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authorDiegoisawesome <Diegoisawesome@users.noreply.github.com>2017-10-13 13:30:46 -0500
committerGitHub <noreply@github.com>2017-10-13 13:30:46 -0500
commitf6af9e7013107154df62d2eff53e3accb7a24b3d (patch)
treeb7a0c4a8d1a08c71befc84167e3c6da62341e8b1 /src/battle_util.c
parent3040c1e1aa07a8a6466dd3653462595c2dd0fc9c (diff)
parent4178e32ec9b2887b25d353ca51afc3f8a19b3370 (diff)
Merge pull request #77 from DizzyEggg/match_abe
ABE
Diffstat (limited to 'src/battle_util.c')
-rw-r--r--src/battle_util.c3274
1 files changed, 107 insertions, 3167 deletions
diff --git a/src/battle_util.c b/src/battle_util.c
index 636e27bdf..0a0badb33 100644
--- a/src/battle_util.c
+++ b/src/battle_util.c
@@ -132,6 +132,8 @@ extern const u8 BattleScript_MoveHPDrain[];
extern const u8 BattleScript_MoveHPDrain_PPLoss[];
extern const u8 BattleScript_FlashFireBoost[];
extern const u8 BattleScript_FlashFireBoost_PPLoss[];
+extern const u8 gUnknown_082DB592[];
+extern const u8 gUnknown_082DB591[];
extern const u8 BattleScript_ColorChangeActivates[];
extern const u8 BattleScript_RoughSkinActivates[];
extern const u8 BattleScript_ApplySecondaryEffect[];
@@ -1859,13 +1861,12 @@ u8 CastformDataTypeChange(u8 bank)
return formChange;
}
-// We meet again, ABE.
-#ifdef NONMATCHING
+// The largest function in the game, but even it could not save itself from decompiling.
u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
{
u8 effect = 0;
- struct Pokemon* pokeAtk;
- struct Pokemon* pokeDef;
+ struct Pokemon *pokeAtk;
+ struct Pokemon *pokeDef;
u16 speciesAtk;
u16 speciesDef;
u32 pidAtk;
@@ -1893,12 +1894,11 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
if (!(gBattleTypeFlags & BATTLE_TYPE_SAFARI)) // why isn't that check done at the beginning?
{
- int i; // r4
+ u8 moveType;
+ s32 i;
u16 move;
- // Hmm...
- #define moveType moveArg
- //u16 moveType;
u8 side;
+ u8 target1;
if (special)
gLastUsedAbility = special;
@@ -1918,44 +1918,45 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
switch (caseID)
{
case ABILITYEFFECT_ON_SWITCHIN: // 0
- //_08042A18
if (gBankAttacker >= gNoOfAllBanks)
gBankAttacker = bank;
switch (gLastUsedAbility)
{
case ABILITYEFFECT_SWITCH_IN_WEATHER:
- //_08042A86
- switch (weather_get_current())
+ if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED))
{
- case 3:
- case 5:
- case 13:
- if (!(gBattleWeather & WEATHER_RAIN_ANY))
- {
- gBattleWeather = (WEATHER_RAIN_TEMPORARY | WEATHER_RAIN_PERMANENT);
- gBattleScripting.animArg1 = 0xA;
- gBattleScripting.bank = bank;
- effect++;
- }
- break;
- case 8:
- if (!(gBattleWeather & WEATHER_SANDSTORM_ANY))
- {
- gBattleWeather = (WEATHER_SANDSTORM_PERMANENT | WEATHER_SANDSTORM_TEMPORARY);
- gBattleScripting.animArg1 = 0xC;
- gBattleScripting.bank = bank;
- effect++;
- }
- break;
- case 12:
- if (!(gBattleWeather & WEATHER_SUN_ANY))
+ switch (weather_get_current())
{
- gBattleWeather = (WEATHER_SUN_PERMANENT | WEATHER_SUN_TEMPORARY);
- gBattleScripting.animArg1 = 0xB;
- gBattleScripting.bank = bank;
- effect++;
+ case 3:
+ case 5:
+ case 13:
+ if (!(gBattleWeather & WEATHER_RAIN_ANY))
+ {
+ gBattleWeather = (WEATHER_RAIN_TEMPORARY | WEATHER_RAIN_PERMANENT);
+ gBattleScripting.animArg1 = B_ANIM_RAIN_CONTINUES;
+ gBattleScripting.bank = bank;
+ effect++;
+ }
+ break;
+ case 8:
+ if (!(gBattleWeather & WEATHER_SANDSTORM_ANY))
+ {
+ gBattleWeather = (WEATHER_SANDSTORM_PERMANENT | WEATHER_SANDSTORM_TEMPORARY);
+ gBattleScripting.animArg1 = B_ANIM_SANDSTORM_CONTINUES;
+ gBattleScripting.bank = bank;
+ effect++;
+ }
+ break;
+ case 12:
+ if (!(gBattleWeather & WEATHER_SUN_ANY))
+ {
+ gBattleWeather = (WEATHER_SUN_PERMANENT | WEATHER_SUN_TEMPORARY);
+ gBattleScripting.animArg1 = B_ANIM_SUN_CONTINUES;
+ gBattleScripting.bank = bank;
+ effect++;
+ }
+ break;
}
- break;
}
if (effect)
{
@@ -1964,7 +1965,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITY_DRIZZLE:
- //_08042B78
if (!(gBattleWeather & WEATHER_RAIN_PERMANENT))
{
gBattleWeather = (WEATHER_RAIN_PERMANENT | WEATHER_RAIN_TEMPORARY);
@@ -1974,7 +1974,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITY_SAND_STREAM:
- //_08042BA8
if (!(gBattleWeather & WEATHER_SANDSTORM_PERMANENT))
{
gBattleWeather = (WEATHER_SANDSTORM_PERMANENT | WEATHER_SANDSTORM_TEMPORARY);
@@ -1984,7 +1983,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITY_DROUGHT:
- //_08042BD8
if (!(gBattleWeather & WEATHER_SUN_PERMANENT))
{
gBattleWeather = (WEATHER_SUN_PERMANENT | WEATHER_SUN_TEMPORARY);
@@ -1994,7 +1992,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITY_INTIMIDATE:
- //_08042C08
if (!(gSpecialStatuses[bank].intimidatedPoke))
{
gStatuses3[bank] |= STATUS3_INTIMIDATE_POKES;
@@ -2002,13 +1999,12 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITY_FORECAST:
- //_08042C3C
effect = CastformDataTypeChange(bank);
if (effect != 0)
{
BattleScriptPushCursorAndCallback(BattleScript_CastformChange);
gBattleScripting.bank = bank;
- gBattleStruct->formToChangeInto = effect - 1;
+ *(&gBattleStruct->formToChangeInto) = effect - 1;
}
break;
case ABILITY_TRACE:
@@ -2021,18 +2017,15 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
case ABILITY_CLOUD_NINE:
case ABILITY_AIR_LOCK:
{
- u8 i;
-
- for (i = 0; i < gNoOfAllBanks; i++)
+ // that's a weird choice for a variable, why not use i or bank?
+ for (target1 = 0; target1 < gNoOfAllBanks; target1++)
{
- // TODO: i should be in r6 here
- //asm("":::"r4","r5");
- effect = CastformDataTypeChange(i);
+ effect = CastformDataTypeChange(target1);
if (effect != 0)
{
BattleScriptPushCursorAndCallback(BattleScript_CastformChange);
- gBattleScripting.bank = i;
- gBattleStruct->formToChangeInto = effect - 1;
+ gBattleScripting.bank = target1;
+ *(&gBattleStruct->formToChangeInto) = effect - 1;
break;
}
}
@@ -2041,18 +2034,16 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITYEFFECT_ENDTURN: // 1
- //_08042CDC
if (gBattleMons[bank].hp != 0)
{
gBankAttacker = bank;
switch (gLastUsedAbility)
{
case ABILITY_RAIN_DISH:
- //_08042D22
if (WEATHER_HAS_EFFECT && (gBattleWeather & WEATHER_RAIN_ANY)
&& gBattleMons[bank].maxHP > gBattleMons[bank].hp)
{
- gLastUsedAbility = ABILITY_RAIN_DISH; //why
+ gLastUsedAbility = ABILITY_RAIN_DISH; // why
BattleScriptPushCursorAndCallback(BattleScript_RainDishActivates);
gBattleMoveDamage = gBattleMons[bank].maxHP / 16;
if (gBattleMoveDamage == 0)
@@ -2062,7 +2053,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITY_SHED_SKIN:
- //_08042DA0
if ((gBattleMons[bank].status1 & STATUS_ANY) && (Random() % 3) == 0)
{
if (gBattleMons[bank].status1 & (STATUS_POISON | STATUS_TOXIC_POISON))
@@ -2076,7 +2066,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
if (gBattleMons[bank].status1 & STATUS_FREEZE)
StringCopy(gBattleTextBuff1, gStatusConditionString_IceJpn);
gBattleMons[bank].status1 = 0;
- gBattleMons[bank].status2 &= ~(STATUS2_NIGHTMARE); // fix nighmare glitch
+ gBattleMons[bank].status2 &= ~(STATUS2_NIGHTMARE); // fix nightmare glitch
gBattleScripting.bank = gActiveBank = bank;
BattleScriptPushCursorAndCallback(BattleScript_ShedSkinActivates);
EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[bank].status1);
@@ -2085,7 +2075,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITY_SPEED_BOOST:
- //_08042E84
if (gBattleMons[bank].statStages[STAT_STAGE_SPEED] < 0xC && gDisableStructs[bank].isFirstTurn != 2)
{
gBattleMons[bank].statStages[STAT_STAGE_SPEED]++;
@@ -2103,7 +2092,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITYEFFECT_MOVES_BLOCK: // 2
- //_08042EF8
if (gLastUsedAbility == ABILITY_SOUNDPROOF)
{
for (i = 0; sSoundMovesTable[i] != 0xFFFF; i++)
@@ -2132,6 +2120,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
gBattlescriptCurrInstr = BattleScript_MoveHPDrain;
else
gBattlescriptCurrInstr = BattleScript_MoveHPDrain_PPLoss;
+
effect = 1;
}
break;
@@ -2142,11 +2131,11 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
gBattlescriptCurrInstr = BattleScript_MoveHPDrain;
else
gBattlescriptCurrInstr = BattleScript_MoveHPDrain_PPLoss;
+
effect = 1;
}
break;
case ABILITY_FLASH_FIRE:
- //_0804305C
if (moveType == TYPE_FIRE && !(gBattleMons[bank].status1 & STATUS_FREEZE))
{
if (!(gBattleResources->flags->flags[bank] & UNKNOWN_FLAG_FLASH_FIRE))
@@ -2156,6 +2145,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
gBattlescriptCurrInstr = BattleScript_FlashFireBoost;
else
gBattlescriptCurrInstr = BattleScript_FlashFireBoost_PPLoss;
+
gBattleResources->flags->flags[bank] |= UNKNOWN_FLAG_FLASH_FIRE;
effect = 2;
}
@@ -2166,6 +2156,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
gBattlescriptCurrInstr = BattleScript_FlashFireBoost;
else
gBattlescriptCurrInstr = BattleScript_FlashFireBoost_PPLoss;
+
effect = 2;
}
}
@@ -2176,9 +2167,9 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
if (gBattleMons[bank].maxHP == gBattleMons[bank].hp)
{
if ((gProtectStructs[gBankAttacker].notFirstStrike))
- gBattlescriptCurrInstr = BattleScript_MoveHPDrain;
+ gBattlescriptCurrInstr = gUnknown_082DB592;
else
- gBattlescriptCurrInstr = BattleScript_MoveHPDrain_PPLoss;
+ gBattlescriptCurrInstr = gUnknown_082DB591;
}
else
{
@@ -2191,11 +2182,9 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITYEFFECT_CONTACT: // 4
- //_080431AC
switch (gLastUsedAbility)
{
case ABILITY_COLOR_CHANGE:
- //_08043288
if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
&& move != MOVE_STRUGGLE
&& gBattleMoves[move].power != 0
@@ -2206,17 +2195,13 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
{
gBattleMons[bank].type1 = moveType;
gBattleMons[bank].type2 = moveType;
- gBattleTextBuff1[0] = 0xFD;
- gBattleTextBuff1[1] = 3;
- gBattleTextBuff1[2] = moveType;
- gBattleTextBuff1[3] = 0xFF;
+ PREPARE_TYPE_BUFFER(gBattleTextBuff1, moveType)
BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_ColorChangeActivates;
effect++;
}
break;
case ABILITY_ROUGH_SKIN:
- //_08043350
if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
&& gBattleMons[gBankAttacker].hp != 0
&& !gProtectStructs[gBankAttacker].confusionSelfDmg
@@ -2232,7 +2217,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITY_EFFECT_SPORE:
- //_08043410
if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
&& gBattleMons[gBankAttacker].hp != 0
&& !gProtectStructs[gBankAttacker].confusionSelfDmg
@@ -2244,9 +2228,11 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
{
gBattleCommunication[MOVE_EFFECT_BYTE] = Random() & 3;
} while (gBattleCommunication[MOVE_EFFECT_BYTE] == 0);
- if (gBattleCommunication[MOVE_EFFECT_BYTE] == 3)
- gBattleCommunication[MOVE_EFFECT_BYTE] += 2;
- gBattleCommunication[MOVE_EFFECT_BYTE] += 0x40;
+
+ if (gBattleCommunication[MOVE_EFFECT_BYTE] == MOVE_EFFECT_BURN)
+ gBattleCommunication[MOVE_EFFECT_BYTE] += 2; // 5 MOVE_EFFECT_PARALYSIS
+
+ gBattleCommunication[MOVE_EFFECT_BYTE] += MOVE_EFFECT_AFFECTS_USER;
BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect;
gHitMarker |= HITMARKER_IGNORE_SAFEGUARD;
@@ -2261,7 +2247,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
&& (gBattleMoves[move].flags & FLAG_MAKES_CONTACT)
&& (Random() % 3) == 0)
{
- gBattleCommunication[MOVE_EFFECT_BYTE] = 0x42;
+ gBattleCommunication[MOVE_EFFECT_BYTE] = MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_POISON;
BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect;
gHitMarker |= HITMARKER_IGNORE_SAFEGUARD;
@@ -2276,7 +2262,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
&& (gBattleMoves[move].flags & FLAG_MAKES_CONTACT)
&& (Random() % 3) == 0)
{
- gBattleCommunication[MOVE_EFFECT_BYTE] = 0x45;
+ gBattleCommunication[MOVE_EFFECT_BYTE] = MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_PARALYSIS;
BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect;
gHitMarker |= HITMARKER_IGNORE_SAFEGUARD;
@@ -2291,7 +2277,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
&& (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)
&& (Random() % 3) == 0)
{
- gBattleCommunication[MOVE_EFFECT_BYTE] = 0x43;
+ gBattleCommunication[MOVE_EFFECT_BYTE] = MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_BURN;
BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect;
gHitMarker |= HITMARKER_IGNORE_SAFEGUARD;
@@ -2299,7 +2285,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
case ABILITY_CUTE_CHARM:
- //_0804379C
if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
&& gBattleMons[gBankAttacker].hp != 0
&& !gProtectStructs[gBankAttacker].confusionSelfDmg
@@ -2310,10 +2295,10 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
&& gBattleMons[gBankAttacker].ability != ABILITY_OBLIVIOUS
&& GetGenderFromSpeciesAndPersonality(speciesAtk, pidAtk) != GetGenderFromSpeciesAndPersonality(speciesDef, pidDef)
&& !(gBattleMons[gBankAttacker].status2 & STATUS2_INFATUATION)
- && GetGenderFromSpeciesAndPersonality(speciesAtk, pidAtk) != 0xFF
- && GetGenderFromSpeciesAndPersonality(speciesDef, pidDef) != 0xFF)
+ && GetGenderFromSpeciesAndPersonality(speciesAtk, pidAtk) != MON_GENDERLESS
+ && GetGenderFromSpeciesAndPersonality(speciesDef, pidDef) != MON_GENDERLESS)
{
- gBattleMons[gBankAttacker].status2 |= (gBitTable[gBankTarget] << 0x10);
+ gBattleMons[gBankAttacker].status2 |= STATUS2_INFATUATED_WITH(gBankTarget);
BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_CuteCharmActivates;
effect++;
@@ -2323,28 +2308,26 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
break;
case ABILITYEFFECT_IMMUNITY: // 5
{
- #define i bank
- for (i = 0; i < gNoOfAllBanks; i++)
+ for (bank = 0; bank < gNoOfAllBanks; bank++)
{
- switch (gBattleMons[i].ability)
+ switch (gBattleMons[bank].ability)
{
case ABILITY_IMMUNITY:
- if (gBattleMons[i].status1 & (STATUS_POISON | STATUS_TOXIC_POISON | 0xF00)) // TODO: what is 0xF00?
+ if (gBattleMons[bank].status1 & (STATUS_POISON | STATUS_TOXIC_POISON | STATUS_TOXIC_COUNTER))
{
StringCopy(gBattleTextBuff1, gStatusConditionString_PoisonJpn);
effect = 1;
}
break;
case ABILITY_OWN_TEMPO:
- //_08043A7C
- if (gBattleMons[i].status2 & STATUS2_CONFUSION)
+ if (gBattleMons[bank].status2 & STATUS2_CONFUSION)
{
StringCopy(gBattleTextBuff1, gStatusConditionString_ConfusionJpn);
effect = 2;
}
break;
case ABILITY_LIMBER:
- if (gBattleMons[i].status1 & STATUS_PARALYSIS)
+ if (gBattleMons[bank].status1 & STATUS_PARALYSIS)
{
StringCopy(gBattleTextBuff1, gStatusConditionString_ParalysisJpn);
effect = 1;
@@ -2352,30 +2335,29 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
break;
case ABILITY_INSOMNIA:
case ABILITY_VITAL_SPIRIT:
- if (gBattleMons[i].status1 & STATUS_SLEEP)
+ if (gBattleMons[bank].status1 & STATUS_SLEEP)
{
- gBattleMons[i].status2 &= ~(STATUS2_NIGHTMARE);
+ gBattleMons[bank].status2 &= ~(STATUS2_NIGHTMARE);
StringCopy(gBattleTextBuff1, gStatusConditionString_SleepJpn);
effect = 1;
}
break;
case ABILITY_WATER_VEIL:
- if (gBattleMons[i].status1 & STATUS_BURN)
+ if (gBattleMons[bank].status1 & STATUS_BURN)
{
StringCopy(gBattleTextBuff1, gStatusConditionString_BurnJpn);
effect = 1;
}
break;
case ABILITY_MAGMA_ARMOR:
- if (gBattleMons[i].status1 & STATUS_FREEZE)
+ if (gBattleMons[bank].status1 & STATUS_FREEZE)
{
StringCopy(gBattleTextBuff1, gStatusConditionString_IceJpn);
effect = 1;
}
break;
case ABILITY_OBLIVIOUS:
- //_08043B70
- if (gBattleMons[i].status2 & STATUS2_INFATUATION)
+ if (gBattleMons[bank].status2 & STATUS2_INFATUATION)
{
StringCopy(gBattleTextBuff1, gStatusConditionString_LoveJpn);
effect = 3;
@@ -2387,56 +2369,52 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
switch (effect)
{
case 1: // status cleared
- gBattleMons[i].status1 = 0;
+ gBattleMons[bank].status1 = 0;
break;
case 2: // get rid of confusion
- gBattleMons[i].status2 &= ~(STATUS2_CONFUSION);
+ gBattleMons[bank].status2 &= ~(STATUS2_CONFUSION);
break;
case 3: // get rid of infatuation
- gBattleMons[i].status2 &= ~(STATUS2_INFATUATION);
+ gBattleMons[bank].status2 &= ~(STATUS2_INFATUATION);
break;
}
+
BattleScriptPushCursor();
gBattlescriptCurrInstr = gUnknown_082DB68C;
- gBattleScripting.bank = i;
- gActiveBank = i;
+ gBattleScripting.bank = bank;
+ gActiveBank = bank;
EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1);
MarkBufferBankForExecution(gActiveBank);
return effect;
}
}
- #undef i
}
break;
case ABILITYEFFECT_FORECAST: // 6
+ for (bank = 0; bank < gNoOfAllBanks; bank++)
{
- #define i bank
- for (i = 0; i < gNoOfAllBanks; i++)
+ if (gBattleMons[bank].ability == ABILITY_FORECAST)
{
- if (gBattleMons[i].ability == ABILITY_FORECAST)
+ effect = CastformDataTypeChange(bank);
+ if (effect)
{
- effect = CastformDataTypeChange(i);
- if (effect)
- {
- BattleScriptPushCursorAndCallback(BattleScript_CastformChange);
- gBattleScripting.bank = i;
- gBattleStruct->formToChangeInto = effect - 1;
- return effect;
- }
+ BattleScriptPushCursorAndCallback(BattleScript_CastformChange);
+ gBattleScripting.bank = bank;
+ *(&gBattleStruct->formToChangeInto) = effect - 1;
+ return effect;
}
}
- #undef i
}
break;
case ABILITYEFFECT_SYNCHRONIZE: // 7
- //_08043CBC
if (gLastUsedAbility == ABILITY_SYNCHRONIZE && (gHitMarker & HITMARKER_SYNCHRONISE_EFFECT))
{
gHitMarker &= ~(HITMARKER_SYNCHRONISE_EFFECT);
- gBattleStruct->synchronizeMoveEffect &= 0x3F;
- if (gBattleStruct->synchronizeMoveEffect == 6)
- gBattleStruct->synchronizeMoveEffect = 2;
- gBattleCommunication[MOVE_EFFECT_BYTE] = gBattleStruct->synchronizeMoveEffect + 0x40;
+ gBattleStruct->synchronizeMoveEffect &= ~(MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN);
+ if (gBattleStruct->synchronizeMoveEffect == MOVE_EFFECT_TOXIC)
+ gBattleStruct->synchronizeMoveEffect = MOVE_EFFECT_POISON;
+
+ gBattleCommunication[MOVE_EFFECT_BYTE] = gBattleStruct->synchronizeMoveEffect + MOVE_EFFECT_AFFECTS_USER;
gBattleScripting.bank = gBankTarget;
BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_SynchronizeActivates;
@@ -2448,9 +2426,10 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
if (gLastUsedAbility == ABILITY_SYNCHRONIZE && (gHitMarker & HITMARKER_SYNCHRONISE_EFFECT))
{
gHitMarker &= ~(HITMARKER_SYNCHRONISE_EFFECT);
- gBattleStruct->synchronizeMoveEffect &= 0x3F;
- if (gBattleStruct->synchronizeMoveEffect == 6)
- gBattleStruct->synchronizeMoveEffect = 2;
+ gBattleStruct->synchronizeMoveEffect &= ~(MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN);
+ if (gBattleStruct->synchronizeMoveEffect == MOVE_EFFECT_TOXIC)
+ gBattleStruct->synchronizeMoveEffect = MOVE_EFFECT_POISON;
+
gBattleCommunication[MOVE_EFFECT_BYTE] = gBattleStruct->synchronizeMoveEffect;
gBattleScripting.bank = gBankAttacker;
BattleScriptPushCursor();
@@ -2478,15 +2457,16 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
{
if (gBattleMons[i].ability == ABILITY_TRACE && (gStatuses3[i] & STATUS3_TRACE))
{
- u8 opposite = (GetBankIdentity(i) ^ 1) & 1;
- u8 target1 = GetBankByIdentity(opposite);
- u8 target2 = GetBankByIdentity(opposite + 2);
+ u8 target2;
+ side = (GetBankIdentity(i) ^ BIT_SIDE) & BIT_SIDE; // side of the opposing pokemon
+ target1 = GetBankByIdentity(side);
+ target2 = GetBankByIdentity(side + BIT_MON);
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
{
if (gBattleMons[target1].ability != 0 && gBattleMons[target1].hp != 0
&& gBattleMons[target2].ability != 0 && gBattleMons[target2].hp != 0)
{
- gActiveBank = GetBankByIdentity(((Random() & 1) * 2) | opposite);
+ gActiveBank = GetBankByIdentity(((Random() & 1) * 2) | side);
gBattleMons[i].ability = gBattleMons[gActiveBank].ability;
gLastUsedAbility = gBattleMons[gActiveBank].ability;
effect++;
@@ -2522,16 +2502,8 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
gStatuses3[i] &= ~(STATUS3_TRACE);
gBattleScripting.bank = i;
- gBattleTextBuff1[0] = 0xFD;
- gBattleTextBuff1[1] = 4;
- gBattleTextBuff1[2] = gActiveBank;
- gBattleTextBuff1[3] = gBattlePartyID[gActiveBank];
- gBattleTextBuff1[4] = EOS;
-
- gBattleTextBuff2[0] = 0xFD;
- gBattleTextBuff2[1] = 9;
- gBattleTextBuff2[2] = gLastUsedAbility;
- gBattleTextBuff2[3] = EOS;
+ PREPARE_MON_NICK_WITH_PREFIX_BUFFER(gBattleTextBuff1, gActiveBank, gBattlePartyID[gActiveBank])
+ PREPARE_ABILITY_BUFFER(gBattleTextBuff2, gLastUsedAbility)
break;
}
}
@@ -2656,3045 +2628,13 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
break;
}
- if (effect && caseID < 0xC && gLastUsedAbility != 0xFF)
+
+ if (effect && caseID < ABILITYEFFECT_CHECK_OTHER_SIDE && gLastUsedAbility != 0xFF)
RecordAbilityBattle(bank, gLastUsedAbility);
}
return effect;
}
-#else
-__attribute__((naked))
-u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
-{
- asm(
- "\n\
- .syntax unified\n\
- push {r4-r7,lr}\n\
- mov r7, r10\n\
- mov r6, r9\n\
- mov r5, r8\n\
- push {r5-r7}\n\
- sub sp, 0x28\n\
- ldr r4, [sp, 0x48]\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- str r0, [sp, 0x4]\n\
- lsls r1, 24\n\
- lsrs r1, 24\n\
- mov r10, r1\n\
- lsls r2, 24\n\
- lsrs r6, r2, 24\n\
- lsls r3, 24\n\
- lsrs r3, 24\n\
- mov r8, r3\n\
- lsls r4, 16\n\
- lsrs r4, 16\n\
- movs r0, 0\n\
- mov r9, r0\n\
- ldr r5, =gBankAttacker\n\
- ldr r1, =gNoOfAllBanks\n\
- ldrb r0, [r5]\n\
- ldrb r1, [r1]\n\
- cmp r0, r1\n\
- bcc _08042864\n\
- mov r1, r10\n\
- strb r1, [r5]\n\
-_08042864:\n\
- ldrb r0, [r5]\n\
- bl GetBankSide\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- bne _08042894\n\
- ldr r1, =gBattlePartyID\n\
- ldrb r0, [r5]\n\
- lsls r0, 1\n\
- adds r0, r1\n\
- ldrh r1, [r0]\n\
- movs r0, 0x64\n\
- muls r1, r0\n\
- ldr r0, =gPlayerParty\n\
- b _080428A4\n\
- .pool\n\
-_08042894:\n\
- ldr r1, =gBattlePartyID\n\
- ldrb r0, [r5]\n\
- lsls r0, 1\n\
- adds r0, r1\n\
- ldrh r1, [r0]\n\
- movs r0, 0x64\n\
- muls r1, r0\n\
- ldr r0, =gEnemyParty\n\
-_080428A4:\n\
- adds r7, r1, r0\n\
- ldr r5, =gBankTarget\n\
- ldr r1, =gNoOfAllBanks\n\
- ldrb r0, [r5]\n\
- ldrb r1, [r1]\n\
- cmp r0, r1\n\
- bcc _080428B6\n\
- mov r2, r10\n\
- strb r2, [r5]\n\
-_080428B6:\n\
- ldrb r0, [r5]\n\
- bl GetBankSide\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- bne _080428E8\n\
- ldr r1, =gBattlePartyID\n\
- ldrb r0, [r5]\n\
- lsls r0, 1\n\
- adds r0, r1\n\
- ldrh r1, [r0]\n\
- movs r0, 0x64\n\
- muls r1, r0\n\
- ldr r0, =gPlayerParty\n\
- b _080428F8\n\
- .pool\n\
-_080428E8:\n\
- ldr r1, =gBattlePartyID\n\
- ldrb r0, [r5]\n\
- lsls r0, 1\n\
- adds r0, r1\n\
- ldrh r1, [r0]\n\
- movs r0, 0x64\n\
- muls r1, r0\n\
- ldr r0, =gEnemyParty\n\
-_080428F8:\n\
- adds r5, r1, r0\n\
- adds r0, r7, 0\n\
- movs r1, 0xB\n\
- bl GetMonData\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- str r0, [sp, 0x8]\n\
- adds r0, r7, 0\n\
- movs r1, 0\n\
- bl GetMonData\n\
- str r0, [sp, 0x10]\n\
- adds r0, r5, 0\n\
- movs r1, 0xB\n\
- bl GetMonData\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- str r0, [sp, 0xC]\n\
- adds r0, r5, 0\n\
- movs r1, 0\n\
- bl GetMonData\n\
- str r0, [sp, 0x14]\n\
- ldr r0, =gBattleTypeFlags\n\
- ldr r0, [r0]\n\
- movs r1, 0x80\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _0804293A\n\
- bl _0804443A\n\
-_0804293A:\n\
- mov r3, r8\n\
- cmp r3, 0\n\
- beq _08042958\n\
- ldr r0, =gLastUsedAbility\n\
- strb r3, [r0]\n\
- adds r7, r0, 0\n\
- b _0804296E\n\
- .pool\n\
-_08042958:\n\
- ldr r2, =gLastUsedAbility\n\
- ldr r1, =gBattleMons\n\
- movs r0, 0x58\n\
- mov r5, r10\n\
- muls r5, r0\n\
- adds r0, r5, 0\n\
- adds r0, r1\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- strb r0, [r2]\n\
- adds r7, r2, 0\n\
-_0804296E:\n\
- cmp r4, 0\n\
- beq _08042980\n\
- adds r5, r4, 0\n\
- b _08042984\n\
- .pool\n\
-_08042980:\n\
- ldr r0, =gCurrentMove\n\
- ldrh r5, [r0]\n\
-_08042984:\n\
- ldr r1, =gBattleStruct\n\
- ldr r0, [r1]\n\
- ldrb r0, [r0, 0x13]\n\
- mov r8, r1\n\
- cmp r0, 0\n\
- beq _080429A0\n\
- movs r3, 0x3F\n\
- ands r3, r0\n\
- b _080429AC\n\
- .pool\n\
-_080429A0:\n\
- ldr r1, =gBattleMoves\n\
- lsls r0, r5, 1\n\
- adds r0, r5\n\
- lsls r0, 2\n\
- adds r0, r1\n\
- ldrb r3, [r0, 0x2]\n\
-_080429AC:\n\
- ldr r0, [sp, 0x4]\n\
- cmp r0, 0x13\n\
- bls _080429B6\n\
- bl _0804441E\n\
-_080429B6:\n\
- lsls r0, 2\n\
- ldr r1, =_080429C8\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- mov pc, r0\n\
- .pool\n\
- .align 2, 0\n\
-_080429C8:\n\
- .4byte _08042A18\n\
- .4byte _08042CDC\n\
- .4byte _08042EF8\n\
- .4byte _08042F8C\n\
- .4byte _080431AC\n\
- .4byte _08043908\n\
- .4byte _08043C6C\n\
- .4byte _08043CBC\n\
- .4byte _08043D40\n\
- .4byte _08043DC4\n\
- .4byte _08043FE4\n\
- .4byte _08043E08\n\
- .4byte _08044028\n\
- .4byte _08044084\n\
- .4byte _080440E0\n\
- .4byte _080441DC\n\
- .4byte _08044220\n\
- .4byte _0804427C\n\
- .4byte _080443EC\n\
- .4byte _08044196\n\
-_08042A18:\n\
- ldr r2, =gBankAttacker\n\
- ldr r0, =gNoOfAllBanks\n\
- ldrb r1, [r2]\n\
- adds r5, r0, 0\n\
- ldrb r3, [r5]\n\
- cmp r1, r3\n\
- bcc _08042A2A\n\
- mov r0, r10\n\
- strb r0, [r2]\n\
-_08042A2A:\n\
- ldrb r0, [r7]\n\
- cmp r0, 0x2D\n\
- bne _08042A32\n\
- b _08042BA8\n\
-_08042A32:\n\
- cmp r0, 0x2D\n\
- bgt _08042A64\n\
- cmp r0, 0xD\n\
- bne _08042A3C\n\
- b _08042CA4\n\
-_08042A3C:\n\
- cmp r0, 0xD\n\
- bgt _08042A54\n\
- cmp r0, 0x2\n\
- bne _08042A46\n\
- b _08042B78\n\
-_08042A46:\n\
- bl _0804441E\n\
- .pool\n\
-_08042A54:\n\
- cmp r0, 0x16\n\
- bne _08042A5A\n\
- b _08042C08\n\
-_08042A5A:\n\
- cmp r0, 0x24\n\
- bne _08042A60\n\
- b _08042C68\n\
-_08042A60:\n\
- bl _0804441E\n\
-_08042A64:\n\
- cmp r0, 0x46\n\
- bne _08042A6A\n\
- b _08042BD8\n\
-_08042A6A:\n\
- cmp r0, 0x46\n\
- bgt _08042A78\n\
- cmp r0, 0x3B\n\
- bne _08042A74\n\
- b _08042C3C\n\
-_08042A74:\n\
- bl _0804441E\n\
-_08042A78:\n\
- cmp r0, 0x4D\n\
- bne _08042A7E\n\
- b _08042CA4\n\
-_08042A7E:\n\
- cmp r0, 0xFF\n\
- beq _08042A86\n\
- bl _0804441E\n\
-_08042A86:\n\
- ldr r0, =gBattleTypeFlags\n\
- ldr r0, [r0]\n\
- movs r1, 0x80\n\
- lsls r1, 17\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _08042B4C\n\
- bl weather_get_current\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- subs r0, 0x3\n\
- cmp r0, 0xA\n\
- bhi _08042B4C\n\
- lsls r0, 2\n\
- ldr r1, =_08042AB4\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- mov pc, r0\n\
- .pool\n\
- .align 2, 0\n\
-_08042AB4:\n\
- .4byte _08042AE0\n\
- .4byte _08042B4C\n\
- .4byte _08042AE0\n\
- .4byte _08042B4C\n\
- .4byte _08042B4C\n\
- .4byte _08042B04\n\
- .4byte _08042B4C\n\
- .4byte _08042B4C\n\
- .4byte _08042B4C\n\
- .4byte _08042B28\n\
- .4byte _08042AE0\n\
-_08042AE0:\n\
- ldr r2, =gBattleWeather\n\
- ldrh r1, [r2]\n\
- movs r0, 0x7\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _08042B4C\n\
- movs r0, 0x5\n\
- strh r0, [r2]\n\
- ldr r1, =gBattleScripting\n\
- movs r0, 0xA\n\
- strb r0, [r1, 0x10]\n\
- mov r2, r10\n\
- strb r2, [r1, 0x17]\n\
- b _08042B42\n\
- .pool\n\
-_08042B04:\n\
- ldr r3, =gBattleWeather\n\
- ldrh r1, [r3]\n\
- movs r2, 0x18\n\
- adds r0, r2, 0\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _08042B4C\n\
- strh r2, [r3]\n\
- ldr r1, =gBattleScripting\n\
- movs r0, 0xC\n\
- strb r0, [r1, 0x10]\n\
- mov r3, r10\n\
- strb r3, [r1, 0x17]\n\
- b _08042B42\n\
- .pool\n\
-_08042B28:\n\
- ldr r3, =gBattleWeather\n\
- ldrh r1, [r3]\n\
- movs r2, 0x60\n\
- adds r0, r2, 0\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _08042B4C\n\
- strh r2, [r3]\n\
- ldr r1, =gBattleScripting\n\
- movs r0, 0xB\n\
- strb r0, [r1, 0x10]\n\
- mov r5, r10\n\
- strb r5, [r1, 0x17]\n\
-_08042B42:\n\
- mov r0, r9\n\
- adds r0, 0x1\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
-_08042B4C:\n\
- mov r0, r9\n\
- cmp r0, 0\n\
- bne _08042B56\n\
- bl _0804443A\n\
-_08042B56:\n\
- bl weather_get_current\n\
- ldr r1, =gBattleCommunication\n\
- strb r0, [r1, 0x5]\n\
- ldr r0, =gUnknown_082DACE7\n\
- bl BattleScriptPushCursorAndCallback\n\
- bl _0804441E\n\
- .pool\n\
-_08042B78:\n\
- ldr r2, =gBattleWeather\n\
- ldrh r1, [r2]\n\
- movs r0, 0x4\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08042B88\n\
- bl _0804441E\n\
-_08042B88:\n\
- movs r0, 0x5\n\
- strh r0, [r2]\n\
- ldr r0, =BattleScript_DrizzleActivates\n\
- bl BattleScriptPushCursorAndCallback\n\
- ldr r0, =gBattleScripting\n\
- mov r1, r10\n\
- strb r1, [r0, 0x17]\n\
- bl _080443D0\n\
- .pool\n\
-_08042BA8:\n\
- ldr r2, =gBattleWeather\n\
- ldrh r1, [r2]\n\
- movs r0, 0x10\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08042BB8\n\
- bl _0804441E\n\
-_08042BB8:\n\
- movs r0, 0x18\n\
- strh r0, [r2]\n\
- ldr r0, =BattleScript_SandstreamActivates\n\
- bl BattleScriptPushCursorAndCallback\n\
- ldr r0, =gBattleScripting\n\
- mov r2, r10\n\
- strb r2, [r0, 0x17]\n\
- bl _080443D0\n\
- .pool\n\
-_08042BD8:\n\
- ldr r2, =gBattleWeather\n\
- ldrh r1, [r2]\n\
- movs r0, 0x40\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08042BE8\n\
- bl _0804441E\n\
-_08042BE8:\n\
- movs r0, 0x60\n\
- strh r0, [r2]\n\
- ldr r0, =BattleScript_DroughtActivates\n\
- bl BattleScriptPushCursorAndCallback\n\
- ldr r0, =gBattleScripting\n\
- mov r3, r10\n\
- strb r3, [r0, 0x17]\n\
- bl _080443D0\n\
- .pool\n\
-_08042C08:\n\
- ldr r0, =gSpecialStatuses\n\
- mov r5, r10\n\
- lsls r2, r5, 2\n\
- adds r1, r2, r5\n\
- lsls r1, 2\n\
- adds r3, r1, r0\n\
- ldrb r0, [r3]\n\
- lsls r0, 28\n\
- cmp r0, 0\n\
- bge _08042C20\n\
- bl _0804441E\n\
-_08042C20:\n\
- ldr r1, =gStatuses3\n\
- adds r1, r2, r1\n\
- ldr r0, [r1]\n\
- movs r2, 0x80\n\
- lsls r2, 12\n\
- orrs r0, r2\n\
- str r0, [r1]\n\
- ldrb r0, [r3]\n\
- movs r1, 0x8\n\
- b _08042C92\n\
- .pool\n\
-_08042C3C:\n\
- mov r0, r10\n\
- bl CastformDataTypeChange\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
- cmp r0, 0\n\
- bne _08042C50\n\
- bl _0804443A\n\
-_08042C50:\n\
- ldr r0, =BattleScript_CastformChange\n\
- bl BattleScriptPushCursorAndCallback\n\
- ldr r0, =gBattleScripting\n\
- mov r1, r10\n\
- strb r1, [r0, 0x17]\n\
- bl _080442E2\n\
- .pool\n\
-_08042C68:\n\
- ldr r0, =gSpecialStatuses\n\
- mov r3, r10\n\
- lsls r2, r3, 2\n\
- adds r1, r2, r3\n\
- lsls r1, 2\n\
- adds r3, r1, r0\n\
- ldrb r0, [r3]\n\
- lsls r0, 27\n\
- cmp r0, 0\n\
- bge _08042C80\n\
- bl _0804441E\n\
-_08042C80:\n\
- ldr r1, =gStatuses3\n\
- adds r1, r2, r1\n\
- ldr r0, [r1]\n\
- movs r2, 0x80\n\
- lsls r2, 13\n\
- orrs r0, r2\n\
- str r0, [r1]\n\
- ldrb r0, [r3]\n\
- movs r1, 0x10\n\
-_08042C92:\n\
- orrs r0, r1\n\
- strb r0, [r3]\n\
- bl _0804441E\n\
- .pool\n\
-_08042CA4:\n\
- movs r6, 0\n\
- ldrb r5, [r5]\n\
- cmp r6, r5\n\
- bcc _08042CB0\n\
- bl _0804441E\n\
-_08042CB0:\n\
- adds r0, r6, 0\n\
- bl CastformDataTypeChange\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
- cmp r0, 0\n\
- beq _08042CC4\n\
- bl _080442D8\n\
-_08042CC4:\n\
- adds r0, r6, 0x1\n\
- lsls r0, 24\n\
- lsrs r6, r0, 24\n\
- ldr r0, =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r6, r0\n\
- bcc _08042CB0\n\
- bl _0804441E\n\
- .pool\n\
-_08042CDC:\n\
- ldr r5, =gBattleMons\n\
- mov r8, r5\n\
- movs r0, 0x58\n\
- mov r6, r10\n\
- muls r6, r0\n\
- adds r4, r6, r5\n\
- ldrh r0, [r4, 0x28]\n\
- cmp r0, 0\n\
- bne _08042CF2\n\
- bl _0804441E\n\
-_08042CF2:\n\
- ldr r0, =gBankAttacker\n\
- mov r1, r10\n\
- strb r1, [r0]\n\
- ldrb r5, [r7]\n\
- cmp r5, 0x2C\n\
- beq _08042D22\n\
- cmp r5, 0x2C\n\
- bgt _08042D14\n\
- cmp r5, 0x3\n\
- bne _08042D08\n\
- b _08042E84\n\
-_08042D08:\n\
- bl _0804441E\n\
- .pool\n\
-_08042D14:\n\
- cmp r5, 0x36\n\
- bne _08042D1A\n\
- b _08042ED0\n\
-_08042D1A:\n\
- cmp r5, 0x3D\n\
- beq _08042DA0\n\
- bl _0804441E\n\
-_08042D22:\n\
- movs r0, 0\n\
- str r0, [sp]\n\
- movs r0, 0x13\n\
- movs r1, 0\n\
- movs r2, 0xD\n\
- movs r3, 0\n\
- bl AbilityBattleEffects\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- cmp r0, 0\n\
- beq _08042D3E\n\
- bl _0804441E\n\
-_08042D3E:\n\
- str r0, [sp]\n\
- movs r0, 0x13\n\
- movs r1, 0\n\
- movs r2, 0x4D\n\
- movs r3, 0\n\
- bl AbilityBattleEffects\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- beq _08042D56\n\
- bl _0804441E\n\
-_08042D56:\n\
- ldr r0, =gBattleWeather\n\
- ldrh r1, [r0]\n\
- movs r0, 0x7\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _08042D66\n\
- bl _0804441E\n\
-_08042D66:\n\
- ldrh r0, [r4, 0x2C]\n\
- ldrh r2, [r4, 0x28]\n\
- cmp r0, r2\n\
- bhi _08042D72\n\
- bl _0804441E\n\
-_08042D72:\n\
- strb r5, [r7]\n\
- ldr r0, =BattleScript_RainDishActivates\n\
- bl BattleScriptPushCursorAndCallback\n\
- ldr r1, =gBattleMoveDamage\n\
- ldrh r0, [r4, 0x2C]\n\
- lsrs r0, 4\n\
- str r0, [r1]\n\
- cmp r0, 0\n\
- bne _08042D8A\n\
- movs r0, 0x1\n\
- str r0, [r1]\n\
-_08042D8A:\n\
- ldr r0, [r1]\n\
- negs r0, r0\n\
- str r0, [r1]\n\
- bl _080443D0\n\
- .pool\n\
-_08042DA0:\n\
- mov r0, r8\n\
- adds r0, 0x4C\n\
- adds r5, r6, r0\n\
- ldrb r0, [r5]\n\
- cmp r0, 0\n\
- bne _08042DB0\n\
- bl _0804441E\n\
-_08042DB0:\n\
- bl Random\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- movs r1, 0x3\n\
- bl __umodsi3\n\
- lsls r0, 16\n\
- lsrs r4, r0, 16\n\
- cmp r4, 0\n\
- beq _08042DCA\n\
- bl _0804441E\n\
-_08042DCA:\n\
- ldr r0, [r5]\n\
- movs r1, 0x88\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08042DDC\n\
- ldr r0, =gBattleTextBuff1\n\
- ldr r1, =gStatusConditionString_PoisonJpn\n\
- bl StringCopy\n\
-_08042DDC:\n\
- ldr r0, [r5]\n\
- movs r1, 0x7\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08042DEE\n\
- ldr r0, =gBattleTextBuff1\n\
- ldr r1, =gStatusConditionString_SleepJpn\n\
- bl StringCopy\n\
-_08042DEE:\n\
- ldr r0, [r5]\n\
- movs r1, 0x40\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08042E00\n\
- ldr r0, =gBattleTextBuff1\n\
- ldr r1, =gStatusConditionString_ParalysisJpn\n\
- bl StringCopy\n\
-_08042E00:\n\
- ldr r0, [r5]\n\
- movs r1, 0x10\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08042E12\n\
- ldr r0, =gBattleTextBuff1\n\
- ldr r1, =gStatusConditionString_BurnJpn\n\
- bl StringCopy\n\
-_08042E12:\n\
- ldr r0, [r5]\n\
- movs r1, 0x20\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08042E24\n\
- ldr r0, =gBattleTextBuff1\n\
- ldr r1, =gStatusConditionString_IceJpn\n\
- bl StringCopy\n\
-_08042E24:\n\
- str r4, [r5]\n\
- mov r1, r8\n\
- adds r1, 0x50\n\
- adds r1, r6, r1\n\
- ldr r0, [r1]\n\
- ldr r2, =0xf7ffffff\n\
- ands r0, r2\n\
- str r0, [r1]\n\
- ldr r0, =gBattleScripting\n\
- ldr r4, =gActiveBank\n\
- mov r3, r10\n\
- strb r3, [r4]\n\
- strb r3, [r0, 0x17]\n\
- ldr r0, =BattleScript_ShedSkinActivates\n\
- bl BattleScriptPushCursorAndCallback\n\
- str r5, [sp]\n\
- movs r0, 0\n\
- movs r1, 0x28\n\
- movs r2, 0\n\
- movs r3, 0x4\n\
- bl EmitSetMonData\n\
- ldrb r0, [r4]\n\
- bl MarkBufferBankForExecution\n\
- bl _080443D0\n\
- .pool\n\
-_08042E84:\n\
- ldrb r2, [r4, 0x1B]\n\
- movs r0, 0x1B\n\
- ldrsb r0, [r4, r0]\n\
- cmp r0, 0xB\n\
- ble _08042E92\n\
- bl _0804441E\n\
-_08042E92:\n\
- ldr r0, =gDisableStructs\n\
- mov r5, r10\n\
- lsls r1, r5, 3\n\
- subs r1, r5\n\
- lsls r1, 2\n\
- adds r1, r0\n\
- ldrb r0, [r1, 0x16]\n\
- cmp r0, 0x2\n\
- bne _08042EA8\n\
- bl _0804441E\n\
-_08042EA8:\n\
- adds r0, r2, 0x1\n\
- movs r1, 0\n\
- strb r0, [r4, 0x1B]\n\
- ldr r4, =gBattleScripting\n\
- movs r0, 0x11\n\
- strb r0, [r4, 0x10]\n\
- strb r1, [r4, 0x11]\n\
- ldr r0, =BattleScript_SpeedBoostActivates\n\
- bl BattleScriptPushCursorAndCallback\n\
- strb r5, [r4, 0x17]\n\
- bl _080443D0\n\
- .pool\n\
-_08042ED0:\n\
- ldr r2, =gDisableStructs\n\
- ldrb r0, [r0]\n\
- lsls r1, r0, 3\n\
- subs r1, r0\n\
- lsls r1, 2\n\
- adds r1, r2\n\
- ldrb r3, [r1, 0x18]\n\
- lsls r0, r3, 31\n\
- lsrs r0, 31\n\
- movs r2, 0x1\n\
- eors r2, r0\n\
- movs r0, 0x2\n\
- negs r0, r0\n\
- ands r0, r3\n\
- orrs r0, r2\n\
- strb r0, [r1, 0x18]\n\
- bl _0804441E\n\
- .pool\n\
-_08042EF8:\n\
- ldrb r0, [r7]\n\
- cmp r0, 0x2B\n\
- beq _08042F02\n\
- bl _0804441E\n\
-_08042F02:\n\
- movs r4, 0\n\
- ldr r0, =sSoundMovesTable\n\
- ldrh r2, [r0]\n\
- ldr r3, =0x0000ffff\n\
- adds r1, r0, 0\n\
- cmp r2, r3\n\
- bne _08042F14\n\
- bl _0804441E\n\
-_08042F14:\n\
- cmp r2, r5\n\
- beq _08042F2C\n\
- adds r2, r1, 0\n\
-_08042F1A:\n\
- adds r2, 0x2\n\
- adds r4, 0x1\n\
- ldrh r0, [r2]\n\
- cmp r0, r3\n\
- bne _08042F28\n\
- bl _0804441E\n\
-_08042F28:\n\
- cmp r0, r5\n\
- bne _08042F1A\n\
-_08042F2C:\n\
- lsls r0, r4, 1\n\
- adds r0, r1\n\
- ldrh r1, [r0]\n\
- ldr r0, =0x0000ffff\n\
- cmp r1, r0\n\
- bne _08042F3C\n\
- bl _0804441E\n\
-_08042F3C:\n\
- ldr r1, =gBattleMons\n\
- ldr r0, =gBankAttacker\n\
- ldrb r2, [r0]\n\
- movs r0, 0x58\n\
- muls r0, r2\n\
- adds r1, 0x50\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- movs r1, 0x80\n\
- lsls r1, 5\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08042F62\n\
- ldr r0, =gHitMarker\n\
- ldr r1, [r0]\n\
- movs r2, 0x80\n\
- lsls r2, 4\n\
- orrs r1, r2\n\
- str r1, [r0]\n\
-_08042F62:\n\
- ldr r1, =gBattlescriptCurrInstr\n\
- ldr r0, =BattleScript_SoundproofProtected\n\
- str r0, [r1]\n\
- movs r0, 0x1\n\
- mov r9, r0\n\
- bl _08044424\n\
- .pool\n\
-_08042F8C:\n\
- cmp r5, 0\n\
- bne _08042F94\n\
- bl _0804441E\n\
-_08042F94:\n\
- ldrb r0, [r7]\n\
- cmp r0, 0xB\n\
- beq _08043004\n\
- cmp r0, 0xB\n\
- bgt _08042FA4\n\
- cmp r0, 0xA\n\
- beq _08042FAA\n\
- b _08043126\n\
-_08042FA4:\n\
- cmp r0, 0x12\n\
- beq _0804305C\n\
- b _08043126\n\
-_08042FAA:\n\
- cmp r3, 0xD\n\
- beq _08042FB0\n\
- b _08043126\n\
-_08042FB0:\n\
- ldr r0, =gBattleMoves\n\
- lsls r1, r5, 1\n\
- adds r1, r5\n\
- lsls r1, 2\n\
- adds r1, r0\n\
- ldrb r0, [r1, 0x1]\n\
- cmp r0, 0\n\
- bne _08042FC2\n\
- b _08043126\n\
-_08042FC2:\n\
- ldr r1, =gProtectStructs\n\
- ldr r0, =gBankAttacker\n\
- ldrb r0, [r0]\n\
- lsls r0, 4\n\
- adds r0, r1\n\
- ldrb r0, [r0, 0x2]\n\
- lsls r0, 28\n\
- cmp r0, 0\n\
- bge _08042FF0\n\
- ldr r1, =gBattlescriptCurrInstr\n\
- ldr r0, =BattleScript_MoveHPDrain\n\
- b _08042FF4\n\
- .pool\n\
-_08042FF0:\n\
- ldr r1, =gBattlescriptCurrInstr\n\
- ldr r0, =BattleScript_MoveHPDrain_PPLoss\n\
-_08042FF4:\n\
- str r0, [r1]\n\
- movs r1, 0x1\n\
- b _08043124\n\
- .pool\n\
-_08043004:\n\
- cmp r3, 0xB\n\
- beq _0804300A\n\
- b _08043126\n\
-_0804300A:\n\
- ldr r0, =gBattleMoves\n\
- lsls r1, r5, 1\n\
- adds r1, r5\n\
- lsls r1, 2\n\
- adds r1, r0\n\
- ldrb r0, [r1, 0x1]\n\
- cmp r0, 0\n\
- bne _0804301C\n\
- b _08043126\n\
-_0804301C:\n\
- ldr r1, =gProtectStructs\n\
- ldr r0, =gBankAttacker\n\
- ldrb r0, [r0]\n\
- lsls r0, 4\n\
- adds r0, r1\n\
- ldrb r0, [r0, 0x2]\n\
- lsls r0, 28\n\
- cmp r0, 0\n\
- bge _08043048\n\
- ldr r1, =gBattlescriptCurrInstr\n\
- ldr r0, =BattleScript_MoveHPDrain\n\
- b _0804304C\n\
- .pool\n\
-_08043048:\n\
- ldr r1, =gBattlescriptCurrInstr\n\
- ldr r0, =BattleScript_MoveHPDrain_PPLoss\n\
-_0804304C:\n\
- str r0, [r1]\n\
- movs r2, 0x1\n\
- mov r9, r2\n\
- b _08043126\n\
- .pool\n\
-_0804305C:\n\
- cmp r3, 0xA\n\
- bne _08043126\n\
- ldr r1, =gBattleMons\n\
- movs r0, 0x58\n\
- mov r3, r10\n\
- muls r3, r0\n\
- adds r0, r3, 0\n\
- adds r1, 0x4C\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- movs r1, 0x20\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _08043126\n\
- ldr r2, =gBattleResources\n\
- ldr r0, [r2]\n\
- ldr r0, [r0, 0x4]\n\
- mov r5, r10\n\
- lsls r1, r5, 2\n\
- adds r0, r1\n\
- ldr r3, [r0]\n\
- movs r4, 0x1\n\
- ands r3, r4\n\
- adds r5, r1, 0\n\
- cmp r3, 0\n\
- bne _080430EC\n\
- ldr r0, =gBattleCommunication\n\
- strb r3, [r0, 0x5]\n\
- ldr r1, =gProtectStructs\n\
- ldr r0, =gBankAttacker\n\
- ldrb r0, [r0]\n\
- lsls r0, 4\n\
- adds r0, r1\n\
- ldrb r0, [r0, 0x2]\n\
- lsls r0, 28\n\
- cmp r0, 0\n\
- bge _080430C8\n\
- ldr r1, =gBattlescriptCurrInstr\n\
- ldr r0, =BattleScript_FlashFireBoost\n\
- b _080430CC\n\
- .pool\n\
-_080430C8:\n\
- ldr r1, =gBattlescriptCurrInstr\n\
- ldr r0, =BattleScript_FlashFireBoost_PPLoss\n\
-_080430CC:\n\
- str r0, [r1]\n\
- ldr r0, [r2]\n\
- ldr r1, [r0, 0x4]\n\
- adds r1, r5\n\
- ldr r0, [r1]\n\
- movs r2, 0x1\n\
- orrs r0, r2\n\
- str r0, [r1]\n\
- movs r0, 0x2\n\
- mov r9, r0\n\
- b _08043126\n\
- .pool\n\
-_080430EC:\n\
- ldr r0, =gBattleCommunication\n\
- strb r4, [r0, 0x5]\n\
- ldr r1, =gProtectStructs\n\
- ldr r0, =gBankAttacker\n\
- ldrb r0, [r0]\n\
- lsls r0, 4\n\
- adds r0, r1\n\
- ldrb r0, [r0, 0x2]\n\
- lsls r0, 28\n\
- cmp r0, 0\n\
- bge _0804311C\n\
- ldr r1, =gBattlescriptCurrInstr\n\
- ldr r0, =BattleScript_FlashFireBoost\n\
- b _08043120\n\
- .pool\n\
-_0804311C:\n\
- ldr r1, =gBattlescriptCurrInstr\n\
- ldr r0, =BattleScript_FlashFireBoost_PPLoss\n\
-_08043120:\n\
- str r0, [r1]\n\
- movs r1, 0x2\n\
-_08043124:\n\
- mov r9, r1\n\
-_08043126:\n\
- mov r2, r9\n\
- cmp r2, 0x1\n\
- beq _08043130\n\
- bl _0804441E\n\
-_08043130:\n\
- ldr r1, =gBattleMons\n\
- movs r0, 0x58\n\
- mov r3, r10\n\
- muls r3, r0\n\
- adds r0, r3, 0\n\
- adds r1, r0, r1\n\
- ldrh r0, [r1, 0x2C]\n\
- ldrh r5, [r1, 0x28]\n\
- cmp r0, r5\n\
- bne _0804318C\n\
- ldr r1, =gProtectStructs\n\
- ldr r0, =gBankAttacker\n\
- ldrb r0, [r0]\n\
- lsls r0, 4\n\
- adds r0, r1\n\
- ldrb r0, [r0, 0x2]\n\
- lsls r0, 28\n\
- cmp r0, 0\n\
- bge _08043178\n\
- ldr r1, =gBattlescriptCurrInstr\n\
- ldr r0, =gUnknown_082DB592\n\
- str r0, [r1]\n\
- bl _0804441E\n\
- .pool\n\
-_08043178:\n\
- ldr r1, =gBattlescriptCurrInstr\n\
- ldr r0, =gUnknown_082DB591\n\
- str r0, [r1]\n\
- bl _0804441E\n\
- .pool\n\
-_0804318C:\n\
- ldr r2, =gBattleMoveDamage\n\
- ldrh r0, [r1, 0x2C]\n\
- lsrs r0, 2\n\
- str r0, [r2]\n\
- cmp r0, 0\n\
- bne _0804319C\n\
- mov r0, r9\n\
- str r0, [r2]\n\
-_0804319C:\n\
- ldr r0, [r2]\n\
- negs r0, r0\n\
- str r0, [r2]\n\
- bl _0804441E\n\
- .pool\n\
-_080431AC:\n\
- ldrb r0, [r7]\n\
- subs r0, 0x9\n\
- cmp r0, 0x2F\n\
- bls _080431B8\n\
- bl _0804441E\n\
-_080431B8:\n\
- lsls r0, 2\n\
- ldr r1, =_080431C8\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- mov pc, r0\n\
- .pool\n\
- .align 2, 0\n\
-_080431C8:\n\
- .4byte _080435E4\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _08043288\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _08043350\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _08043410\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _08043508\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _080436C0\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804441E\n\
- .4byte _0804379C\n\
-_08043288:\n\
- ldr r0, =gBattleMoveFlags\n\
- ldrb r1, [r0]\n\
- movs r0, 0x29\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08043298\n\
- bl _0804441E\n\
-_08043298:\n\
- cmp r5, 0xA5\n\
- bne _080432A0\n\
- bl _0804441E\n\
-_080432A0:\n\
- ldr r0, =gBattleMoves\n\
- lsls r1, r5, 1\n\
- adds r1, r5\n\
- lsls r1, 2\n\
- adds r1, r0\n\
- ldrb r0, [r1, 0x1]\n\
- cmp r0, 0\n\
- bne _080432B4\n\
- bl _0804441E\n\
-_080432B4:\n\
- ldr r2, =gSpecialStatuses\n\
- ldr r0, =gBankTarget\n\
- ldrb r1, [r0]\n\
- lsls r0, r1, 2\n\
- adds r0, r1\n\
- lsls r1, r0, 2\n\
- adds r0, r2, 0\n\
- adds r0, 0x8\n\
- adds r0, r1, r0\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- bne _080432DC\n\
- adds r0, r2, 0\n\
- adds r0, 0xC\n\
- adds r0, r1, r0\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- bne _080432DC\n\
- bl _0804441E\n\
-_080432DC:\n\
- ldr r1, =gBattleMons\n\
- movs r0, 0x58\n\
- mov r2, r10\n\
- muls r2, r0\n\
- adds r0, r2, 0\n\
- adds r1, r0, r1\n\
- adds r4, r1, 0\n\
- adds r4, 0x21\n\
- ldrb r0, [r4]\n\
- cmp r0, r3\n\
- bne _080432F6\n\
- bl _0804441E\n\
-_080432F6:\n\
- adds r2, r1, 0\n\
- adds r2, 0x22\n\
- ldrb r0, [r2]\n\
- cmp r0, r3\n\
- bne _08043304\n\
- bl _0804441E\n\
-_08043304:\n\
- ldrh r0, [r1, 0x28]\n\
- cmp r0, 0\n\
- bne _0804330E\n\
- bl _0804441E\n\
-_0804330E:\n\
- strb r3, [r4]\n\
- strb r3, [r2]\n\
- ldr r1, =gBattleTextBuff1\n\
- movs r0, 0xFD\n\
- strb r0, [r1]\n\
- movs r0, 0x3\n\
- strb r0, [r1, 0x1]\n\
- strb r3, [r1, 0x2]\n\
- movs r0, 0xFF\n\
- strb r0, [r1, 0x3]\n\
- bl BattleScriptPushCursor\n\
- ldr r1, =gBattlescriptCurrInstr\n\
- ldr r0, =BattleScript_ColorChangeActivates\n\
- str r0, [r1]\n\
- bl _080443D0\n\
- .pool\n\
-_08043350:\n\
- ldr r0, =gBattleMoveFlags\n\
- ldrb r1, [r0]\n\
- movs r0, 0x29\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08043360\n\
- bl _0804441E\n\
-_08043360:\n\
- ldr r1, =gBattleMons\n\
- ldr r0, =gBankAttacker\n\
- ldrb r2, [r0]\n\
- movs r0, 0x58\n\
- muls r0, r2\n\
- adds r3, r0, r1\n\
- ldrh r0, [r3, 0x28]\n\
- cmp r0, 0\n\
- bne _08043376\n\
- bl _0804441E\n\
-_08043376:\n\
- ldr r0, =gProtectStructs\n\
- lsls r1, r2, 4\n\
- adds r1, r0\n\
- ldrb r0, [r1, 0x1]\n\
- lsls r0, 31\n\
- cmp r0, 0\n\
- beq _08043388\n\
- bl _0804441E\n\
-_08043388:\n\
- ldr r2, =gSpecialStatuses\n\
- ldr r0, =gBankTarget\n\
- ldrb r1, [r0]\n\
- lsls r0, r1, 2\n\
- adds r0, r1\n\
- lsls r1, r0, 2\n\
- adds r0, r2, 0\n\
- adds r0, 0x8\n\
- adds r0, r1, r0\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- bne _080433B0\n\
- adds r0, r2, 0\n\
- adds r0, 0xC\n\
- adds r0, r1, r0\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- bne _080433B0\n\
- bl _0804441E\n\
-_080433B0:\n\
- ldr r1, =gBattleMoves\n\
- lsls r0, r5, 1\n\
- adds r0, r5\n\
- lsls r0, 2\n\
- adds r0, r1\n\
- ldrb r1, [r0, 0x8]\n\
- movs r2, 0x1\n\
- adds r0, r2, 0\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _080433CA\n\
- bl _0804441E\n\
-_080433CA:\n\
- ldr r1, =gBattleMoveDamage\n\
- ldrh r0, [r3, 0x2C]\n\
- lsrs r0, 4\n\
- str r0, [r1]\n\
- cmp r0, 0\n\
- bne _080433D8\n\
- str r2, [r1]\n\
-_080433D8:\n\
- bl BattleScriptPushCursor\n\
- ldr r1, =gBattlescriptCurrInstr\n\
- ldr r0, =BattleScript_RoughSkinActivates\n\
- str r0, [r1]\n\
- bl _080443D0\n\
- .pool\n\
-_08043410:\n\
- ldr r0, =gBattleMoveFlags\n\
- ldrb r1, [r0]\n\
- movs r0, 0x29\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08043420\n\
- bl _0804441E\n\
-_08043420:\n\
- ldr r1, =gBattleMons\n\
- ldr r0, =gBankAttacker\n\
- ldrb r2, [r0]\n\
- movs r0, 0x58\n\
- muls r0, r2\n\
- adds r0, r1\n\
- ldrh r0, [r0, 0x28]\n\
- cmp r0, 0\n\
- bne _08043436\n\
- bl _0804441E\n\
-_08043436:\n\
- ldr r0, =gProtectStructs\n\
- lsls r1, r2, 4\n\
- adds r1, r0\n\
- ldrb r0, [r1, 0x1]\n\
- lsls r0, 31\n\
- cmp r0, 0\n\
- beq _08043448\n\
- bl _0804441E\n\
-_08043448:\n\
- ldr r2, =gSpecialStatuses\n\
- ldr r0, =gBankTarget\n\
- ldrb r1, [r0]\n\
- lsls r0, r1, 2\n\
- adds r0, r1\n\
- lsls r1, r0, 2\n\
- adds r0, r2, 0\n\
- adds r0, 0x8\n\
- adds r0, r1, r0\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- bne _08043470\n\
- adds r0, r2, 0\n\
- adds r0, 0xC\n\
- adds r0, r1, r0\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- bne _08043470\n\
- bl _0804441E\n\
-_08043470:\n\
- ldr r1, =gBattleMoves\n\
- lsls r0, r5, 1\n\
- adds r0, r5\n\
- lsls r0, 2\n\
- adds r0, r1\n\
- ldrb r1, [r0, 0x8]\n\
- movs r0, 0x1\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _08043488\n\
- bl _0804441E\n\
-_08043488:\n\
- bl Random\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- movs r1, 0xA\n\
- bl __umodsi3\n\
- lsls r0, 16\n\
- cmp r0, 0\n\
- beq _080434A0\n\
- bl _0804441E\n\
-_080434A0:\n\
- ldr r5, =gBattleCommunication\n\
- movs r4, 0x3\n\
-_080434A4:\n\
- bl Random\n\
- ands r0, r4\n\
- strb r0, [r5, 0x3]\n\
- cmp r0, 0\n\
- beq _080434A4\n\
- ldr r1, =gBattleCommunication\n\
- ldrb r0, [r1, 0x3]\n\
- cmp r0, 0x3\n\
- bne _080434BC\n\
- adds r0, 0x2\n\
- strb r0, [r1, 0x3]\n\
-_080434BC:\n\
- ldrb r0, [r1, 0x3]\n\
- adds r0, 0x40\n\
- strb r0, [r1, 0x3]\n\
- bl BattleScriptPushCursor\n\
- ldr r1, =gBattlescriptCurrInstr\n\
- ldr r0, =BattleScript_ApplySecondaryEffect\n\
- str r0, [r1]\n\
- ldr r2, =gHitMarker\n\
- ldr r0, [r2]\n\
- movs r1, 0x80\n\
- lsls r1, 6\n\
- orrs r0, r1\n\
- str r0, [r2]\n\
- bl _080443D0\n\
- .pool\n\
-_08043508:\n\
- ldr r0, =gBattleMoveFlags\n\
- ldrb r1, [r0]\n\
- movs r0, 0x29\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08043518\n\
- bl _0804441E\n\
-_08043518:\n\
- ldr r1, =gBattleMons\n\
- ldr r0, =gBankAttacker\n\
- ldrb r2, [r0]\n\
- movs r0, 0x58\n\
- muls r0, r2\n\
- adds r0, r1\n\
- ldrh r0, [r0, 0x28]\n\
- cmp r0, 0\n\
- bne _0804352E\n\
- bl _0804441E\n\
-_0804352E:\n\
- ldr r0, =gProtectStructs\n\
- lsls r1, r2, 4\n\
- adds r1, r0\n\
- ldrb r0, [r1, 0x1]\n\
- lsls r0, 31\n\
- cmp r0, 0\n\
- beq _08043540\n\
- bl _0804441E\n\
-_08043540:\n\
- ldr r2, =gSpecialStatuses\n\
- ldr r0, =gBankTarget\n\
- ldrb r1, [r0]\n\
- lsls r0, r1, 2\n\
- adds r0, r1\n\
- lsls r1, r0, 2\n\
- adds r0, r2, 0\n\
- adds r0, 0x8\n\
- adds r0, r1, r0\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- bne _08043568\n\
- adds r0, r2, 0\n\
- adds r0, 0xC\n\
- adds r0, r1, r0\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- bne _08043568\n\
- bl _0804441E\n\
-_08043568:\n\
- ldr r1, =gBattleMoves\n\
- lsls r0, r5, 1\n\
- adds r0, r5\n\
- lsls r0, 2\n\
- adds r0, r1\n\
- ldrb r1, [r0, 0x8]\n\
- movs r0, 0x1\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _08043580\n\
- bl _0804441E\n\
-_08043580:\n\
- bl Random\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- movs r1, 0x3\n\
- bl __umodsi3\n\
- lsls r0, 16\n\
- cmp r0, 0\n\
- beq _08043598\n\
- bl _0804441E\n\
-_08043598:\n\
- ldr r1, =gBattleCommunication\n\
- movs r0, 0x42\n\
- strb r0, [r1, 0x3]\n\
- bl BattleScriptPushCursor\n\
- ldr r1, =gBattlescriptCurrInstr\n\
- ldr r0, =BattleScript_ApplySecondaryEffect\n\
- str r0, [r1]\n\
- ldr r2, =gHitMarker\n\
- ldr r0, [r2]\n\
- movs r1, 0x80\n\
- lsls r1, 6\n\
- orrs r0, r1\n\
- str r0, [r2]\n\
- bl _080443D0\n\
- .pool\n\
-_080435E4:\n\
- ldr r0, =gBattleMoveFlags\n\
- ldrb r1, [r0]\n\
- movs r0, 0x29\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _080435F4\n\
- bl _0804441E\n\
-_080435F4:\n\
- ldr r1, =gBattleMons\n\
- ldr r0, =gBankAttacker\n\
- ldrb r2, [r0]\n\
- movs r0, 0x58\n\
- muls r0, r2\n\
- adds r0, r1\n\
- ldrh r0, [r0, 0x28]\n\
- cmp r0, 0\n\
- bne _0804360A\n\
- bl _0804441E\n\
-_0804360A:\n\
- ldr r0, =gProtectStructs\n\
- lsls r1, r2, 4\n\
- adds r1, r0\n\
- ldrb r0, [r1, 0x1]\n\
- lsls r0, 31\n\
- cmp r0, 0\n\
- beq _0804361C\n\
- bl _0804441E\n\
-_0804361C:\n\
- ldr r2, =gSpecialStatuses\n\
- ldr r0, =gBankTarget\n\
- ldrb r1, [r0]\n\
- lsls r0, r1, 2\n\
- adds r0, r1\n\
- lsls r1, r0, 2\n\
- adds r0, r2, 0\n\
- adds r0, 0x8\n\
- adds r0, r1, r0\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- bne _08043644\n\
- adds r0, r2, 0\n\
- adds r0, 0xC\n\
- adds r0, r1, r0\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- bne _08043644\n\
- bl _0804441E\n\
-_08043644:\n\
- ldr r1, =gBattleMoves\n\
- lsls r0, r5, 1\n\
- adds r0, r5\n\
- lsls r0, 2\n\
- adds r0, r1\n\
- ldrb r1, [r0, 0x8]\n\
- movs r0, 0x1\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _0804365C\n\
- bl _0804441E\n\
-_0804365C:\n\
- bl Random\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- movs r1, 0x3\n\
- bl __umodsi3\n\
- lsls r0, 16\n\
- cmp r0, 0\n\
- beq _08043674\n\
- bl _0804441E\n\
-_08043674:\n\
- ldr r1, =gBattleCommunication\n\
- movs r0, 0x45\n\
- strb r0, [r1, 0x3]\n\
- bl BattleScriptPushCursor\n\
- ldr r1, =gBattlescriptCurrInstr\n\
- ldr r0, =BattleScript_ApplySecondaryEffect\n\
- str r0, [r1]\n\
- ldr r2, =gHitMarker\n\
- ldr r0, [r2]\n\
- movs r1, 0x80\n\
- lsls r1, 6\n\
- orrs r0, r1\n\
- str r0, [r2]\n\
- bl _080443D0\n\
- .pool\n\
-_080436C0:\n\
- ldr r0, =gBattleMoveFlags\n\
- ldrb r1, [r0]\n\
- movs r0, 0x29\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _080436D0\n\
- bl _0804441E\n\
-_080436D0:\n\
- ldr r1, =gBattleMons\n\
- ldr r0, =gBankAttacker\n\
- ldrb r2, [r0]\n\
- movs r0, 0x58\n\
- muls r0, r2\n\
- adds r0, r1\n\
- ldrh r0, [r0, 0x28]\n\
- cmp r0, 0\n\
- bne _080436E6\n\
- bl _0804441E\n\
-_080436E6:\n\
- ldr r0, =gProtectStructs\n\
- lsls r1, r2, 4\n\
- adds r1, r0\n\
- ldrb r0, [r1, 0x1]\n\
- lsls r0, 31\n\
- cmp r0, 0\n\
- beq _080436F8\n\
- bl _0804441E\n\
-_080436F8:\n\
- ldr r1, =gBattleMoves\n\
- lsls r0, r5, 1\n\
- adds r0, r5\n\
- lsls r0, 2\n\
- adds r0, r1\n\
- ldrb r1, [r0, 0x8]\n\
- movs r0, 0x1\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _08043710\n\
- bl _0804441E\n\
-_08043710:\n\
- ldr r2, =gSpecialStatuses\n\
- ldr r0, =gBankTarget\n\
- ldrb r1, [r0]\n\
- lsls r0, r1, 2\n\
- adds r0, r1\n\
- lsls r1, r0, 2\n\
- adds r0, r2, 0\n\
- adds r0, 0x8\n\
- adds r0, r1, r0\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- bne _08043738\n\
- adds r0, r2, 0\n\
- adds r0, 0xC\n\
- adds r0, r1, r0\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- bne _08043738\n\
- bl _0804441E\n\
-_08043738:\n\
- bl Random\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- movs r1, 0x3\n\
- bl __umodsi3\n\
- lsls r0, 16\n\
- cmp r0, 0\n\
- beq _08043750\n\
- bl _0804441E\n\
-_08043750:\n\
- ldr r1, =gBattleCommunication\n\
- movs r0, 0x43\n\
- strb r0, [r1, 0x3]\n\
- bl BattleScriptPushCursor\n\
- ldr r1, =gBattlescriptCurrInstr\n\
- ldr r0, =BattleScript_ApplySecondaryEffect\n\
- str r0, [r1]\n\
- ldr r2, =gHitMarker\n\
- ldr r0, [r2]\n\
- movs r1, 0x80\n\
- lsls r1, 6\n\
- orrs r0, r1\n\
- str r0, [r2]\n\
- bl _080443D0\n\
- .pool\n\
-_0804379C:\n\
- ldr r0, =gBattleMoveFlags\n\
- ldrb r1, [r0]\n\
- movs r0, 0x29\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _080437AC\n\
- bl _0804441E\n\
-_080437AC:\n\
- ldr r6, =gBattleMons\n\
- ldr r3, =gBankAttacker\n\
- mov r8, r3\n\
- ldrb r1, [r3]\n\
- movs r7, 0x58\n\
- adds r0, r1, 0\n\
- muls r0, r7\n\
- adds r0, r6\n\
- ldrh r0, [r0, 0x28]\n\
- cmp r0, 0\n\
- bne _080437C6\n\
- bl _0804441E\n\
-_080437C6:\n\
- ldr r0, =gProtectStructs\n\
- lsls r1, 4\n\
- adds r1, r0\n\
- ldrb r0, [r1, 0x1]\n\
- lsls r0, 31\n\
- cmp r0, 0\n\
- beq _080437D8\n\
- bl _0804441E\n\
-_080437D8:\n\
- ldr r1, =gBattleMoves\n\
- lsls r0, r5, 1\n\
- adds r0, r5\n\
- lsls r0, 2\n\
- adds r0, r1\n\
- ldrb r1, [r0, 0x8]\n\
- movs r0, 0x1\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _080437F0\n\
- bl _0804441E\n\
-_080437F0:\n\
- ldr r3, =gSpecialStatuses\n\
- ldr r5, =gBankTarget\n\
- ldrb r1, [r5]\n\
- lsls r0, r1, 2\n\
- adds r0, r1\n\
- lsls r2, r0, 2\n\
- adds r0, r3, 0\n\
- adds r0, 0x8\n\
- adds r0, r2, r0\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- bne _08043818\n\
- adds r0, r3, 0\n\
- adds r0, 0xC\n\
- adds r0, r2, r0\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- bne _08043818\n\
- bl _0804441E\n\
-_08043818:\n\
- adds r0, r1, 0\n\
- muls r0, r7\n\
- adds r0, r6\n\
- ldrh r0, [r0, 0x28]\n\
- cmp r0, 0\n\
- bne _08043828\n\
- bl _0804441E\n\
-_08043828:\n\
- bl Random\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- movs r1, 0x3\n\
- bl __umodsi3\n\
- lsls r0, 16\n\
- cmp r0, 0\n\
- beq _08043840\n\
- bl _0804441E\n\
-_08043840:\n\
- mov r1, r8\n\
- ldrb r0, [r1]\n\
- muls r0, r7\n\
- adds r0, r6\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- cmp r0, 0xC\n\
- bne _08043854\n\
- bl _0804441E\n\
-_08043854:\n\
- ldr r0, [sp, 0x8]\n\
- ldr r1, [sp, 0x10]\n\
- bl GetGenderFromSpeciesAndPersonality\n\
- adds r4, r0, 0\n\
- ldr r0, [sp, 0xC]\n\
- ldr r1, [sp, 0x14]\n\
- bl GetGenderFromSpeciesAndPersonality\n\
- lsls r4, 24\n\
- lsls r0, 24\n\
- cmp r4, r0\n\
- bne _08043872\n\
- bl _0804441E\n\
-_08043872:\n\
- mov r2, r8\n\
- ldrb r0, [r2]\n\
- muls r0, r7\n\
- adds r4, r6, 0\n\
- adds r4, 0x50\n\
- adds r0, r4\n\
- ldr r0, [r0]\n\
- movs r1, 0xF0\n\
- lsls r1, 12\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _0804388E\n\
- bl _0804441E\n\
-_0804388E:\n\
- ldr r0, [sp, 0x8]\n\
- ldr r1, [sp, 0x10]\n\
- bl GetGenderFromSpeciesAndPersonality\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- cmp r0, 0xFF\n\
- bne _080438A2\n\
- bl _0804441E\n\
-_080438A2:\n\
- ldr r0, [sp, 0xC]\n\
- ldr r1, [sp, 0x14]\n\
- bl GetGenderFromSpeciesAndPersonality\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- cmp r0, 0xFF\n\
- bne _080438B6\n\
- bl _0804441E\n\
-_080438B6:\n\
- mov r3, r8\n\
- ldrb r0, [r3]\n\
- adds r2, r0, 0\n\
- muls r2, r7\n\
- adds r2, r4\n\
- ldr r1, =gBitTable\n\
- ldrb r0, [r5]\n\
- lsls r0, 2\n\
- adds r0, r1\n\
- ldr r1, [r0]\n\
- lsls r1, 16\n\
- ldr r0, [r2]\n\
- orrs r0, r1\n\
- str r0, [r2]\n\
- bl BattleScriptPushCursor\n\
- ldr r1, =gBattlescriptCurrInstr\n\
- ldr r0, =BattleScript_CuteCharmActivates\n\
- str r0, [r1]\n\
- bl _080443D0\n\
- .pool\n\
-_08043908:\n\
- movs r5, 0\n\
- mov r10, r5\n\
- ldr r0, =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r10, r0\n\
- bcc _08043918\n\
- bl _0804441E\n\
-_08043918:\n\
- ldr r1, =gBattleMons\n\
- movs r0, 0x58\n\
- mov r2, r10\n\
- muls r2, r0\n\
- adds r0, r2, 0\n\
- adds r0, r1\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- subs r0, 0x7\n\
- adds r2, r1, 0\n\
- cmp r0, 0x41\n\
- bls _08043932\n\
- b _08043B96\n\
-_08043932:\n\
- lsls r0, 2\n\
- ldr r1, =_08043948\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- mov pc, r0\n\
- .pool\n\
- .align 2, 0\n\
-_08043948:\n\
- .4byte _08043AAC\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B70\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043AD4\n\
- .4byte _08043B96\n\
- .4byte _08043A50\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043A7C\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B40\n\
- .4byte _08043B10\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043B96\n\
- .4byte _08043AD4\n\
-_08043A50:\n\
- movs r0, 0x58\n\
- mov r3, r10\n\
- muls r3, r0\n\
- adds r0, r3, 0\n\
- adds r1, r2, 0\n\
- adds r1, 0x4C\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- ldr r1, =0x00000f88\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _08043A6A\n\
- b _08043B96\n\
-_08043A6A:\n\
- ldr r0, =gBattleTextBuff1\n\
- ldr r1, =gStatusConditionString_PoisonJpn\n\
- b _08043B5C\n\
- .pool\n\
-_08043A7C:\n\
- movs r0, 0x58\n\
- mov r1, r10\n\
- muls r1, r0\n\
- adds r0, r1, 0\n\
- adds r1, r2, 0\n\
- adds r1, 0x50\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- movs r1, 0x7\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _08043A96\n\
- b _08043B96\n\
-_08043A96:\n\
- ldr r0, =gBattleTextBuff1\n\
- ldr r1, =gStatusConditionString_ConfusionJpn\n\
- bl StringCopy\n\
- movs r2, 0x2\n\
- mov r9, r2\n\
- b _08043B9C\n\
- .pool\n\
-_08043AAC:\n\
- movs r0, 0x58\n\
- mov r3, r10\n\
- muls r3, r0\n\
- adds r0, r3, 0\n\
- adds r1, r2, 0\n\
- adds r1, 0x4C\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- movs r1, 0x40\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08043B96\n\
- ldr r0, =gBattleTextBuff1\n\
- ldr r1, =gStatusConditionString_ParalysisJpn\n\
- b _08043B5C\n\
- .pool\n\
-_08043AD4:\n\
- movs r0, 0x58\n\
- mov r3, r10\n\
- muls r3, r0\n\
- adds r0, r2, 0\n\
- adds r0, 0x4C\n\
- adds r0, r3, r0\n\
- ldr r0, [r0]\n\
- movs r1, 0x7\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08043B96\n\
- adds r2, 0x50\n\
- adds r2, r3, r2\n\
- ldr r0, [r2]\n\
- ldr r1, =0xf7ffffff\n\
- ands r0, r1\n\
- str r0, [r2]\n\
- ldr r0, =gBattleTextBuff1\n\
- ldr r1, =gStatusConditionString_SleepJpn\n\
- bl StringCopy\n\
- movs r0, 0x1\n\
- mov r9, r0\n\
- b _08043B9C\n\
- .pool\n\
-_08043B10:\n\
- movs r0, 0x58\n\
- mov r1, r10\n\
- muls r1, r0\n\
- adds r0, r1, 0\n\
- adds r1, r2, 0\n\
- adds r1, 0x4C\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- movs r1, 0x10\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08043B96\n\
- ldr r0, =gBattleTextBuff1\n\
- ldr r1, =gStatusConditionString_BurnJpn\n\
- bl StringCopy\n\
- movs r2, 0x1\n\
- mov r9, r2\n\
- b _08043B9C\n\
- .pool\n\
-_08043B40:\n\
- movs r0, 0x58\n\
- mov r3, r10\n\
- muls r3, r0\n\
- adds r0, r3, 0\n\
- adds r1, r2, 0\n\
- adds r1, 0x4C\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- movs r1, 0x20\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08043B96\n\
- ldr r0, =gBattleTextBuff1\n\
- ldr r1, =gStatusConditionString_IceJpn\n\
-_08043B5C:\n\
- bl StringCopy\n\
- movs r5, 0x1\n\
- mov r9, r5\n\
- b _08043B9C\n\
- .pool\n\
-_08043B70:\n\
- movs r0, 0x58\n\
- mov r1, r10\n\
- muls r1, r0\n\
- adds r0, r1, 0\n\
- adds r1, r2, 0\n\
- adds r1, 0x50\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- movs r1, 0xF0\n\
- lsls r1, 12\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08043B96\n\
- ldr r0, =gBattleTextBuff1\n\
- ldr r1, =gStatusConditionString_LoveJpn\n\
- bl StringCopy\n\
- movs r2, 0x3\n\
- mov r9, r2\n\
-_08043B96:\n\
- mov r3, r9\n\
- cmp r3, 0\n\
- beq _08043C50\n\
-_08043B9C:\n\
- mov r5, r9\n\
- cmp r5, 0x2\n\
- beq _08043BD0\n\
- cmp r5, 0x2\n\
- bgt _08043BB4\n\
- cmp r5, 0x1\n\
- beq _08043BBC\n\
- b _08043BFC\n\
- .pool\n\
-_08043BB4:\n\
- mov r0, r9\n\
- cmp r0, 0x3\n\
- beq _08043BE8\n\
- b _08043BFC\n\
-_08043BBC:\n\
- ldr r1, =gBattleMons\n\
- movs r0, 0x58\n\
- mov r2, r10\n\
- muls r2, r0\n\
- adds r1, 0x4C\n\
- adds r2, r1\n\
- movs r0, 0\n\
- b _08043BFA\n\
- .pool\n\
-_08043BD0:\n\
- ldr r1, =gBattleMons\n\
- movs r0, 0x58\n\
- mov r2, r10\n\
- muls r2, r0\n\
- adds r1, 0x50\n\
- adds r2, r1\n\
- ldr r0, [r2]\n\
- movs r1, 0x8\n\
- negs r1, r1\n\
- b _08043BF8\n\
- .pool\n\
-_08043BE8:\n\
- ldr r1, =gBattleMons\n\
- movs r0, 0x58\n\
- mov r2, r10\n\
- muls r2, r0\n\
- adds r1, 0x50\n\
- adds r2, r1\n\
- ldr r0, [r2]\n\
- ldr r1, =0xfff0ffff\n\
-_08043BF8:\n\
- ands r0, r1\n\
-_08043BFA:\n\
- str r0, [r2]\n\
-_08043BFC:\n\
- bl BattleScriptPushCursor\n\
- ldr r1, =gBattlescriptCurrInstr\n\
- ldr r0, =gUnknown_082DB68C\n\
- str r0, [r1]\n\
- ldr r0, =gBattleScripting\n\
- mov r1, r10\n\
- strb r1, [r0, 0x17]\n\
- ldr r4, =gActiveBank\n\
- strb r1, [r4]\n\
- ldrb r1, [r4]\n\
- movs r0, 0x58\n\
- muls r0, r1\n\
- ldr r1, =gBattleMons + 0x4C\n\
- adds r0, r1\n\
- str r0, [sp]\n\
- movs r0, 0\n\
- movs r1, 0x28\n\
- movs r2, 0\n\
- movs r3, 0x4\n\
- bl EmitSetMonData\n\
- ldrb r0, [r4]\n\
- bl MarkBufferBankForExecution\n\
- bl _0804443A\n\
- .pool\n\
-_08043C50:\n\
- mov r0, r10\n\
- adds r0, 0x1\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r10, r0\n\
- ldr r0, =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r10, r0\n\
- bcs _08043C64\n\
- b _08043918\n\
-_08043C64:\n\
- bl _0804441E\n\
- .pool\n\
-_08043C6C:\n\
- movs r2, 0\n\
- mov r10, r2\n\
- ldr r0, =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r10, r0\n\
- bcc _08043C7A\n\
- b _0804441E\n\
-_08043C7A:\n\
- ldr r4, =gBattleMons\n\
-_08043C7C:\n\
- movs r0, 0x58\n\
- mov r3, r10\n\
- muls r3, r0\n\
- adds r0, r3, 0\n\
- adds r0, r4\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- cmp r0, 0x3B\n\
- bne _08043CA0\n\
- mov r0, r10\n\
- bl CastformDataTypeChange\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
- cmp r0, 0\n\
- beq _08043CA0\n\
- b _080442FC\n\
-_08043CA0:\n\
- mov r0, r10\n\
- adds r0, 0x1\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r10, r0\n\
- ldr r0, =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r10, r0\n\
- bcc _08043C7C\n\
- b _0804441E\n\
- .pool\n\
-_08043CBC:\n\
- ldrb r0, [r7]\n\
- cmp r0, 0x1C\n\
- beq _08043CC4\n\
- b _0804441E\n\
-_08043CC4:\n\
- ldr r4, =gHitMarker\n\
- ldr r1, [r4]\n\
- movs r0, 0x80\n\
- lsls r0, 7\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _08043CD4\n\
- b _0804441E\n\
-_08043CD4:\n\
- ldr r0, =0xffffbfff\n\
- ands r1, r0\n\
- str r1, [r4]\n\
- mov r5, r8\n\
- ldr r1, [r5]\n\
- adds r1, 0xB2\n\
- ldrb r2, [r1]\n\
- movs r0, 0x3F\n\
- ands r0, r2\n\
- strb r0, [r1]\n\
- ldr r0, [r5]\n\
- adds r1, r0, 0\n\
- adds r1, 0xB2\n\
- ldrb r0, [r1]\n\
- cmp r0, 0x6\n\
- bne _08043CF8\n\
- movs r0, 0x2\n\
- strb r0, [r1]\n\
-_08043CF8:\n\
- ldr r1, =gBattleCommunication\n\
- mov r2, r8\n\
- ldr r0, [r2]\n\
- adds r0, 0xB2\n\
- ldrb r0, [r0]\n\
- adds r0, 0x40\n\
- strb r0, [r1, 0x3]\n\
- ldr r1, =gBattleScripting\n\
- ldr r0, =gBankTarget\n\
- ldrb r0, [r0]\n\
- strb r0, [r1, 0x17]\n\
- bl BattleScriptPushCursor\n\
- ldr r1, =gBattlescriptCurrInstr\n\
- ldr r0, =BattleScript_SynchronizeActivates\n\
- str r0, [r1]\n\
- ldr r0, [r4]\n\
- movs r1, 0x80\n\
- lsls r1, 6\n\
- orrs r0, r1\n\
- str r0, [r4]\n\
- b _080443D0\n\
- .pool\n\
-_08043D40:\n\
- ldrb r0, [r7]\n\
- cmp r0, 0x1C\n\
- beq _08043D48\n\
- b _0804441E\n\
-_08043D48:\n\
- ldr r4, =gHitMarker\n\
- ldr r1, [r4]\n\
- movs r0, 0x80\n\
- lsls r0, 7\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _08043D58\n\
- b _0804441E\n\
-_08043D58:\n\
- ldr r0, =0xffffbfff\n\
- ands r1, r0\n\
- str r1, [r4]\n\
- mov r3, r8\n\
- ldr r1, [r3]\n\
- adds r1, 0xB2\n\
- ldrb r2, [r1]\n\
- movs r0, 0x3F\n\
- ands r0, r2\n\
- strb r0, [r1]\n\
- ldr r0, [r3]\n\
- adds r1, r0, 0\n\
- adds r1, 0xB2\n\
- ldrb r0, [r1]\n\
- cmp r0, 0x6\n\
- bne _08043D7C\n\
- movs r0, 0x2\n\
- strb r0, [r1]\n\
-_08043D7C:\n\
- ldr r1, =gBattleCommunication\n\
- mov r3, r8\n\
- ldr r0, [r3]\n\
- adds r0, 0xB2\n\
- ldrb r0, [r0]\n\
- strb r0, [r1, 0x3]\n\
- ldr r1, =gBattleScripting\n\
- ldr r0, =gBankAttacker\n\
- ldrb r0, [r0]\n\
- strb r0, [r1, 0x17]\n\
- bl BattleScriptPushCursor\n\
- ldr r1, =gBattlescriptCurrInstr\n\
- ldr r0, =BattleScript_SynchronizeActivates\n\
- str r0, [r1]\n\
- ldr r0, [r4]\n\
- movs r1, 0x80\n\
- lsls r1, 6\n\
- orrs r0, r1\n\
- str r0, [r4]\n\
- b _080443D0\n\
- .pool\n\
-_08043DC4:\n\
- movs r4, 0\n\
- ldr r0, =gNoOfAllBanks\n\
- ldrb r1, [r0]\n\
- cmp r4, r1\n\
- blt _08043DD0\n\
- b _0804441E\n\
-_08043DD0:\n\
- ldr r0, =gBattleMons\n\
- adds r5, r1, 0\n\
- ldr r2, =gStatuses3\n\
- adds r3, r0, 0\n\
- adds r3, 0x20\n\
- movs r6, 0x80\n\
- lsls r6, 12\n\
-_08043DDE:\n\
- ldrb r1, [r3]\n\
- cmp r1, 0x16\n\
- bne _08043DEE\n\
- ldr r0, [r2]\n\
- ands r0, r6\n\
- cmp r0, 0\n\
- beq _08043DEE\n\
- b _08044324\n\
-_08043DEE:\n\
- adds r2, 0x4\n\
- adds r3, 0x58\n\
- adds r4, 0x1\n\
- cmp r4, r5\n\
- blt _08043DDE\n\
- b _0804441E\n\
- .pool\n\
-_08043E08:\n\
- movs r4, 0\n\
- ldr r0, =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- blt _08043E14\n\
- b _0804441E\n\
-_08043E14:\n\
- ldr r5, =gActiveBank\n\
- mov r8, r5\n\
- ldr r0, =gBattleMons\n\
- adds r0, 0x20\n\
- str r0, [sp, 0x1C]\n\
- movs r1, 0\n\
- str r1, [sp, 0x20]\n\
-_08043E22:\n\
- ldr r2, [sp, 0x1C]\n\
- ldrb r0, [r2]\n\
- cmp r0, 0x24\n\
- beq _08043E2C\n\
- b _08043FBE\n\
-_08043E2C:\n\
- ldr r0, =gStatuses3\n\
- ldr r3, [sp, 0x20]\n\
- adds r0, r3, r0\n\
- ldr r1, [r0]\n\
- movs r0, 0x80\n\
- lsls r0, 13\n\
- ands r1, r0\n\
- str r3, [sp, 0x18]\n\
- cmp r1, 0\n\
- bne _08043E42\n\
- b _08043FBE\n\
-_08043E42:\n\
- lsls r0, r4, 24\n\
- lsrs r0, 24\n\
- bl GetBankIdentity\n\
- movs r1, 0x1\n\
- adds r5, r0, 0\n\
- eors r5, r1\n\
- ands r5, r1\n\
- adds r0, r5, 0\n\
- bl GetBankByIdentity\n\
- lsls r0, 24\n\
- lsrs r6, r0, 24\n\
- adds r0, r5, 0x2\n\
- bl GetBankByIdentity\n\
- lsls r0, 24\n\
- lsrs r7, r0, 24\n\
- ldr r0, =gBattleTypeFlags\n\
- ldr r0, [r0]\n\
- movs r2, 0x1\n\
- ands r0, r2\n\
- cmp r0, 0\n\
- bne _08043E74\n\
- b _08043F84\n\
-_08043E74:\n\
- movs r1, 0x58\n\
- adds r0, r6, 0\n\
- muls r0, r1\n\
- ldr r3, =gBattleMons\n\
- adds r1, r0, r3\n\
- adds r0, r1, 0\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- cmp r0, 0\n\
- beq _08043F40\n\
- ldrh r0, [r1, 0x28]\n\
- cmp r0, 0\n\
- beq _08043EFC\n\
- movs r1, 0x58\n\
- adds r0, r7, 0\n\
- muls r0, r1\n\
- adds r1, r0, r3\n\
- adds r0, r1, 0\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- cmp r0, 0\n\
- beq _08043EFC\n\
- ldrh r0, [r1, 0x28]\n\
- cmp r0, 0\n\
- beq _08043EFC\n\
- str r2, [sp, 0x24]\n\
- bl Random\n\
- ldr r2, [sp, 0x24]\n\
- adds r1, r2, 0\n\
- ands r1, r0\n\
- lsls r1, 1\n\
- orrs r5, r1\n\
- adds r0, r5, 0\n\
- bl GetBankByIdentity\n\
- mov r2, r8\n\
- strb r0, [r2]\n\
- ldrb r0, [r2]\n\
- movs r3, 0x58\n\
- muls r0, r3\n\
- ldr r5, =gBattleMons\n\
- adds r0, r5\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- ldr r1, [sp, 0x1C]\n\
- strb r0, [r1]\n\
- ldrb r0, [r2]\n\
- muls r0, r3\n\
- adds r0, r5\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- ldr r2, =gLastUsedAbility\n\
- strb r0, [r2]\n\
- b _08043FAC\n\
- .pool\n\
-_08043EFC:\n\
- ldr r3, =gBattleMons\n\
- movs r2, 0x58\n\
- adds r0, r6, 0\n\
- muls r0, r2\n\
- adds r1, r0, r3\n\
- adds r0, r1, 0\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- cmp r0, 0\n\
- beq _08043F40\n\
- ldrh r0, [r1, 0x28]\n\
- cmp r0, 0\n\
- beq _08043F40\n\
- mov r5, r8\n\
- strb r6, [r5]\n\
- adds r1, r4, 0\n\
- muls r1, r2\n\
- adds r1, r3\n\
- ldrb r0, [r5]\n\
- muls r0, r2\n\
- adds r0, r3\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- adds r1, 0x20\n\
- strb r0, [r1]\n\
- ldrb r0, [r5]\n\
- muls r0, r2\n\
- adds r0, r3\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- b _08043FA8\n\
- .pool\n\
-_08043F40:\n\
- ldr r3, =gBattleMons\n\
- movs r2, 0x58\n\
- adds r0, r7, 0\n\
- muls r0, r2\n\
- adds r1, r0, r3\n\
- adds r0, r1, 0\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- cmp r0, 0\n\
- beq _08043FB6\n\
- ldrh r0, [r1, 0x28]\n\
- cmp r0, 0\n\
- beq _08043FB6\n\
- mov r5, r8\n\
- strb r7, [r5]\n\
- adds r1, r4, 0\n\
- muls r1, r2\n\
- adds r1, r3\n\
- ldrb r0, [r5]\n\
- muls r0, r2\n\
- adds r0, r3\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- adds r1, 0x20\n\
- strb r0, [r1]\n\
- ldrb r0, [r5]\n\
- muls r0, r2\n\
- adds r0, r3\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- b _08043FA8\n\
- .pool\n\
-_08043F84:\n\
- mov r2, r8\n\
- strb r6, [r2]\n\
- movs r3, 0x58\n\
- adds r0, r6, 0\n\
- muls r0, r3\n\
- ldr r5, =gBattleMons\n\
- adds r0, r5\n\
- adds r2, r0, 0\n\
- adds r2, 0x20\n\
- ldrb r1, [r2]\n\
- cmp r1, 0\n\
- beq _08043FB6\n\
- ldrh r0, [r0, 0x28]\n\
- cmp r0, 0\n\
- beq _08043FB6\n\
- ldr r0, [sp, 0x1C]\n\
- strb r1, [r0]\n\
- ldrb r0, [r2]\n\
-_08043FA8:\n\
- ldr r1, =gLastUsedAbility\n\
- strb r0, [r1]\n\
-_08043FAC:\n\
- mov r0, r9\n\
- adds r0, 0x1\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
-_08043FB6:\n\
- mov r2, r9\n\
- cmp r2, 0\n\
- beq _08043FBE\n\
- b _08044340\n\
-_08043FBE:\n\
- ldr r3, [sp, 0x1C]\n\
- adds r3, 0x58\n\
- str r3, [sp, 0x1C]\n\
- ldr r5, [sp, 0x20]\n\
- adds r5, 0x4\n\
- str r5, [sp, 0x20]\n\
- adds r4, 0x1\n\
- ldr r0, =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- bge _08043FD6\n\
- b _08043E22\n\
-_08043FD6:\n\
- b _0804441E\n\
- .pool\n\
-_08043FE4:\n\
- movs r4, 0\n\
- ldr r0, =gNoOfAllBanks\n\
- ldrb r1, [r0]\n\
- cmp r4, r1\n\
- blt _08043FF0\n\
- b _0804441E\n\
-_08043FF0:\n\
- ldr r0, =gBattleMons\n\
- adds r5, r1, 0\n\
- ldr r2, =gStatuses3\n\
- adds r3, r0, 0\n\
- adds r3, 0x20\n\
- movs r6, 0x80\n\
- lsls r6, 12\n\
-_08043FFE:\n\
- ldrb r1, [r3]\n\
- cmp r1, 0x16\n\
- bne _0804400E\n\
- ldr r0, [r2]\n\
- ands r0, r6\n\
- cmp r0, 0\n\
- beq _0804400E\n\
- b _080443B4\n\
-_0804400E:\n\
- adds r2, 0x4\n\
- adds r3, 0x58\n\
- adds r4, 0x1\n\
- cmp r4, r5\n\
- blt _08043FFE\n\
- b _0804441E\n\
- .pool\n\
-_08044028:\n\
- mov r0, r10\n\
- bl GetBankSide\n\
- lsls r0, 24\n\
- lsrs r5, r0, 24\n\
- movs r4, 0\n\
- ldr r0, =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- blt _0804403E\n\
- b _0804441E\n\
-_0804403E:\n\
- ldr r7, =gBattleMons\n\
-_08044040:\n\
- lsls r0, r4, 24\n\
- lsrs r0, 24\n\
- bl GetBankSide\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- adds r3, r4, 0x1\n\
- cmp r0, r5\n\
- beq _0804406A\n\
- movs r0, 0x58\n\
- muls r0, r4\n\
- adds r0, r7\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- cmp r0, r6\n\
- bne _0804406A\n\
- ldr r0, =gLastUsedAbility\n\
- strb r6, [r0]\n\
- lsls r0, r3, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
-_0804406A:\n\
- adds r4, r3, 0\n\
- ldr r0, =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- blt _08044040\n\
- b _0804441E\n\
- .pool\n\
-_08044084:\n\
- mov r0, r10\n\
- bl GetBankSide\n\
- lsls r0, 24\n\
- lsrs r5, r0, 24\n\
- movs r4, 0\n\
- ldr r0, =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- blt _0804409A\n\
- b _0804441E\n\
-_0804409A:\n\
- ldr r7, =gBattleMons\n\
-_0804409C:\n\
- lsls r0, r4, 24\n\
- lsrs r0, 24\n\
- bl GetBankSide\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- adds r3, r4, 0x1\n\
- cmp r0, r5\n\
- bne _080440C6\n\
- movs r0, 0x58\n\
- muls r0, r4\n\
- adds r0, r7\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- cmp r0, r6\n\
- bne _080440C6\n\
- ldr r0, =gLastUsedAbility\n\
- strb r6, [r0]\n\
- lsls r0, r3, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
-_080440C6:\n\
- adds r4, r3, 0\n\
- ldr r0, =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- blt _0804409C\n\
- b _0804441E\n\
- .pool\n\
-_080440E0:\n\
- ldrb r0, [r7]\n\
- cmp r0, 0xFD\n\
- beq _08044104\n\
- cmp r0, 0xFE\n\
- beq _0804413C\n\
- movs r4, 0\n\
- ldr r0, =gNoOfAllBanks\n\
- adds r5, r0, 0\n\
- ldrb r0, [r5]\n\
- cmp r4, r0\n\
- blt _080440F8\n\
- b _0804441E\n\
-_080440F8:\n\
- ldr r2, =gBattleMons\n\
- b _08044174\n\
- .pool\n\
-_08044104:\n\
- movs r4, 0\n\
- ldr r0, =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- blt _08044110\n\
- b _0804441E\n\
-_08044110:\n\
- ldr r5, =gStatuses3\n\
- movs r2, 0x80\n\
- lsls r2, 9\n\
- adds r1, r0, 0\n\
-_08044118:\n\
- lsls r0, r4, 2\n\
- adds r0, r5\n\
- ldr r0, [r0]\n\
- ands r0, r2\n\
- adds r3, r4, 0x1\n\
- cmp r0, 0\n\
- beq _0804412C\n\
- lsls r0, r3, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
-_0804412C:\n\
- adds r4, r3, 0\n\
- cmp r4, r1\n\
- blt _08044118\n\
- b _0804441E\n\
- .pool\n\
-_0804413C:\n\
- movs r4, 0\n\
- ldr r0, =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- blt _08044148\n\
- b _0804441E\n\
-_08044148:\n\
- ldr r5, =gStatuses3\n\
- movs r2, 0x80\n\
- lsls r2, 10\n\
- adds r1, r0, 0\n\
-_08044150:\n\
- lsls r0, r4, 2\n\
- adds r0, r5\n\
- ldr r0, [r0]\n\
- ands r0, r2\n\
- adds r3, r4, 0x1\n\
- cmp r0, 0\n\
- beq _08044164\n\
- lsls r0, r3, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
-_08044164:\n\
- adds r4, r3, 0\n\
- cmp r4, r1\n\
- blt _08044150\n\
- b _0804441E\n\
- .pool\n\
-_08044174:\n\
- movs r0, 0x58\n\
- muls r0, r4\n\
- adds r0, r2\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- adds r3, r4, 0x1\n\
- cmp r0, r6\n\
- bne _0804418C\n\
- strb r6, [r7]\n\
- lsls r0, r3, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
-_0804418C:\n\
- adds r4, r3, 0\n\
- ldrb r1, [r5]\n\
- cmp r4, r1\n\
- blt _08044174\n\
- b _0804441E\n\
-_08044196:\n\
- movs r4, 0\n\
- ldr r0, =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- blt _080441A2\n\
- b _0804441E\n\
-_080441A2:\n\
- ldr r2, =gBattleMons\n\
- mov r8, r2\n\
- adds r2, r0, 0\n\
- movs r5, 0x58\n\
-_080441AA:\n\
- adds r0, r4, 0\n\
- muls r0, r5\n\
- mov r3, r8\n\
- adds r1, r0, r3\n\
- adds r0, r1, 0\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- adds r3, r4, 0x1\n\
- cmp r0, r6\n\
- bne _080441CC\n\
- ldrh r0, [r1, 0x28]\n\
- cmp r0, 0\n\
- beq _080441CC\n\
- strb r6, [r7]\n\
- lsls r0, r3, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
-_080441CC:\n\
- adds r4, r3, 0\n\
- cmp r4, r2\n\
- blt _080441AA\n\
- b _0804441E\n\
- .pool\n\
-_080441DC:\n\
- movs r4, 0\n\
- ldr r0, =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- blt _080441E8\n\
- b _0804441E\n\
-_080441E8:\n\
- ldr r7, =gBattleMons\n\
- adds r1, r0, 0\n\
- movs r5, 0x58\n\
- ldr r2, =gLastUsedAbility\n\
-_080441F0:\n\
- adds r0, r4, 0\n\
- muls r0, r5\n\
- adds r0, r7\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- adds r3, r4, 0x1\n\
- cmp r0, r6\n\
- bne _0804420C\n\
- cmp r4, r10\n\
- beq _0804420C\n\
- strb r6, [r2]\n\
- lsls r0, r3, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
-_0804420C:\n\
- adds r4, r3, 0\n\
- cmp r4, r1\n\
- blt _080441F0\n\
- b _0804441E\n\
- .pool\n\
-_08044220:\n\
- mov r0, r10\n\
- bl GetBankSide\n\
- lsls r0, 24\n\
- lsrs r5, r0, 24\n\
- movs r4, 0\n\
- ldr r0, =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- blt _08044236\n\
- b _0804441E\n\
-_08044236:\n\
- ldr r7, =gBattleMons\n\
-_08044238:\n\
- lsls r0, r4, 24\n\
- lsrs r0, 24\n\
- bl GetBankSide\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- cmp r0, r5\n\
- beq _08044264\n\
- movs r0, 0x58\n\
- muls r0, r4\n\
- adds r0, r7\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- cmp r0, r6\n\
- bne _08044264\n\
- ldr r0, =gLastUsedAbility\n\
- strb r6, [r0]\n\
- mov r0, r9\n\
- adds r0, 0x1\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
-_08044264:\n\
- adds r4, 0x1\n\
- ldr r0, =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- blt _08044238\n\
- b _0804441E\n\
- .pool\n\
-_0804427C:\n\
- mov r0, r10\n\
- bl GetBankSide\n\
- lsls r0, 24\n\
- lsrs r5, r0, 24\n\
- movs r4, 0\n\
- ldr r0, =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- blt _08044292\n\
- b _0804441E\n\
-_08044292:\n\
- ldr r7, =gBattleMons\n\
-_08044294:\n\
- lsls r0, r4, 24\n\
- lsrs r0, 24\n\
- bl GetBankSide\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- cmp r0, r5\n\
- bne _080442C0\n\
- movs r0, 0x58\n\
- muls r0, r4\n\
- adds r0, r7\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- cmp r0, r6\n\
- bne _080442C0\n\
- ldr r0, =gLastUsedAbility\n\
- strb r6, [r0]\n\
- mov r0, r9\n\
- adds r0, 0x1\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
-_080442C0:\n\
- adds r4, 0x1\n\
- ldr r0, =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- blt _08044294\n\
- b _0804441E\n\
- .pool\n\
-_080442D8:\n\
- ldr r0, =BattleScript_CastformChange\n\
- bl BattleScriptPushCursorAndCallback\n\
- ldr r0, =gBattleScripting\n\
- strb r6, [r0, 0x17]\n\
-_080442E2:\n\
- ldr r0, =gBattleStruct\n\
- ldr r0, [r0]\n\
- adds r0, 0x7F\n\
- mov r1, r9\n\
- subs r1, 0x1\n\
- strb r1, [r0]\n\
- b _0804441E\n\
- .pool\n\
-_080442FC:\n\
- ldr r0, =BattleScript_CastformChange\n\
- bl BattleScriptPushCursorAndCallback\n\
- ldr r0, =gBattleScripting\n\
- mov r5, r10\n\
- strb r5, [r0, 0x17]\n\
- ldr r0, =gBattleStruct\n\
- ldr r0, [r0]\n\
- adds r0, 0x7F\n\
- mov r1, r9\n\
- subs r1, 0x1\n\
- strb r1, [r0]\n\
- b _0804443A\n\
- .pool\n\
-_08044324:\n\
- strb r1, [r7]\n\
- ldr r0, [r2]\n\
- ldr r1, =0xfff7ffff\n\
- ands r0, r1\n\
- str r0, [r2]\n\
- ldr r0, =gUnknown_082DB4B8\n\
- bl BattleScriptPushCursorAndCallback\n\
- b _080443C8\n\
- .pool\n\
-_08044340:\n\
- ldr r0, =BattleScript_TraceActivates\n\
- bl BattleScriptPushCursorAndCallback\n\
- ldr r1, =gStatuses3\n\
- ldr r0, [sp, 0x18]\n\
- adds r1, r0, r1\n\
- ldr r0, [r1]\n\
- ldr r2, =0xffefffff\n\
- ands r0, r2\n\
- str r0, [r1]\n\
- ldr r0, =gBattleScripting\n\
- strb r4, [r0, 0x17]\n\
- ldr r1, =gBattleTextBuff1\n\
- movs r4, 0xFD\n\
- strb r4, [r1]\n\
- movs r0, 0x4\n\
- strb r0, [r1, 0x1]\n\
- ldr r2, =gActiveBank\n\
- ldrb r0, [r2]\n\
- strb r0, [r1, 0x2]\n\
- ldr r3, =gBattlePartyID\n\
- ldrb r0, [r2]\n\
- lsls r0, 1\n\
- adds r0, r3\n\
- ldrh r0, [r0]\n\
- strb r0, [r1, 0x3]\n\
- movs r0, 0xFF\n\
- strb r0, [r1, 0x4]\n\
- ldr r1, =gBattleTextBuff2\n\
- strb r4, [r1]\n\
- movs r0, 0x9\n\
- strb r0, [r1, 0x1]\n\
- ldr r0, =gLastUsedAbility\n\
- ldrb r0, [r0]\n\
- strb r0, [r1, 0x2]\n\
- movs r0, 0x1\n\
- negs r0, r0\n\
- strb r0, [r1, 0x3]\n\
- b _0804441E\n\
- .pool\n\
-_080443B4:\n\
- strb r1, [r7]\n\
- ldr r0, [r2]\n\
- ldr r1, =0xfff7ffff\n\
- ands r0, r1\n\
- str r0, [r2]\n\
- bl BattleScriptPushCursor\n\
- ldr r1, =gBattlescriptCurrInstr\n\
- ldr r0, =gUnknown_082DB4C1\n\
- str r0, [r1]\n\
-_080443C8:\n\
- ldr r0, =gBattleStruct\n\
- ldr r0, [r0]\n\
- adds r0, 0xD8\n\
- strb r4, [r0]\n\
-_080443D0:\n\
- mov r0, r9\n\
- adds r0, 0x1\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
- b _0804441E\n\
- .pool\n\
-_080443EC:\n\
- movs r4, 0\n\
- ldr r0, =gNoOfAllBanks\n\
- ldrb r1, [r0]\n\
- cmp r4, r1\n\
- bge _0804441E\n\
- ldr r0, =gBattleMons\n\
- adds r2, r1, 0\n\
- adds r1, r0, 0\n\
- adds r1, 0x20\n\
- ldr r3, =gLastUsedAbility\n\
-_08044400:\n\
- ldrb r0, [r1]\n\
- cmp r0, r6\n\
- bne _08044416\n\
- cmp r4, r10\n\
- beq _08044416\n\
- strb r6, [r3]\n\
- mov r0, r9\n\
- adds r0, 0x1\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
-_08044416:\n\
- adds r1, 0x58\n\
- adds r4, 0x1\n\
- cmp r4, r2\n\
- blt _08044400\n\
-_0804441E:\n\
- mov r1, r9\n\
- cmp r1, 0\n\
- beq _0804443A\n\
-_08044424:\n\
- ldr r2, [sp, 0x4]\n\
- cmp r2, 0xB\n\
- bhi _0804443A\n\
- ldr r1, =gLastUsedAbility\n\
- ldrb r0, [r1]\n\
- cmp r0, 0xFF\n\
- beq _0804443A\n\
- adds r1, r0, 0\n\
- mov r0, r10\n\
- bl RecordAbilityBattle\n\
-_0804443A:\n\
- mov r0, r9\n\
- add sp, 0x28\n\
- pop {r3-r5}\n\
- mov r8, r3\n\
- mov r9, r4\n\
- mov r10, r5\n\
- pop {r4-r7}\n\
- pop {r1}\n\
- bx r1\n\
- .pool\n\
- .syntax divided");
-}
-#endif // NONMATCHING
void BattleScriptExecute(const u8* BS_ptr)
{