diff options
author | GriffinR <griffin.g.richards@gmail.com> | 2021-10-07 16:10:35 -0400 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-10-07 16:10:35 -0400 |
commit | a2655ba9ab82646a54f60abc6078df372179f8d4 (patch) | |
tree | 95b074a1a4d77d6cd77e413e1d6e72eb55b595b0 /src/contest_util.c | |
parent | e86d3410a1719fcbf62754bfda93a295aa7e0d57 (diff) | |
parent | 001a25e49cd6acdac89a62f4230aef80422e78f2 (diff) |
Merge branch 'master' into doc-union
Diffstat (limited to 'src/contest_util.c')
-rw-r--r-- | src/contest_util.c | 78 |
1 files changed, 39 insertions, 39 deletions
diff --git a/src/contest_util.c b/src/contest_util.c index 88ab4a7d2..66a666264 100644 --- a/src/contest_util.c +++ b/src/contest_util.c @@ -1194,16 +1194,16 @@ static s32 DrawResultsTextWindow(const u8 *text, u8 spriteId) for (i = 1; i < (int)ARRAY_COUNT(spriteTilePtrs); i++) spriteTilePtrs[i] = (void*)(gSprites[sprite->data[i - 1]].oam.tileNum * 32 + OBJ_VRAM0); - + for (i = 0; i < (int)ARRAY_COUNT(spriteTilePtrs); i++) CpuFill32(0, spriteTilePtrs[i], 0x400); - + dst = spriteTilePtrs[0]; CpuCopy32(src, dst, 0x20); CpuCopy32(src + 128, dst + 0x100, 0x20); CpuCopy32(src + 128, dst + 0x200, 0x20); CpuCopy32(src + 64, dst + 0x300, 0x20); - + for (i = 0; i < strWidth; i++) { dst = &spriteTilePtrs[(i + 1) / 8][((i + 1) % 8) * 32]; @@ -1236,7 +1236,7 @@ static void CreateResultsTextWindowSprites(void) LoadSpriteSheet(&sSpriteSheets_ResultsTextWindow[i]); LoadSpritePalette(&sSpritePalette_ResultsTextWindow); - + // Create sprites for the two window types, each made up of 4 sprites for (i = 0; i < (int)ARRAY_COUNT(sSpriteSheets_ResultsTextWindow); i++) { @@ -1269,10 +1269,10 @@ static void CreateResultsTextWindowSprites(void) static void StartTextBoxSlideIn(s16 x, u16 y, u16 slideOutTimer, u16 slideIncrement) { struct Sprite *sprite = &gSprites[sContestResults->data->slidingTextBoxSpriteId]; - sprite->pos1.x = TEXT_BOX_X; - sprite->pos1.y = y; - sprite->pos2.x = 0; - sprite->pos2.y = 0; + sprite->x = TEXT_BOX_X; + sprite->y = y; + sprite->x2 = 0; + sprite->y2 = 0; sprite->sTargetX = x + 32; sprite->sSlideOutTimer = slideOutTimer; sprite->sSlideIncrement = slideIncrement; @@ -1284,10 +1284,10 @@ static void StartTextBoxSlideIn(s16 x, u16 y, u16 slideOutTimer, u16 slideIncrem static void StartTextBoxSlideOut(u16 slideIncrement) { struct Sprite *sprite = &gSprites[sContestResults->data->slidingTextBoxSpriteId]; - sprite->pos1.x += sprite->pos2.x; - sprite->pos1.y += sprite->pos2.y; - sprite->pos2.y = 0; - sprite->pos2.x = 0; + sprite->x += sprite->x2; + sprite->y += sprite->y2; + sprite->y2 = 0; + sprite->x2 = 0; sprite->sSlideIncrement = slideIncrement; sprite->sDistance = 0; sprite->callback = SpriteCB_TextBoxSlideOut; @@ -1296,10 +1296,10 @@ static void StartTextBoxSlideOut(u16 slideIncrement) static void EndTextBoxSlideOut(struct Sprite *sprite) { - sprite->pos1.x = TEXT_BOX_X; - sprite->pos1.y = TEXT_BOX_Y; - sprite->pos2.y = 0; - sprite->pos2.x = 0; + sprite->x = TEXT_BOX_X; + sprite->y = TEXT_BOX_Y; + sprite->y2 = 0; + sprite->x2 = 0; sprite->callback = SpriteCallbackDummy; sContestResults->data->slidingTextBoxState = SLIDING_TEXT_OFFSCREEN; } @@ -1309,21 +1309,21 @@ static void SpriteCB_TextBoxSlideIn(struct Sprite *sprite) int i; s16 delta = sprite->sDistance + sprite->sSlideIncrement; - sprite->pos1.x -= delta >> 8; + sprite->x -= delta >> 8; sprite->sDistance += sprite->sSlideIncrement; sprite->sDistance &= 0xFF; // Prevent overshooting target - if (sprite->pos1.x < sprite->sTargetX) - sprite->pos1.x = sprite->sTargetX; + if (sprite->x < sprite->sTargetX) + sprite->x = sprite->sTargetX; for (i = 0; i < 3; i++) { struct Sprite *sprite2 = &gSprites[sprite->data[i]]; - sprite2->pos1.x = sprite->pos1.x + sprite->pos2.x + (i + 1) * 64; + sprite2->x = sprite->x + sprite->x2 + (i + 1) * 64; } - if (sprite->pos1.x == sprite->sTargetX) + if (sprite->x == sprite->sTargetX) sprite->callback = SpriteCB_EndTextBoxSlideIn; } @@ -1343,16 +1343,16 @@ static void SpriteCB_TextBoxSlideOut(struct Sprite *sprite) s16 delta; delta = sprite->sDistance + sprite->sSlideIncrement; - sprite->pos1.x -= delta >> 8; + sprite->x -= delta >> 8; sprite->sDistance += sprite->sSlideIncrement; sprite->sDistance &= 0xFF; for (i = 0; i < 3; i++) { struct Sprite *sprite2 = &gSprites[sprite->data[i]]; - sprite2->pos1.x = sprite->pos1.x + sprite->pos2.x + (i + 1) * 64; + sprite2->x = sprite->x + sprite->x2 + (i + 1) * 64; } - if (sprite->pos1.x + sprite->pos2.x < -224) + if (sprite->x + sprite->x2 < -224) EndTextBoxSlideOut(sprite); } @@ -1364,18 +1364,18 @@ static void ShowLinkResultsTextBox(const u8 *text) x = DrawResultsTextWindow(text, sContestResults->data->linkTextBoxSpriteId); sprite = &gSprites[sContestResults->data->linkTextBoxSpriteId]; - sprite->pos1.x = x + 32; - sprite->pos1.y = 80; + sprite->x = x + 32; + sprite->y = 80; sprite->invisible = FALSE; for (i = 0; i < 3; i++) { - gSprites[sprite->data[i]].pos1.x = sprite->pos1.x + sprite->pos2.x + (i + 1) * 64; - gSprites[sprite->data[i]].pos1.y = sprite->pos1.y; + gSprites[sprite->data[i]].x = sprite->x + sprite->x2 + (i + 1) * 64; + gSprites[sprite->data[i]].y = sprite->y; gSprites[sprite->data[i]].invisible = FALSE; } gBattle_WIN0H = WIN_RANGE(0, DISPLAY_WIDTH); - gBattle_WIN0V = WIN_RANGE(sprite->pos1.y - 16, sprite->pos1.y + 16); + gBattle_WIN0V = WIN_RANGE(sprite->y - 16, sprite->y + 16); SetGpuReg(REG_OFFSET_WININ, WININ_WIN1_BG_ALL | WININ_WIN1_OBJ | WININ_WIN1_CLR | WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_BG3 | WININ_WIN0_OBJ | WININ_WIN0_CLR); } @@ -1585,13 +1585,13 @@ static void SpriteCB_WinnerMonSlideIn(struct Sprite *sprite) else { s16 delta = sprite->data[1] + 0x600; - sprite->pos1.x -= delta >> 8; + sprite->x -= delta >> 8; sprite->data[1] += 0x600; sprite->data[1] &= 0xFF; - if (sprite->pos1.x < DISPLAY_WIDTH / 2) - sprite->pos1.x = DISPLAY_WIDTH / 2; + if (sprite->x < DISPLAY_WIDTH / 2) + sprite->x = DISPLAY_WIDTH / 2; - if (sprite->pos1.x == DISPLAY_WIDTH / 2) + if (sprite->x == DISPLAY_WIDTH / 2) { sprite->callback = SpriteCallbackDummy; sprite->data[1] = 0; @@ -1603,10 +1603,10 @@ static void SpriteCB_WinnerMonSlideIn(struct Sprite *sprite) static void SpriteCB_WinnerMonSlideOut(struct Sprite *sprite) { s16 delta = sprite->data[1] + 0x600; - sprite->pos1.x -= delta >> 8; + sprite->x -= delta >> 8; sprite->data[1] += + 0x600; sprite->data[1] &= 0xFF; - if (sprite->pos1.x < -32) + if (sprite->x < -32) { sprite->callback = SpriteCallbackDummy; sprite->invisible = TRUE; @@ -1639,17 +1639,17 @@ static void SpriteCB_Confetti(struct Sprite *sprite) s16 delta; sprite->data[3] += sprite->data[0]; - sprite->pos2.x = Sin(sprite->data[3] >> 8, sprite->data[1]); + sprite->x2 = Sin(sprite->data[3] >> 8, sprite->data[1]); delta = sprite->data[4] + sprite->data[2]; - sprite->pos1.x += delta >> 8; + sprite->x += delta >> 8; sprite->data[4] += sprite->data[2]; sprite->data[4] &= 0xff; - sprite->pos1.y++; + sprite->y++; if (sContestResults->data->destroyConfetti) sprite->invisible = TRUE; - if (sprite->pos1.x > DISPLAY_WIDTH + 8 || sprite->pos1.y > 116) + if (sprite->x > DISPLAY_WIDTH + 8 || sprite->y > 116) { DestroySprite(sprite); sContestResults->data->confettiCount--; |