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authorDeokishisu <6993375+Deokishisu@users.noreply.github.com>2021-02-15 11:40:16 -0500
committerDeokishisu <6993375+Deokishisu@users.noreply.github.com>2021-02-15 11:40:16 -0500
commitb89c3e901e1de2f3513d74fa548373d82d3f26d0 (patch)
tree8e6fa5b51b3f71c1cf7928af02d22bc745b5fb77 /src/battle_util.c
parent5f58ea02c66a7e1a7d0164ba497bfa2d7527328b (diff)
Fix giftRibbons Field in SaveBlock1 & Relabel Gift Ribbons in pokemon.h
The giftRibbons field has been split out into proper subfields. The new ExternalEvent structs deal with interconnectivity between external games/peripherals and Emerald, such as PokéCoupon storage and the flag for receiving Wishmaker Jirachi. The giftRibbon fields in `PokemonSubstruct3` have also been renamed to their appropriate ribbons, and commented with distribution info if applicable. The previous `fatefulEncounter` field was actually filler, and relabeled as such, while the obedient bit was renamed `fatefulEncounter`. All relevant constants and functions dealing with the Pokémon data structure were renamed with these changes in mind.
Diffstat (limited to 'src/battle_util.c')
-rw-r--r--src/battle_util.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/battle_util.c b/src/battle_util.c
index 210e418c6..7914356dc 100644
--- a/src/battle_util.c
+++ b/src/battle_util.c
@@ -3949,14 +3949,14 @@ u8 GetMoveTarget(u16 move, u8 setTarget)
return targetBattler;
}
-static bool32 HasObedientBitSet(u8 battlerId)
+static bool32 IsNotEventMewOrDeoxys(u8 battlerId)
{
if (GetBattlerSide(battlerId) == B_SIDE_OPPONENT)
return TRUE;
if (GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES, NULL) != SPECIES_DEOXYS
&& GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES, NULL) != SPECIES_MEW)
return TRUE;
- return GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_OBEDIENCE, NULL);
+ return GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_FATEFUL_ENCOUNTER, NULL);
}
u8 IsMonDisobedient(void)
@@ -3970,7 +3970,7 @@ u8 IsMonDisobedient(void)
if (GetBattlerSide(gBattlerAttacker) == B_SIDE_OPPONENT)
return 0;
- if (HasObedientBitSet(gBattlerAttacker)) // only if species is Mew or Deoxys
+ if (IsNotEventMewOrDeoxys(gBattlerAttacker)) // only if species is Mew or Deoxys
{
if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER && GetBattlerPosition(gBattlerAttacker) == 2)
return 0;