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authorLOuroboros <lunosouroboros@gmail.com>2021-08-24 19:59:32 -0300
committerLOuroboros <lunosouroboros@gmail.com>2021-08-24 19:59:32 -0300
commit554210c5e315e786ddc6eef888e9ff6065ad73f8 (patch)
tree66bb5065902fb10a4ad007e53cb61f90fd68e624 /src/contest_link_util.c
parent63e6b914e4d9b9bdb0a8d621b2ed233990f2ef66 (diff)
Removed trailing spaces in the most relevant files
Command used for the job: egrep -rl ' $' --include *.c --include *.h --include *.s --include *.inc --include *.txt * | xargs sed -i 's/\s\+$//g' Credits to Grant Murphy from Stack Overflow.
Diffstat (limited to 'src/contest_link_util.c')
-rw-r--r--src/contest_link_util.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/contest_link_util.c b/src/contest_link_util.c
index 31ffb5fdb..28dec1989 100644
--- a/src/contest_link_util.c
+++ b/src/contest_link_util.c
@@ -88,7 +88,7 @@ static void Task_LinkContest_SetUpContestEm(u8 taskId)
for (i = 0; i < gNumLinkContestPlayers; i++)
categories[i] = gTasks[taskId].data[i + 1];
-
+
// Ensure all players are doing the same category
for (i = 0; i < gNumLinkContestPlayers && categories[0] == categories[i]; i++)
;
@@ -100,7 +100,7 @@ static void Task_LinkContest_SetUpContestEm(u8 taskId)
for (i = 0; i < gNumLinkContestPlayers; i++)
leaderIds[i] = gTasks[taskId].data[i + 5];
-
+
// If < 4 players and player is leader, set AI contestants based on rank and game clear
if (gNumLinkContestPlayers != CONTESTANT_COUNT && GetMultiplayerId() == 0)
{
@@ -113,7 +113,7 @@ static void Task_LinkContest_SetUpContestEm(u8 taskId)
if (rank)
rank--;
-
+
gameCleared = TRUE;
for (i = 0; i < gNumLinkContestPlayers; i++)
{
@@ -202,7 +202,7 @@ static void Task_LinkContest_CommunicateRngEm(u8 taskId)
// Only the leader sends the RNG seed
if (!IsLinkTaskFinished())
return;
-
+
if (LinkContest_SendBlock(&gRngValue, sizeof(gRngValue)) == 1)
gTasks[taskId].data[0]++;
}
@@ -321,7 +321,7 @@ static void Task_LinkContest_CommunicateAIMonsEm(u8 taskId)
{
if (!IsLinkTaskFinished())
return;
-
+
if (LinkContest_SendBlock(&gContestMons[gNumLinkContestPlayers], (CONTESTANT_COUNT - gNumLinkContestPlayers) * sizeof(struct ContestPokemon)) == 1)
gTasks[taskId].data[0]++;
}