diff options
author | Phlosioneer <mattmdrr2@gmail.com> | 2019-04-07 01:56:36 -0400 |
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committer | Phlosioneer <mattmdrr2@gmail.com> | 2019-04-07 01:56:36 -0400 |
commit | d84d94e29a1424dd1d12ff821957bb6b1bc847d6 (patch) | |
tree | c5ba0778afca66a91f71815cd53fe9abef1bdac6 /src/battle_util2.c | |
parent | ad2a97935e1c1f4362f0dffa58ef437d191bab4e (diff) | |
parent | c3cfd6065825ec8ddd5e1782998071518efaa322 (diff) |
Merge branch 'master' into pokenav-decomp-again
Diffstat (limited to 'src/battle_util2.c')
-rw-r--r-- | src/battle_util2.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/battle_util2.c b/src/battle_util2.c index 9c0d55a57..f840cd58b 100644 --- a/src/battle_util2.c +++ b/src/battle_util2.c @@ -1,5 +1,6 @@ #include "global.h" #include "battle.h" +#include "battle_anim.h" #include "battle_controllers.h" #include "alloc.h" #include "pokemon.h" @@ -24,7 +25,7 @@ void AllocateBattleResources(void) gBattleResources->flags = AllocZeroed(sizeof(*gBattleResources->flags)); gBattleResources->battleScriptsStack = AllocZeroed(sizeof(*gBattleResources->battleScriptsStack)); gBattleResources->battleCallbackStack = AllocZeroed(sizeof(*gBattleResources->battleCallbackStack)); - gBattleResources->statsBeforeLvlUp = AllocZeroed(sizeof(*gBattleResources->statsBeforeLvlUp)); + gBattleResources->beforeLvlUp = AllocZeroed(sizeof(*gBattleResources->beforeLvlUp)); gBattleResources->ai = AllocZeroed(sizeof(*gBattleResources->ai)); gBattleResources->battleHistory = AllocZeroed(sizeof(*gBattleResources->battleHistory)); gBattleResources->AI_ScriptsStack = AllocZeroed(sizeof(*gBattleResources->AI_ScriptsStack)); @@ -55,7 +56,7 @@ void FreeBattleResources(void) FREE_AND_SET_NULL(gBattleResources->flags); FREE_AND_SET_NULL(gBattleResources->battleScriptsStack); FREE_AND_SET_NULL(gBattleResources->battleCallbackStack); - FREE_AND_SET_NULL(gBattleResources->statsBeforeLvlUp); + FREE_AND_SET_NULL(gBattleResources->beforeLvlUp); FREE_AND_SET_NULL(gBattleResources->ai); FREE_AND_SET_NULL(gBattleResources->battleHistory); FREE_AND_SET_NULL(gBattleResources->AI_ScriptsStack); |