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authorGriffinR <griffin.g.richards@gmail.com>2021-10-07 16:10:35 -0400
committerGitHub <noreply@github.com>2021-10-07 16:10:35 -0400
commita2655ba9ab82646a54f60abc6078df372179f8d4 (patch)
tree95b074a1a4d77d6cd77e413e1d6e72eb55b595b0 /src/contest_util.c
parente86d3410a1719fcbf62754bfda93a295aa7e0d57 (diff)
parent001a25e49cd6acdac89a62f4230aef80422e78f2 (diff)
Merge branch 'master' into doc-union
Diffstat (limited to 'src/contest_util.c')
-rw-r--r--src/contest_util.c78
1 files changed, 39 insertions, 39 deletions
diff --git a/src/contest_util.c b/src/contest_util.c
index 88ab4a7d2..66a666264 100644
--- a/src/contest_util.c
+++ b/src/contest_util.c
@@ -1194,16 +1194,16 @@ static s32 DrawResultsTextWindow(const u8 *text, u8 spriteId)
for (i = 1; i < (int)ARRAY_COUNT(spriteTilePtrs); i++)
spriteTilePtrs[i] = (void*)(gSprites[sprite->data[i - 1]].oam.tileNum * 32 + OBJ_VRAM0);
-
+
for (i = 0; i < (int)ARRAY_COUNT(spriteTilePtrs); i++)
CpuFill32(0, spriteTilePtrs[i], 0x400);
-
+
dst = spriteTilePtrs[0];
CpuCopy32(src, dst, 0x20);
CpuCopy32(src + 128, dst + 0x100, 0x20);
CpuCopy32(src + 128, dst + 0x200, 0x20);
CpuCopy32(src + 64, dst + 0x300, 0x20);
-
+
for (i = 0; i < strWidth; i++)
{
dst = &spriteTilePtrs[(i + 1) / 8][((i + 1) % 8) * 32];
@@ -1236,7 +1236,7 @@ static void CreateResultsTextWindowSprites(void)
LoadSpriteSheet(&sSpriteSheets_ResultsTextWindow[i]);
LoadSpritePalette(&sSpritePalette_ResultsTextWindow);
-
+
// Create sprites for the two window types, each made up of 4 sprites
for (i = 0; i < (int)ARRAY_COUNT(sSpriteSheets_ResultsTextWindow); i++)
{
@@ -1269,10 +1269,10 @@ static void CreateResultsTextWindowSprites(void)
static void StartTextBoxSlideIn(s16 x, u16 y, u16 slideOutTimer, u16 slideIncrement)
{
struct Sprite *sprite = &gSprites[sContestResults->data->slidingTextBoxSpriteId];
- sprite->pos1.x = TEXT_BOX_X;
- sprite->pos1.y = y;
- sprite->pos2.x = 0;
- sprite->pos2.y = 0;
+ sprite->x = TEXT_BOX_X;
+ sprite->y = y;
+ sprite->x2 = 0;
+ sprite->y2 = 0;
sprite->sTargetX = x + 32;
sprite->sSlideOutTimer = slideOutTimer;
sprite->sSlideIncrement = slideIncrement;
@@ -1284,10 +1284,10 @@ static void StartTextBoxSlideIn(s16 x, u16 y, u16 slideOutTimer, u16 slideIncrem
static void StartTextBoxSlideOut(u16 slideIncrement)
{
struct Sprite *sprite = &gSprites[sContestResults->data->slidingTextBoxSpriteId];
- sprite->pos1.x += sprite->pos2.x;
- sprite->pos1.y += sprite->pos2.y;
- sprite->pos2.y = 0;
- sprite->pos2.x = 0;
+ sprite->x += sprite->x2;
+ sprite->y += sprite->y2;
+ sprite->y2 = 0;
+ sprite->x2 = 0;
sprite->sSlideIncrement = slideIncrement;
sprite->sDistance = 0;
sprite->callback = SpriteCB_TextBoxSlideOut;
@@ -1296,10 +1296,10 @@ static void StartTextBoxSlideOut(u16 slideIncrement)
static void EndTextBoxSlideOut(struct Sprite *sprite)
{
- sprite->pos1.x = TEXT_BOX_X;
- sprite->pos1.y = TEXT_BOX_Y;
- sprite->pos2.y = 0;
- sprite->pos2.x = 0;
+ sprite->x = TEXT_BOX_X;
+ sprite->y = TEXT_BOX_Y;
+ sprite->y2 = 0;
+ sprite->x2 = 0;
sprite->callback = SpriteCallbackDummy;
sContestResults->data->slidingTextBoxState = SLIDING_TEXT_OFFSCREEN;
}
@@ -1309,21 +1309,21 @@ static void SpriteCB_TextBoxSlideIn(struct Sprite *sprite)
int i;
s16 delta = sprite->sDistance + sprite->sSlideIncrement;
- sprite->pos1.x -= delta >> 8;
+ sprite->x -= delta >> 8;
sprite->sDistance += sprite->sSlideIncrement;
sprite->sDistance &= 0xFF;
// Prevent overshooting target
- if (sprite->pos1.x < sprite->sTargetX)
- sprite->pos1.x = sprite->sTargetX;
+ if (sprite->x < sprite->sTargetX)
+ sprite->x = sprite->sTargetX;
for (i = 0; i < 3; i++)
{
struct Sprite *sprite2 = &gSprites[sprite->data[i]];
- sprite2->pos1.x = sprite->pos1.x + sprite->pos2.x + (i + 1) * 64;
+ sprite2->x = sprite->x + sprite->x2 + (i + 1) * 64;
}
- if (sprite->pos1.x == sprite->sTargetX)
+ if (sprite->x == sprite->sTargetX)
sprite->callback = SpriteCB_EndTextBoxSlideIn;
}
@@ -1343,16 +1343,16 @@ static void SpriteCB_TextBoxSlideOut(struct Sprite *sprite)
s16 delta;
delta = sprite->sDistance + sprite->sSlideIncrement;
- sprite->pos1.x -= delta >> 8;
+ sprite->x -= delta >> 8;
sprite->sDistance += sprite->sSlideIncrement;
sprite->sDistance &= 0xFF;
for (i = 0; i < 3; i++)
{
struct Sprite *sprite2 = &gSprites[sprite->data[i]];
- sprite2->pos1.x = sprite->pos1.x + sprite->pos2.x + (i + 1) * 64;
+ sprite2->x = sprite->x + sprite->x2 + (i + 1) * 64;
}
- if (sprite->pos1.x + sprite->pos2.x < -224)
+ if (sprite->x + sprite->x2 < -224)
EndTextBoxSlideOut(sprite);
}
@@ -1364,18 +1364,18 @@ static void ShowLinkResultsTextBox(const u8 *text)
x = DrawResultsTextWindow(text, sContestResults->data->linkTextBoxSpriteId);
sprite = &gSprites[sContestResults->data->linkTextBoxSpriteId];
- sprite->pos1.x = x + 32;
- sprite->pos1.y = 80;
+ sprite->x = x + 32;
+ sprite->y = 80;
sprite->invisible = FALSE;
for (i = 0; i < 3; i++)
{
- gSprites[sprite->data[i]].pos1.x = sprite->pos1.x + sprite->pos2.x + (i + 1) * 64;
- gSprites[sprite->data[i]].pos1.y = sprite->pos1.y;
+ gSprites[sprite->data[i]].x = sprite->x + sprite->x2 + (i + 1) * 64;
+ gSprites[sprite->data[i]].y = sprite->y;
gSprites[sprite->data[i]].invisible = FALSE;
}
gBattle_WIN0H = WIN_RANGE(0, DISPLAY_WIDTH);
- gBattle_WIN0V = WIN_RANGE(sprite->pos1.y - 16, sprite->pos1.y + 16);
+ gBattle_WIN0V = WIN_RANGE(sprite->y - 16, sprite->y + 16);
SetGpuReg(REG_OFFSET_WININ, WININ_WIN1_BG_ALL | WININ_WIN1_OBJ | WININ_WIN1_CLR
| WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_BG3 | WININ_WIN0_OBJ | WININ_WIN0_CLR);
}
@@ -1585,13 +1585,13 @@ static void SpriteCB_WinnerMonSlideIn(struct Sprite *sprite)
else
{
s16 delta = sprite->data[1] + 0x600;
- sprite->pos1.x -= delta >> 8;
+ sprite->x -= delta >> 8;
sprite->data[1] += 0x600;
sprite->data[1] &= 0xFF;
- if (sprite->pos1.x < DISPLAY_WIDTH / 2)
- sprite->pos1.x = DISPLAY_WIDTH / 2;
+ if (sprite->x < DISPLAY_WIDTH / 2)
+ sprite->x = DISPLAY_WIDTH / 2;
- if (sprite->pos1.x == DISPLAY_WIDTH / 2)
+ if (sprite->x == DISPLAY_WIDTH / 2)
{
sprite->callback = SpriteCallbackDummy;
sprite->data[1] = 0;
@@ -1603,10 +1603,10 @@ static void SpriteCB_WinnerMonSlideIn(struct Sprite *sprite)
static void SpriteCB_WinnerMonSlideOut(struct Sprite *sprite)
{
s16 delta = sprite->data[1] + 0x600;
- sprite->pos1.x -= delta >> 8;
+ sprite->x -= delta >> 8;
sprite->data[1] += + 0x600;
sprite->data[1] &= 0xFF;
- if (sprite->pos1.x < -32)
+ if (sprite->x < -32)
{
sprite->callback = SpriteCallbackDummy;
sprite->invisible = TRUE;
@@ -1639,17 +1639,17 @@ static void SpriteCB_Confetti(struct Sprite *sprite)
s16 delta;
sprite->data[3] += sprite->data[0];
- sprite->pos2.x = Sin(sprite->data[3] >> 8, sprite->data[1]);
+ sprite->x2 = Sin(sprite->data[3] >> 8, sprite->data[1]);
delta = sprite->data[4] + sprite->data[2];
- sprite->pos1.x += delta >> 8;
+ sprite->x += delta >> 8;
sprite->data[4] += sprite->data[2];
sprite->data[4] &= 0xff;
- sprite->pos1.y++;
+ sprite->y++;
if (sContestResults->data->destroyConfetti)
sprite->invisible = TRUE;
- if (sprite->pos1.x > DISPLAY_WIDTH + 8 || sprite->pos1.y > 116)
+ if (sprite->x > DISPLAY_WIDTH + 8 || sprite->y > 116)
{
DestroySprite(sprite);
sContestResults->data->confettiCount--;