diff options
author | GriffinR <griffin.richards@comcast.net> | 2019-11-20 22:55:44 -0500 |
---|---|---|
committer | GriffinR <griffin.richards@comcast.net> | 2019-11-20 22:55:44 -0500 |
commit | ec3e86f1d2f78bb9fece0956e246862cea3c07b9 (patch) | |
tree | fdeca5705cf68b2a355bba9fa90f9f3c16e3c69e /src/bike.c | |
parent | 215bb31d67398386d3554d31f55dbe495e7f6b6f (diff) |
Standardize Event Object to Object Event
Diffstat (limited to 'src/bike.c')
-rw-r--r-- | src/bike.c | 54 |
1 files changed, 27 insertions, 27 deletions
diff --git a/src/bike.c b/src/bike.c index fad61ffab..615b87a0b 100644 --- a/src/bike.c +++ b/src/bike.c @@ -46,7 +46,7 @@ static void Bike_UpdateDirTimerHistory(u8); static void Bike_UpdateABStartSelectHistory(u8); static u8 Bike_DPadToDirection(u16); static u8 GetBikeCollision(u8); -static u8 GetBikeCollisionAt(struct EventObject *, s16, s16, u8, u8); +static u8 GetBikeCollisionAt(struct ObjectEvent *, s16, s16, u8, u8); static bool8 IsRunningDisallowedByMetatile(u8); static void Bike_TryAdvanceCyclingRoadCollisions(); static u8 CanBikeFaceDirOnMetatile(u8, u8); @@ -186,7 +186,7 @@ static void MachBikeTransition_FaceDirection(u8 direction) static void MachBikeTransition_TurnDirection(u8 direction) { - struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; + struct ObjectEvent *playerEventObj = &gObjectEvents[gPlayerAvatar.objectEventId]; if (CanBikeFaceDirOnMetatile(direction, playerEventObj->currentMetatileBehavior)) { @@ -201,7 +201,7 @@ static void MachBikeTransition_TurnDirection(u8 direction) static void MachBikeTransition_TrySpeedUp(u8 direction) { - struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; + struct ObjectEvent *playerEventObj = &gObjectEvents[gPlayerAvatar.objectEventId]; u8 collision; if (CanBikeFaceDirOnMetatile(direction, playerEventObj->currentMetatileBehavior) == FALSE) @@ -366,10 +366,10 @@ static u8 AcroBikeHandleInputTurning(u8 *newDirection, u16 newKeys, u16 heldKeys static u8 AcroBikeHandleInputWheelieStanding(u8 *newDirection, u16 newKeys, u16 heldKeys) { u8 direction; - struct EventObject *playerEventObj; + struct ObjectEvent *playerEventObj; direction = GetPlayerMovementDirection(); - playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; + playerEventObj = &gObjectEvents[gPlayerAvatar.objectEventId]; gPlayerAvatar.runningState = NOT_MOVING; if (heldKeys & B_BUTTON) @@ -413,10 +413,10 @@ static u8 AcroBikeHandleInputWheelieStanding(u8 *newDirection, u16 newKeys, u16 static u8 AcroBikeHandleInputBunnyHop(u8 *newDirection, u16 newKeys, u16 heldKeys) { u8 direction; - struct EventObject *playerEventObj; + struct ObjectEvent *playerEventObj; direction = GetPlayerMovementDirection(); - playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; + playerEventObj = &gObjectEvents[gPlayerAvatar.objectEventId]; if (!(heldKeys & B_BUTTON)) { // B button was released @@ -460,10 +460,10 @@ static u8 AcroBikeHandleInputBunnyHop(u8 *newDirection, u16 newKeys, u16 heldKey static u8 AcroBikeHandleInputWheelieMoving(u8 *newDirection, u16 newKeys, u16 heldKeys) { u8 direction; - struct EventObject *playerEventObj; + struct ObjectEvent *playerEventObj; direction = GetPlayerFacingDirection(); - playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; + playerEventObj = &gObjectEvents[gPlayerAvatar.objectEventId]; if (!(heldKeys & B_BUTTON)) { // we were moving on a wheelie, but we let go while moving. reset bike still status @@ -514,10 +514,10 @@ static u8 AcroBikeHandleInputWheelieMoving(u8 *newDirection, u16 newKeys, u16 he static u8 AcroBikeHandleInputSidewaysJump(u8 *ptr, u16 newKeys, u16 heldKeys) { - struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; + struct ObjectEvent *playerEventObj = &gObjectEvents[gPlayerAvatar.objectEventId]; playerEventObj->facingDirectionLocked = 0; - SetEventObjectDirection(playerEventObj, playerEventObj->facingDirection); + SetObjectEventDirection(playerEventObj, playerEventObj->facingDirection); gPlayerAvatar.acroBikeState = ACRO_STATE_NORMAL; return CheckMovementInputAcroBike(ptr, newKeys, heldKeys); } @@ -535,7 +535,7 @@ static void AcroBikeTransition_FaceDirection(u8 direction) static void AcroBikeTransition_TurnDirection(u8 direction) { - struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; + struct ObjectEvent *playerEventObj = &gObjectEvents[gPlayerAvatar.objectEventId]; if (CanBikeFaceDirOnMetatile(direction, playerEventObj->currentMetatileBehavior) == 0) direction = playerEventObj->movementDirection; @@ -545,7 +545,7 @@ static void AcroBikeTransition_TurnDirection(u8 direction) static void AcroBikeTransition_Moving(u8 direction) { u8 collision; - struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; + struct ObjectEvent *playerEventObj = &gObjectEvents[gPlayerAvatar.objectEventId]; if (CanBikeFaceDirOnMetatile(direction, playerEventObj->currentMetatileBehavior) == 0) { @@ -570,7 +570,7 @@ static void AcroBikeTransition_Moving(u8 direction) static void AcroBikeTransition_NormalToWheelie(u8 direction) { - struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; + struct ObjectEvent *playerEventObj = &gObjectEvents[gPlayerAvatar.objectEventId]; if (CanBikeFaceDirOnMetatile(direction, playerEventObj->currentMetatileBehavior) == 0) direction = playerEventObj->movementDirection; @@ -579,7 +579,7 @@ static void AcroBikeTransition_NormalToWheelie(u8 direction) static void AcroBikeTransition_WheelieToNormal(u8 direction) { - struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; + struct ObjectEvent *playerEventObj = &gObjectEvents[gPlayerAvatar.objectEventId]; if (CanBikeFaceDirOnMetatile(direction, playerEventObj->currentMetatileBehavior) == 0) direction = playerEventObj->movementDirection; @@ -588,7 +588,7 @@ static void AcroBikeTransition_WheelieToNormal(u8 direction) static void AcroBikeTransition_WheelieIdle(u8 direction) { - struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; + struct ObjectEvent *playerEventObj = &gObjectEvents[gPlayerAvatar.objectEventId]; if (CanBikeFaceDirOnMetatile(direction, playerEventObj->currentMetatileBehavior) == 0) direction = playerEventObj->movementDirection; @@ -597,7 +597,7 @@ static void AcroBikeTransition_WheelieIdle(u8 direction) static void AcroBikeTransition_WheelieHoppingStanding(u8 direction) { - struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; + struct ObjectEvent *playerEventObj = &gObjectEvents[gPlayerAvatar.objectEventId]; if (CanBikeFaceDirOnMetatile(direction, playerEventObj->currentMetatileBehavior) == 0) direction = playerEventObj->movementDirection; @@ -607,7 +607,7 @@ static void AcroBikeTransition_WheelieHoppingStanding(u8 direction) static void AcroBikeTransition_WheelieHoppingMoving(u8 direction) { u8 collision; - struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; + struct ObjectEvent *playerEventObj = &gObjectEvents[gPlayerAvatar.objectEventId]; if (CanBikeFaceDirOnMetatile(direction, playerEventObj->currentMetatileBehavior) == 0) { @@ -641,7 +641,7 @@ static void AcroBikeTransition_WheelieHoppingMoving(u8 direction) static void AcroBikeTransition_SideJump(u8 direction) { u8 collision; - struct EventObject *playerEventObj; + struct ObjectEvent *playerEventObj; collision = GetBikeCollision(direction); if (collision) @@ -659,7 +659,7 @@ static void AcroBikeTransition_SideJump(u8 direction) return; } } - playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; + playerEventObj = &gObjectEvents[gPlayerAvatar.objectEventId]; PlaySE(SE_JITE_PYOKO); playerEventObj->facingDirectionLocked = 1; PlayerSetAnimId(GetJumpMovementAction(direction), 2); @@ -673,7 +673,7 @@ static void AcroBikeTransition_TurnJump(u8 direction) static void AcroBikeTransition_WheelieMoving(u8 direction) { u8 collision; - struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; + struct ObjectEvent *playerEventObj = &gObjectEvents[gPlayerAvatar.objectEventId]; if (CanBikeFaceDirOnMetatile(direction, playerEventObj->currentMetatileBehavior) == 0) { @@ -707,7 +707,7 @@ static void AcroBikeTransition_WheelieMoving(u8 direction) static void AcroBikeTransition_WheelieRisingMoving(u8 direction) { u8 collision; - struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; + struct ObjectEvent *playerEventObj = &gObjectEvents[gPlayerAvatar.objectEventId]; if (CanBikeFaceDirOnMetatile(direction, playerEventObj->currentMetatileBehavior) == 0) { @@ -741,7 +741,7 @@ static void AcroBikeTransition_WheelieRisingMoving(u8 direction) static void AcroBikeTransition_WheelieLoweringMoving(u8 direction) { u8 collision; - struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; + struct ObjectEvent *playerEventObj = &gObjectEvents[gPlayerAvatar.objectEventId]; if (CanBikeFaceDirOnMetatile(direction, playerEventObj->currentMetatileBehavior) == 0) { @@ -868,7 +868,7 @@ static u8 Bike_DPadToDirection(u16 heldKeys) static u8 GetBikeCollision(u8 direction) { u8 metatitleBehavior; - struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; + struct ObjectEvent *playerEventObj = &gObjectEvents[gPlayerAvatar.objectEventId]; s16 x = playerEventObj->currentCoords.x; s16 y = playerEventObj->currentCoords.y; MoveCoords(direction, &x, &y); @@ -876,9 +876,9 @@ static u8 GetBikeCollision(u8 direction) return GetBikeCollisionAt(playerEventObj, x, y, direction, metatitleBehavior); } -static u8 GetBikeCollisionAt(struct EventObject *eventObject, s16 x, s16 y, u8 direction, u8 metatitleBehavior) +static u8 GetBikeCollisionAt(struct ObjectEvent *objectEvent, s16 x, s16 y, u8 direction, u8 metatitleBehavior) { - u8 collision = CheckForEventObjectCollision(eventObject, x, y, direction, metatitleBehavior); + u8 collision = CheckForObjectEventCollision(objectEvent, x, y, direction, metatitleBehavior); if (collision > COLLISION_EVENT_OBJECT) return collision; @@ -966,7 +966,7 @@ bool8 IsBikingDisallowedByPlayer(void) bool8 player_should_look_direction_be_enforced_upon_movement(void) { - if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_ACRO_BIKE) != FALSE && MetatileBehavior_IsBumpySlope(gEventObjects[gPlayerAvatar.eventObjectId].currentMetatileBehavior) != FALSE) + if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_ACRO_BIKE) != FALSE && MetatileBehavior_IsBumpySlope(gObjectEvents[gPlayerAvatar.objectEventId].currentMetatileBehavior) != FALSE) return FALSE; else return TRUE; |