diff options
author | GriffinR <griffin.richards@comcast.net> | 2019-12-01 19:19:47 -0500 |
---|---|---|
committer | huderlem <huderlem@gmail.com> | 2019-12-06 19:05:28 -0600 |
commit | a4191040c97fdd297e00f5fa68a0466e064e9e12 (patch) | |
tree | b5f62ac7659a53ed548b183b134bbfccb9dae177 /src/battle_util.c | |
parent | 7beddd16dd81d79ee886183053037e68910e01d5 (diff) |
Sync weather names
Diffstat (limited to 'src/battle_util.c')
-rw-r--r-- | src/battle_util.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/battle_util.c b/src/battle_util.c index 8587bb88e..4352a02c2 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -1830,9 +1830,9 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u8 ability, u8 special, u16 moveA { switch (GetCurrentWeather()) { - case WEATHER_RAIN_LIGHT: - case WEATHER_RAIN_MED: - case WEATHER_RAIN_HEAVY: + case WEATHER_RAIN: + case WEATHER_RAIN_THUNDERSTORM: + case WEATHER_DOWNPOUR: if (!(gBattleWeather & WEATHER_RAIN_ANY)) { gBattleWeather = (WEATHER_RAIN_TEMPORARY | WEATHER_RAIN_PERMANENT); |