diff options
author | DizzyEggg <jajkodizzy@wp.pl> | 2017-11-25 18:42:31 +0100 |
---|---|---|
committer | DizzyEggg <jajkodizzy@wp.pl> | 2017-11-25 18:42:31 +0100 |
commit | 9151a6d0942c5211f648154bbc675ce4d3a495a7 (patch) | |
tree | 18dc6f0fa4781efa3aca49bc6097e8da94181053 /src/battle_util.c | |
parent | 1e4f12e6fa9e3b22d4f1a60ca69313b5dec0ca38 (diff) |
dump battlescripts, rename battlescripts
Diffstat (limited to 'src/battle_util.c')
-rw-r--r-- | src/battle_util.c | 198 |
1 files changed, 43 insertions, 155 deletions
diff --git a/src/battle_util.c b/src/battle_util.c index ed3bdef98..0ec98d125 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -9,6 +9,7 @@ #include "items.h" #include "util.h" #include "battle_move_effects.h" +#include "battle_scripts.h" #include "rng.h" #include "text.h" #include "string_util.h" @@ -60,119 +61,6 @@ extern u8 gSentPokesToOpponent[2]; extern const struct BattleMove gBattleMoves[]; -// scripts -extern const u8 gUnknown_082DAE2A[]; -extern const u8 gUnknown_082DAE1F[]; -extern const u8 gUnknown_082DB089[]; -extern const u8 gUnknown_082DB098[]; -extern const u8 gUnknown_082DB0AF[]; -extern const u8 gUnknown_082DB0A0[]; -extern const u8 gUnknown_082DB185[]; -extern const u8 gUnknown_082DB181[]; -extern const u8 gUnknown_082DB812[]; -extern const u8 gUnknown_082DB076[]; -extern const u8 BattleScript_NoMovesLeft[]; -extern const u8 gUnknown_082DACFA[]; -extern const u8 gUnknown_082DAD0B[]; -extern const u8 gUnknown_082DACC9[]; -extern const u8 gUnknown_082DAC47[]; -extern const u8 gUnknown_082DACE0[]; -extern const u8 gUnknown_082DACD2[]; -extern const u8 BattleScript_WishComesTrue[]; -extern const u8 gUnknown_082DACC9[]; -extern const u8 gUnknown_082DAC2C[]; -extern const u8 BattleScript_IngrainTurnHeal[]; -extern const u8 BattleScript_LeechSeedTurnDrain[]; -extern const u8 BattleScript_PoisonTurnDmg[]; -extern const u8 BattleScript_BurnTurnDmg[]; -extern const u8 BattleScript_NightmareTurnDmg[]; -extern const u8 BattleScript_CurseTurnDmg[]; -extern const u8 BattleScript_WrapTurnDmg[]; -extern const u8 BattleScript_WrapEnds[]; -extern const u8 gUnknown_082DB234[]; -extern const u8 gUnknown_082DB2A6[]; -extern const u8 BattleScript_ThrashConfuses[]; -extern const u8 BattleScript_DisabledNoMore[]; -extern const u8 BattleScript_EncoredNoMore[]; -extern const u8 BattleScript_YawnMakesAsleep[]; -extern const u8 gUnknown_082DAFE4[]; -extern const u8 gUnknown_082DB8F3[]; -extern const u8 gUnknown_082DAF05[]; -extern const u8 gUnknown_082DAF20[]; -extern const u8 gUnknown_082DA7C4[]; -extern const u8 gUnknown_082DA7CD[]; -extern const u8 BattleScript_MoveUsedWokeUp[]; -extern const u8 BattleScript_MoveUsedIsAsleep[]; -extern const u8 BattleScript_MoveUsedIsFrozen[]; -extern const u8 BattleScript_MoveUsedUnfroze[]; -extern const u8 BattleScript_MoveUsedLoafingAround[]; -extern const u8 BattleScript_MoveUsedMustRecharge[]; -extern const u8 BattleScript_MoveUsedFlinched[]; -extern const u8 BattleScript_MoveUsedIsDisabled[]; -extern const u8 BattleScript_MoveUsedIsTaunted[]; -extern const u8 BattleScript_MoveUsedIsImprisoned[]; -extern const u8 BattleScript_MoveUsedIsConfused[]; -extern const u8 BattleScript_MoveUsedIsConfusedNoMore[]; -extern const u8 BattleScript_MoveUsedIsParalyzed[]; -extern const u8 BattleScript_MoveUsedIsParalyzedCantAttack[]; -extern const u8 BattleScript_MoveUsedIsInLove[]; -extern const u8 BattleScript_BideStoringEnergy[]; -extern const u8 BattleScript_BideAttack[]; -extern const u8 BattleScript_BideNoEnergyToAttack[]; -extern const u8 gUnknown_082DACE7[]; -extern const u8 BattleScript_DrizzleActivates[]; -extern const u8 BattleScript_SandstreamActivates[]; -extern const u8 BattleScript_DroughtActivates[]; -extern const u8 BattleScript_CastformChange[]; -extern const u8 BattleScript_RainDishActivates[]; -extern const u8 BattleScript_ShedSkinActivates[]; -extern const u8 BattleScript_SpeedBoostActivates[]; -extern const u8 BattleScript_SoundproofProtected[]; -extern const u8 BattleScript_MoveHPDrain[]; -extern const u8 BattleScript_MoveHPDrain_PPLoss[]; -extern const u8 BattleScript_FlashFireBoost[]; -extern const u8 BattleScript_FlashFireBoost_PPLoss[]; -extern const u8 gUnknown_082DB592[]; -extern const u8 gUnknown_082DB591[]; -extern const u8 BattleScript_ColorChangeActivates[]; -extern const u8 BattleScript_RoughSkinActivates[]; -extern const u8 BattleScript_ApplySecondaryEffect[]; -extern const u8 BattleScript_CuteCharmActivates[]; -extern const u8 gUnknown_082DB68C[]; -extern const u8 BattleScript_SynchronizeActivates[]; -extern const u8 gUnknown_082DB4B8[]; -extern const u8 gUnknown_082DB4C1[]; -extern const u8 BattleScript_TraceActivates[]; - -extern const u8 BattleScript_WhiteHerbEnd2[]; -extern const u8 BattleScript_WhiteHerbRet[]; -extern const u8 BattleScript_ItemHealHP_RemoveItem[]; -extern const u8 BattleScript_BerryPPHealEnd2[]; -extern const u8 BattleScript_ItemHealHP_End2[]; -extern const u8 BattleScript_BerryConfuseHealEnd2[]; -extern const u8 BattleScript_BerryStatRaiseEnd2[]; -extern const u8 BattleScript_BerryFocusEnergyEnd2[]; -extern const u8 BattleScript_BerryCurePrlzEnd2[]; -extern const u8 BattleScript_BerryCurePsnEnd2[]; -extern const u8 BattleScript_BerryCureBrnEnd2[]; -extern const u8 BattleScript_BerryCureFrzEnd2[]; -extern const u8 BattleScript_BerryCureSlpEnd2[]; -extern const u8 BattleScript_BerryCureConfusionEnd2[]; -extern const u8 BattleScript_BerryCureChosenStatusEnd2[]; -extern const u8 BattleScript_BerryCureParRet[]; -extern const u8 BattleScript_BerryCurePsnRet[]; -extern const u8 BattleScript_BerryCureBrnRet[]; -extern const u8 BattleScript_BerryCureFrzRet[]; -extern const u8 BattleScript_BerryCureSlpRet[]; -extern const u8 BattleScript_BerryCureConfusionRet[]; -extern const u8 BattleScript_BerryCureChosenStatusRet[]; -extern const u8 BattleScript_ItemHealHP_Ret[]; - -extern const u8 gUnknown_082DB695[]; //disobedient while asleep -extern const u8 gUnknown_082DB6A5[]; //disobedient, uses a random move -extern const u8 gUnknown_082DB6D9[]; //disobedient, went to sleep -extern const u8 gUnknown_082DB6F0[]; //disobedient, hits itself - extern u8 weather_get_current(void); // rom const data @@ -196,13 +84,13 @@ u8 GetBattleBank(u8 caseId) case BS_GET_EFFECT_BANK: ret = gEffectBank; break; - case 7: + case BS_GET_BANK_0: ret = 0; break; case BS_GET_SCRIPTING_BANK: ret = gBattleScripting.bank; break; - case 3: + case BS_GET_gBank1: ret = gBank1; break; case 5: @@ -474,12 +362,12 @@ u8 TrySetCantSelectMoveBattleScript(void) gCurrentMove = move; if (gBattleTypeFlags & BATTLE_TYPE_PALACE) { - gUnknown_02024230[gActiveBank] = gUnknown_082DAE2A; + gUnknown_02024230[gActiveBank] = BattleScript_82DAE2A; gProtectStructs[gActiveBank].flag_x10 = 1; } else { - gBattlescriptPtrsForSelection[gActiveBank] = gUnknown_082DAE1F; + gBattlescriptPtrsForSelection[gActiveBank] = BattleScript_82DAE1F; limitations = 1; } } @@ -489,12 +377,12 @@ u8 TrySetCantSelectMoveBattleScript(void) CancelMultiTurnMoves(gActiveBank); if (gBattleTypeFlags & BATTLE_TYPE_PALACE) { - gUnknown_02024230[gActiveBank] = gUnknown_082DB098; + gUnknown_02024230[gActiveBank] = BattleScript_82DB098; gProtectStructs[gActiveBank].flag_x10 = 1; } else { - gBattlescriptPtrsForSelection[gActiveBank] = gUnknown_082DB089; + gBattlescriptPtrsForSelection[gActiveBank] = BattleScript_82DB089; limitations++; } } @@ -504,12 +392,12 @@ u8 TrySetCantSelectMoveBattleScript(void) gCurrentMove = move; if (gBattleTypeFlags & BATTLE_TYPE_PALACE) { - gUnknown_02024230[gActiveBank] = gUnknown_082DB0AF; + gUnknown_02024230[gActiveBank] = BattleScript_82DB0AF; gProtectStructs[gActiveBank].flag_x10 = 1; } else { - gBattlescriptPtrsForSelection[gActiveBank] = gUnknown_082DB0A0; + gBattlescriptPtrsForSelection[gActiveBank] = BattleScript_82DB0A0; limitations++; } } @@ -519,12 +407,12 @@ u8 TrySetCantSelectMoveBattleScript(void) gCurrentMove = move; if (gBattleTypeFlags & BATTLE_TYPE_PALACE) { - gUnknown_02024230[gActiveBank] = gUnknown_082DB185; + gUnknown_02024230[gActiveBank] = BattleScript_82DB185; gProtectStructs[gActiveBank].flag_x10 = 1; } else { - gBattlescriptPtrsForSelection[gActiveBank] = gUnknown_082DB181; + gBattlescriptPtrsForSelection[gActiveBank] = BattleScript_82DB181; limitations++; } } @@ -546,7 +434,7 @@ u8 TrySetCantSelectMoveBattleScript(void) } else { - gBattlescriptPtrsForSelection[gActiveBank] = gUnknown_082DB812; + gBattlescriptPtrsForSelection[gActiveBank] = BattleScript_82DB812; limitations++; } } @@ -559,7 +447,7 @@ u8 TrySetCantSelectMoveBattleScript(void) } else { - gBattlescriptPtrsForSelection[gActiveBank] = gUnknown_082DB076; + gBattlescriptPtrsForSelection[gActiveBank] = BattleScript_82DB076; limitations++; } } @@ -694,7 +582,7 @@ u8 UpdateTurnCounters(void) if (--gSideTimers[sideBank].reflectTimer == 0) { gSideAffecting[sideBank] &= ~SIDE_STATUS_REFLECT; - BattleScriptExecute(gUnknown_082DACFA); + BattleScriptExecute(BattleScript_82DACFA); gBattleTextBuff1[0] = 0xFD; gBattleTextBuff1[1] = 2; gBattleTextBuff1[2] = MOVE_REFLECT; @@ -723,7 +611,7 @@ u8 UpdateTurnCounters(void) if (--gSideTimers[sideBank].lightscreenTimer == 0) { gSideAffecting[sideBank] &= ~SIDE_STATUS_LIGHTSCREEN; - BattleScriptExecute(gUnknown_082DACFA); + BattleScriptExecute(BattleScript_82DACFA); gBattleCommunication[MULTISTRING_CHOOSER] = sideBank; gBattleTextBuff1[0] = 0xFD; gBattleTextBuff1[1] = 2; @@ -752,7 +640,7 @@ u8 UpdateTurnCounters(void) && --gSideTimers[sideBank].mistTimer == 0) { gSideAffecting[sideBank] &= ~SIDE_STATUS_MIST; - BattleScriptExecute(gUnknown_082DACFA); + BattleScriptExecute(BattleScript_82DACFA); gBattleCommunication[MULTISTRING_CHOOSER] = sideBank; gBattleTextBuff1[0] = 0xFD; gBattleTextBuff1[1] = 2; @@ -781,7 +669,7 @@ u8 UpdateTurnCounters(void) if (--gSideTimers[sideBank].safeguardTimer == 0) { gSideAffecting[sideBank] &= ~SIDE_STATUS_SAFEGUARD; - BattleScriptExecute(gUnknown_082DAD0B); + BattleScriptExecute(BattleScript_82DAD0B); effect++; } } @@ -836,7 +724,7 @@ u8 UpdateTurnCounters(void) gBattleCommunication[MULTISTRING_CHOOSER] = 1; else gBattleCommunication[MULTISTRING_CHOOSER] = 0; - BattleScriptExecute(gUnknown_082DAC2C); + BattleScriptExecute(BattleScript_82DAC2C); effect++; } gBattleStruct->turncountersTracker++; @@ -847,10 +735,10 @@ u8 UpdateTurnCounters(void) if (!(gBattleWeather & WEATHER_SANDSTORM_PERMANENT) && --gWishFutureKnock.weatherDuration == 0) { gBattleWeather &= ~WEATHER_SANDSTORM_TEMPORARY; - gBattlescriptCurrInstr = gUnknown_082DACC9; + gBattlescriptCurrInstr = BattleScript_82DACC9; } else - gBattlescriptCurrInstr = gUnknown_082DAC47; + gBattlescriptCurrInstr = BattleScript_82DAC47; gBattleScripting.animArg1 = 0xC; gBattleCommunication[MULTISTRING_CHOOSER] = 0; @@ -865,10 +753,10 @@ u8 UpdateTurnCounters(void) if (!(gBattleWeather & WEATHER_SUN_PERMANENT) && --gWishFutureKnock.weatherDuration == 0) { gBattleWeather &= ~WEATHER_SUN_TEMPORARY; - gBattlescriptCurrInstr = gUnknown_082DACE0; + gBattlescriptCurrInstr = BattleScript_82DACE0; } else - gBattlescriptCurrInstr = gUnknown_082DACD2; + gBattlescriptCurrInstr = BattleScript_82DACD2; BattleScriptExecute(gBattlescriptCurrInstr); effect++; @@ -881,10 +769,10 @@ u8 UpdateTurnCounters(void) if (--gWishFutureKnock.weatherDuration == 0) { gBattleWeather &= ~WEATHER_HAIL; - gBattlescriptCurrInstr = gUnknown_082DACC9; + gBattlescriptCurrInstr = BattleScript_82DACC9; } else - gBattlescriptCurrInstr = gUnknown_082DAC47; + gBattlescriptCurrInstr = BattleScript_82DAC47; gBattleScripting.animArg1 = 0xD; gBattleCommunication[MULTISTRING_CHOOSER] = 1; @@ -1075,7 +963,7 @@ u8 TurnBasedEffects(void) gBattleMons[gBankAttacker].status1 &= ~(STATUS_SLEEP); gBattleMons[gBankAttacker].status2 &= ~(STATUS2_NIGHTMARE); gBattleCommunication[MULTISTRING_CHOOSER] = 1; - BattleScriptExecute(gUnknown_082DB234); + BattleScriptExecute(BattleScript_82DB234); gActiveBank = gBankAttacker; EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1); MarkBufferBankForExecution(gActiveBank); @@ -1106,7 +994,7 @@ u8 TurnBasedEffects(void) gBattleCommunication[MULTISTRING_CHOOSER] = 1; CancelMultiTurnMoves(gActiveBank); } - BattleScriptExecute(gUnknown_082DB2A6); + BattleScriptExecute(BattleScript_82DB2A6); effect = 1; } } @@ -1259,7 +1147,7 @@ bool8 sub_8041364(void) gBankAttacker = gWishFutureKnock.futureSightAttacker[gActiveBank]; gBattleMoveDamage = gWishFutureKnock.futureSightDmg[gActiveBank]; gSpecialStatuses[gBankTarget].moveturnLostHP = 0xFFFF; - BattleScriptExecute(gUnknown_082DAFE4); + BattleScriptExecute(BattleScript_82DAFE4); if (gWishFutureKnock.futureSightCounter[gActiveBank] == 0 && gWishFutureKnock.futureSightCounter[gActiveBank ^ 2] == 0) @@ -1298,12 +1186,12 @@ bool8 sub_8041364(void) { gStatuses3[gActiveBank] &= ~STATUS3_PERISH_SONG; gBattleMoveDamage = gBattleMons[gActiveBank].hp; - gBattlescriptCurrInstr = gUnknown_082DAF05; + gBattlescriptCurrInstr = BattleScript_82DAF05; } else { gDisableStructs[gActiveBank].perishSongTimer1--; - gBattlescriptCurrInstr = gUnknown_082DAF20; + gBattlescriptCurrInstr = BattleScript_82DAF20; } BattleScriptExecute(gBattlescriptCurrInstr); return 1; @@ -1326,8 +1214,8 @@ bool8 sub_8041364(void) for (i = 0; i < 2; i++) CancelMultiTurnMoves(i); - gBattlescriptCurrInstr = gUnknown_082DB8F3; - BattleScriptExecute(gUnknown_082DB8F3); + gBattlescriptCurrInstr = BattleScript_82DB8F3; + BattleScriptExecute(BattleScript_82DB8F3); gBattleStruct->field_1A0++; return 1; } @@ -1367,7 +1255,7 @@ bool8 sub_8041728(void) && !(gBattleStruct->field_DF & gBitTable[gBattlePartyID[gBattleStruct->field_4E]]) && !(gAbsentBankFlags & gBitTable[gBattleStruct->field_4E])) { - BattleScriptExecute(gUnknown_082DA7C4); + BattleScriptExecute(BattleScript_82DA7C4); gBattleStruct->field_4D = 2; return TRUE; } @@ -1392,7 +1280,7 @@ bool8 sub_8041728(void) if (gBattleMons[gBattleStruct->field_4E].hp == 0 && !(gAbsentBankFlags & gBitTable[gBattleStruct->field_4E])) { - BattleScriptExecute(gUnknown_082DA7CD); + BattleScriptExecute(BattleScript_82DA7CD); gBattleStruct->field_4D = 5; return TRUE; } @@ -1961,7 +1849,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) if (effect) { gBattleCommunication[MULTISTRING_CHOOSER] = weather_get_current(); - BattleScriptPushCursorAndCallback(gUnknown_082DACE7); + BattleScriptPushCursorAndCallback(BattleScript_82DACE7); } break; case ABILITY_DRIZZLE: @@ -2167,9 +2055,9 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) if (gBattleMons[bank].maxHP == gBattleMons[bank].hp) { if ((gProtectStructs[gBankAttacker].notFirstStrike)) - gBattlescriptCurrInstr = gUnknown_082DB592; + gBattlescriptCurrInstr = BattleScript_82DB592; else - gBattlescriptCurrInstr = gUnknown_082DB591; + gBattlescriptCurrInstr = BattleScript_82DB591; } else { @@ -2380,7 +2268,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } BattleScriptPushCursor(); - gBattlescriptCurrInstr = gUnknown_082DB68C; + gBattlescriptCurrInstr = BattleScript_82DB68C; gBattleScripting.bank = bank; gActiveBank = bank; EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1); @@ -2445,7 +2333,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) { gLastUsedAbility = ABILITY_INTIMIDATE; gStatuses3[i] &= ~(STATUS3_INTIMIDATE_POKES); - BattleScriptPushCursorAndCallback(gUnknown_082DB4B8); + BattleScriptPushCursorAndCallback(BattleScript_82DB4B8); gBattleStruct->intimidateBank = i; effect++; break; @@ -2517,7 +2405,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) gLastUsedAbility = ABILITY_INTIMIDATE; gStatuses3[i] &= ~(STATUS3_INTIMIDATE_POKES); BattleScriptPushCursor(); - gBattlescriptCurrInstr = gUnknown_082DB4C1; + gBattlescriptCurrInstr = BattleScript_82DB4C1; gBattleStruct->intimidateBank = i; effect++; break; @@ -3536,7 +3424,7 @@ u8 IsPokeDisobedient(void) gBattleMons[gBankAttacker].status2 &= ~(STATUS2_RAGE); if (gBattleMons[gBankAttacker].status1 & STATUS_SLEEP && (gCurrentMove == MOVE_SNORE || gCurrentMove == MOVE_SLEEP_TALK)) { - gBattlescriptCurrInstr = gUnknown_082DB695; + gBattlescriptCurrInstr = BattleScript_82DB695; return 1; } @@ -3559,7 +3447,7 @@ u8 IsPokeDisobedient(void) } while (gBitTable[gCurrMovePos] & calc); gRandomMove = gBattleMons[gBankAttacker].moves[gCurrMovePos]; - gBattlescriptCurrInstr = gUnknown_082DB6A5; + gBattlescriptCurrInstr = BattleScript_82DB6A5; gBankTarget = GetMoveTarget(gRandomMove, 0); gHitMarker |= HITMARKER_x200000; return 2; @@ -3581,7 +3469,7 @@ u8 IsPokeDisobedient(void) } if (i == gNoOfAllBanks) { - gBattlescriptCurrInstr = gUnknown_082DB6D9; + gBattlescriptCurrInstr = BattleScript_82DB6D9; return 1; } } @@ -3590,7 +3478,7 @@ u8 IsPokeDisobedient(void) { gBattleMoveDamage = CalculateBaseDamage(&gBattleMons[gBankAttacker], &gBattleMons[gBankAttacker], MOVE_POUND, 0, 40, 0, gBankAttacker, gBankAttacker); gBankTarget = gBankAttacker; - gBattlescriptCurrInstr = gUnknown_082DB6F0; + gBattlescriptCurrInstr = BattleScript_82DB6F0; gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE; return 2; } |