[battlerId].hp <= gBattleMons[battlerId].maxHP / battlerHoldEffectParam && !moveTurn && gBattleMons[battlerId].statStages[STAT_SPDEF] < MAX_STAT_STAGE) { PREPARE_STAT_BUFFER(gBattleTextBuff1, STAT_SPDEF); @@ -3529,7 +3529,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn) } break; case HOLD_EFFECT_CRITICAL_UP: - if (gBattleMons[battlerId].hp <= gBattleMons[battlerId].maxHP / battlerHoldEffectParam && !moveTurn + if (gBattleMons[battlerId].hp <= gBattleMons[battlerId].maxHP / battlerHoldEffectParam && !moveTurn && !(gBattleMons[battlerId].status2 & STATUS2_FOCUS_ENERGY)) { gBattleMons[battlerId].status2 |= STATUS2_FOCUS_ENERGY; |