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authorGriffinR <griffin.g.richards@gmail.com>2021-02-22 12:12:35 -0500
committerGriffinR <griffin.g.richards@gmail.com>2021-02-24 11:03:45 -0500
commitc6141fea831a30a0d2de24b3c02375a01014ec97 (patch)
treead42905d6bb2ebae0fecce7531e85283746bfa08 /src/data/battle_frontier
parent1cac608dbedeaaccd2446891c38a71f10230bfc0 (diff)
Document easy chat
Diffstat (limited to 'src/data/battle_frontier')
-rw-r--r--src/data/battle_frontier/apprentice.h8
-rw-r--r--src/data/battle_frontier/battle_frontier_trainers.h452
-rw-r--r--src/data/battle_frontier/battle_tent.h4
-rw-r--r--src/data/battle_frontier/trainer_hill.h56
4 files changed, 260 insertions, 260 deletions
diff --git a/src/data/battle_frontier/apprentice.h b/src/data/battle_frontier/apprentice.h
index 349dc9619..144129743 100644
--- a/src/data/battle_frontier/apprentice.h
+++ b/src/data/battle_frontier/apprentice.h
@@ -326,7 +326,7 @@ const struct ApprenticeTrainer gApprentices[NUM_APPRENTICES] =
.facilityClass = FACILITY_CLASS_LASS,
.species = {SPECIES_SWALOT, SPECIES_XATU, SPECIES_ALTARIA, SPECIES_GOLDUCK, SPECIES_FLYGON, SPECIES_ALAKAZAM, SPECIES_GARDEVOIR, SPECIES_WAILORD, SPECIES_GRUMPIG, SPECIES_MIGHTYENA},
.id = 3,
- .speechLost = {EC_WORD_IS, EC_WORD_THIS, EC_WORD_TOO, EC_WORD_MUCH, EC_WORD_QUES, 0xFFFF},
+ .speechLost = {EC_WORD_IS, EC_WORD_THIS, EC_WORD_TOO, EC_WORD_MUCH, EC_WORD_QUES, EC_EMPTY_WORD},
},
{
.name = {_("ヨウカ"), _("MACY"), _("AMELIE"), _("CLEO"), _("MARIA"), _("ELISA")},
@@ -358,7 +358,7 @@ const struct ApprenticeTrainer gApprentices[NUM_APPRENTICES] =
.facilityClass = FACILITY_CLASS_BEAUTY,
.species = {SPECIES_NINETALES, SPECIES_ALAKAZAM, SPECIES_SCEPTILE, SPECIES_SALAMENCE, SPECIES_GOLDUCK, SPECIES_MAWILE, SPECIES_WEEZING, SPECIES_LANTURN, SPECIES_GARDEVOIR, SPECIES_MILOTIC},
.id = 7,
- .speechLost = {EC_WORD_YOU_RE, EC_WORD_STRONG, EC_WORD_AREN_T, EC_WORD_YOU, EC_WORD_QUES, 0xFFFF},
+ .speechLost = {EC_WORD_YOU_RE, EC_WORD_STRONG, EC_WORD_AREN_T, EC_WORD_YOU, EC_WORD_QUES, EC_EMPTY_WORD},
},
{
.name = {_("スミレ"), _("ANNIE"), _("ANNIE"), _("IMELDA"), _("INES"), _("ROSA")},
@@ -374,7 +374,7 @@ const struct ApprenticeTrainer gApprentices[NUM_APPRENTICES] =
.facilityClass = FACILITY_CLASS_HIKER,
.species = {SPECIES_SKARMORY, SPECIES_GOLEM, SPECIES_BLAZIKEN, SPECIES_CAMERUPT, SPECIES_DONPHAN, SPECIES_MUK, SPECIES_SALAMENCE, SPECIES_TROPIUS, SPECIES_SOLROCK, SPECIES_RHYDON},
.id = 9,
- .speechLost = {EC_WORD_WE, EC_WORD_WERE, EC_WORD_JUST, EC_WORD_SHREDDED, EC_WORD_ELLIPSIS, 0xFFFF},
+ .speechLost = {EC_WORD_WE, EC_WORD_WERE, EC_WORD_JUST, EC_WORD_SHREDDED, EC_WORD_ELLIPSIS, EC_EMPTY_WORD},
},
{
.name = {_("トウゾウ"), _("DALLAS"), _("BRUNO"), _("LEARCO"), _("ANSGAR"), _("MANOLO")},
@@ -382,7 +382,7 @@ const struct ApprenticeTrainer gApprentices[NUM_APPRENTICES] =
.facilityClass = FACILITY_CLASS_FISHERMAN,
.species = {SPECIES_SEAKING, SPECIES_STARMIE, SPECIES_GOLDUCK, SPECIES_TENTACRUEL, SPECIES_OCTILLERY, SPECIES_GOREBYSS, SPECIES_GLALIE, SPECIES_WAILORD, SPECIES_SHARPEDO, SPECIES_KINGDRA},
.id = 10,
- .speechLost = {EC_WORD_YOUR, EC_WORD_WIN, EC_WORD_ANGERS, EC_WORD_ME, EC_WORD_EXCL, 0xFFFF},
+ .speechLost = {EC_WORD_YOUR, EC_WORD_WIN, EC_WORD_ANGERS, EC_WORD_ME, EC_WORD_EXCL, EC_EMPTY_WORD},
},
{
.name = {_("セイヤ"), _("FRANK"), _("FRANK"), _("OLINDO"), _("FRANK"), _("MAURO")},
diff --git a/src/data/battle_frontier/battle_frontier_trainers.h b/src/data/battle_frontier/battle_frontier_trainers.h
index bbd88d76f..1cae890c2 100644
--- a/src/data/battle_frontier/battle_frontier_trainers.h
+++ b/src/data/battle_frontier/battle_frontier_trainers.h
@@ -4,15 +4,15 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.facilityClass = FACILITY_CLASS_YOUNGSTER,
.trainerName = _("BRADY"),
.speechBefore = {EC_WORD_I_AM, EC_WORD_NEVER, EC_WORD_GOING, EC_WORD_TO, EC_WORD_LOSE, EC_WORD_EXCL},
- .speechWin = {EC_WORD_I_AM, EC_WORD_STRONG, EC_WORD_AREN_T, EC_WORD_I, EC_WORD_QUES, 0xFFFF},
- .speechLose = {EC_WORD_WHAT, EC_WORD_QUES, 0xFFFF, EC_WORD_BUT, EC_WORD_HOW, EC_WORD_QUES},
+ .speechWin = {EC_WORD_I_AM, EC_WORD_STRONG, EC_WORD_AREN_T, EC_WORD_I, EC_WORD_QUES, EC_EMPTY_WORD},
+ .speechLose = {EC_WORD_WHAT, EC_WORD_QUES, EC_EMPTY_WORD, EC_WORD_BUT, EC_WORD_HOW, EC_WORD_QUES},
.monSet = gBattleFrontierTrainerMons_Brady
},
[FRONTIER_TRAINER_CONNER] = {
.facilityClass = FACILITY_CLASS_YOUNGSTER,
.trainerName = _("CONNER"),
- .speechBefore = {EC_WORD_LOSING, EC_WORD_DOESN_T, EC_WORD_BUG, EC_WORD_ME, 0xFFFF, 0xFFFF},
- .speechWin = {EC_WORD_A, EC_WORD_WIN, EC_WORD_IS, EC_WORD_JUST, EC_WORD_AWESOME, 0xFFFF},
+ .speechBefore = {EC_WORD_LOSING, EC_WORD_DOESN_T, EC_WORD_BUG, EC_WORD_ME, EC_EMPTY_WORD, EC_EMPTY_WORD},
+ .speechWin = {EC_WORD_A, EC_WORD_WIN, EC_WORD_IS, EC_WORD_JUST, EC_WORD_AWESOME, EC_EMPTY_WORD},
.speechLose = {EC_WORD_DARN, EC_WORD_ELLIPSIS, EC_WORD_LOSING, EC_WORD_DOES, EC_WORD_BUG, EC_WORD_ME},
.monSet = gBattleFrontierTrainerMons_Conner
},
@@ -20,7 +20,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.facilityClass = FACILITY_CLASS_YOUNGSTER,
.trainerName = _("BRADLEY"),
.speechBefore = {EC_WORD_HEY_THERE, EC_WORD_EXCL, EC_WORD_YOU_RE, EC_WORD_MY, EC_WORD_OPPONENT, EC_WORD_TODAY},
- .speechWin = {EC_WORD_HAHAHA, EC_WORD_EXCL, 0xFFFF, EC_WORD_SEE_YA, EC_WORD_LATER, EC_WORD_EXCL},
+ .speechWin = {EC_WORD_HAHAHA, EC_WORD_EXCL, EC_EMPTY_WORD, EC_WORD_SEE_YA, EC_WORD_LATER, EC_WORD_EXCL},
.speechLose = {EC_WORD_TOMORROW, EC_WORD_IS, EC_WORD_WHEN, EC_WORD_WE, EC_WORD_REALLY, EC_WORD_BATTLE},
.monSet = gBattleFrontierTrainerMons_Bradley
},
@@ -44,7 +44,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.facilityClass = FACILITY_CLASS_LASS,
.trainerName = _("PEGGY"),
.speechBefore = {EC_WORD_GET, EC_WORD_READY, EC_WORD_TO, EC_WORD_BE, EC_WORD_DESTROYED, EC_WORD_EXCL},
- .speechWin = {EC_WORD_HAHAHA, EC_WORD_EXCL_EXCL, 0xFFFF, EC_WORD_I_AM, EC_WORD_LOLLING, EC_WORD_EXCL},
+ .speechWin = {EC_WORD_HAHAHA, EC_WORD_EXCL_EXCL, EC_EMPTY_WORD, EC_WORD_I_AM, EC_WORD_LOLLING, EC_WORD_EXCL},
.speechLose = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_SAD, EC_WORD_THANKS, EC_WORD_TO, EC_WORD_YOU},
.monSet = gBattleFrontierTrainerMons_Peggy
},
@@ -52,7 +52,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.facilityClass = FACILITY_CLASS_SCHOOL_KID_M,
.trainerName = _("KEITH"),
.speechBefore = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_JUST, EC_WORD_STUDY, EC_WORD_YOU, EC_WORD_KNOW},
- .speechWin = {EC_WORD_YOU, EC_WORD_DON_T, EC_WORD_STUDY, EC_WORD_ENOUGH, EC_WORD_ELLIPSIS, 0xFFFF},
+ .speechWin = {EC_WORD_YOU, EC_WORD_DON_T, EC_WORD_STUDY, EC_WORD_ENOUGH, EC_WORD_ELLIPSIS, EC_EMPTY_WORD},
.speechLose = {EC_WORD_I, EC_WORD_NEED, EC_WORD_TO, EC_WORD_STUDY, EC_WORD_MORE, EC_WORD_ELLIPSIS},
.monSet = gBattleFrontierTrainerMons_Keith
},
@@ -60,15 +60,15 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.facilityClass = FACILITY_CLASS_SCHOOL_KID_M,
.trainerName = _("GRAYSON"),
.speechBefore = {EC_WORD_A, EC_WORD_POKEMON, EC_WORD_BATTLE, EC_WORD_ISN_T, EC_WORD_CHILD_S_PLAY, EC_WORD_EXCL},
- .speechWin = {EC_WORD_YOU_RE, EC_WORD_DONE, EC_WORD_AREN_T, EC_WORD_YOU, EC_WORD_QUES, 0xFFFF},
+ .speechWin = {EC_WORD_YOU_RE, EC_WORD_DONE, EC_WORD_AREN_T, EC_WORD_YOU, EC_WORD_QUES, EC_EMPTY_WORD},
.speechLose = {EC_WORD_WE, EC_WORD_WERE, EC_WORD_LIKE, EC_WORD_TOYS, EC_WORD_TO, EC_WORD_YOU},
.monSet = gBattleFrontierTrainerMons_Grayson
},
[FRONTIER_TRAINER_GLENN] = {
.facilityClass = FACILITY_CLASS_SCHOOL_KID_M,
.trainerName = _("GLENN"),
- .speechBefore = {EC_WORD_I, EC_WORD_WOULD, EC_WORD_BE, EC_WORD_COOL, EC_WORD_IF_I_WIN, 0xFFFF},
- .speechWin = {EC_WORD_COOL, EC_WORD_EXCL, 0xFFFF, EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_I_AM},
+ .speechBefore = {EC_WORD_I, EC_WORD_WOULD, EC_WORD_BE, EC_WORD_COOL, EC_WORD_IF_I_WIN, EC_EMPTY_WORD},
+ .speechWin = {EC_WORD_COOL, EC_WORD_EXCL, EC_EMPTY_WORD, EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_I_AM},
.speechLose = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_GOING, EC_WORD_TO, EC_WORD_BE, EC_WORD_COOL},
.monSet = gBattleFrontierTrainerMons_Glenn
},
@@ -92,7 +92,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.facilityClass = FACILITY_CLASS_SCHOOL_KID_F,
.trainerName = _("ZOEY"),
.speechBefore = {EC_WORD_PLEASE, EC_WORD_BATTLE, EC_WORD_LIKE, EC_WORD_YOU, EC_WORD_MEAN, EC_WORD_IT},
- .speechWin = {EC_WORD_THANK_YOU, EC_WORD_EXCL_EXCL, 0xFFFF, EC_WORD_THANK_YOU, EC_WORD_SO, EC_WORD_MUCH},
+ .speechWin = {EC_WORD_THANK_YOU, EC_WORD_EXCL_EXCL, EC_EMPTY_WORD, EC_WORD_THANK_YOU, EC_WORD_SO, EC_WORD_MUCH},
.speechLose = {EC_WORD_WERE, EC_WORD_YOU, EC_WORD_REALLY, EC_WORD_BEING, EC_WORD_SERIOUS, EC_WORD_QUES},
.monSet = gBattleFrontierTrainerMons_Zoey
},
@@ -100,8 +100,8 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.facilityClass = FACILITY_CLASS_RICH_BOY,
.trainerName = _("MANUEL"),
.speechBefore = {EC_WORD_ME, EC_WORD_LOSE, EC_WORD_QUES, EC_WORD_THAT_S, EC_WORD_PREPOSTEROUS, EC_WORD_EXCL},
- .speechWin = {EC_WORD_NATURALLY, EC_WORD_I, EC_WORD_WIN, 0xFFFF, 0xFFFF, 0xFFFF},
- .speechLose = {EC_WORD_WAAAH, EC_WORD_EXCL, 0xFFFF, EC_WORD_I, EC_WORD_LOST, EC_WORD_MOTHER},
+ .speechWin = {EC_WORD_NATURALLY, EC_WORD_I, EC_WORD_WIN, EC_EMPTY_WORD, EC_EMPTY_WORD, EC_EMPTY_WORD},
+ .speechLose = {EC_WORD_WAAAH, EC_WORD_EXCL, EC_EMPTY_WORD, EC_WORD_I, EC_WORD_LOST, EC_WORD_MOTHER},
.monSet = gBattleFrontierTrainerMons_Manuel
},
[FRONTIER_TRAINER_RUSS] = {
@@ -115,16 +115,16 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
[FRONTIER_TRAINER_DUSTIN] = {
.facilityClass = FACILITY_CLASS_RICH_BOY,
.trainerName = _("DUSTIN"),
- .speechBefore = {EC_WORD_I, EC_WORD_REALLY, EC_WORD_LIKE, EC_WORD_COOL, EC_WORD_POKEMON, 0xFFFF},
- .speechWin = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_MYSELF, EC_WORD_WHEN_I_WIN, EC_WORD_EXCL, 0xFFFF},
- .speechLose = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_MYSELF, EC_WORD_IF_I_LOSE, EC_WORD_TOO, 0xFFFF},
+ .speechBefore = {EC_WORD_I, EC_WORD_REALLY, EC_WORD_LIKE, EC_WORD_COOL, EC_WORD_POKEMON, EC_EMPTY_WORD},
+ .speechWin = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_MYSELF, EC_WORD_WHEN_I_WIN, EC_WORD_EXCL, EC_EMPTY_WORD},
+ .speechLose = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_MYSELF, EC_WORD_IF_I_LOSE, EC_WORD_TOO, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Dustin
},
[FRONTIER_TRAINER_TINA] = {
.facilityClass = FACILITY_CLASS_LADY,
.trainerName = _("TINA"),
.speechBefore = {EC_WORD_IF_I_WIN, EC_WORD_YOU, EC_WORD_CAN, EC_WORD_HAVE, EC_WORD_A, EC_MOVE2(SWEET_KISS)},
- .speechWin = {EC_WORD_HERE_IT_IS, EC_WORD_YOUR, EC_MOVE2(SWEET_KISS), EC_WORD_FROM, EC_WORD_MY, EC_POKEMON2(JYNX)},
+ .speechWin = {EC_WORD_HERE_IT_IS, EC_WORD_YOUR, EC_MOVE2(SWEET_KISS), EC_WORD_FROM, EC_WORD_MY, EC_POKEMON_NATIONAL(JYNX)},
.speechLose = {EC_WORD_YOU, EC_WORD_WANT, EC_WORD_A, EC_MOVE(SWIFT), EC_MOVE2(MEGA_KICK), EC_WORD_INSTEAD},
.monSet = gBattleFrontierTrainerMons_Tina
},
@@ -133,14 +133,14 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.trainerName = _("GILLIAN"),
.speechBefore = {EC_WORD_THE, EC_WORD_GOURMET, EC_WORD_THING, EC_WORD_IS, EC_WORD_SO, EC_WORD_YESTERDAY},
.speechWin = {EC_WORD_POKEMON, EC_WORD_NEVER, EC_WORD_GO, EC_WORD_OUT, EC_WORD_OF, EC_WORD_FASHION},
- .speechLose = {EC_WORD_LOSING, EC_WORD_DOESN_T, EC_WORD_DISAPPOINT, EC_WORD_ME, 0xFFFF, 0xFFFF},
+ .speechLose = {EC_WORD_LOSING, EC_WORD_DOESN_T, EC_WORD_DISAPPOINT, EC_WORD_ME, EC_EMPTY_WORD, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Gillian
},
[FRONTIER_TRAINER_ZOE] = {
.facilityClass = FACILITY_CLASS_LADY,
.trainerName = _("ZOE"),
.speechBefore = {EC_WORD_I, EC_WORD_HAVEN_T, EC_WORD_A, EC_WORD_WORRY, EC_WORD_AT, EC_WORD_ALL},
- .speechWin = {EC_WORD_LIFE, EC_WORD_IS, EC_WORD_ALWAYS, EC_WORD_GOOD, EC_WORD_TO_ME, 0xFFFF},
+ .speechWin = {EC_WORD_LIFE, EC_WORD_IS, EC_WORD_ALWAYS, EC_WORD_GOOD, EC_WORD_TO_ME, EC_EMPTY_WORD},
.speechLose = {EC_WORD_I, EC_WORD_WORRY, EC_WORD_ABOUT, EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_SKILL},
.monSet = gBattleFrontierTrainerMons_Zoe
},
@@ -156,7 +156,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.facilityClass = FACILITY_CLASS_CAMPER,
.trainerName = _("AL"),
.speechBefore = {EC_WORD_YOUR, EC_WORD_LOOK, EC_WORD_SAYS, EC_WORD_YOU_RE, EC_WORD_REALLY, EC_WORD_TOUGH},
- .speechWin = {EC_WORD_IT_S, EC_WORD_ME, EC_WORD_WHO_IS, EC_WORD_REALLY, EC_WORD_TOUGH, 0xFFFF},
+ .speechWin = {EC_WORD_IT_S, EC_WORD_ME, EC_WORD_WHO_IS, EC_WORD_REALLY, EC_WORD_TOUGH, EC_EMPTY_WORD},
.speechLose = {EC_WORD_I_AM, EC_WORD_RIGHT, EC_WORD_EXCL, EC_WORD_YOU_RE, EC_WORD_REALLY, EC_WORD_TOUGH},
.monSet = gBattleFrontierTrainerMons_Al
},
@@ -165,15 +165,15 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.trainerName = _("MITCH"),
.speechBefore = {EC_WORD_MOTHER, EC_WORD_NATURE, EC_WORD_IS, EC_WORD_MY, EC_WORD_ALLY, EC_WORD_EXCL},
.speechWin = {EC_WORD_WAS, EC_WORD_THAT, EC_WORD_ENOUGH, EC_WORD_FOR, EC_WORD_YOU, EC_WORD_QUES},
- .speechLose = {EC_WORD_MOTHER, EC_WORD_NATURE, EC_WORD_DIDN_T, EC_WORD_LET_ME_WIN, EC_WORD_QUES, 0xFFFF},
+ .speechLose = {EC_WORD_MOTHER, EC_WORD_NATURE, EC_WORD_DIDN_T, EC_WORD_LET_ME_WIN, EC_WORD_QUES, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Mitch
},
[FRONTIER_TRAINER_ANNE] = {
.facilityClass = FACILITY_CLASS_PICNICKER,
.trainerName = _("ANNE"),
.speechBefore = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_WAIT, EC_WORD_LET_S, EC_WORD_BATTLE, EC_WORD_NOW},
- .speechWin = {EC_WORD_MY, EC_WORD_HAPPINESS, EC_WORD_IS, EC_WORD_OVERWHELMING, EC_WORD_EXCL, 0xFFFF},
- .speechLose = {EC_WORD_YOU_VE, EC_WORD_DESTROYED, EC_WORD_MY, EC_WORD_HAPPINESS, EC_WORD_ELLIPSIS, 0xFFFF},
+ .speechWin = {EC_WORD_MY, EC_WORD_HAPPINESS, EC_WORD_IS, EC_WORD_OVERWHELMING, EC_WORD_EXCL, EC_EMPTY_WORD},
+ .speechLose = {EC_WORD_YOU_VE, EC_WORD_DESTROYED, EC_WORD_MY, EC_WORD_HAPPINESS, EC_WORD_ELLIPSIS, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Anne
},
[FRONTIER_TRAINER_ALIZE] = {
@@ -203,15 +203,15 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
[FRONTIER_TRAINER_JASON] = {
.facilityClass = FACILITY_CLASS_TUBER_M,
.trainerName = _("JASON"),
- .speechBefore = {EC_WORD_TEACH, EC_WORD_ME, EC_WORD_A, EC_WORD_GOOD, EC_WORD_STRATEGY, 0xFFFF},
- .speechWin = {EC_WORD_THAT_WAS, EC_WORD_YOUR, EC_WORD_GOOD, EC_WORD_STRATEGY, EC_WORD_QUES_EXCL, 0xFFFF},
+ .speechBefore = {EC_WORD_TEACH, EC_WORD_ME, EC_WORD_A, EC_WORD_GOOD, EC_WORD_STRATEGY, EC_EMPTY_WORD},
+ .speechWin = {EC_WORD_THAT_WAS, EC_WORD_YOUR, EC_WORD_GOOD, EC_WORD_STRATEGY, EC_WORD_QUES_EXCL, EC_EMPTY_WORD},
.speechLose = {EC_WORD_WOW, EC_WORD_THAT, EC_WORD_IS, EC_WORD_AN, EC_WORD_AWESOME, EC_WORD_STRATEGY},
.monSet = gBattleFrontierTrainerMons_Jason
},
[FRONTIER_TRAINER_JOHN] = {
.facilityClass = FACILITY_CLASS_TUBER_M,
.trainerName = _("JOHN"),
- .speechBefore = {EC_WORD_I_AM, EC_WORD_A, EC_WORD_PRETTY, EC_WORD_NEW, EC_WORD_TRAINER, 0xFFFF},
+ .speechBefore = {EC_WORD_I_AM, EC_WORD_A, EC_WORD_PRETTY, EC_WORD_NEW, EC_WORD_TRAINER, EC_EMPTY_WORD},
.speechWin = {EC_WORD_I_AM, EC_WORD_NEW, EC_WORD_BUT, EC_WORD_I, EC_WORD_WON, EC_WORD_EXCL},
.speechLose = {EC_WORD_I_AM, EC_WORD_NEW, EC_WORD_SO, EC_WORD_WHAT, EC_WORD_IF_I_LOSE, EC_WORD_QUES},
.monSet = gBattleFrontierTrainerMons_John
@@ -237,14 +237,14 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.trainerName = _("CARLIE"),
.speechBefore = {EC_WORD_MY, EC_WORD_SUMMER, EC_WORD_VACATION, EC_WORD_IS, EC_WORD_FOR, EC_WORD_POKEMON},
.speechWin = {EC_WORD_MY, EC_WORD_SUMMER, EC_WORD_VACATION, EC_WORD_WILL, EC_WORD_BE, EC_WORD_AWESOME},
- .speechLose = {EC_WORD_I, EC_WORD_CAN_T_WIN, EC_WORD_LIKE, EC_WORD_THIS, EC_WORD_ELLIPSIS, 0xFFFF},
+ .speechLose = {EC_WORD_I, EC_WORD_CAN_T_WIN, EC_WORD_LIKE, EC_WORD_THIS, EC_WORD_ELLIPSIS, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Carlie
},
[FRONTIER_TRAINER_GORDON] = {
.facilityClass = FACILITY_CLASS_SWIMMER_M,
.trainerName = _("GORDON"),
- .speechBefore = {EC_WORD_VICTORY, EC_WORD_WILL, EC_WORD_COME, EC_WORD_TO_ME, EC_WORD_EXCL, 0xFFFF},
- .speechWin = {EC_WORD_OH_YEAH, EC_WORD_EXCL, 0xFFFF, EC_WORD_I, EC_WORD_REALLY, EC_WORD_WON},
+ .speechBefore = {EC_WORD_VICTORY, EC_WORD_WILL, EC_WORD_COME, EC_WORD_TO_ME, EC_WORD_EXCL, EC_EMPTY_WORD},
+ .speechWin = {EC_WORD_OH_YEAH, EC_WORD_EXCL, EC_EMPTY_WORD, EC_WORD_I, EC_WORD_REALLY, EC_WORD_WON},
.speechLose = {EC_WORD_NOTHING, EC_WORD_IS, EC_WORD_WORKING, EC_WORD_OUT, EC_WORD_FOR, EC_WORD_ME},
.monSet = gBattleFrontierTrainerMons_Gordon
},
@@ -268,7 +268,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.facilityClass = FACILITY_CLASS_SWIMMER_F,
.trainerName = _("CIERRA"),
.speechBefore = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_TO, EC_WORD_SYNCHRONIZE, EC_WORD_MY, EC_WORD_SWIFT_SWIM},
- .speechWin = {EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_SYNCHRONIZE, EC_WORD_WITH, EC_WORD_ME, 0xFFFF},
+ .speechWin = {EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_SYNCHRONIZE, EC_WORD_WITH, EC_WORD_ME, EC_EMPTY_WORD},
.speechLose = {EC_WORD_I, EC_WORD_NEED, EC_WORD_TO, EC_WORD_SYNCHRONIZE, EC_WORD_BETTER, EC_WORD_ELLIPSIS},
.monSet = gBattleFrontierTrainerMons_Cierra
},
@@ -324,7 +324,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.facilityClass = FACILITY_CLASS_POKEFAN_F,
.trainerName = _("AMANDA"),
.speechBefore = {EC_WORD_I, EC_WORD_COME, EC_WORD_FROM, EC_WORD_A, EC_WORD_TRAINER, EC_WORD_FAMILY},
- .speechWin = {EC_WORD_I, EC_WORD_WILL, EC_WORD_TREASURE, EC_WORD_THIS, EC_WORD_WIN, 0xFFFF},
+ .speechWin = {EC_WORD_I, EC_WORD_WILL, EC_WORD_TREASURE, EC_WORD_THIS, EC_WORD_WIN, EC_EMPTY_WORD},
.speechLose = {EC_WORD_I, EC_WORD_WANT, EC_WORD_TO, EC_WORD_GO_HOME, EC_WORD_RIGHT, EC_WORD_NOW},
.monSet = gBattleFrontierTrainerMons_Amanda
},
@@ -340,7 +340,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.facilityClass = FACILITY_CLASS_PKMN_BREEDER_M,
.trainerName = _("RAFAEL"),
.speechBefore = {EC_WORD_COME_ON, EC_WORD_EXCL, EC_WORD_LET_S, EC_WORD_SEE, EC_WORD_SOME, EC_WORD_SPIRIT},
- .speechWin = {EC_WORD_THAT_S_IT_EXCL, EC_WORD_THAT_S, EC_WORD_THE, EC_WORD_SPIRIT, EC_WORD_EXCL, 0xFFFF},
+ .speechWin = {EC_WORD_THAT_S_IT_EXCL, EC_WORD_THAT_S, EC_WORD_THE, EC_WORD_SPIRIT, EC_WORD_EXCL, EC_EMPTY_WORD},
.speechLose = {EC_WORD_WELL, EC_WORD_SO, EC_WORD_MUCH, EC_WORD_FOR, EC_WORD_OUR, EC_WORD_SPIRIT},
.monSet = gBattleFrontierTrainerMons_Rafael
},
@@ -356,15 +356,15 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.facilityClass = FACILITY_CLASS_PKMN_BREEDER_M,
.trainerName = _("PAYTON"),
.speechBefore = {EC_WORD_I, EC_WORD_TRAIN, EC_WORD_FROM, EC_WORD_THE, EC_WORD_EGG, EC_WORD_UP},
- .speechWin = {EC_WORD_WELL, EC_WORD_DONE, EC_WORD_EXCL, 0xFFFF, 0xFFFF, 0xFFFF},
- .speechLose = {EC_WORD_THAT_WAS, EC_WORD_A, EC_MOVE2(SOFT_BOILED), EC_WORD_LOSS, EC_WORD_ELLIPSIS, 0xFFFF},
+ .speechWin = {EC_WORD_WELL, EC_WORD_DONE, EC_WORD_EXCL, EC_EMPTY_WORD, EC_EMPTY_WORD, EC_EMPTY_WORD},
+ .speechLose = {EC_WORD_THAT_WAS, EC_WORD_A, EC_MOVE2(SOFT_BOILED), EC_WORD_LOSS, EC_WORD_ELLIPSIS, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Payton
},
[FRONTIER_TRAINER_PAMELA] = {
.facilityClass = FACILITY_CLASS_PKMN_BREEDER_F,
.trainerName = _("PAMELA"),
.speechBefore = {EC_WORD_ALL, EC_WORD_POKEMON, EC_WORD_ADORE, EC_WORD_A, EC_WORD_KIND, EC_WORD_TRAINER},
- .speechWin = {EC_WORD_IT_S, EC_WORD_TOO, EC_WORD_BAD, EC_WORD_YOU, EC_WORD_LOST, 0xFFFF},
+ .speechWin = {EC_WORD_IT_S, EC_WORD_TOO, EC_WORD_BAD, EC_WORD_YOU, EC_WORD_LOST, EC_EMPTY_WORD},
.speechLose = {EC_WORD_YOU_RE, EC_WORD_KIND, EC_WORD_AND, EC_WORD_YOU_RE, EC_WORD_ALSO, EC_WORD_STRONG},
.monSet = gBattleFrontierTrainerMons_Pamela
},
@@ -379,7 +379,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
[FRONTIER_TRAINER_MARISA] = {
.facilityClass = FACILITY_CLASS_PKMN_BREEDER_F,
.trainerName = _("MARISA"),
- .speechBefore = {EC_WORD_I, EC_WORD_PROMISE, EC_WORD_TO, EC_WORD_BATTLE, EC_WORD_SERIOUSLY, 0xFFFF},
+ .speechBefore = {EC_WORD_I, EC_WORD_PROMISE, EC_WORD_TO, EC_WORD_BATTLE, EC_WORD_SERIOUSLY, EC_EMPTY_WORD},
.speechWin = {EC_WORD_PROMISE, EC_WORD_ME, EC_WORD_YOU, EC_WORD_WILL, EC_WORD_DO, EC_WORD_BETTER},
.speechLose = {EC_WORD_PROMISE, EC_WORD_ME, EC_WORD_ANOTHER, EC_WORD_BATTLE, EC_WORD_PLEASE, EC_WORD_EXCL},
.monSet = gBattleFrontierTrainerMons_Marisa
@@ -397,23 +397,23 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.trainerName = _("YOSHI"),
.speechBefore = {EC_WORD_BUG, EC_WORD_POKEMON, EC_WORD_MAKE, EC_WORD_ME, EC_WORD_FEELING, EC_WORD_LOVEY_DOVEY},
.speechWin = {EC_WORD_BUG, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_THE, EC_WORD_BEST, EC_WORD_EXCL},
- .speechLose = {EC_WORD_YOU_RE, EC_WORD_IGNORANT, EC_WORD_ABOUT, EC_WORD_BUG, EC_WORD_POKEMON, 0xFFFF},
+ .speechLose = {EC_WORD_YOU_RE, EC_WORD_IGNORANT, EC_WORD_ABOUT, EC_WORD_BUG, EC_WORD_POKEMON, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Yoshi
},
[FRONTIER_TRAINER_DESTIN] = {
.facilityClass = FACILITY_CLASS_BUG_CATCHER,
.trainerName = _("DESTIN"),
- .speechBefore = {EC_WORD_IT_S, EC_WORD_WAY, EC_WORD_TOO, EC_WORD_HOT, EC_WORD_HERE, 0xFFFF},
- .speechWin = {EC_WORD_I_AM, EC_WORD_ABOUT, EC_WORD_TO, EC_MOVE(OVERHEAT), 0xFFFF, 0xFFFF},
- .speechLose = {EC_WORD_PLEASE, EC_WORD_I, EC_WORD_NEED, EC_WORD_SOME, EC_WORD_WATER, 0xFFFF},
+ .speechBefore = {EC_WORD_IT_S, EC_WORD_WAY, EC_WORD_TOO, EC_WORD_HOT, EC_WORD_HERE, EC_EMPTY_WORD},
+ .speechWin = {EC_WORD_I_AM, EC_WORD_ABOUT, EC_WORD_TO, EC_MOVE(OVERHEAT), EC_EMPTY_WORD, EC_EMPTY_WORD},
+ .speechLose = {EC_WORD_PLEASE, EC_WORD_I, EC_WORD_NEED, EC_WORD_SOME, EC_WORD_WATER, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Destin
},
[FRONTIER_TRAINER_KEON] = {
.facilityClass = FACILITY_CLASS_NINJA_BOY,
.trainerName = _("KEON"),
- .speechBefore = {EC_WORD_FORGIVE, EC_WORD_ME, EC_WORD_BUT, EC_WORD_HERE_I_COME, EC_WORD_EXCL, 0xFFFF},
+ .speechBefore = {EC_WORD_FORGIVE, EC_WORD_ME, EC_WORD_BUT, EC_WORD_HERE_I_COME, EC_WORD_EXCL, EC_EMPTY_WORD},
.speechWin = {EC_WORD_FORGIVE, EC_WORD_ME, EC_WORD_FOR, EC_WORD_MY, EC_WORD_OVERWHELMING, EC_WORD_POWER},
- .speechLose = {EC_WORD_I_AM, EC_WORD_SORRY, EC_WORD_ELLIPSIS, 0xFFFF, 0xFFFF, 0xFFFF},
+ .speechLose = {EC_WORD_I_AM, EC_WORD_SORRY, EC_WORD_ELLIPSIS, EC_EMPTY_WORD, EC_EMPTY_WORD, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Keon
},
[FRONTIER_TRAINER_STUART] = {
@@ -429,7 +429,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.trainerName = _("NESTOR"),
.speechBefore = {EC_WORD_SHOW, EC_WORD_ME, EC_WORD_A, EC_WORD_REALLY, EC_WORD_SMOOTH, EC_WORD_MOVE},
.speechWin = {EC_WORD_THERE, EC_WORD_WAS, EC_WORD_NOTHING, EC_WORD_SMOOTH, EC_WORD_ABOUT, EC_WORD_THAT},
- .speechLose = {EC_WORD_YOU, EC_WORD_REALLY, EC_WORD_ARE, EC_WORD_SMOOTH, EC_WORD_EXCL, 0xFFFF},
+ .speechLose = {EC_WORD_YOU, EC_WORD_REALLY, EC_WORD_ARE, EC_WORD_SMOOTH, EC_WORD_EXCL, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Nestor
},
[FRONTIER_TRAINER_DERRICK] = {
@@ -445,13 +445,13 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.trainerName = _("BRYSON"),
.speechBefore = {EC_MOVE2(POISON_POWDER), EC_WORD_IS, EC_WORD_IN, EC_WORD_OUR, EC_MOVE2(COTTON_SPORE), EC_WORD_MOVE},
.speechWin = {EC_WORD_HOW_DO, EC_WORD_YOU, EC_WORD_LIKE, EC_WORD_OUR, EC_MOVE2(POISON_POWDER), EC_WORD_QUES},
- .speechLose = {EC_WORD_MY, EC_MOVE2(COTTON_SPORE), EC_WORD_WAS, EC_WORD_USELESS, 0xFFFF, 0xFFFF},
+ .speechLose = {EC_WORD_MY, EC_MOVE2(COTTON_SPORE), EC_WORD_WAS, EC_WORD_USELESS, EC_EMPTY_WORD, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Bryson
},
[FRONTIER_TRAINER_CLAYTON] = {
.facilityClass = FACILITY_CLASS_BUG_MANIAC,
.trainerName = _("CLAYTON"),
- .speechBefore = {EC_WORD_HUH_QUES, 0xFFFF, 0xFFFF, EC_WORD_WHERE, EC_WORD_IS_IT_QUES, 0xFFFF},
+ .speechBefore = {EC_WORD_HUH_QUES, EC_EMPTY_WORD, EC_EMPTY_WORD, EC_WORD_WHERE, EC_WORD_IS_IT_QUES, EC_EMPTY_WORD},
.speechWin = {EC_WORD_WHERE, EC_WORD_IS_IT_QUES, EC_WORD_I_VE, EC_WORD_LOST, EC_WORD_MY, EC_WORD_POKENAV},
.speechLose = {EC_WORD_WHERE, EC_WORD_IS_IT_QUES, EC_WORD_I_VE, EC_WORD_LOST, EC_WORD_MY, EC_WORD_SENSE},
.monSet = gBattleFrontierTrainerMons_Clayton
@@ -459,7 +459,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
[FRONTIER_TRAINER_TRENTON] = {
.facilityClass = FACILITY_CLASS_FISHERMAN,
.trainerName = _("TRENTON"),
- .speechBefore = {EC_WORD_COME_OVER, EC_WORD_FOR, EC_WORD_SOME, EC_WORD_TASTY, EC_WORD_WATER, 0xFFFF},
+ .speechBefore = {EC_WORD_COME_OVER, EC_WORD_FOR, EC_WORD_SOME, EC_WORD_TASTY, EC_WORD_WATER, EC_EMPTY_WORD},
.speechWin = {EC_WORD_MMM, EC_WORD_DO, EC_WORD_YOU, EC_WORD_WANT, EC_WORD_SOME, EC_WORD_QUES},
.speechLose = {EC_WORD_I, EC_WORD_GOT, EC_WORD_THIS, EC_WORD_TASTY, EC_WORD_WATER, EC_WORD_SHOPPING},
.monSet = gBattleFrontierTrainerMons_Trenton
@@ -475,9 +475,9 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
[FRONTIER_TRAINER_WESLEY] = {
.facilityClass = FACILITY_CLASS_FISHERMAN,
.trainerName = _("WESLEY"),
- .speechBefore = {EC_POKEMON2(MEW), EC_POKEMON2(MEW), EC_WORD_IS, EC_WORD_HOW, EC_WORD_I, EC_WORD_CRY},
+ .speechBefore = {EC_POKEMON_NATIONAL(MEW), EC_POKEMON_NATIONAL(MEW), EC_WORD_IS, EC_WORD_HOW, EC_WORD_I, EC_WORD_CRY},
.speechWin = {EC_WORD_YES, EC_WORD_I, EC_WORD_KNOW, EC_WORD_I_AM, EC_WORD_CUTE, EC_WORD_EXCL},
- .speechLose = {EC_POKEMON2(MEW), EC_POKEMON2(MEW), EC_WORD_EXCL, EC_POKEMON2(MEW), EC_WORD_EXCL_EXCL, 0xFFFF},
+ .speechLose = {EC_POKEMON_NATIONAL(MEW), EC_POKEMON_NATIONAL(MEW), EC_WORD_EXCL, EC_POKEMON_NATIONAL(MEW), EC_WORD_EXCL_EXCL, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Wesley
},
[FRONTIER_TRAINER_ANTON] = {
@@ -491,7 +491,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
[FRONTIER_TRAINER_LAWSON] = {
.facilityClass = FACILITY_CLASS_RUIN_MANIAC,
.trainerName = _("LAWSON"),
- .speechBefore = {EC_WORD_I_AM, EC_WORD_YOUNG, EC_WORD_AT, EC_WORD_HEART, EC_WORD_EXCL, 0xFFFF},
+ .speechBefore = {EC_WORD_I_AM, EC_WORD_YOUNG, EC_WORD_AT, EC_WORD_HEART, EC_WORD_EXCL, EC_EMPTY_WORD},
.speechWin = {EC_WORD_NOT, EC_WORD_COOL, EC_WORD_EXCL, EC_WORD_NOT, EC_WORD_AT, EC_WORD_ALL},
.speechLose = {EC_WORD_I_AM, EC_WORD_OLD, EC_WORD_AND, EC_WORD_FEELING, EC_WORD_SHAKY, EC_WORD_ELLIPSIS},
.monSet = gBattleFrontierTrainerMons_Lawson
@@ -515,16 +515,16 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
[FRONTIER_TRAINER_ADRIAN] = {
.facilityClass = FACILITY_CLASS_COLLECTOR,
.trainerName = _("ADRIAN"),
- .speechBefore = {EC_WORD_YAHOO, EC_WORD_EXCL, 0xFFFF, EC_WORD_YAHOO, EC_WORD_EXCL_EXCL, 0xFFFF},
- .speechWin = {EC_WORD_THANK_YOU, EC_WORD_EXCL, 0xFFFF, EC_WORD_THANK_YOU, EC_WORD_EXCL_EXCL, 0xFFFF},
- .speechLose = {EC_WORD_GOOD_BYE, EC_WORD_EXCL, 0xFFFF, EC_WORD_GOOD_BYE, EC_WORD_EXCL_EXCL, 0xFFFF},
+ .speechBefore = {EC_WORD_YAHOO, EC_WORD_EXCL, EC_EMPTY_WORD, EC_WORD_YAHOO, EC_WORD_EXCL_EXCL, EC_EMPTY_WORD},
+ .speechWin = {EC_WORD_THANK_YOU, EC_WORD_EXCL, EC_EMPTY_WORD, EC_WORD_THANK_YOU, EC_WORD_EXCL_EXCL, EC_EMPTY_WORD},
+ .speechLose = {EC_WORD_GOOD_BYE, EC_WORD_EXCL, EC_EMPTY_WORD, EC_WORD_GOOD_BYE, EC_WORD_EXCL_EXCL, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Adrian
},
[FRONTIER_TRAINER_TRISTAN] = {
.facilityClass = FACILITY_CLASS_COLLECTOR,
.trainerName = _("TRISTAN"),
- .speechBefore = {EC_WORD_CONFUSED, EC_WORD_QUES, 0xFFFF, EC_WORD_I_AM, EC_WORD_A, EC_WORD_GENIUS},
- .speechWin = {EC_WORD_SEE, EC_WORD_QUES, 0xFFFF, EC_WORD_I_AM, EC_WORD_A, EC_WORD_GENIUS},
+ .speechBefore = {EC_WORD_CONFUSED, EC_WORD_QUES, EC_EMPTY_WORD, EC_WORD_I_AM, EC_WORD_A, EC_WORD_GENIUS},
+ .speechWin = {EC_WORD_SEE, EC_WORD_QUES, EC_EMPTY_WORD, EC_WORD_I_AM, EC_WORD_A, EC_WORD_GENIUS},
.speechLose = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_A, EC_WORD_GENIUS, EC_WORD_IN, EC_WORD_BATTLE},
.monSet = gBattleFrontierTrainerMons_Tristan
},
@@ -548,8 +548,8 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.facilityClass = FACILITY_CLASS_PARASOL_LADY,
.trainerName = _("CHELSEA"),
.speechBefore = {EC_WORD_I, EC_WORD_SERIOUSLY, EC_WORD_MEAN, EC_WORD_TO, EC_WORD_WIN, EC_WORD_EXCL},
- .speechWin = {EC_WORD_THAT_WAS, EC_WORD_MY, EC_WORD_WILL, EC_WORD_TO, EC_WORD_WIN, 0xFFFF},
- .speechLose = {EC_WORD_YOU_RE, EC_WORD_FAR, EC_WORD_TOO_STRONG, EC_WORD_FOR, EC_WORD_ME, 0xFFFF},
+ .speechWin = {EC_WORD_THAT_WAS, EC_WORD_MY, EC_WORD_WILL, EC_WORD_TO, EC_WORD_WIN, EC_EMPTY_WORD},
+ .speechLose = {EC_WORD_YOU_RE, EC_WORD_FAR, EC_WORD_TOO_STRONG, EC_WORD_FOR, EC_WORD_ME, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Chelsea
},
[FRONTIER_TRAINER_DANELA] = {
@@ -613,7 +613,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.trainerName = _("JADEN"),
.speechBefore = {EC_WORD_HELLO, EC_WORD_I, EC_WORD_THINK, EC_WORD_I, EC_WORD_ADORE, EC_WORD_YOU},
.speechWin = {EC_WORD_YOU, EC_WORD_MAKE, EC_WORD_ME, EC_MOVE(THRASH), EC_WORD_IN, EC_MOVE2(FRUSTRATION)},
- .speechLose = {EC_WORD_THIS_IS_IT_EXCL, 0xFFFF, 0xFFFF, EC_WORD_GOOD_BYE, EC_WORD_FOREVER, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_THIS_IS_IT_EXCL, EC_EMPTY_WORD, EC_EMPTY_WORD, EC_WORD_GOOD_BYE, EC_WORD_FOREVER, EC_WORD_EXCL},
.monSet = gBattleFrontierTrainerMons_Jaden
},
[FRONTIER_TRAINER_DAKOTA] = {
@@ -621,7 +621,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.trainerName = _("DAKOTA"),
.speechBefore = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_TO, EC_WORD_DANCE, EC_WORD_WITH, EC_WORD_POWER},
.speechWin = {EC_WORD_GOT, EC_WORD_IT, EC_WORD_QUES, EC_WORD_DANCE, EC_WORD_WITH, EC_WORD_POWER},
- .speechLose = {EC_WORD_OKAY, EC_WORD_YOU, EC_WORD_UNDERSTAND, EC_WORD_ALL_RIGHT, EC_WORD_EXCL, 0xFFFF},
+ .speechLose = {EC_WORD_OKAY, EC_WORD_YOU, EC_WORD_UNDERSTAND, EC_WORD_ALL_RIGHT, EC_WORD_EXCL, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Dakota
},
[FRONTIER_TRAINER_BRAYDEN] = {
@@ -637,22 +637,22 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.trainerName = _("CORSON"),
.speechBefore = {EC_WORD_I, EC_WORD_GET, EC_WORD_TO, EC_MOVE2(BEAT_UP), EC_WORD_ON, EC_WORD_YOU},
.speechWin = {EC_WORD_TOO, EC_WORD_EASY, EC_WORD_EXCL, EC_WORD_I_AM, EC_WORD_SO, EC_WORD_COOL},
- .speechLose = {EC_WORD_WHY, EC_WORD_QUES_EXCL, 0xFFFF, EC_WORD_I, EC_MOVE2(CURSE), EC_WORD_YOU},
+ .speechLose = {EC_WORD_WHY, EC_WORD_QUES_EXCL, EC_EMPTY_WORD, EC_WORD_I, EC_MOVE2(CURSE), EC_WORD_YOU},
.monSet = gBattleFrontierTrainerMons_Corson
},
[FRONTIER_TRAINER_TREVIN] = {
.facilityClass = FACILITY_CLASS_BIRD_KEEPER,
.trainerName = _("TREVIN"),
.speechBefore = {EC_WORD_THERE, EC_WORD_IS, EC_WORD_NONE, EC_WORD_BETTER, EC_WORD_THAN, EC_WORD_ME},
- .speechWin = {EC_WORD_YES_SIR_EXCL, 0xFFFF, 0xFFFF, EC_WORD_I_AM, EC_WORD_THE, EC_WORD_BEST},
- .speechLose = {EC_WORD_SERIOUS, EC_WORD_QUES_EXCL, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF},
+ .speechWin = {EC_WORD_YES_SIR_EXCL, EC_EMPTY_WORD, EC_EMPTY_WORD, EC_WORD_I_AM, EC_WORD_THE, EC_WORD_BEST},
+ .speechLose = {EC_WORD_SERIOUS, EC_WORD_QUES_EXCL, EC_EMPTY_WORD, EC_EMPTY_WORD, EC_EMPTY_WORD, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Trevin
},
[FRONTIER_TRAINER_PATRICK] = {
.facilityClass = FACILITY_CLASS_SAILOR,
.trainerName = _("PATRICK"),
- .speechBefore = {EC_WORD_I_AM, EC_WORD_PERFECT, EC_WORD_EXCL, EC_WORD_GIVE_UP, EC_WORD_NOW, 0xFFFF},
- .speechWin = {EC_WORD_DON_T, EC_WORD_BE, EC_WORD_DISAPPOINTED, EC_WORD_I_AM, EC_WORD_PERFECT, 0xFFFF},
+ .speechBefore = {EC_WORD_I_AM, EC_WORD_PERFECT, EC_WORD_EXCL, EC_WORD_GIVE_UP, EC_WORD_NOW, EC_EMPTY_WORD},
+ .speechWin = {EC_WORD_DON_T, EC_WORD_BE, EC_WORD_DISAPPOINTED, EC_WORD_I_AM, EC_WORD_PERFECT, EC_EMPTY_WORD},
.speechLose = {EC_WORD_BUT, EC_WORD_HOW, EC_WORD_QUES, EC_WORD_I_AM, EC_WORD_PERFECT, EC_WORD_ELLIPSIS},
.monSet = gBattleFrontierTrainerMons_Patrick
},
@@ -667,9 +667,9 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
[FRONTIER_TRAINER_MAXWELL] = {
.facilityClass = FACILITY_CLASS_SAILOR,
.trainerName = _("MAXWELL"),
- .speechBefore = {EC_WORD_HEY_THERE, EC_WORD_WHO_IS, EC_WORD_YOUR, EC_WORD_RIVAL, EC_WORD_QUES, 0xFFFF},
+ .speechBefore = {EC_WORD_HEY_THERE, EC_WORD_WHO_IS, EC_WORD_YOUR, EC_WORD_RIVAL, EC_WORD_QUES, EC_EMPTY_WORD},
.speechWin = {EC_WORD_MY, EC_WORD_RIVAL, EC_WORD_IS, EC_WORD_MY, EC_WORD_GIRL, EC_WORD_FRIEND},
- .speechLose = {EC_WORD_I_AM, EC_WORD_MAKING, EC_WORD_YOU, EC_WORD_MY, EC_WORD_RIVAL, 0xFFFF},
+ .speechLose = {EC_WORD_I_AM, EC_WORD_MAKING, EC_WORD_YOU, EC_WORD_MY, EC_WORD_RIVAL, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Maxwell
},
[FRONTIER_TRAINER_DARYL] = {
@@ -685,22 +685,22 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.trainerName = _("KENNETH"),
.speechBefore = {EC_WORD_YOU, EC_WORD_BETTER, EC_WORD_NOT, EC_MOVE2(SLACK_OFF), EC_WORD_WITH, EC_WORD_ME},
.speechWin = {EC_WORD_DID, EC_WORD_MY, EC_MOVE2(TAUNT), EC_WORD_INTIMIDATE, EC_WORD_YOU, EC_WORD_QUES},
- .speechLose = {EC_WORD_I_AM, EC_WORD_SORRY, EC_WORD_ELLIPSIS, 0xFFFF, 0xFFFF, 0xFFFF},
+ .speechLose = {EC_WORD_I_AM, EC_WORD_SORRY, EC_WORD_ELLIPSIS, EC_EMPTY_WORD, EC_EMPTY_WORD, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Kenneth
},
[FRONTIER_TRAINER_RICH] = {
.facilityClass = FACILITY_CLASS_HIKER,
.trainerName = _("RICH"),
- .speechBefore = {EC_WORD_YOUR, EC_MOVE(FACADE), EC_WORD_DOESN_T, EC_MOVE2(TRICK), EC_WORD_ME, 0xFFFF},
- .speechWin = {EC_WORD_SERIOUSLY, EC_WORD_ARE, EC_WORD_YOU, EC_WORD_REALLY, EC_WORD_OK_QUES, 0xFFFF},
- .speechLose = {EC_WORD_THAT_WAS, EC_WORD_REALLY, EC_WORD_TOUGH, EC_WORD_ON, EC_WORD_ME, 0xFFFF},
+ .speechBefore = {EC_WORD_YOUR, EC_MOVE(FACADE), EC_WORD_DOESN_T, EC_MOVE2(TRICK), EC_WORD_ME, EC_EMPTY_WORD},
+ .speechWin = {EC_WORD_SERIOUSLY, EC_WORD_ARE, EC_WORD_YOU, EC_WORD_REALLY, EC_WORD_OK_QUES, EC_EMPTY_WORD},
+ .speechLose = {EC_WORD_THAT_WAS, EC_WORD_REALLY, EC_WORD_TOUGH, EC_WORD_ON, EC_WORD_ME, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Rich
},
[FRONTIER_TRAINER_CADEN] = {
.facilityClass = FACILITY_CLASS_KINDLER,
.trainerName = _("CADEN"),
- .speechBefore = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_BE, EC_WORD_DEFEATED, EC_WORD_EXCL, 0xFFFF},
- .speechWin = {EC_WORD_FIRE, EC_WORD_EXCL, 0xFFFF, EC_WORD_FIRE, EC_WORD_EXCL_EXCL, 0xFFFF},
+ .speechBefore = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_BE, EC_WORD_DEFEATED, EC_WORD_EXCL, EC_EMPTY_WORD},
+ .speechWin = {EC_WORD_FIRE, EC_WORD_EXCL, EC_EMPTY_WORD, EC_WORD_FIRE, EC_WORD_EXCL_EXCL, EC_EMPTY_WORD},
.speechLose = {EC_WORD_I_AM, EC_WORD_TIRED, EC_WORD_ELLIPSIS, EC_WORD_IT_S, EC_WORD_SO, EC_WORD_HOT},
.monSet = gBattleFrontierTrainerMons_Caden
},
@@ -715,9 +715,9 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
[FRONTIER_TRAINER_NASH] = {
.facilityClass = FACILITY_CLASS_KINDLER,
.trainerName = _("NASH"),
- .speechBefore = {EC_WORD_I_AM, EC_WORD_ON, EC_WORD_FIRE, EC_WORD_BABY, EC_WORD_EXCL, 0xFFFF},
+ .speechBefore = {EC_WORD_I_AM, EC_WORD_ON, EC_WORD_FIRE, EC_WORD_BABY, EC_WORD_EXCL, EC_EMPTY_WORD},
.speechWin = {EC_WORD_I, EC_WORD_LEFT, EC_WORD_YOU, EC_WORD_JUST, EC_WORD_AN, EC_MOVE2(EMBER)},
- .speechLose = {EC_WORD_AIYEEH, EC_WORD_EXCL_EXCL, 0xFFFF, EC_WORD_NO, EC_WORD_WATER, EC_WORD_PLEASE},
+ .speechLose = {EC_WORD_AIYEEH, EC_WORD_EXCL_EXCL, EC_EMPTY_WORD, EC_WORD_NO, EC_WORD_WATER, EC_WORD_PLEASE},
.monSet = gBattleFrontierTrainerMons_Nash
},
[FRONTIER_TRAINER_ROBBY] = {
@@ -749,13 +749,13 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.trainerName = _("ELLEN"),
.speechBefore = {EC_WORD_CRUSH, EC_WORD_YOU, EC_WORD_LIKE, EC_WORD_AN, EC_WORD_EGG, EC_WORD_EXCL},
.speechWin = {EC_WORD_THAT_WAS, EC_WORD_A, EC_WORD_TASTY, EC_WORD_VICTORY, EC_WORD_FOR, EC_WORD_ME},
- .speechLose = {EC_WORD_TOO, EC_WORD_TOUGH, EC_WORD_TO, EC_WORD_CRUSH, EC_WORD_EXCL, 0xFFFF},
+ .speechLose = {EC_WORD_TOO, EC_WORD_TOUGH, EC_WORD_TO, EC_WORD_CRUSH, EC_WORD_EXCL, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Ellen
},
[FRONTIER_TRAINER_RAMON] = {
.facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_M,
.trainerName = _("RAMON"),
- .speechBefore = {EC_WORD_OKAY, EC_WORD_EXCL, 0xFFFF, EC_WORD_THIS, EC_WORD_IS, EC_WORD_PERFECTION},
+ .speechBefore = {EC_WORD_OKAY, EC_WORD_EXCL, EC_EMPTY_WORD, EC_WORD_THIS, EC_WORD_IS, EC_WORD_PERFECTION},
.speechWin = {EC_WORD_I_AM, EC_WORD_HAPPY, EC_WORD_THAT, EC_WORD_I, EC_WORD_WON, EC_WORD_EXCL},
.speechLose = {EC_WORD_IT_S, EC_WORD_A, EC_WORD_SECRET, EC_WORD_WHY, EC_WORD_I_AM, EC_WORD_HAPPY},
.monSet = gBattleFrontierTrainerMons_Ramon
@@ -764,8 +764,8 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_M,
.trainerName = _("ARTHUR"),
.speechBefore = {EC_WORD_HERE_I_COME, EC_WORD_FEELING, EC_WORD_READY, EC_WORD_FOR, EC_WORD_IT, EC_WORD_ALL},
- .speechWin = {EC_WORD_THAT_S_IT_EXCL, 0xFFFF, 0xFFFF, EC_WORD_THAT_WAS, EC_WORD_FABULOUS, EC_WORD_EXCL},
- .speechLose = {EC_WORD_THAT_WAS, EC_WORD_NOT, EC_WORD_WHAT, EC_WORD_I, EC_WORD_NEED, 0xFFFF},
+ .speechWin = {EC_WORD_THAT_S_IT_EXCL, EC_EMPTY_WORD, EC_EMPTY_WORD, EC_WORD_THAT_WAS, EC_WORD_FABULOUS, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_THAT_WAS, EC_WORD_NOT, EC_WORD_WHAT, EC_WORD_I, EC_WORD_NEED, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Arthur
},
[FRONTIER_TRAINER_ALONDRA] = {
@@ -781,7 +781,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.trainerName = _("ADRIANA"),
.speechBefore = {EC_WORD_COME, EC_WORD_SEE, EC_WORD_AN, EC_WORD_INCREDIBLE, EC_WORD_SWIFT_SWIM, EC_WORD_EXCL},
.speechWin = {EC_WORD_I, EC_WORD_MAKE, EC_WORD_IT, EC_WORD_LOOK, EC_WORD_SO, EC_WORD_EASY},
- .speechLose = {EC_WORD_I_AM, EC_WORD_FEELING, EC_MOVE2(BEAT_UP), EC_WORD_AND, EC_WORD_TIRED, 0xFFFF},
+ .speechLose = {EC_WORD_I_AM, EC_WORD_FEELING, EC_MOVE2(BEAT_UP), EC_WORD_AND, EC_WORD_TIRED, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Adriana
},
[FRONTIER_TRAINER_MALIK] = {
@@ -795,17 +795,17 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
[FRONTIER_TRAINER_JILL] = {
.facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_F,
.trainerName = _("JILL"),
- .speechBefore = {EC_WORD_I_AM, EC_WORD_THE, EC_MOVE2(QUICK_ATTACK), EC_WORD_TRAINER, EC_WORD_EXCL, 0xFFFF},
- .speechWin = {EC_WORD_THE, EC_MOVE2(QUICK_ATTACK), EC_WORD_TRAINER, EC_WORD_WINS, EC_WORD_EXCL, 0xFFFF},
+ .speechBefore = {EC_WORD_I_AM, EC_WORD_THE, EC_MOVE2(QUICK_ATTACK), EC_WORD_TRAINER, EC_WORD_EXCL, EC_EMPTY_WORD},
+ .speechWin = {EC_WORD_THE, EC_MOVE2(QUICK_ATTACK), EC_WORD_TRAINER, EC_WORD_WINS, EC_WORD_EXCL, EC_EMPTY_WORD},
.speechLose = {EC_WORD_THE, EC_MOVE2(QUICK_ATTACK), EC_WORD_TRAINER, EC_WORD_GIVES, EC_WORD_UP, EC_WORD_EXCL},
.monSet = gBattleFrontierTrainerMons_Jill
},
[FRONTIER_TRAINER_ERIK] = {
.facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_M,
.trainerName = _("ERIK"),
- .speechBefore = {EC_WORD_I_AM, EC_WORD_THE, EC_WORD_SPEED_BOOST, EC_WORD_HERO, EC_WORD_EXCL, 0xFFFF},
+ .speechBefore = {EC_WORD_I_AM, EC_WORD_THE, EC_WORD_SPEED_BOOST, EC_WORD_HERO, EC_WORD_EXCL, EC_EMPTY_WORD},
.speechWin = {EC_WORD_THANK_YOU, EC_WORD_FROM, EC_WORD_THE, EC_WORD_SPEED_BOOST, EC_WORD_HERO, EC_WORD_EXCL},
- .speechLose = {EC_WORD_WAAAH, EC_WORD_EXCL_EXCL, 0xFFFF, EC_WORD_NO, EC_WORD_NO, EC_WORD_EXCL_EXCL},
+ .speechLose = {EC_WORD_WAAAH, EC_WORD_EXCL_EXCL, EC_EMPTY_WORD, EC_WORD_NO, EC_WORD_NO, EC_WORD_EXCL_EXCL},
.monSet = gBattleFrontierTrainerMons_Erik
},
[FRONTIER_TRAINER_YAZMIN] = {
@@ -843,9 +843,9 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
[FRONTIER_TRAINER_CARLO] = {
.facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_M,
.trainerName = _("CARLO"),
- .speechBefore = {EC_WORD_HAH, EC_WORD_EXCL_EXCL, 0xFFFF, EC_WORD_YEAH, EC_WORD_EXCL_EXCL, 0xFFFF},
+ .speechBefore = {EC_WORD_HAH, EC_WORD_EXCL_EXCL, EC_EMPTY_WORD, EC_WORD_YEAH, EC_WORD_EXCL_EXCL, EC_EMPTY_WORD},
.speechWin = {EC_WORD_I, EC_WORD_DO, EC_WORD_THINGS, EC_WORD_AT, EC_MOVE(EXTREME_SPEED), EC_WORD_EXCL},
- .speechLose = {EC_WORD_I, EC_WORD_LOST, EC_WORD_AT, EC_MOVE(EXTREME_SPEED), EC_WORD_ELLIPSIS, 0xFFFF},
+ .speechLose = {EC_WORD_I, EC_WORD_LOST, EC_WORD_AT, EC_MOVE(EXTREME_SPEED), EC_WORD_ELLIPSIS, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Carlo
},
[FRONTIER_TRAINER_EMILIA] = {
@@ -859,7 +859,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
[FRONTIER_TRAINER_DALIA] = {
.facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_F,
.trainerName = _("DALIA"),
- .speechBefore = {EC_WORD_MY, EC_WORD_BIKE, EC_WORD_IS, EC_WORD_VERY, EC_WORD_EXPENSIVE, 0xFFFF},
+ .speechBefore = {EC_WORD_MY, EC_WORD_BIKE, EC_WORD_IS, EC_WORD_VERY, EC_WORD_EXPENSIVE, EC_EMPTY_WORD},
.speechWin = {EC_WORD_DON_T, EC_WORD_COME, EC_WORD_NEAR, EC_WORD_MY, EC_WORD_BIKE, EC_WORD_EXCL},
.speechLose = {EC_WORD_MY, EC_WORD_BIKE, EC_WORD_IS, EC_WORD_MY, EC_WORD_BEST, EC_WORD_FRIEND},
.monSet = gBattleFrontierTrainerMons_Dalia
@@ -867,24 +867,24 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
[FRONTIER_TRAINER_HITOMI] = {
.facilityClass = FACILITY_CLASS_BLACK_BELT,
.trainerName = _("HITOMI"),
- .speechBefore = {EC_WORD_YEAH, EC_WORD_EXCL_EXCL, 0xFFFF, EC_WORD_HAH, EC_WORD_EXCL_EXCL, 0xFFFF},
- .speechWin = {EC_WORD_WHAT, EC_WORD_QUES_EXCL, 0xFFFF, EC_WORD_I, EC_WORD_WON, EC_WORD_QUES_EXCL},
- .speechLose = {EC_WORD_AIYEEH, EC_WORD_EXCL_EXCL, 0xFFFF, EC_WORD_I_AM, EC_WORD_SORRY, EC_WORD_EXCL_EXCL},
+ .speechBefore = {EC_WORD_YEAH, EC_WORD_EXCL_EXCL, EC_EMPTY_WORD, EC_WORD_HAH, EC_WORD_EXCL_EXCL, EC_EMPTY_WORD},
+ .speechWin = {EC_WORD_WHAT, EC_WORD_QUES_EXCL, EC_EMPTY_WORD, EC_WORD_I, EC_WORD_WON, EC_WORD_QUES_EXCL},
+ .speechLose = {EC_WORD_AIYEEH, EC_WORD_EXCL_EXCL, EC_EMPTY_WORD, EC_WORD_I_AM, EC_WORD_SORRY, EC_WORD_EXCL_EXCL},
.monSet = gBattleFrontierTrainerMons_Hitomi
},
[FRONTIER_TRAINER_RICARDO] = {
.facilityClass = FACILITY_CLASS_BLACK_BELT,
.trainerName = _("RICARDO"),
.speechBefore = {EC_WORD_COME_ON, EC_WORD_EXCL, EC_WORD_PLAY, EC_WORD_TIME, EC_WORD_IS, EC_WORD_OVER},
- .speechWin = {EC_WORD_YOU_RE, EC_WORD_OUT, EC_WORD_OF, EC_WORD_HERE, EC_WORD_EXCL, 0xFFFF},
- .speechLose = {EC_WORD_PLEASE, EC_WORD_DON_T, EC_WORD_HIT, EC_WORD_ME, EC_WORD_EXCL, 0xFFFF},
+ .speechWin = {EC_WORD_YOU_RE, EC_WORD_OUT, EC_WORD_OF, EC_WORD_HERE, EC_WORD_EXCL, EC_EMPTY_WORD},
+ .speechLose = {EC_WORD_PLEASE, EC_WORD_DON_T, EC_WORD_HIT, EC_WORD_ME, EC_WORD_EXCL, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Ricardo
},
[FRONTIER_TRAINER_SHIZUKA] = {
.facilityClass = FACILITY_CLASS_BLACK_BELT,
.trainerName = _("SHIZUKA"),
.speechBefore = {EC_WORD_SHOW, EC_WORD_ME, EC_WORD_THAT, EC_WORD_YOU_RE, EC_WORD_SERIOUS, EC_WORD_EXCL},
- .speechWin = {EC_WORD_I, EC_WORD_WON_T, EC_WORD_FORGET, EC_WORD_ABOUT, EC_WORD_YOU, 0xFFFF},
+ .speechWin = {EC_WORD_I, EC_WORD_WON_T, EC_WORD_FORGET, EC_WORD_ABOUT, EC_WORD_YOU, EC_EMPTY_WORD},
.speechLose = {EC_WORD_YOU_RE, EC_WORD_PERFECT, EC_WORD_IN, EC_WORD_EVERY, EC_WORD_WAY, EC_WORD_EXCL},
.monSet = gBattleFrontierTrainerMons_Shizuka
},
@@ -900,7 +900,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.facilityClass = FACILITY_CLASS_BATTLE_GIRL,
.trainerName = _("KELLY"),
.speechBefore = {EC_WORD_MY, EC_WORD_NIGHT, EC_WORD_SCHOOL, EC_WORD_IS, EC_WORD_REALLY, EC_WORD_SCARY},
- .speechWin = {EC_WORD_A, EC_WORD_LADY, EC_WORD_GHOST, EC_WORD_APPEARS, EC_WORD_THERE, 0xFFFF},
+ .speechWin = {EC_WORD_A, EC_WORD_LADY, EC_WORD_GHOST, EC_WORD_APPEARS, EC_WORD_THERE, EC_EMPTY_WORD},
.speechLose = {EC_WORD_THE, EC_WORD_HOME, EC_WORD_WORK, EC_WORD_IS, EC_WORD_AWFULLY, EC_WORD_SCARY},
.monSet = gBattleFrontierTrainerMons_Kelly
},
@@ -908,14 +908,14 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.facilityClass = FACILITY_CLASS_BATTLE_GIRL,
.trainerName = _("RAYNA"),
.speechBefore = {EC_WORD_I_AM, EC_WORD_NO_1, EC_WORD_WHEN, EC_WORD_IT_S, EC_WORD_ABOUT, EC_WORD_POWER},
- .speechWin = {EC_WORD_UNDERSTAND, EC_WORD_MY, EC_WORD_POWER, EC_WORD_NOW, EC_WORD_QUES, 0xFFFF},
- .speechLose = {EC_WORD_TERRIBLE, EC_WORD_ELLIPSIS, 0xFFFF, EC_WORD_I_AM, EC_WORD_TERRIBLE, EC_WORD_ELLIPSIS},
+ .speechWin = {EC_WORD_UNDERSTAND, EC_WORD_MY, EC_WORD_POWER, EC_WORD_NOW, EC_WORD_QUES, EC_EMPTY_WORD},
+ .speechLose = {EC_WORD_TERRIBLE, EC_WORD_ELLIPSIS, EC_EMPTY_WORD, EC_WORD_I_AM, EC_WORD_TERRIBLE, EC_WORD_ELLIPSIS},
.monSet = gBattleFrontierTrainerMons_Rayna
},
[FRONTIER_TRAINER_EVAN] = {
.facilityClass = FACILITY_CLASS_EXPERT_M,
.trainerName = _("EVAN"),
- .speechBefore = {EC_WORD_EVERY, EC_WORD_BATTLE, EC_WORD_HAS, EC_WORD_A, EC_WORD_SMELL, 0xFFFF},
+ .speechBefore = {EC_WORD_EVERY, EC_WORD_BATTLE, EC_WORD_HAS, EC_WORD_A, EC_WORD_SMELL, EC_EMPTY_WORD},
.speechWin = {EC_WORD_OH, EC_WORD_EXCL, EC_WORD_THE, EC_MOVE(SWEET_SCENT), EC_WORD_OF, EC_WORD_VICTORY},
.speechLose = {EC_WORD_THE, EC_WORD_AWFUL, EC_WORD_STENCH, EC_WORD_OF, EC_WORD_A, EC_WORD_LOSS},
.monSet = gBattleFrontierTrainerMons_Evan
@@ -923,23 +923,23 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
[FRONTIER_TRAINER_JORDAN] = {
.facilityClass = FACILITY_CLASS_EXPERT_M,
.trainerName = _("JORDAN"),
- .speechBefore = {EC_WORD_GOOD, EC_WORD_EXCL, 0xFFFF, EC_WORD_COME_ON, EC_WORD_EXCL_EXCL, 0xFFFF},
- .speechWin = {EC_WORD_YOU, EC_WORD_CAN_T, EC_WORD_BEAT, EC_WORD_ME, EC_WORD_EXCL, 0xFFFF},
- .speechLose = {EC_WORD_WHAT, EC_WORD_QUES_EXCL, 0xFFFF, EC_WORD_BUT, EC_WORD_HOW, EC_WORD_QUES},
+ .speechBefore = {EC_WORD_GOOD, EC_WORD_EXCL, EC_EMPTY_WORD, EC_WORD_COME_ON, EC_WORD_EXCL_EXCL, EC_EMPTY_WORD},
+ .speechWin = {EC_WORD_YOU, EC_WORD_CAN_T, EC_WORD_BEAT, EC_WORD_ME, EC_WORD_EXCL, EC_EMPTY_WORD},
+ .speechLose = {EC_WORD_WHAT, EC_WORD_QUES_EXCL, EC_EMPTY_WORD, EC_WORD_BUT, EC_WORD_HOW, EC_WORD_QUES},
.monSet = gBattleFrontierTrainerMons_Jordan
},
[FRONTIER_TRAINER_JOEL] = {
.facilityClass = FACILITY_CLASS_EXPERT_M,
.trainerName = _("JOEL"),
- .speechBefore = {EC_WORD_FUFUFU, EC_WORD_ELLIPSIS, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF},
- .speechWin = {EC_WORD_GIGGLE, EC_WORD_ELLIPSIS, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF},
- .speechLose = {EC_WORD_HAHAHA, EC_WORD_ELLIPSIS, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF},
+ .speechBefore = {EC_WORD_FUFUFU, EC_WORD_ELLIPSIS, EC_EMPTY_WORD, EC_EMPTY_WORD, EC_EMPTY_WORD, EC_EMPTY_WORD},
+ .speechWin = {EC_WORD_GIGGLE, EC_WORD_ELLIPSIS, EC_EMPTY_WORD, EC_EMPTY_WORD, EC_EMPTY_WORD, EC_EMPTY_WORD},
+ .speechLose = {EC_WORD_HAHAHA, EC_WORD_ELLIPSIS, EC_EMPTY_WORD, EC_EMPTY_WORD, EC_EMPTY_WORD, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Joel
},
[FRONTIER_TRAINER_KRISTEN] = {
.facilityClass = FACILITY_CLASS_EXPERT_F,
.trainerName = _("KRISTEN"),
- .speechBefore = {EC_WORD_HAHAHA, EC_WORD_ELLIPSIS, 0xFFFF, EC_WORD_A, EC_WORD_KID, EC_WORD_ELLIPSIS},
+ .speechBefore = {EC_WORD_HAHAHA, EC_WORD_ELLIPSIS, EC_EMPTY_WORD, EC_WORD_A, EC_WORD_KID, EC_WORD_ELLIPSIS},
.speechWin = {EC_WORD_JUST, EC_WORD_A_LITTLE, EC_WORD_KID, EC_WORD_AFTER, EC_WORD_ALL, EC_WORD_EXCL},
.speechLose = {EC_WORD_A, EC_WORD_TOUGH, EC_WORD_KID, EC_WORD_HUH_QUES, EC_WORD_HUMPH, EC_WORD_EXCL},
.monSet = gBattleFrontierTrainerMons_Kristen
@@ -947,7 +947,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
[FRONTIER_TRAINER_SELPHY] = {
.facilityClass = FACILITY_CLASS_EXPERT_F,
.trainerName = _("SELPHY"),
- .speechBefore = {EC_WORD_HUH_QUES, EC_WORD_WHAT, EC_WORD_IS_IT_QUES, 0xFFFF, 0xFFFF, 0xFFFF},
+ .speechBefore = {EC_WORD_HUH_QUES, EC_WORD_WHAT, EC_WORD_IS_IT_QUES, EC_EMPTY_WORD, EC_EMPTY_WORD, EC_EMPTY_WORD},
.speechWin = {EC_WORD_OH, EC_WORD_YES, EC_WORD_EXCL, EC_WORD_WHY, EC_WORD_NOT, EC_WORD_QUES},
.speechLose = {EC_WORD_OH, EC_WORD_NO, EC_WORD_EXCL, EC_WORD_WHY, EC_WORD_NOT, EC_WORD_QUES},
.monSet = gBattleFrontierTrainerMons_Selphy
@@ -956,14 +956,14 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.facilityClass = FACILITY_CLASS_EXPERT_F,
.trainerName = _("CHLOE"),
.speechBefore = {EC_WORD_COME, EC_WORD_WE, EC_WORD_WILL, EC_WORD_DO, EC_WORD_BATTLE, EC_WORD_NOW},
- .speechWin = {EC_WORD_MORE, EC_WORD_EXCL, 0xFFFF, EC_WORD_ANOTHER, EC_WORD_BATTLE, EC_WORD_EXCL},
- .speechLose = {EC_WORD_OH, EC_WORD_EXCL, 0xFFFF, EC_WORD_STRONG, EC_WORD_YOU, EC_WORD_ARE},
+ .speechWin = {EC_WORD_MORE, EC_WORD_EXCL, EC_EMPTY_WORD, EC_WORD_ANOTHER, EC_WORD_BATTLE, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_OH, EC_WORD_EXCL, EC_EMPTY_WORD, EC_WORD_STRONG, EC_WORD_YOU, EC_WORD_ARE},
.monSet = gBattleFrontierTrainerMons_Chloe
},
[FRONTIER_TRAINER_NORTON] = {
.facilityClass = FACILITY_CLASS_PSYCHIC_M,
.trainerName = _("NORTON"),
- .speechBefore = {EC_WORD_I, EC_WORD_KNOW, EC_WORD_ONLY, EC_WORD_YOU, 0xFFFF, 0xFFFF},
+ .speechBefore = {EC_WORD_I, EC_WORD_KNOW, EC_WORD_ONLY, EC_WORD_YOU, EC_EMPTY_WORD, EC_EMPTY_WORD},
.speechWin = {EC_WORD_EXCUSE_ME, EC_WORD_BUT, EC_WORD_YOU_RE, EC_WORD_A, EC_WORD_PUSHOVER, EC_WORD_EXCL},
.speechLose = {EC_WORD_YOU_RE, EC_WORD_SOME, EC_WORD_KIND, EC_WORD_OF, EC_WORD_AWESOME, EC_WORD_EXCL},
.monSet = gBattleFrontierTrainerMons_Norton
@@ -973,15 +973,15 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.trainerName = _("LUKAS"),
.speechBefore = {EC_WORD_MY, EC_WORD_JOKING, EC_WORD_IS, EC_WORD_PRETTY, EC_WORD_TERRIBLE, EC_WORD_ELLIPSIS},
.speechWin = {EC_WORD_YOUR, EC_WORD_ROCK_HEAD, EC_WORD_EXISTS, EC_WORD_TO, EC_WORD_SHINE, EC_WORD_EXCL},
- .speechLose = {EC_WORD_YOUR, EC_WORD_ROCK_HEAD, EC_WORD_COME, EC_WORD_TO, EC_WORD_SHINE, 0xFFFF},
+ .speechLose = {EC_WORD_YOUR, EC_WORD_ROCK_HEAD, EC_WORD_COME, EC_WORD_TO, EC_WORD_SHINE, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Lukas
},
[FRONTIER_TRAINER_ZACH] = {
.facilityClass = FACILITY_CLASS_PSYCHIC_M,
.trainerName = _("ZACH"),
.speechBefore = {EC_WORD_I_AM, EC_WORD_AN, EC_WORD_EXCELLENT, EC_MOVE2(MIMIC), EC_WORD_OF, EC_WORD_POKEMON},
- .speechWin = {EC_WORD_I_AM, EC_WORD_HAPPY, EC_WORD_LIKE, EC_WORD_A_LITTLE, EC_POKEMON2(TOGEPI), EC_WORD_EXCL},
- .speechLose = {EC_WORD_I_AM, EC_WORD_ANGRY, EC_WORD_LIKE, EC_WORD_A, EC_POKEMON2(MANKEY), EC_WORD_EXCL},
+ .speechWin = {EC_WORD_I_AM, EC_WORD_HAPPY, EC_WORD_LIKE, EC_WORD_A_LITTLE, EC_POKEMON_NATIONAL(TOGEPI), EC_WORD_EXCL},
+ .speechLose = {EC_WORD_I_AM, EC_WORD_ANGRY, EC_WORD_LIKE, EC_WORD_A, EC_POKEMON_NATIONAL(MANKEY), EC_WORD_EXCL},
.monSet = gBattleFrontierTrainerMons_Zach
},
[FRONTIER_TRAINER_KAITLYN] = {
@@ -997,7 +997,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.trainerName = _("BREANNA"),
.speechBefore = {EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_WILL, EC_WORD_CRUSH, EC_WORD_YOU, EC_WORD_EXCL},
.speechWin = {EC_WORD_HAVE, EC_WORD_SOME, EC_WORD_MORE, EC_WORD_OF, EC_WORD_THIS, EC_WORD_EXCL},
- .speechLose = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_GUTS, EC_WORD_AND, EC_WORD_SKILL, 0xFFFF},
+ .speechLose = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_GUTS, EC_WORD_AND, EC_WORD_SKILL, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Breanna
},
[FRONTIER_TRAINER_KENDRA] = {
@@ -1005,7 +1005,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.trainerName = _("KENDRA"),
.speechBefore = {EC_WORD_IF, EC_WORD_YOU_RE, EC_WORD_SMART, EC_WORD_STOP, EC_WORD_RIGHT, EC_WORD_NOW},
.speechWin = {EC_WORD_I, EC_WORD_SAID, EC_WORD_THAT, EC_WORD_YOU, EC_WORD_SHOULD, EC_WORD_STOP},
- .speechLose = {EC_WORD_WHY, EC_WORD_DIDN_T, EC_WORD_YOU, EC_WORD_STOP, EC_WORD_QUES, 0xFFFF},
+ .speechLose = {EC_WORD_WHY, EC_WORD_DIDN_T, EC_WORD_YOU, EC_WORD_STOP, EC_WORD_QUES, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Kendra
},
[FRONTIER_TRAINER_MOLLY] = {
@@ -1013,7 +1013,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.trainerName = _("MOLLY"),
.speechBefore = {EC_WORD_WILL, EC_WORD_MY, EC_WORD_CUTE_CHARM, EC_MOVE2(ATTRACT), EC_WORD_YOU, EC_WORD_QUES},
.speechWin = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_MY, EC_WORD_TOYS, EC_WORD_NOW},
- .speechLose = {EC_WORD_OH, EC_WORD_HOW, EC_WORD_COULD, EC_WORD_YOU, EC_WORD_QUES, 0xFFFF},
+ .speechLose = {EC_WORD_OH, EC_WORD_HOW, EC_WORD_COULD, EC_WORD_YOU, EC_WORD_QUES, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Molly
},
[FRONTIER_TRAINER_JAZMIN] = {
@@ -1077,7 +1077,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.trainerName = _("BALEY"),
.speechBefore = {EC_MOVE(SCREECH), EC_WORD_IS, EC_WORD_LIKE, EC_WORD_MUSIC, EC_WORD_TO_ME, EC_WORD_EXCL},
.speechWin = {EC_WORD_MY, EC_MOVE(SCREECH), EC_WORD_STRATEGY, EC_WORD_IS, EC_WORD_THE, EC_WORD_BEST},
- .speechLose = {EC_WORD_YOU_RE, EC_WORD_SOUNDPROOF, EC_WORD_QUES, 0xFFFF, 0xFFFF, 0xFFFF},
+ .speechLose = {EC_WORD_YOU_RE, EC_WORD_SOUNDPROOF, EC_WORD_QUES, EC_EMPTY_WORD, EC_EMPTY_WORD, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Baley
},
[FRONTIER_TRAINER_ZACKARY] = {
@@ -1093,7 +1093,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.trainerName = _("GABRIEL"),
.speechBefore = {EC_MOVE2(POUND), EC_WORD_THE, EC_WORD_THICK_FAT, EC_WORD_ON, EC_WORD_MY, EC_MOVE2(BELLY_DRUM)},
.speechWin = {EC_MOVE2(POUND), EC_WORD_MY, EC_MOVE2(BELLY_DRUM), EC_MOVE2(POUND), EC_WORD_MY, EC_MOVE2(BELLY_DRUM)},
- .speechLose = {EC_WORD_MY, EC_MOVE2(BELLY_DRUM), EC_WORD_WAS, EC_WORD_TOO_WEAK, EC_WORD_ELLIPSIS, 0xFFFF},
+ .speechLose = {EC_WORD_MY, EC_MOVE2(BELLY_DRUM), EC_WORD_WAS, EC_WORD_TOO_WEAK, EC_WORD_ELLIPSIS, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Gabriel
},
[FRONTIER_TRAINER_EMILY] = {
@@ -1115,17 +1115,17 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
[FRONTIER_TRAINER_SOFIA] = {
.facilityClass = FACILITY_CLASS_AROMA_LADY,
.trainerName = _("SOFIA"),
- .speechBefore = {EC_POKEMON(LOUDRED), EC_WORD_PROBABLY, EC_WORD_HAS, EC_WORD_A, EC_MOVE(SWEET_SCENT), 0xFFFF},
+ .speechBefore = {EC_POKEMON(LOUDRED), EC_WORD_PROBABLY, EC_WORD_HAS, EC_WORD_A, EC_MOVE(SWEET_SCENT), EC_EMPTY_WORD},
.speechWin = {EC_WORD_THAT_S, EC_WORD_THE, EC_WORD_FEELING, EC_WORD_THAT, EC_WORD_I, EC_WORD_GET},
- .speechLose = {EC_WORD_I, EC_WORD_WORK, EC_WORD_AT, EC_WORD_THE, EC_WORD_DEPT_STORE, 0xFFFF},
+ .speechLose = {EC_WORD_I, EC_WORD_WORK, EC_WORD_AT, EC_WORD_THE, EC_WORD_DEPT_STORE, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Sofia
},
[FRONTIER_TRAINER_BRADEN] = {
.facilityClass = FACILITY_CLASS_COOLTRAINER_M,
.trainerName = _("BRADEN"),
- .speechBefore = {EC_WORD_I_CHOOSE_YOU, EC_WORD_EXCL, 0xFFFF, EC_WORD_THIS_IS_IT_EXCL, 0xFFFF, 0xFFFF},
+ .speechBefore = {EC_WORD_I_CHOOSE_YOU, EC_WORD_EXCL, EC_EMPTY_WORD, EC_WORD_THIS_IS_IT_EXCL, EC_EMPTY_WORD, EC_EMPTY_WORD},
.speechWin = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_PRETTY, EC_WORD_AWESOME, EC_WORD_ABOUT, EC_WORD_MYSELF},
- .speechLose = {EC_WORD_ALL_RIGHT, EC_WORD_EXCL, 0xFFFF, EC_WORD_I, EC_WORD_SURRENDER, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_ALL_RIGHT, EC_WORD_EXCL, EC_EMPTY_WORD, EC_WORD_I, EC_WORD_SURRENDER, EC_WORD_EXCL},
.monSet = gBattleFrontierTrainerMons_Braden
},
[FRONTIER_TRAINER_KAYDEN] = {
@@ -1133,7 +1133,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.trainerName = _("KAYDEN"),
.speechBefore = {EC_WORD_THEY, EC_WORD_OVERDO, EC_WORD_THAT, EC_WORD_GOURMET, EC_WORD_THING, EC_WORD_ELLIPSIS},
.speechWin = {EC_WORD_THAT, EC_WORD_GOURMET, EC_WORD_THING, EC_WORD_ISN_T, EC_WORD_FOR, EC_WORD_ME},
- .speechLose = {EC_WORD_HEY, EC_WORD_THIS, EC_WORD_IS, EC_WORD_PRETTY, EC_WORD_TASTY, 0xFFFF},
+ .speechLose = {EC_WORD_HEY, EC_WORD_THIS, EC_WORD_IS, EC_WORD_PRETTY, EC_WORD_TASTY, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Kayden
},
[FRONTIER_TRAINER_COOPER] = {
@@ -1141,7 +1141,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.trainerName = _("COOPER"),
.speechBefore = {EC_WORD_THIS, EC_WORD_SHOULD, EC_WORD_ABSOLUTELY, EC_WORD_BE, EC_WORD_A, EC_WORD_PUSHOVER},
.speechWin = {EC_WORD_THAT_WAS, EC_WORD_TOO, EC_WORD_EXCITING, EC_WORD_FOR, EC_WORD_ME, EC_WORD_ELLIPSIS},
- .speechLose = {EC_WORD_PLEASE, EC_WORD_EXCL, 0xFFFF, EC_WORD_SORRY, EC_WORD_I_AM, EC_WORD_SORRY},
+ .speechLose = {EC_WORD_PLEASE, EC_WORD_EXCL, EC_EMPTY_WORD, EC_WORD_SORRY, EC_WORD_I_AM, EC_WORD_SORRY},
.monSet = gBattleFrontierTrainerMons_Cooper
},
[FRONTIER_TRAINER_JULIA] = {
@@ -1179,8 +1179,8 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
[FRONTIER_TRAINER_DOMINIC] = {
.facilityClass = FACILITY_CLASS_PKMN_RANGER_M,
.trainerName = _("DOMINIC"),
- .speechBefore = {EC_WORD_I, EC_WORD_HAVE, EC_WORD_THIS, EC_WORD_EXCELLENT, EC_WORD_CAMERA, 0xFFFF},
- .speechWin = {EC_WORD_MY, EC_WORD_CAMERA, EC_WORD_WAS, EC_WORD_AWFULLY, EC_WORD_EXPENSIVE, 0xFFFF},
+ .speechBefore = {EC_WORD_I, EC_WORD_HAVE, EC_WORD_THIS, EC_WORD_EXCELLENT, EC_WORD_CAMERA, EC_EMPTY_WORD},
+ .speechWin = {EC_WORD_MY, EC_WORD_CAMERA, EC_WORD_WAS, EC_WORD_AWFULLY, EC_WORD_EXPENSIVE, EC_EMPTY_WORD},
.speechLose = {EC_WORD_MY, EC_WORD_CAMERA, EC_WORD_DOESN_T, EC_WORD_MISS, EC_WORD_A, EC_WORD_THING},
.monSet = gBattleFrontierTrainerMons_Dominic
},
@@ -1188,8 +1188,8 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.facilityClass = FACILITY_CLASS_PKMN_RANGER_M,
.trainerName = _("NIKOLAS"),
.speechBefore = {EC_WORD_I, EC_MOVE2(MIMIC), EC_WORD_POKEMON, EC_WORD_AFTER, EC_WORD_EVERY, EC_WORD_BATTLE},
- .speechWin = {EC_WORD_IF_I_WIN, EC_WORD_I, EC_WORD_PRETEND, EC_WORD_I_AM, EC_WORD_A, EC_POKEMON2(TAUROS)},
- .speechLose = {EC_WORD_IF_I_LOSE, EC_WORD_I, EC_WORD_PRETEND, EC_WORD_I_AM, EC_WORD_A, EC_POKEMON2(MILTANK)},
+ .speechWin = {EC_WORD_IF_I_WIN, EC_WORD_I, EC_WORD_PRETEND, EC_WORD_I_AM, EC_WORD_A, EC_POKEMON_NATIONAL(TAUROS)},
+ .speechLose = {EC_WORD_IF_I_LOSE, EC_WORD_I, EC_WORD_PRETEND, EC_WORD_I_AM, EC_WORD_A, EC_POKEMON_NATIONAL(MILTANK)},
.monSet = gBattleFrontierTrainerMons_Nikolas
},
[FRONTIER_TRAINER_VALERIA] = {
@@ -1212,16 +1212,16 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.facilityClass = FACILITY_CLASS_PKMN_RANGER_F,
.trainerName = _("MEGHAN"),
.speechBefore = {EC_WORD_SCHOOL, EC_WORD_IS, EC_WORD_OUT, EC_WORD_TIME, EC_WORD_TO, EC_WORD_PLAY},
- .speechWin = {EC_WORD_MY, EC_WORD_BOY, EC_WORD_FRIEND, EC_WORD_LIKES, EC_WORD_COMICS, 0xFFFF},
- .speechLose = {EC_WORD_IT_S, EC_WORD_BACK, EC_WORD_TO, EC_WORD_SCHOOL, EC_WORD_SOON, 0xFFFF},
+ .speechWin = {EC_WORD_MY, EC_WORD_BOY, EC_WORD_FRIEND, EC_WORD_LIKES, EC_WORD_COMICS, EC_EMPTY_WORD},
+ .speechLose = {EC_WORD_IT_S, EC_WORD_BACK, EC_WORD_TO, EC_WORD_SCHOOL, EC_WORD_SOON, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Meghan
},
[FRONTIER_TRAINER_ROBERTO] = {
.facilityClass = FACILITY_CLASS_DRAGON_TAMER,
.trainerName = _("ROBERTO"),
- .speechBefore = {EC_WORD_DRAGON, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_INVINCIBLE, EC_WORD_EXCL, 0xFFFF},
+ .speechBefore = {EC_WORD_DRAGON, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_INVINCIBLE, EC_WORD_EXCL, EC_EMPTY_WORD},
.speechWin = {EC_WORD_YOU, EC_WORD_WEREN_T, EC_WORD_BAD, EC_WORD_I_WAS, EC_WORD_JUST, EC_WORD_BETTER},
- .speechLose = {EC_WORD_AREN_T, EC_WORD_YOU, EC_WORD_SATISFIED, EC_WORD_YET, EC_WORD_QUES, 0xFFFF},
+ .speechLose = {EC_WORD_AREN_T, EC_WORD_YOU, EC_WORD_SATISFIED, EC_WORD_YET, EC_WORD_QUES, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Roberto
},
[FRONTIER_TRAINER_DAMIAN] = {
@@ -1229,7 +1229,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.trainerName = _("DAMIAN"),
.speechBefore = {EC_WORD_MY, EC_WORD_PURE_POWER, EC_WORD_IS, EC_WORD_MACHINE, EC_WORD_LIKE, EC_WORD_EXCL},
.speechWin = {EC_WORD_MY, EC_MOVE2(MACH_PUNCH), EC_WORD_WILL, EC_WORD_MAKE, EC_WORD_A, EC_MOVE(BRICK_BREAK)},
- .speechLose = {EC_WORD_ARRGH, EC_WORD_EXCL, 0xFFFF, EC_WORD_NO, EC_WORD_EXCL_EXCL, 0xFFFF},
+ .speechLose = {EC_WORD_ARRGH, EC_WORD_EXCL, EC_EMPTY_WORD, EC_WORD_NO, EC_WORD_EXCL_EXCL, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Damian
},
[FRONTIER_TRAINER_BRODY] = {
@@ -1243,7 +1243,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
[FRONTIER_TRAINER_GRAHAM] = {
.facilityClass = FACILITY_CLASS_DRAGON_TAMER,
.trainerName = _("GRAHAM"),
- .speechBefore = {EC_WORD_YEAH, EC_WORD_EXCL, 0xFFFF, EC_WORD_YEAH_YEAH, EC_WORD_EXCL_EXCL, 0xFFFF},
+ .speechBefore = {EC_WORD_YEAH, EC_WORD_EXCL, EC_EMPTY_WORD, EC_WORD_YEAH_YEAH, EC_WORD_EXCL_EXCL, EC_EMPTY_WORD},
.speechWin = {EC_WORD_WAHAHAHA, EC_WORD_WAHAHAHA, EC_WORD_EXCL, EC_WORD_WAHAHAHA, EC_WORD_WAHAHAHA, EC_WORD_EXCL_EXCL},
.speechLose = {EC_WORD_I_AM, EC_WORD_SORRY, EC_WORD_ELLIPSIS, EC_WORD_IT_S, EC_WORD_MY, EC_WORD_BAD},
.monSet = gBattleFrontierTrainerMons_Graham
@@ -1252,23 +1252,23 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.facilityClass = FACILITY_CLASS_POKEFAN_M,
.trainerName = _("TYLOR"),
.speechBefore = {EC_WORD_ARE, EC_WORD_YOU, EC_WORD_FEELING, EC_WORD_MY, EC_MOVE2(HEAT_WAVE), EC_WORD_QUES},
- .speechWin = {EC_WORD_YES, EC_WORD_I_AM, EC_WORD_ON, EC_WORD_FIRE, EC_WORD_EXCL, 0xFFFF},
+ .speechWin = {EC_WORD_YES, EC_WORD_I_AM, EC_WORD_ON, EC_WORD_FIRE, EC_WORD_EXCL, EC_EMPTY_WORD},
.speechLose = {EC_WORD_BUT, EC_WORD_I_WAS, EC_WORD_ON, EC_WORD_FIRE, EC_WORD_FOR, EC_WORD_YOU},
.monSet = gBattleFrontierTrainerMons_Tylor
},
[FRONTIER_TRAINER_JAREN] = {
.facilityClass = FACILITY_CLASS_POKEFAN_F,
.trainerName = _("JAREN"),
- .speechBefore = {EC_WORD_FIGHTING, EC_WORD_SPIRIT, EC_WORD_QUES, EC_WORD_ME, EC_WORD_QUES, 0xFFFF},
- .speechWin = {EC_WORD_I, EC_WORD_WANT, EC_WORD_MORE, EC_WORD_CUTE, EC_WORD_POKEMON, 0xFFFF},
- .speechLose = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_LOOK, EC_WORD_QUITE, EC_WORD_CUTE, 0xFFFF},
+ .speechBefore = {EC_WORD_FIGHTING, EC_WORD_SPIRIT, EC_WORD_QUES, EC_WORD_ME, EC_WORD_QUES, EC_EMPTY_WORD},
+ .speechWin = {EC_WORD_I, EC_WORD_WANT, EC_WORD_MORE, EC_WORD_CUTE, EC_WORD_POKEMON, EC_EMPTY_WORD},
+ .speechLose = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_LOOK, EC_WORD_QUITE, EC_WORD_CUTE, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Jaren
},
[FRONTIER_TRAINER_CORDELL] = {
.facilityClass = FACILITY_CLASS_PKMN_BREEDER_M,
.trainerName = _("CORDELL"),
.speechBefore = {EC_WORD_A, EC_WORD_BATTLE, EC_WORD_IS, EC_WORD_DECIDED, EC_WORD_ON, EC_WORD_SPIRIT},
- .speechWin = {EC_WORD_CAN_T, EC_WORD_YOU, EC_WORD_ACCEPT, EC_WORD_THAT, EC_WORD_QUES, 0xFFFF},
+ .speechWin = {EC_WORD_CAN_T, EC_WORD_YOU, EC_WORD_ACCEPT, EC_WORD_THAT, EC_WORD_QUES, EC_EMPTY_WORD},
.speechLose = {EC_WORD_I, EC_WORD_WILL, EC_WORD_BE, EC_WORD_ON, EC_WORD_MY, EC_WORD_WAY},
.monSet = gBattleFrontierTrainerMons_Cordell
},
@@ -1291,7 +1291,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
[FRONTIER_TRAINER_JOHAN] = {
.facilityClass = FACILITY_CLASS_YOUNGSTER,
.trainerName = _("JOHAN"),
- .speechBefore = {EC_WORD_WINTER, EC_WORD_WILL, EC_WORD_SOON, EC_WORD_BE, EC_WORD_HERE, 0xFFFF},
+ .speechBefore = {EC_WORD_WINTER, EC_WORD_WILL, EC_WORD_SOON, EC_WORD_BE, EC_WORD_HERE, EC_EMPTY_WORD},
.speechWin = {EC_WORD_MY, EC_WORD_ALLOWANCE, EC_WORD_COULD, EC_WORD_USE, EC_WORD_A, EC_MOVE2(HELPING_HAND)},
.speechLose = {EC_WORD_I, EC_WORD_ALWAYS, EC_WORD_USE, EC_WORD_MY, EC_WORD_ALLOWANCE, EC_WORD_UP},
.monSet = gBattleFrontierTrainerMons_Johan
@@ -1315,7 +1315,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
[FRONTIER_TRAINER_ISIAH] = {
.facilityClass = FACILITY_CLASS_SCHOOL_KID_M,
.trainerName = _("ISIAH"),
- .speechBefore = {EC_WORD_I, EC_WORD_PRETEND, EC_WORD_TO, EC_WORD_STUDY, EC_WORD_A_LOT, 0xFFFF},
+ .speechBefore = {EC_WORD_I, EC_WORD_PRETEND, EC_WORD_TO, EC_WORD_STUDY, EC_WORD_A_LOT, EC_EMPTY_WORD},
.speechWin = {EC_WORD_I, EC_MOVE2(TRICK), EC_WORD_MOTHER, EC_WORD_FOR, EC_WORD_MY, EC_WORD_ALLOWANCE},
.speechLose = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_WANT, EC_WORD_TO, EC_WORD_STUDY, EC_WORD_MORE},
.monSet = gBattleFrontierTrainerMons_Isiah
@@ -1340,14 +1340,14 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.facilityClass = FACILITY_CLASS_SCHOOL_KID_F,
.trainerName = _("MEGAN"),
.speechBefore = {EC_WORD_I, EC_WORD_BELIEVE, EC_WORD_IN, EC_WORD_AN, EC_MOVE(AROMATHERAPY), EC_WORD_BATH},
- .speechWin = {EC_WORD_I, EC_WORD_WANT, EC_WORD_A, EC_WORD_HEALTHY, EC_WORD_CLEAR_BODY, 0xFFFF},
+ .speechWin = {EC_WORD_I, EC_WORD_WANT, EC_WORD_A, EC_WORD_HEALTHY, EC_WORD_CLEAR_BODY, EC_EMPTY_WORD},
.speechLose = {EC_WORD_IF, EC_WORD_ONLY, EC_MOVE(AROMATHERAPY), EC_WORD_WERE, EC_WORD_LESS, EC_WORD_EXPENSIVE},
.monSet = gBattleFrontierTrainerMons_Megan
},
[FRONTIER_TRAINER_ISSAC] = {
.facilityClass = FACILITY_CLASS_RICH_BOY,
.trainerName = _("ISSAC"),
- .speechBefore = {EC_WORD_MY, EC_WORD_HOBBY, EC_WORD_QUES, 0xFFFF, 0xFFFF, 0xFFFF},
+ .speechBefore = {EC_WORD_MY, EC_WORD_HOBBY, EC_WORD_QUES, EC_EMPTY_WORD, EC_EMPTY_WORD, EC_EMPTY_WORD},
.speechWin = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_ANY, EC_WORD_KIND, EC_WORD_OF, EC_MOVE2(WATER_SPORT)},
.speechLose = {EC_WORD_I, EC_WORD_DISLIKE, EC_WORD_ANY, EC_WORD_KIND, EC_WORD_OF, EC_MOVE2(MUD_SPORT)},
.monSet = gBattleFrontierTrainerMons_Issac
@@ -1355,8 +1355,8 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
[FRONTIER_TRAINER_QUINTON] = {
.facilityClass = FACILITY_CLASS_RICH_BOY,
.trainerName = _("QUINTON"),
- .speechBefore = {EC_WORD_I_AM, EC_WORD_SAD, EC_WORD_CAUSE, EC_WORD_I_AM, EC_WORD_TOO_WEAK, 0xFFFF},
- .speechWin = {EC_WORD_YOU, EC_WORD_AREN_T, EC_WORD_TOO_STRONG, EC_WORD_FOR, EC_WORD_ME, 0xFFFF},
+ .speechBefore = {EC_WORD_I_AM, EC_WORD_SAD, EC_WORD_CAUSE, EC_WORD_I_AM, EC_WORD_TOO_WEAK, EC_EMPTY_WORD},
+ .speechWin = {EC_WORD_YOU, EC_WORD_AREN_T, EC_WORD_TOO_STRONG, EC_WORD_FOR, EC_WORD_ME, EC_EMPTY_WORD},
.speechLose = {EC_WORD_HEY, EC_WORD_WHAT, EC_WORD_DID, EC_WORD_I, EC_WORD_DO, EC_WORD_QUES},
.monSet = gBattleFrontierTrainerMons_Quinton
},
@@ -1372,7 +1372,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.facilityClass = FACILITY_CLASS_LADY,
.trainerName = _("ANSLEY"),
.speechBefore = {EC_WORD_I_AM, EC_WORD_BORED, EC_WORD_ELLIPSIS, EC_WORD_DANCE, EC_WORD_FOR, EC_WORD_ME},
- .speechWin = {EC_WORD_YOU_VE, EC_WORD_BORED, EC_WORD_ME, EC_WORD_SOME, EC_WORD_MORE, 0xFFFF},
+ .speechWin = {EC_WORD_YOU_VE, EC_WORD_BORED, EC_WORD_ME, EC_WORD_SOME, EC_WORD_MORE, EC_EMPTY_WORD},
.speechLose = {EC_WORD_TAKE, EC_WORD_YOUR, EC_MOVE2(FRUSTRATION), EC_WORD_SOME, EC_WORD_OTHER, EC_WORD_PLACE},
.monSet = gBattleFrontierTrainerMons_Ansley
},
@@ -1380,8 +1380,8 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.facilityClass = FACILITY_CLASS_BUG_CATCHER,
.trainerName = _("HOLDEN"),
.speechBefore = {EC_WORD_LET_S, EC_WORD_COMMEMORATE, EC_WORD_MY, EC_WORD_COOLNESS, EC_WORD_IN, EC_WORD_BATTLE},
- .speechWin = {EC_WORD_YOU_RE, EC_WORD_TOO_WEAK, EC_WORD_FOR, EC_WORD_ANY, EC_WORD_PRAISE, 0xFFFF},
- .speechLose = {EC_WORD_YOUR, EC_WORD_BATTLE, EC_WORD_SENSE, EC_WORD_IS, EC_WORD_AMUSING, 0xFFFF},
+ .speechWin = {EC_WORD_YOU_RE, EC_WORD_TOO_WEAK, EC_WORD_FOR, EC_WORD_ANY, EC_WORD_PRAISE, EC_EMPTY_WORD},
+ .speechLose = {EC_WORD_YOUR, EC_WORD_BATTLE, EC_WORD_SENSE, EC_WORD_IS, EC_WORD_AMUSING, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Holden
},
[FRONTIER_TRAINER_LUCA] = {
@@ -1396,14 +1396,14 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.facilityClass = FACILITY_CLASS_NINJA_BOY,
.trainerName = _("JAMISON"),
.speechBefore = {EC_WORD_MY, EC_MOVE2(SECRET_POWER), EC_WORD_IS, EC_WORD_OVERWHELMING, EC_WORD_TO, EC_WORD_POKEMON},
- .speechWin = {EC_WORD_DID, EC_WORD_YOU, EC_WORD_SEE, EC_WORD_THAT, EC_WORD_QUES, 0xFFFF},
+ .speechWin = {EC_WORD_DID, EC_WORD_YOU, EC_WORD_SEE, EC_WORD_THAT, EC_WORD_QUES, EC_EMPTY_WORD},
.speechLose = {EC_WORD_I, EC_WORD_WILL, EC_WORD_USE, EC_MOVE(SMOKESCREEN), EC_WORD_TO, EC_WORD_ESCAPE},
.monSet = gBattleFrontierTrainerMons_Jamison
},
[FRONTIER_TRAINER_GUNNAR] = {
.facilityClass = FACILITY_CLASS_NINJA_BOY,
.trainerName = _("GUNNAR"),
- .speechBefore = {EC_WORD_I, EC_MOVE(CUT), EC_WORD_DOWN, EC_WORD_EVERY, EC_WORD_OPPONENT, 0xFFFF},
+ .speechBefore = {EC_WORD_I, EC_MOVE(CUT), EC_WORD_DOWN, EC_WORD_EVERY, EC_WORD_OPPONENT, EC_EMPTY_WORD},
.speechWin = {EC_WORD_DON_T, EC_MOVE(GRUDGE), EC_WORD_ME, EC_WORD_FOR, EC_WORD_YOUR, EC_WORD_LOSS},
.speechLose = {EC_WORD_PLEASE, EC_WORD_LOSE, EC_WORD_THAT, EC_MOVE(SCARY_FACE), EC_WORD_OF, EC_WORD_YOURS},
.monSet = gBattleFrontierTrainerMons_Gunnar
@@ -1413,22 +1413,22 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.trainerName = _("CRAIG"),
.speechBefore = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_WAIT, EC_WORD_FOR, EC_WORD_MY, EC_WORD_TRAIN},
.speechWin = {EC_WORD_MY, EC_WORD_TRAIN, EC_WORD_ISN_T, EC_WORD_HERE, EC_WORD_YET, EC_WORD_ELLIPSIS},
- .speechLose = {EC_WORD_HERE_IT_IS, EC_WORD_MY, EC_WORD_TRAIN, EC_WORD_SEE_YA, EC_WORD_EXCL, 0xFFFF},
+ .speechLose = {EC_WORD_HERE_IT_IS, EC_WORD_MY, EC_WORD_TRAIN, EC_WORD_SEE_YA, EC_WORD_EXCL, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Craig
},
[FRONTIER_TRAINER_PIERCE] = {
.facilityClass = FACILITY_CLASS_TUBER_M,
.trainerName = _("PIERCE"),
.speechBefore = {EC_WORD_THERE, EC_WORD_WAS, EC_WORD_A, EC_MOVE2(HEAT_WAVE), EC_WORD_LAST, EC_WORD_WEEK},
- .speechWin = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_TAKE, EC_WORD_A, EC_MOVE2(HEAT_WAVE), 0xFFFF},
- .speechLose = {EC_WORD_DIDN_T, EC_WORD_IT, EC_MOVE(HAIL), EC_WORD_TOO, EC_WORD_QUES, 0xFFFF},
+ .speechWin = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_TAKE, EC_WORD_A, EC_MOVE2(HEAT_WAVE), EC_EMPTY_WORD},
+ .speechLose = {EC_WORD_DIDN_T, EC_WORD_IT, EC_MOVE(HAIL), EC_WORD_TOO, EC_WORD_QUES, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Pierce
},
[FRONTIER_TRAINER_REGINA] = {
.facilityClass = FACILITY_CLASS_TUBER_F,
.trainerName = _("REGINA"),
.speechBefore = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_TO, EC_WORD_PLAY, EC_WORD_IN, EC_WORD_WATER},
- .speechWin = {EC_WORD_I, EC_WORD_REFUSE, EC_WORD_TO, EC_WORD_COME, EC_WORD_OUT, 0xFFFF},
+ .speechWin = {EC_WORD_I, EC_WORD_REFUSE, EC_WORD_TO, EC_WORD_COME, EC_WORD_OUT, EC_EMPTY_WORD},
.speechLose = {EC_WORD_YOU_RE, EC_WORD_NOT, EC_WORD_MUCH, EC_WORD_GOOD, EC_WORD_IN, EC_WORD_WATER},
.monSet = gBattleFrontierTrainerMons_Regina
},
@@ -1469,7 +1469,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.trainerName = _("HUNTER"),
.speechBefore = {EC_WORD_SHOW, EC_WORD_ME, EC_WORD_A, EC_WORD_TOTALLY, EC_WORD_COOL, EC_MOVE(CROSS_CHOP)},
.speechWin = {EC_WORD_YOU_RE, EC_WORD_TOO_WEAK, EC_WORD_TO, EC_WORD_DO, EC_WORD_A, EC_MOVE(CROSS_CHOP)},
- .speechLose = {EC_WORD_WAS, EC_WORD_IT, EC_WORD_A, EC_WORD_MISTAKE, EC_WORD_QUES, 0xFFFF},
+ .speechLose = {EC_WORD_WAS, EC_WORD_IT, EC_WORD_A, EC_WORD_MISTAKE, EC_WORD_QUES, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Hunter
},
[FRONTIER_TRAINER_AIDEN] = {
@@ -1483,9 +1483,9 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
[FRONTIER_TRAINER_XAVIER] = {
.facilityClass = FACILITY_CLASS_RUIN_MANIAC,
.trainerName = _("XAVIER"),
- .speechBefore = {EC_WORD_HEY_THERE, EC_WORD_EXCL, 0xFFFF, EC_WORD_LOOK, EC_WORD_LOOK, EC_WORD_EXCL_EXCL},
- .speechWin = {EC_WORD_GOOD_BYE, EC_WORD_AND, EC_WORD_THANK_YOU, EC_WORD_THAT_WAS, EC_WORD_FUNNY, 0xFFFF},
- .speechLose = {EC_WORD_WOWEE, EC_WORD_EXCL, 0xFFFF, EC_WORD_NO, EC_WORD_NO, EC_WORD_EXCL_EXCL},
+ .speechBefore = {EC_WORD_HEY_THERE, EC_WORD_EXCL, EC_EMPTY_WORD, EC_WORD_LOOK, EC_WORD_LOOK, EC_WORD_EXCL_EXCL},
+ .speechWin = {EC_WORD_GOOD_BYE, EC_WORD_AND, EC_WORD_THANK_YOU, EC_WORD_THAT_WAS, EC_WORD_FUNNY, EC_EMPTY_WORD},
+ .speechLose = {EC_WORD_WOWEE, EC_WORD_EXCL, EC_EMPTY_WORD, EC_WORD_NO, EC_WORD_NO, EC_WORD_EXCL_EXCL},
.monSet = gBattleFrontierTrainerMons_Xavier
},
[FRONTIER_TRAINER_CLINTON] = {
@@ -1493,7 +1493,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.trainerName = _("CLINTON"),
.speechBefore = {EC_WORD_WANT, EC_WORD_TO, EC_WORD_SEE, EC_WORD_MY, EC_MOVE(HYPNOSIS), EC_WORD_QUES},
.speechWin = {EC_WORD_YOUR, EC_MOVE2(FURY_SWIPES), EC_WORD_YOUR, EC_MOVE(STRENGTH), EC_WORD_YOUNG, EC_WORD_TRAINER},
- .speechLose = {EC_WORD_TCH, EC_WORD_ELLIPSIS, 0xFFFF, EC_WORD_I_AM, EC_WORD_TOO_WEAK, EC_WORD_ELLIPSIS},
+ .speechLose = {EC_WORD_TCH, EC_WORD_ELLIPSIS, EC_EMPTY_WORD, EC_WORD_I_AM, EC_WORD_TOO_WEAK, EC_WORD_ELLIPSIS},
.monSet = gBattleFrontierTrainerMons_Clinton
},
[FRONTIER_TRAINER_JESSE] = {
@@ -1501,7 +1501,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.trainerName = _("JESSE"),
.speechBefore = {EC_WORD_THIS, EC_WORD_BATTLE, EC_WORD_IS, EC_WORD_FOR, EC_WORD_MY, EC_WORD_MOTHER},
.speechWin = {EC_WORD_MOTHER, EC_WORD_WILL, EC_WORD_BE, EC_WORD_HAPPY, EC_WORD_FOR, EC_WORD_ME},
- .speechLose = {EC_WORD_I, EC_WORD_WANT, EC_WORD_MY, EC_WORD_MOTHER, EC_WORD_EXCL, 0xFFFF},
+ .speechLose = {EC_WORD_I, EC_WORD_WANT, EC_WORD_MY, EC_WORD_MOTHER, EC_WORD_EXCL, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Jesse
},
[FRONTIER_TRAINER_EDUARDO] = {
@@ -1515,7 +1515,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
[FRONTIER_TRAINER_HAL] = {
.facilityClass = FACILITY_CLASS_GUITARIST,
.trainerName = _("HAL"),
- .speechBefore = {EC_WORD_I_AM, EC_WORD_TRENDY, EC_WORD_AREN_T, EC_WORD_I, EC_WORD_QUES, 0xFFFF},
+ .speechBefore = {EC_WORD_I_AM, EC_WORD_TRENDY, EC_WORD_AREN_T, EC_WORD_I, EC_WORD_QUES, EC_EMPTY_WORD},
.speechWin = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_HIP_AND, EC_WORD_HAPPENING, EC_WORD_OH_YEAH, EC_WORD_EXCL},
.speechLose = {EC_WORD_I_AM, EC_WORD_ALWAYS, EC_WORD_TRENDY, EC_WORD_THANK_YOU, EC_WORD_VERY, EC_WORD_MUCH},
.monSet = gBattleFrontierTrainerMons_Hal
@@ -1525,7 +1525,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.trainerName = _("GAGE"),
.speechBefore = {EC_WORD_HERE_IT_IS, EC_WORD_A, EC_WORD_FLYING, EC_WORD_TYPE, EC_WORD_HIDDEN, EC_WORD_MOVE},
.speechWin = {EC_WORD_IT_S, EC_WORD_A, EC_WORD_FLYING, EC_WORD_TYPE, EC_WORD_VICTORY, EC_WORD_EXCL},
- .speechLose = {EC_WORD_IF_I_LOSE, EC_WORD_I, EC_WORD_JUST, EC_MOVE(FLY), EC_WORD_AWAY, 0xFFFF},
+ .speechLose = {EC_WORD_IF_I_LOSE, EC_WORD_I, EC_WORD_JUST, EC_MOVE(FLY), EC_WORD_AWAY, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Gage
},
[FRONTIER_TRAINER_ARNOLD] = {
@@ -1563,8 +1563,8 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
[FRONTIER_TRAINER_GUSTAVO] = {
.facilityClass = FACILITY_CLASS_HIKER,
.trainerName = _("GUSTAVO"),
- .speechBefore = {EC_MOVE(CHARGE), EC_WORD_EXCL, 0xFFFF, EC_MOVE(CHARGE), EC_WORD_EXCL_EXCL, 0xFFFF},
- .speechWin = {EC_WORD_SURRENDER, EC_WORD_QUES, 0xFFFF, EC_WORD_SO, EC_WORD_SOON, EC_WORD_QUES},
+ .speechBefore = {EC_MOVE(CHARGE), EC_WORD_EXCL, EC_EMPTY_WORD, EC_MOVE(CHARGE), EC_WORD_EXCL_EXCL, EC_EMPTY_WORD},
+ .speechWin = {EC_WORD_SURRENDER, EC_WORD_QUES, EC_EMPTY_WORD, EC_WORD_SO, EC_WORD_SOON, EC_WORD_QUES},
.speechLose = {EC_WORD_YOU, EC_WORD_CAN_T, EC_WORD_MAKE, EC_WORD_ME, EC_WORD_SURRENDER, EC_WORD_YET},
.monSet = gBattleFrontierTrainerMons_Gustavo
},
@@ -1581,7 +1581,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.trainerName = _("ALFREDO"),
.speechBefore = {EC_WORD_A, EC_WORD_FIERY, EC_WORD_GOURMET, EC_WORD_AM, EC_WORD_I, EC_WORD_EXCL},
.speechWin = {EC_WORD_IT_S, EC_WORD_A, EC_WORD_TASTY, EC_WORD_GOURMET, EC_WORD_VICTORY, EC_WORD_EXCL},
- .speechLose = {EC_WORD_WHAT, EC_WORD_A, EC_WORD_DISASTER, EC_WORD_THAT_WAS, EC_WORD_EXCL, 0xFFFF},
+ .speechLose = {EC_WORD_WHAT, EC_WORD_A, EC_WORD_DISASTER, EC_WORD_THAT_WAS, EC_WORD_EXCL, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Alfredo
},
[FRONTIER_TRAINER_RUBEN] = {
@@ -1589,15 +1589,15 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.trainerName = _("RUBEN"),
.speechBefore = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_WAIT, EC_WORD_TO, EC_WORD_GET, EC_WORD_GOING},
.speechWin = {EC_WORD_GET, EC_WORD_GOING, EC_WORD_EXCL, EC_WORD_THIS, EC_WORD_IS, EC_WORD_GOOD_BYE},
- .speechLose = {EC_WORD_I_VE, EC_WORD_GOT, EC_WORD_TO, EC_WORD_GET, EC_WORD_GOING, 0xFFFF},
+ .speechLose = {EC_WORD_I_VE, EC_WORD_GOT, EC_WORD_TO, EC_WORD_GET, EC_WORD_GOING, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Ruben
},
[FRONTIER_TRAINER_LAMAR] = {
.facilityClass = FACILITY_CLASS_GENTLEMAN,
.trainerName = _("LAMAR"),
- .speechBefore = {EC_WORD_A, EC_MOVE2(PRESENT), EC_WORD_FOR, EC_WORD_ME, EC_WORD_QUES, 0xFFFF},
+ .speechBefore = {EC_WORD_A, EC_MOVE2(PRESENT), EC_WORD_FOR, EC_WORD_ME, EC_WORD_QUES, EC_EMPTY_WORD},
.speechWin = {EC_WORD_MMM, EC_WORD_THIS, EC_WORD_IS, EC_WORD_QUITE, EC_WORD_TASTY, EC_WORD_ELLIPSIS},
- .speechLose = {EC_WORD_OH, EC_WORD_IT_S, EC_WORD_A, EC_WORD_GAME, EC_WORD_IS_IT_QUES, 0xFFFF},
+ .speechLose = {EC_WORD_OH, EC_WORD_IT_S, EC_WORD_A, EC_WORD_GAME, EC_WORD_IS_IT_QUES, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Lamar
},
[FRONTIER_TRAINER_JAXON] = {
@@ -1645,14 +1645,14 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.trainerName = _("SKYLER"),
.speechBefore = {EC_MOVE2(INGRAIN), EC_WORD_IS, EC_WORD_MY, EC_WORD_CHOICE, EC_WORD_BATTLE, EC_WORD_MOVE},
.speechWin = {EC_WORD_YOU, EC_WORD_CAN_T, EC_WORD_MOVE, EC_WORD_ME, EC_WORD_NOW, EC_WORD_EXCL},
- .speechLose = {EC_WORD_YOU, EC_MOVE(CUT), EC_WORD_ME, EC_WORD_DOWN, EC_WORD_ELLIPSIS, 0xFFFF},
+ .speechLose = {EC_WORD_YOU, EC_MOVE(CUT), EC_WORD_ME, EC_WORD_DOWN, EC_WORD_ELLIPSIS, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Skyler
},
[FRONTIER_TRAINER_RUTH] = {
.facilityClass = FACILITY_CLASS_PICNICKER,
.trainerName = _("RUTH"),
.speechBefore = {EC_WORD_I, EC_WORD_WANT, EC_WORD_TO, EC_WORD_ENJOY, EC_WORD_THIS, EC_WORD_BATTLE},
- .speechWin = {EC_WORD_THAT_WAS, EC_WORD_MUCH, EC_WORD_TOO, EC_WORD_EASY, EC_WORD_EXCL, 0xFFFF},
+ .speechWin = {EC_WORD_THAT_WAS, EC_WORD_MUCH, EC_WORD_TOO, EC_WORD_EASY, EC_WORD_EXCL, EC_EMPTY_WORD},
.speechLose = {EC_WORD_PLEASE, EC_WORD_STOP, EC_WORD_I, EC_WORD_DON_T, EC_WORD_ENJOY, EC_WORD_THIS},
.monSet = gBattleFrontierTrainerMons_Ruth
},
@@ -1669,7 +1669,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.trainerName = _("PEDRO"),
.speechBefore = {EC_WORD_A, EC_WORD_SWIFT_SWIM, EC_WORD_WILL, EC_WORD_DO, EC_WORD_YOU, EC_WORD_GOOD},
.speechWin = {EC_WORD_THAT_S, EC_WORD_HOW, EC_WORD_I, EC_WORD_SINK, EC_WORD_AN, EC_WORD_OPPONENT},
- .speechLose = {EC_WORD_UH_OH, EC_WORD_EXCL, 0xFFFF, EC_WORD_A, EC_MOVE(WHIRLPOOL), EC_WORD_EXCL},
+ .speechLose = {EC_WORD_UH_OH, EC_WORD_EXCL, EC_EMPTY_WORD, EC_WORD_A, EC_MOVE(WHIRLPOOL), EC_WORD_EXCL},
.monSet = gBattleFrontierTrainerMons_Pedro
},
[FRONTIER_TRAINER_ERICK] = {
@@ -1693,7 +1693,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.trainerName = _("JOYCE"),
.speechBefore = {EC_WORD_YOU, EC_WORD_MAKE, EC_WORD_ME, EC_WORD_GO, EC_WORD_AHAHA, EC_WORD_EXCL},
.speechWin = {EC_WORD_LALALA, EC_WORD_NO, EC_WORD_LOSING, EC_WORD_FOR, EC_WORD_ME, EC_WORD_EXCL},
- .speechLose = {EC_WORD_LALALA, EC_WORD_ELLIPSIS, 0xFFFF, EC_WORD_HUH_QUES, 0xFFFF, 0xFFFF},
+ .speechLose = {EC_WORD_LALALA, EC_WORD_ELLIPSIS, EC_EMPTY_WORD, EC_WORD_HUH_QUES, EC_EMPTY_WORD, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Joyce
},
[FRONTIER_TRAINER_TODD] = {
@@ -1707,8 +1707,8 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
[FRONTIER_TRAINER_GAVIN] = {
.facilityClass = FACILITY_CLASS_POKEFAN_M,
.trainerName = _("GAVIN"),
- .speechBefore = {EC_WORD_I, EC_WORD_WILL, EC_MOVE(BIDE), EC_WORD_MY, EC_WORD_TIME, 0xFFFF},
- .speechWin = {EC_WORD_IT_S, EC_WORD_OVER, EC_WORD_SO, EC_WORD_SOON, EC_WORD_QUES, 0xFFFF},
+ .speechBefore = {EC_WORD_I, EC_WORD_WILL, EC_MOVE(BIDE), EC_WORD_MY, EC_WORD_TIME, EC_EMPTY_WORD},
+ .speechWin = {EC_WORD_IT_S, EC_WORD_OVER, EC_WORD_SO, EC_WORD_SOON, EC_WORD_QUES, EC_EMPTY_WORD},
.speechLose = {EC_WORD_MY, EC_WORD_MISTAKE, EC_WORD_WAS, EC_WORD_TOO, EC_WORD_EXPENSIVE, EC_WORD_ELLIPSIS},
.monSet = gBattleFrontierTrainerMons_Gavin
},
@@ -1716,7 +1716,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.facilityClass = FACILITY_CLASS_POKEFAN_F,
.trainerName = _("MALORY"),
.speechBefore = {EC_WORD_PROMISE, EC_WORD_TO, EC_WORD_SHOW, EC_WORD_ME, EC_WORD_CUTE, EC_WORD_POKEMON},
- .speechWin = {EC_WORD_GIGGLE, EC_WORD_ELLIPSIS, 0xFFFF, EC_WORD_THANK_YOU, EC_WORD_SO, EC_WORD_MUCH},
+ .speechWin = {EC_WORD_GIGGLE, EC_WORD_ELLIPSIS, EC_EMPTY_WORD, EC_WORD_THANK_YOU, EC_WORD_SO, EC_WORD_MUCH},
.speechLose = {EC_WORD_TCH, EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_AREN_T, EC_WORD_VERY, EC_WORD_NICE},
.monSet = gBattleFrontierTrainerMons_Malory
},
@@ -1733,7 +1733,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.trainerName = _("OSCAR"),
.speechBefore = {EC_WORD_LET_S, EC_WORD_SEE, EC_WORD_YOUR, EC_WORD_POWER, EC_WORD_IN, EC_WORD_FULL},
.speechWin = {EC_WORD_THAT_WAS, EC_WORD_NOT, EC_WORD_YOUR, EC_WORD_FULL, EC_WORD_POWER, EC_WORD_EXCL},
- .speechLose = {EC_WORD_NOT, EC_WORD_FUNNY, EC_WORD_ELLIPSIS, EC_WORD_YOU_RE, EC_WORD_TOO_STRONG, 0xFFFF},
+ .speechLose = {EC_WORD_NOT, EC_WORD_FUNNY, EC_WORD_ELLIPSIS, EC_WORD_YOU_RE, EC_WORD_TOO_STRONG, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Oscar
},
[FRONTIER_TRAINER_WILSON] = {
@@ -1772,8 +1772,8 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.facilityClass = FACILITY_CLASS_COOLTRAINER_M,
.trainerName = _("ALONZO"),
.speechBefore = {EC_WORD_I_VE, EC_WORD_NOT, EC_WORD_LOST, EC_WORD_ONCE, EC_WORD_YET, EC_WORD_EXCL},
- .speechWin = {EC_WORD_YOUR, EC_WORD_SAD, EC_WORD_LOOK, EC_WORD_BECOMES, EC_WORD_YOU, 0xFFFF},
- .speechLose = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_BELIEVE, EC_WORD_THIS, EC_WORD_ELLIPSIS, 0xFFFF},
+ .speechWin = {EC_WORD_YOUR, EC_WORD_SAD, EC_WORD_LOOK, EC_WORD_BECOMES, EC_WORD_YOU, EC_EMPTY_WORD},
+ .speechLose = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_BELIEVE, EC_WORD_THIS, EC_WORD_ELLIPSIS, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Alonzo
},
[FRONTIER_TRAINER_VINCE] = {
@@ -1812,7 +1812,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.facilityClass = FACILITY_CLASS_COOLTRAINER_F,
.trainerName = _("CARRIE"),
.speechBefore = {EC_WORD_I, EC_WORD_WILL, EC_WORD_SHOW, EC_WORD_YOU, EC_WORD_GUTSY, EC_WORD_EXCL},
- .speechWin = {EC_WORD_IT_S, EC_WORD_ALL, EC_WORD_ABOUT, EC_WORD_GUTS, EC_WORD_EXCL, 0xFFFF},
+ .speechWin = {EC_WORD_IT_S, EC_WORD_ALL, EC_WORD_ABOUT, EC_WORD_GUTS, EC_WORD_EXCL, EC_EMPTY_WORD},
.speechLose = {EC_WORD_OH, EC_WORD_NO, EC_WORD_ELLIPSIS, EC_MOVE(SELF_DESTRUCT), EC_WORD_MODE, EC_WORD_EXCL},
.monSet = gBattleFrontierTrainerMons_Carrie
},
@@ -1827,9 +1827,9 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
[FRONTIER_TRAINER_TYLER] = {
.facilityClass = FACILITY_CLASS_PKMN_RANGER_M,
.trainerName = _("TYLER"),
- .speechBefore = {EC_WORD_YO, EC_WORD_EXCL, 0xFFFF, EC_WORD_LET_S, EC_WORD_GO, EC_WORD_EXCL_EXCL},
- .speechWin = {EC_WORD_YO, EC_WORD_EXCL, 0xFFFF, EC_WORD_I, EC_WORD_WON, EC_WORD_YO},
- .speechLose = {EC_WORD_YO, EC_WORD_EXCL, 0xFFFF, EC_WORD_I, EC_WORD_LOST, EC_WORD_YO},
+ .speechBefore = {EC_WORD_YO, EC_WORD_EXCL, EC_EMPTY_WORD, EC_WORD_LET_S, EC_WORD_GO, EC_WORD_EXCL_EXCL},
+ .speechWin = {EC_WORD_YO, EC_WORD_EXCL, EC_EMPTY_WORD, EC_WORD_I, EC_WORD_WON, EC_WORD_YO},
+ .speechLose = {EC_WORD_YO, EC_WORD_EXCL, EC_EMPTY_WORD, EC_WORD_I, EC_WORD_LOST, EC_WORD_YO},
.monSet = gBattleFrontierTrainerMons_Tyler
},
[FRONTIER_TRAINER_CHAZ] = {
@@ -1867,7 +1867,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
[FRONTIER_TRAINER_DORINE] = {
.facilityClass = FACILITY_CLASS_PKMN_RANGER_F,
.trainerName = _("DORINE"),
- .speechBefore = {EC_WORD_I_AM, EC_WORD_YOUNG, EC_WORD_AND, EC_WORD_STRONG, EC_WORD_EXCL, 0xFFFF},
+ .speechBefore = {EC_WORD_I_AM, EC_WORD_YOUNG, EC_WORD_AND, EC_WORD_STRONG, EC_WORD_EXCL, EC_EMPTY_WORD},
.speechWin = {EC_WORD_SEE, EC_WORD_QUES, EC_WORD_AREN_T, EC_WORD_I, EC_WORD_GOOD, EC_WORD_QUES},
.speechLose = {EC_WORD_THIS, EC_WORD_ISN_T, EC_WORD_WORKING, EC_WORD_OUT, EC_WORD_AT, EC_WORD_ALL},
.monSet = gBattleFrontierTrainerMons_Dorine
@@ -1883,9 +1883,9 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
[FRONTIER_TRAINER_DAVIN] = {
.facilityClass = FACILITY_CLASS_DRAGON_TAMER,
.trainerName = _("DAVIN"),
- .speechBefore = {EC_WORD_LET_S, EC_WORD_HEAR, EC_WORD_YOU, EC_MOVE2(ROAR), EC_WORD_EXCL, 0xFFFF},
- .speechWin = {EC_WORD_WROOOAAR_EXCL, 0xFFFF, 0xFFFF, EC_WORD_VICTORY, EC_WORD_EXCL_EXCL, 0xFFFF},
- .speechLose = {EC_WORD_WROOOAAR_EXCL, 0xFFFF, 0xFFFF, EC_WORD_WHY, EC_WORD_QUES_EXCL, 0xFFFF},
+ .speechBefore = {EC_WORD_LET_S, EC_WORD_HEAR, EC_WORD_YOU, EC_MOVE2(ROAR), EC_WORD_EXCL, EC_EMPTY_WORD},
+ .speechWin = {EC_WORD_WROOOAAR_EXCL, EC_EMPTY_WORD, EC_EMPTY_WORD, EC_WORD_VICTORY, EC_WORD_EXCL_EXCL, EC_EMPTY_WORD},
+ .speechLose = {EC_WORD_WROOOAAR_EXCL, EC_EMPTY_WORD, EC_EMPTY_WORD, EC_WORD_WHY, EC_WORD_QUES_EXCL, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Davin
},
[FRONTIER_TRAINER_TREVON] = {
@@ -1915,7 +1915,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
[FRONTIER_TRAINER_RAUL] = {
.facilityClass = FACILITY_CLASS_BLACK_BELT,
.trainerName = _("RAUL"),
- .speechBefore = {EC_WORD_I, EC_WORD_REJECT, EC_WORD_EVERY, EC_WORD_WEAK, EC_WORD_TRAINER, 0xFFFF},
+ .speechBefore = {EC_WORD_I, EC_WORD_REJECT, EC_WORD_EVERY, EC_WORD_WEAK, EC_WORD_TRAINER, EC_EMPTY_WORD},
.speechWin = {EC_WORD_HUMPH, EC_WORD_EXCL, EC_WORD_ANOTHER, EC_WORD_WEAK, EC_WORD_TRAINER, EC_WORD_ELLIPSIS},
.speechLose = {EC_WORD_THERE, EC_WORD_IS, EC_WORD_NOTHING, EC_WORD_WEAK, EC_WORD_ABOUT, EC_WORD_YOU},
.monSet = gBattleFrontierTrainerMons_Raul
@@ -1923,7 +1923,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
[FRONTIER_TRAINER_KAY] = {
.facilityClass = FACILITY_CLASS_BATTLE_GIRL,
.trainerName = _("KAY"),
- .speechBefore = {EC_WORD_AND, EC_WORD_YET, EC_WORD_ANOTHER, EC_WORD_BATTLE, EC_WORD_QUES, 0xFFFF},
+ .speechBefore = {EC_WORD_AND, EC_WORD_YET, EC_WORD_ANOTHER, EC_WORD_BATTLE, EC_WORD_QUES, EC_EMPTY_WORD},
.speechWin = {EC_WORD_I, EC_WORD_WON, EC_WORD_BUT, EC_WORD_I_AM, EC_WORD_TIRED, EC_WORD_ELLIPSIS},
.speechLose = {EC_WORD_GOOD, EC_WORD_IT_S, EC_WORD_OVER, EC_WORD_AT, EC_WORD_LAST, EC_WORD_ELLIPSIS},
.monSet = gBattleFrontierTrainerMons_Kay
@@ -1940,7 +1940,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.facilityClass = FACILITY_CLASS_BATTLE_GIRL,
.trainerName = _("ALANA"),
.speechBefore = {EC_WORD_EAT, EC_WORD_MY, EC_WORD_INVINCIBLE, EC_WORD_ATTACK, EC_WORD_YOU, EC_WORD_EXCL},
- .speechWin = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_MUCH, EC_WORD_TO, EC_WORD_LEARN, 0xFFFF},
+ .speechWin = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_MUCH, EC_WORD_TO, EC_WORD_LEARN, EC_EMPTY_WORD},
.speechLose = {EC_WORD_SO, EC_WORD_MUCH, EC_WORD_FOR, EC_WORD_MY, EC_WORD_INVINCIBLE, EC_WORD_ATTACK},
.monSet = gBattleFrontierTrainerMons_Alana
},
@@ -1948,7 +1948,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.facilityClass = FACILITY_CLASS_EXPERT_M,
.trainerName = _("ALEXAS"),
.speechBefore = {EC_WORD_GOOD, EC_WORD_TO, EC_WORD_MEET_YOU, EC_WORD_YOUNG, EC_WORD_TRAINER, EC_WORD_EXCL},
- .speechWin = {EC_WORD_WAHAHAHA, EC_WORD_EXCL, 0xFFFF, EC_WORD_GIVE, EC_WORD_IT, EC_WORD_UP},
+ .speechWin = {EC_WORD_WAHAHAHA, EC_WORD_EXCL, EC_EMPTY_WORD, EC_WORD_GIVE, EC_WORD_IT, EC_WORD_UP},
.speechLose = {EC_WORD_YOU, EC_WORD_ARE, EC_WORD_A, EC_WORD_STRONG, EC_WORD_TRAINER, EC_WORD_KID},
.monSet = gBattleFrontierTrainerMons_Alexas
},
@@ -1964,7 +1964,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.facilityClass = FACILITY_CLASS_EXPERT_M,
.trainerName = _("JASPER"),
.speechBefore = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_OLD, EC_WORD_I_AM, EC_WORD_SKILLED, EC_WORD_EXCL},
- .speechWin = {EC_WORD_SKILLED, EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_I_AM, EC_WORD_EXCL, 0xFFFF},
+ .speechWin = {EC_WORD_SKILLED, EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_I_AM, EC_WORD_EXCL, EC_EMPTY_WORD},
.speechLose = {EC_WORD_I_AM, EC_WORD_SHOCKED, EC_WORD_EXCL, EC_WORD_DOWN, EC_WORD_I, EC_WORD_GO},
.monSet = gBattleFrontierTrainerMons_Jasper
},
@@ -1972,14 +1972,14 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.facilityClass = FACILITY_CLASS_EXPERT_F,
.trainerName = _("NADIA"),
.speechBefore = {EC_WORD_YOU, EC_WORD_CAN_T, EC_WORD_BEAT, EC_WORD_ME, EC_WORD_DOWN, EC_WORD_EXCL},
- .speechWin = {EC_WORD_HAH, EC_WORD_EXCL, 0xFFFF, EC_WORD_I, EC_WORD_BEAT, EC_WORD_YOU},
- .speechLose = {EC_WORD_I_AM, EC_MOVE2(BEAT_UP), EC_WORD_AND, EC_WORD_DOWNCAST, EC_WORD_ELLIPSIS, 0xFFFF},
+ .speechWin = {EC_WORD_HAH, EC_WORD_EXCL, EC_EMPTY_WORD, EC_WORD_I, EC_WORD_BEAT, EC_WORD_YOU},
+ .speechLose = {EC_WORD_I_AM, EC_MOVE2(BEAT_UP), EC_WORD_AND, EC_WORD_DOWNCAST, EC_WORD_ELLIPSIS, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Nadia
},
[FRONTIER_TRAINER_MIRANDA] = {
.facilityClass = FACILITY_CLASS_EXPERT_F,
.trainerName = _("MIRANDA"),
- .speechBefore = {EC_WORD_WELL, EC_WORD_WELL, 0xFFFF, EC_WORD_LET_S, EC_WORD_START, 0xFFFF},
+ .speechBefore = {EC_WORD_WELL, EC_WORD_WELL, EC_EMPTY_WORD, EC_WORD_LET_S, EC_WORD_START, EC_EMPTY_WORD},
.speechWin = {EC_WORD_WHAT, EC_WORD_QUES, EC_WORD_DONE, EC_WORD_SO, EC_WORD_SOON, EC_WORD_QUES},
.speechLose = {EC_WORD_WELL, EC_WORD_I, EC_WORD_SEE, EC_WORD_THAT, EC_WORD_I_AM, EC_WORD_TOO_WEAK},
.monSet = gBattleFrontierTrainerMons_Miranda
@@ -1987,8 +1987,8 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
[FRONTIER_TRAINER_EMMA] = {
.facilityClass = FACILITY_CLASS_EXPERT_F,
.trainerName = _("EMMA"),
- .speechBefore = {EC_WORD_I_VE, EC_WORD_BEEN, EC_WORD_HEARING, EC_WORD_ABOUT, EC_WORD_YOU, 0xFFFF},
- .speechWin = {EC_WORD_I, EC_WORD_THINK, EC_WORD_I_VE, EC_WORD_MISHEARD, EC_WORD_THINGS, 0xFFFF},
+ .speechBefore = {EC_WORD_I_VE, EC_WORD_BEEN, EC_WORD_HEARING, EC_WORD_ABOUT, EC_WORD_YOU, EC_EMPTY_WORD},
+ .speechWin = {EC_WORD_I, EC_WORD_THINK, EC_WORD_I_VE, EC_WORD_MISHEARD, EC_WORD_THINGS, EC_EMPTY_WORD},
.speechLose = {EC_WORD_WHAT, EC_WORD_I_VE, EC_WORD_BEEN, EC_WORD_HEARING, EC_WORD_IS, EC_WORD_RIGHT},
.monSet = gBattleFrontierTrainerMons_Emma
},
@@ -2004,15 +2004,15 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.facilityClass = FACILITY_CLASS_PSYCHIC_M,
.trainerName = _("STANLY"),
.speechBefore = {EC_WORD_THIS, EC_WORD_SHOULD, EC_WORD_BE, EC_WORD_AN, EC_WORD_EASY, EC_WORD_MATCH},
- .speechWin = {EC_WORD_IT, EC_WORD_REALLY, EC_WORD_WAS, EC_WORD_EASY, 0xFFFF, 0xFFFF},
- .speechLose = {EC_WORD_ARE, EC_WORD_YOU, EC_WORD_HAPPY, EC_WORD_NOW, EC_WORD_QUES, 0xFFFF},
+ .speechWin = {EC_WORD_IT, EC_WORD_REALLY, EC_WORD_WAS, EC_WORD_EASY, EC_EMPTY_WORD, EC_EMPTY_WORD},
+ .speechLose = {EC_WORD_ARE, EC_WORD_YOU, EC_WORD_HAPPY, EC_WORD_NOW, EC_WORD_QUES, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Stanly
},
[FRONTIER_TRAINER_DARIO] = {
.facilityClass = FACILITY_CLASS_PSYCHIC_M,
.trainerName = _("DARIO"),
.speechBefore = {EC_WORD_MY, EC_MOVE2(FORESIGHT), EC_WORD_SAYS, EC_WORD_I, EC_WORD_WILL, EC_WORD_WIN},
- .speechWin = {EC_WORD_MY, EC_MOVE2(FORESIGHT), EC_WORD_HAS, EC_WORD_BEEN, EC_WORD_PERFECT, 0xFFFF},
+ .speechWin = {EC_WORD_MY, EC_MOVE2(FORESIGHT), EC_WORD_HAS, EC_WORD_BEEN, EC_WORD_PERFECT, EC_EMPTY_WORD},
.speechLose = {EC_WORD_I, EC_WORD_DIDN_T, EC_WORD_SEE, EC_WORD_THIS, EC_MOVE(REVERSAL), EC_WORD_ELLIPSIS},
.monSet = gBattleFrontierTrainerMons_Dario
},
@@ -2020,7 +2020,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.facilityClass = FACILITY_CLASS_PSYCHIC_F,
.trainerName = _("KARLEE"),
.speechBefore = {EC_WORD_SOMETHING, EC_WORD_GOOD, EC_WORD_WILL, EC_WORD_COME, EC_WORD_OF, EC_WORD_THIS},
- .speechWin = {EC_WORD_YOU, EC_WORD_SEE, EC_WORD_QUES, EC_WORD_FANTASTIC, EC_WORD_EXCL, 0xFFFF},
+ .speechWin = {EC_WORD_YOU, EC_WORD_SEE, EC_WORD_QUES, EC_WORD_FANTASTIC, EC_WORD_EXCL, EC_EMPTY_WORD},
.speechLose = {EC_WORD_THAT, EC_WORD_SOMETHING, EC_WORD_GOOD, EC_WORD_WENT, EC_WORD_TO, EC_WORD_YOU},
.monSet = gBattleFrontierTrainerMons_Karlee
},
@@ -2043,7 +2043,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
[FRONTIER_TRAINER_DELILAH] = {
.facilityClass = FACILITY_CLASS_HEX_MANIAC,
.trainerName = _("DELILAH"),
- .speechBefore = {EC_WORD_DON_T, EC_MOVE(GRUDGE), EC_WORD_ME, EC_WORD_IF_I_WIN, EC_WORD_OK_QUES, 0xFFFF},
+ .speechBefore = {EC_WORD_DON_T, EC_MOVE(GRUDGE), EC_WORD_ME, EC_WORD_IF_I_WIN, EC_WORD_OK_QUES, EC_EMPTY_WORD},
.speechWin = {EC_WORD_I_AM, EC_WORD_SORRY, EC_WORD_TO, EC_WORD_SEE, EC_WORD_YOU, EC_WORD_ANGRY},
.speechLose = {EC_WORD_I, EC_WORD_HAVE, EC_WORD_A, EC_MOVE(GRUDGE), EC_WORD_WITH, EC_WORD_YOU},
.monSet = gBattleFrontierTrainerMons_Delilah
@@ -2060,16 +2060,16 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.facilityClass = FACILITY_CLASS_HEX_MANIAC,
.trainerName = _("LEXIE"),
.speechBefore = {EC_WORD_WANT, EC_WORD_TO, EC_WORD_SEE, EC_WORD_SCARY, EC_WORD_POKEMON, EC_WORD_QUES},
- .speechWin = {EC_WORD_WASN_T, EC_WORD_THAT, EC_WORD_SCARY, EC_WORD_EH_QUES, 0xFFFF, 0xFFFF},
+ .speechWin = {EC_WORD_WASN_T, EC_WORD_THAT, EC_WORD_SCARY, EC_WORD_EH_QUES, EC_EMPTY_WORD, EC_EMPTY_WORD},
.speechLose = {EC_WORD_YOU_RE, EC_WORD_MORE, EC_WORD_SCARY, EC_WORD_THAN, EC_WORD_MY, EC_WORD_POKEMON},
.monSet = gBattleFrontierTrainerMons_Lexie
},
[FRONTIER_TRAINER_MILLER] = {
.facilityClass = FACILITY_CLASS_POKEMANIAC,
.trainerName = _("MILLER"),
- .speechBefore = {EC_WORD_HELLO, EC_WORD_QUES, 0xFFFF, EC_WORD_HELLO, EC_WORD_QUES_EXCL, 0xFFFF},
+ .speechBefore = {EC_WORD_HELLO, EC_WORD_QUES, EC_EMPTY_WORD, EC_WORD_HELLO, EC_WORD_QUES_EXCL, EC_EMPTY_WORD},
.speechWin = {EC_WORD_HELLO, EC_WORD_MOTHER, EC_WORD_EXCL, EC_WORD_I, EC_WORD_WON, EC_WORD_EXCL},
- .speechLose = {EC_WORD_MY, EC_WORD_PHONE, EC_WORD_ISN_T, EC_WORD_WORKING, EC_WORD_ELLIPSIS, 0xFFFF},
+ .speechLose = {EC_WORD_MY, EC_WORD_PHONE, EC_WORD_ISN_T, EC_WORD_WORKING, EC_WORD_ELLIPSIS, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Miller
},
[FRONTIER_TRAINER_MARV] = {
@@ -2099,7 +2099,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
[FRONTIER_TRAINER_GREGORY] = {
.facilityClass = FACILITY_CLASS_GENTLEMAN,
.trainerName = _("GREGORY"),
- .speechBefore = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_THAT, EC_WORD_OLD, EC_WORD_YET, 0xFFFF},
+ .speechBefore = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_THAT, EC_WORD_OLD, EC_WORD_YET, EC_EMPTY_WORD},
.speechWin = {EC_WORD_WHO, EC_WORD_SAYS, EC_WORD_I_AM, EC_WORD_TOO, EC_WORD_OLD, EC_WORD_QUES},
.speechLose = {EC_WORD_PLEASE, EC_WORD_I_AM, EC_WORD_REALLY, EC_WORD_NOT, EC_WORD_THAT, EC_WORD_OLD},
.monSet = gBattleFrontierTrainerMons_Gregory
@@ -2107,23 +2107,23 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
[FRONTIER_TRAINER_REESE] = {
.facilityClass = FACILITY_CLASS_GENTLEMAN,
.trainerName = _("REESE"),
- .speechBefore = {EC_WORD_I_VE, EC_WORD_A, EC_WORD_COUPLE, EC_WORD_THINGS, 0xFFFF, 0xFFFF},
- .speechWin = {EC_WORD_DON_T, EC_WORD_DIET, EC_WORD_PLAY, EC_WORD_SPORTS, EC_WORD_INSTEAD, 0xFFFF},
+ .speechBefore = {EC_WORD_I_VE, EC_WORD_A, EC_WORD_COUPLE, EC_WORD_THINGS, EC_EMPTY_WORD, EC_EMPTY_WORD},
+ .speechWin = {EC_WORD_DON_T, EC_WORD_DIET, EC_WORD_PLAY, EC_WORD_SPORTS, EC_WORD_INSTEAD, EC_EMPTY_WORD},
.speechLose = {EC_WORD_INSTEAD, EC_WORD_OF, EC_WORD_TELEVISION, EC_WORD_GET, EC_WORD_A, EC_WORD_BOOK},
.monSet = gBattleFrontierTrainerMons_Reese
},
[FRONTIER_TRAINER_MASON] = {
.facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_M,
.trainerName = _("MASON"),
- .speechBefore = {EC_WORD_PLEASE, EC_WORD_DON_T, EC_WORD_MAKE, EC_WORD_THIS, EC_WORD_SCARY, 0xFFFF},
- .speechWin = {EC_WORD_THANK_YOU, EC_WORD_ELLIPSIS, 0xFFFF, EC_WORD_I_AM, EC_WORD_HAPPY, EC_WORD_NOW},
- .speechLose = {EC_WORD_I_AM, EC_WORD_DISAPPOINTED, EC_WORD_ELLIPSIS, 0xFFFF, 0xFFFF, 0xFFFF},
+ .speechBefore = {EC_WORD_PLEASE, EC_WORD_DON_T, EC_WORD_MAKE, EC_WORD_THIS, EC_WORD_SCARY, EC_EMPTY_WORD},
+ .speechWin = {EC_WORD_THANK_YOU, EC_WORD_ELLIPSIS, EC_EMPTY_WORD, EC_WORD_I_AM, EC_WORD_HAPPY, EC_WORD_NOW},
+ .speechLose = {EC_WORD_I_AM, EC_WORD_DISAPPOINTED, EC_WORD_ELLIPSIS, EC_EMPTY_WORD, EC_EMPTY_WORD, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Mason
},
[FRONTIER_TRAINER_TOBY] = {
.facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_M,
.trainerName = _("TOBY"),
- .speechBefore = {EC_WORD_LISTEN, EC_WORD_UP, 0xFFFF, EC_WORD_I, EC_WORD_ALWAYS, EC_WORD_WIN},
+ .speechBefore = {EC_WORD_LISTEN, EC_WORD_UP, EC_EMPTY_WORD, EC_WORD_I, EC_WORD_ALWAYS, EC_WORD_WIN},
.speechWin = {EC_WORD_I_AM, EC_WORD_A, EC_WORD_GENIUS, EC_WORD_OR, EC_WORD_WHAT, EC_WORD_QUES},
.speechLose = {EC_WORD_I, EC_WORD_CAN, EC_WORD_BEAT, EC_WORD_YOU, EC_WORD_AT, EC_WORD_SMARTNESS},
.monSet = gBattleFrontierTrainerMons_Toby
@@ -2141,14 +2141,14 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.trainerName = _("PIPER"),
.speechBefore = {EC_WORD_COME_ON, EC_WORD_YOU, EC_WORD_NEED, EC_WORD_A, EC_WORD_SPEED_BOOST, EC_WORD_QUES},
.speechWin = {EC_WORD_YOU, EC_WORD_NEED, EC_WORD_TO, EC_WORD_SHOW, EC_WORD_MORE, EC_WORD_GUTS},
- .speechLose = {EC_WORD_OH, EC_WORD_YOU, EC_WORD_EXCL, 0xFFFF, 0xFFFF, 0xFFFF},
+ .speechLose = {EC_WORD_OH, EC_WORD_YOU, EC_WORD_EXCL, EC_EMPTY_WORD, EC_EMPTY_WORD, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Piper
},
[FRONTIER_TRAINER_FINN] = {
.facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_M,
.trainerName = _("FINN"),
- .speechBefore = {EC_WORD_NOT, EC_WORD_ANOTHER, EC_WORD_TRAINER, EC_WORD_BATTLE, EC_WORD_ELLIPSIS, 0xFFFF},
- .speechWin = {EC_WORD_WON_T, EC_WORD_THIS, EC_WORD_EVER, EC_WORD_END, EC_WORD_QUES, 0xFFFF},
+ .speechBefore = {EC_WORD_NOT, EC_WORD_ANOTHER, EC_WORD_TRAINER, EC_WORD_BATTLE, EC_WORD_ELLIPSIS, EC_EMPTY_WORD},
+ .speechWin = {EC_WORD_WON_T, EC_WORD_THIS, EC_WORD_EVER, EC_WORD_END, EC_WORD_QUES, EC_EMPTY_WORD},
.speechLose = {EC_WORD_I, EC_WORD_FINALLY, EC_WORD_GET, EC_WORD_TO, EC_MOVE2(REST), EC_WORD_A_LITTLE},
.monSet = gBattleFrontierTrainerMons_Finn
},
@@ -2157,7 +2157,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.trainerName = _("SAMIR"),
.speechBefore = {EC_WORD_I, EC_MOVE2(DIVE), EC_WORD_BELOW, EC_WORD_THE, EC_MOVE2(SURF), EC_WORD_EXCL},
.speechWin = {EC_WORD_YAHOO, EC_WORD_TAKE, EC_WORD_A, EC_MOVE2(DIVE), EC_WORD_YOU, EC_WORD_EXCL},
- .speechLose = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_SINK, EC_WORD_ELLIPSIS, 0xFFFF},
+ .speechLose = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_SINK, EC_WORD_ELLIPSIS, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Samir
},
[FRONTIER_TRAINER_FIONA] = {
@@ -2179,7 +2179,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
[FRONTIER_TRAINER_NICO] = {
.facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_M,
.trainerName = _("NICO"),
- .speechBefore = {EC_WORD_LIKE, EC_WORD_A, EC_MOVE(SONIC_BOOM), EC_WORD_I_VE_ARRIVED, 0xFFFF, 0xFFFF},
+ .speechBefore = {EC_WORD_LIKE, EC_WORD_A, EC_MOVE(SONIC_BOOM), EC_WORD_I_VE_ARRIVED, EC_EMPTY_WORD, EC_EMPTY_WORD},
.speechWin = {EC_WORD_SORRY, EC_WORD_TO, EC_WORD_MAKE, EC_WORD_YOU, EC_WORD_SO, EC_WORD_DOWNCAST},
.speechLose = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_WITH, EC_WORD_A, EC_MOVE2(SUPERSONIC), EC_WORD_SPEED_BOOST},
.monSet = gBattleFrontierTrainerMons_Nico
@@ -2220,7 +2220,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.facilityClass = FACILITY_CLASS_BUG_MANIAC,
.trainerName = _("LIAM"),
.speechBefore = {EC_WORD_WE, EC_WORD_REALLY, EC_WORD_DISLIKE, EC_WORD_FIRE, EC_WORD_AND, EC_WORD_FLYING},
- .speechWin = {EC_WORD_BUG, EC_WORD_POKEMON, EC_WORD_AREN_T, EC_WORD_BAD, EC_WORD_HEY_QUES, 0xFFFF},
+ .speechWin = {EC_WORD_BUG, EC_WORD_POKEMON, EC_WORD_AREN_T, EC_WORD_BAD, EC_WORD_HEY_QUES, EC_EMPTY_WORD},
.speechLose = {EC_WORD_YOU, EC_WORD_KNOW, EC_WORD_WHAT, EC_WORD_WE, EC_WORD_DISLIKE, EC_WORD_HEY_QUES},
.monSet = gBattleFrontierTrainerMons_Liam
},
@@ -2269,14 +2269,14 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.trainerName = _("TRISTON"),
.speechBefore = {EC_WORD_I, EC_WORD_WOULD, EC_WORD_RATHER, EC_WORD_LOOK, EC_WORD_AT, EC_WORD_POKEMON},
.speechWin = {EC_WORD_HUH_QUES, EC_WORD_YOU, EC_WORD_MEAN, EC_WORD_I, EC_WORD_WON, EC_WORD_QUES_EXCL},
- .speechLose = {EC_WORD_SEE, EC_WORD_QUES, 0xFFFF, EC_WORD_I, EC_WORD_ALWAYS, EC_WORD_LOSE},
+ .speechLose = {EC_WORD_SEE, EC_WORD_QUES, EC_EMPTY_WORD, EC_WORD_I, EC_WORD_ALWAYS, EC_WORD_LOSE},
.monSet = gBattleFrontierTrainerMons_Triston
},
[FRONTIER_TRAINER_CHARLES] = {
.facilityClass = FACILITY_CLASS_GUITARIST,
.trainerName = _("CHARLES"),
.speechBefore = {EC_WORD_IT_S, EC_WORD_HOPELESS, EC_WORD_TO, EC_MOVE2(STRUGGLE), EC_WORD_WITH, EC_WORD_ME},
- .speechWin = {EC_MOVE(SUBMISSION), EC_WORD_WAS, EC_WORD_YOUR, EC_WORD_ONLY, EC_WORD_CHOICE, 0xFFFF},
+ .speechWin = {EC_MOVE(SUBMISSION), EC_WORD_WAS, EC_WORD_YOUR, EC_WORD_ONLY, EC_WORD_CHOICE, EC_EMPTY_WORD},
.speechLose = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_DOWN, EC_WORD_DOWN, EC_WORD_DOWN, EC_WORD_EXCL},
.monSet = gBattleFrontierTrainerMons_Charles
},
@@ -2284,7 +2284,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.facilityClass = FACILITY_CLASS_GUITARIST,
.trainerName = _("RAYMOND"),
.speechBefore = {EC_WORD_WANT, EC_WORD_TO, EC_WORD_HEAR, EC_WORD_MY, EC_WORD_SONG, EC_WORD_QUES},
- .speechWin = {EC_WORD_SATISFIED, EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_I_AM, EC_WORD_EXCL, 0xFFFF},
+ .speechWin = {EC_WORD_SATISFIED, EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_I_AM, EC_WORD_EXCL, EC_EMPTY_WORD},
.speechLose = {EC_WORD_SATISFIED, EC_WORD_IS, EC_WORD_WHAT, EC_WORD_I, EC_WORD_CAN_T, EC_WORD_BE},
.monSet = gBattleFrontierTrainerMons_Raymond
},
@@ -2348,7 +2348,7 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.facilityClass = FACILITY_CLASS_KINDLER,
.trainerName = _("FERRIS"),
.speechBefore = {EC_WORD_I_AM, EC_WORD_NO_1, EC_WORD_IN, EC_WORD_THE, EC_WORD_OLD, EC_WORD_CLASS},
- .speechWin = {EC_WORD_NO_1, EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_I_AM, EC_WORD_EXCL, 0xFFFF},
+ .speechWin = {EC_WORD_NO_1, EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_I_AM, EC_WORD_EXCL, EC_EMPTY_WORD},
.speechLose = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_NO_1, EC_WORD_ANY, EC_WORD_MORE, EC_WORD_ELLIPSIS},
.monSet = gBattleFrontierTrainerMons_Ferris
},
@@ -2363,24 +2363,24 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
[FRONTIER_TRAINER_PAIGE] = {
.facilityClass = FACILITY_CLASS_PARASOL_LADY,
.trainerName = _("PAIGE"),
- .speechBefore = {EC_WORD_LET_S, EC_WORD_ENJOY, EC_WORD_OUR, EC_WORD_BATTLE, EC_WORD_TOGETHER, 0xFFFF},
- .speechWin = {EC_WORD_THAT_S_IT_EXCL, 0xFFFF, 0xFFFF, EC_WORD_THANK_YOU, EC_WORD_VERY, EC_WORD_MUCH},
- .speechLose = {EC_WORD_THAT_S_IT_EXCL, 0xFFFF, 0xFFFF, EC_WORD_DO, EC_WORD_GO, EC_WORD_ON},
+ .speechBefore = {EC_WORD_LET_S, EC_WORD_ENJOY, EC_WORD_OUR, EC_WORD_BATTLE, EC_WORD_TOGETHER, EC_EMPTY_WORD},
+ .speechWin = {EC_WORD_THAT_S_IT_EXCL, EC_EMPTY_WORD, EC_EMPTY_WORD, EC_WORD_THANK_YOU, EC_WORD_VERY, EC_WORD_MUCH},
+ .speechLose = {EC_WORD_THAT_S_IT_EXCL, EC_EMPTY_WORD, EC_EMPTY_WORD, EC_WORD_DO, EC_WORD_GO, EC_WORD_ON},
.monSet = gBattleFrontierTrainerMons_Paige
},
[FRONTIER_TRAINER_ANYA] = {
.facilityClass = FACILITY_CLASS_BEAUTY,
.trainerName = _("ANYA"),
.speechBefore = {EC_WORD_I, EC_WORD_DISLIKE, EC_WORD_OH, EC_WORD_SO, EC_WORD_PRETTY, EC_WORD_FASHION},
- .speechWin = {EC_WORD_FASHION, EC_WORD_SHOULD, EC_WORD_MATCH, EC_WORD_THE, EC_WORD_PERSON, 0xFFFF},
- .speechLose = {EC_WORD_PRETTY, EC_WORD_COULD, EC_WORD_BE, EC_WORD_GOOD, 0xFFFF, 0xFFFF},
+ .speechWin = {EC_WORD_FASHION, EC_WORD_SHOULD, EC_WORD_MATCH, EC_WORD_THE, EC_WORD_PERSON, EC_EMPTY_WORD},
+ .speechLose = {EC_WORD_PRETTY, EC_WORD_COULD, EC_WORD_BE, EC_WORD_GOOD, EC_EMPTY_WORD, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Anya
},
[FRONTIER_TRAINER_DAWN] = {
.facilityClass = FACILITY_CLASS_BEAUTY,
.trainerName = _("DAWN"),
- .speechBefore = {EC_WORD_I, EC_WORD_GO, EC_WORD_ALL, EC_WORD_OUT, EC_WORD_EXCL, 0xFFFF},
- .speechWin = {EC_WORD_DON_T, EC_WORD_BE, EC_WORD_A, EC_WORD_BABY, EC_WORD_EXCL, 0xFFFF},
+ .speechBefore = {EC_WORD_I, EC_WORD_GO, EC_WORD_ALL, EC_WORD_OUT, EC_WORD_EXCL, EC_EMPTY_WORD},
+ .speechWin = {EC_WORD_DON_T, EC_WORD_BE, EC_WORD_A, EC_WORD_BABY, EC_WORD_EXCL, EC_EMPTY_WORD},
.speechLose = {EC_WORD_YOU, EC_WORD_WON, EC_WORD_EXCL, EC_WORD_MOVE, EC_WORD_ON, EC_WORD_EXCL},
.monSet = gBattleFrontierTrainerMons_Dawn
},
@@ -2388,8 +2388,8 @@ const struct BattleFrontierTrainer gBattleFrontierTrainers[FRONTIER_TRAINERS_COU
.facilityClass = FACILITY_CLASS_AROMA_LADY,
.trainerName = _("ABBY"),
.speechBefore = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_A, EC_WORD_TRAINER, EC_WORD_THAT_S, EC_WORD_REFRESHING},
- .speechWin = {EC_WORD_VICTORY, EC_WORD_HAS, EC_WORD_A, EC_MOVE(SWEET_SCENT), EC_WORD_EXCL, 0xFFFF},
- .speechLose = {EC_WORD_WHAT, EC_WORD_AN, EC_WORD_AWFUL, EC_WORD_STENCH, EC_WORD_EXCL, 0xFFFF},
+ .speechWin = {EC_WORD_VICTORY, EC_WORD_HAS, EC_WORD_A, EC_MOVE(SWEET_SCENT), EC_WORD_EXCL, EC_EMPTY_WORD},
+ .speechLose = {EC_WORD_WHAT, EC_WORD_AN, EC_WORD_AWFUL, EC_WORD_STENCH, EC_WORD_EXCL, EC_EMPTY_WORD},
.monSet = gBattleFrontierTrainerMons_Abby
},
[FRONTIER_TRAINER_GRETEL] = {
diff --git a/src/data/battle_frontier/battle_tent.h b/src/data/battle_frontier/battle_tent.h
index bf89c5bc3..e1c3750bf 100644
--- a/src/data/battle_frontier/battle_tent.h
+++ b/src/data/battle_frontier/battle_tent.h
@@ -616,9 +616,9 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[NUM_BATTLE_TENT_
[SLATEPORT_TENT_TRAINER_MAGGIE] = {
.facilityClass = FACILITY_CLASS_SCHOOL_KID_F,
.trainerName = _("MAGGIE"),
- .speechBefore = {EC_POKEMON(VULPIX), EC_POKEMON(XATU), EC_POKEMON2(UMBREON), EC_WORD_ELLIPSIS, EC_WORD_UM, EC_WORD_ELLIPSIS},
+ .speechBefore = {EC_POKEMON(VULPIX), EC_POKEMON(XATU), EC_POKEMON_NATIONAL(UMBREON), EC_WORD_ELLIPSIS, EC_WORD_UM, EC_WORD_ELLIPSIS},
.speechWin = {EC_POKEMON(NOSEPASS), EC_WORD_ELLIPSIS, EC_WORD_UM, EC_POKEMON(SEVIPER), EC_WORD_EXCL, -1},
- .speechLose = {EC_POKEMON(NOSEPASS), EC_WORD_ELLIPSIS, EC_WORD_UM, EC_POKEMON2(SNORLAX), EC_WORD_ELLIPSIS, EC_WORD_UH_OH},
+ .speechLose = {EC_POKEMON(NOSEPASS), EC_WORD_ELLIPSIS, EC_WORD_UM, EC_POKEMON_NATIONAL(SNORLAX), EC_WORD_ELLIPSIS, EC_WORD_UH_OH},
.monSet = gSlateportBattleTentTrainerMons_Maggie
},
[SLATEPORT_TENT_TRAINER_STEPHON] = {
diff --git a/src/data/battle_frontier/trainer_hill.h b/src/data/battle_frontier/trainer_hill.h
index d8bd57576..127eb8ed4 100644
--- a/src/data/battle_frontier/trainer_hill.h
+++ b/src/data/battle_frontier/trainer_hill.h
@@ -314,7 +314,7 @@ static const struct TrHillFloor sDataTagJPDefault_Floors[] = {
.speechBefore = { EC_WORD_SISTER, EC_WORD_ALTHOUGH, EC_WORD_KIND, EC_WORD_MATCH, EC_WORD_PLEASE, EC_WORD_WITHOUT },
.speechWin = { EC_WORD_KIND, EC_WORD_ELLIPSIS, EC_WORD_INSTEAD, EC_WORD_DEEP, EC_WORD_WEAK, EC_WORD_QUES },
.speechLose = { EC_WORD_AWFUL, EC_WORD_GWAH, EC_WORD_HOPELESS, EC_WORD_CAN_T_WIN, EC_WORD_IS, EC_WORD_NONE },
- .speechAfter = { EC_WORD_AWW, 0xFFFF, 0xFFFF, EC_WORD_ALMOST, EC_WORD_GOOD, EC_WORD_ANYWHERE },
+ .speechAfter = { EC_WORD_AWW, EC_EMPTY_WORD, EC_EMPTY_WORD, EC_WORD_ALMOST, EC_WORD_GOOD, EC_WORD_ANYWHERE },
.mons = {
[0] = NULL_BATTLE_TOWER_POKEMON,
[1] = NULL_BATTLE_TOWER_POKEMON,
@@ -444,7 +444,7 @@ static const struct TrHillFloor sDataTagNormal_Floors[] =
.unused = 0,
.speechBefore = {EC_WORD_YOU, EC_WORD_CAN, EC_WORD_CHOOSE, EC_WORD_NOT, EC_WORD_TO, EC_WORD_BELIEVE},
.speechWin = {EC_WORD_A, EC_WORD_SUPER, EC_WORD_NATURAL, EC_WORD_POWER, EC_WORD_HAS, EC_WORD_COME},
- .speechLose = {EC_WORD_THIS, EC_WORD_MUST_BE, EC_WORD_A, EC_MOVE(NIGHTMARE), EC_WORD_EXCL, 0xFFFF},
+ .speechLose = {EC_WORD_THIS, EC_WORD_MUST_BE, EC_WORD_A, EC_MOVE(NIGHTMARE), EC_WORD_EXCL, EC_EMPTY_WORD},
.speechAfter = {EC_WORD_I, EC_WORD_WILL, EC_WORD_DISAPPEAR, EC_WORD_IN, EC_WORD_THE, EC_WORD_DARK},
.mons =
{
@@ -589,7 +589,7 @@ static const struct TrHillFloor sDataTagNormal_Floors[] =
.name = _("ALFONSO"),
.facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_M,
.unused = 0,
- .speechBefore = {EC_WORD_I, EC_WORD_NEVER, EC_WORD_TAKE, EC_WORD_A, EC_WORD_TRAIN, 0xFFFF},
+ .speechBefore = {EC_WORD_I, EC_WORD_NEVER, EC_WORD_TAKE, EC_WORD_A, EC_WORD_TRAIN, EC_EMPTY_WORD},
.speechWin = {EC_WORD_I_AM, EC_WORD_FEELING, EC_MOVE2(SUPERSONIC), EC_WORD_ON, EC_WORD_MY, EC_WORD_BIKE},
.speechLose = {EC_WORD_MY, EC_WORD_BIKE, EC_WORD_EXCL, EC_WORD_YOU_VE, EC_WORD_DESTROYED, EC_WORD_IT},
.speechAfter = {EC_WORD_A, EC_WORD_BIKE, EC_WORD_OVER, EC_WORD_ANY, EC_WORD_TRAIN, EC_WORD_EXCL},
@@ -907,8 +907,8 @@ static const struct TrHillFloor sDataTagNormal_Floors[] =
.facilityClass = FACILITY_CLASS_PKMN_BREEDER_F,
.unused = 0,
.speechBefore = {EC_WORD_SOME, EC_WORD_THINGS, EC_WORD_YOU, EC_WORD_CAN_T, EC_WORD_DO, EC_WORD_ALONE},
- .speechWin = {EC_WORD_YOU, EC_WORD_WIN, EC_WORD_AS, EC_WORD_A, EC_WORD_GROUP, 0xFFFF},
- .speechLose = {EC_WORD_WE, EC_WORD_COULDN_T, EC_WORD_WIN, EC_WORD_TOGETHER, EC_WORD_QUES, 0xFFFF},
+ .speechWin = {EC_WORD_YOU, EC_WORD_WIN, EC_WORD_AS, EC_WORD_A, EC_WORD_GROUP, EC_EMPTY_WORD},
+ .speechLose = {EC_WORD_WE, EC_WORD_COULDN_T, EC_WORD_WIN, EC_WORD_TOGETHER, EC_WORD_QUES, EC_EMPTY_WORD},
.speechAfter = {EC_WORD_MAYBE, EC_WORD_I, EC_WORD_NEED, EC_WORD_A, EC_WORD_BOY, EC_WORD_FRIEND},
.mons =
{
@@ -1086,7 +1086,7 @@ static const struct TrHillFloor sDataTagNormal_Floors[] =
.speechBefore = {EC_WORD_LET_S, EC_MOVE2(WRAP), EC_WORD_THINGS, EC_WORD_UP, EC_WORD_HERE, EC_WORD_HEY_QUES},
.speechWin = {EC_WORD_WOULD, EC_WORD_YOU, EC_WORD_LIKE, EC_WORD_TO, EC_WORD_GO_HOME, EC_WORD_QUES},
.speechLose = {EC_WORD_I, EC_WORD_WILL, EC_WORD_MAKE, EC_WORD_YOU, EC_WORD_SORRY, EC_WORD_FRIEND},
- .speechAfter = {EC_WORD_HAVEN_T, EC_WORD_YOU, EC_WORD_DONE, EC_WORD_ENOUGH, EC_WORD_QUES, 0xFFFF},
+ .speechAfter = {EC_WORD_HAVEN_T, EC_WORD_YOU, EC_WORD_DONE, EC_WORD_ENOUGH, EC_WORD_QUES, EC_EMPTY_WORD},
.mons =
{
[0] =
@@ -1229,7 +1229,7 @@ static const struct TrHillFloor sDataTagNormal_Floors[] =
.facilityClass = FACILITY_CLASS_PKMN_BREEDER_F,
.unused = 0,
.speechBefore = {EC_WORD_I_AM, EC_WORD_THE, EC_WORD_STRONG, EC_WORD_BEAUTY, EC_WORD_AROUND, EC_WORD_HERE},
- .speechWin = {EC_WORD_I_AM, EC_WORD_STRONG, EC_WORD_THAT_S, EC_WORD_WHY, EC_WORD_EXCL, 0xFFFF},
+ .speechWin = {EC_WORD_I_AM, EC_WORD_STRONG, EC_WORD_THAT_S, EC_WORD_WHY, EC_WORD_EXCL, EC_EMPTY_WORD},
.speechLose = {EC_WORD_I_AM, EC_WORD_TIRED, EC_WORD_TODAY, EC_WORD_THAT_S, EC_WORD_WHY, EC_WORD_EXCL},
.speechAfter = {EC_WORD_WHY, EC_WORD_YES, EC_WORD_I_AM, EC_WORD_ANGRY, EC_WORD_THANK_YOU, EC_WORD_EXCL},
.mons =
@@ -1404,8 +1404,8 @@ static const struct TrHillFloor sDataTagNormal_Floors[] =
.name = _("KEENAN"),
.facilityClass = FACILITY_CLASS_PSYCHIC_M,
.unused = 0,
- .speechBefore = {EC_WORD_YOU, EC_WORD_LOOK, EC_WORD_SO, EC_WORD_HURRIED, 0xFFFF, 0xFFFF},
- .speechWin = {EC_WORD_TOO, EC_WORD_BAD, 0xFFFF, EC_WORD_TIME, EC_WORD_IS, EC_WORD_UP},
+ .speechBefore = {EC_WORD_YOU, EC_WORD_LOOK, EC_WORD_SO, EC_WORD_HURRIED, EC_EMPTY_WORD, EC_EMPTY_WORD},
+ .speechWin = {EC_WORD_TOO, EC_WORD_BAD, EC_EMPTY_WORD, EC_WORD_TIME, EC_WORD_IS, EC_WORD_UP},
.speechLose = {EC_WORD_DOES, EC_WORD_THE, EC_WORD_TIME, EC_WORD_WORRY, EC_WORD_YOU, EC_WORD_QUES},
.speechAfter = {EC_WORD_YOU, EC_WORD_DON_T, EC_WORD_HAVE, EC_WORD_TIME, EC_WORD_TO, EC_WORD_CHAT},
.mons =
@@ -1547,7 +1547,7 @@ static const struct TrHillFloor sDataTagNormal_Floors[] =
.unused = 0,
.speechBefore = {EC_WORD_IT_S, EC_WORD_HOT, EC_WORD_ELLIPSIS, EC_WORD_WHAT, EC_WORD_A, EC_WORD_STENCH},
.speechWin = {EC_WORD_I, EC_WORD_REALLY, EC_WORD_LIKE, EC_WORD_AN, EC_WORD_OFFENSIVE, EC_WORD_STENCH},
- .speechLose = {EC_WORD_I, EC_MOVE2(COVET), EC_WORD_ANY, EC_WORD_STRONG, EC_WORD_STENCH, 0xFFFF},
+ .speechLose = {EC_WORD_I, EC_MOVE2(COVET), EC_WORD_ANY, EC_WORD_STRONG, EC_WORD_STENCH, EC_EMPTY_WORD},
.speechAfter = {EC_WORD_MY, EC_WORD_SENSE, EC_WORD_OF, EC_WORD_SMELL, EC_WORD_ISN_T, EC_WORD_NORMAL},
.mons =
{
@@ -1731,8 +1731,8 @@ static const struct TrHillFloor sDataTagVariety_Floors[] = {
.unused = 0,
.speechBefore = {EC_WORD_GOOD, EC_WORD_CHILDREN, EC_WORD_WILL, EC_WORD_GET, EC_WORD_A, EC_MOVE2(PRESENT)},
.speechWin = {EC_WORD_THANK_YOU, EC_WORD_MY, EC_WORD_VICTORY, EC_WORD_IS, EC_WORD_YOUR, EC_MOVE2(PRESENT)},
- .speechLose = {EC_WORD_THAT_WAS, EC_WORD_MY, EC_MOVE2(PRESENT), EC_WORD_TO, EC_WORD_YOU, 0xFFFF},
- .speechAfter = {EC_WORD_WELL_THEN, EC_WORD_CONGRATS, EC_WORD_MY, EC_WORD_FRIEND, 0xFFFF, 0xFFFF},
+ .speechLose = {EC_WORD_THAT_WAS, EC_WORD_MY, EC_MOVE2(PRESENT), EC_WORD_TO, EC_WORD_YOU, EC_EMPTY_WORD},
+ .speechAfter = {EC_WORD_WELL_THEN, EC_WORD_CONGRATS, EC_WORD_MY, EC_WORD_FRIEND, EC_EMPTY_WORD, EC_EMPTY_WORD},
.mons =
{
[0] =
@@ -1870,7 +1870,7 @@ static const struct TrHillFloor sDataTagVariety_Floors[] = {
.unused = 0,
.speechBefore = {EC_WORD_CAN, EC_WORD_YOU, EC_WORD_SENSE, EC_WORD_ME, EC_MOVE(FOCUS_ENERGY), EC_WORD_QUES},
.speechWin = {EC_WORD_THAT_S, EC_WORD_ABOUT, EC_WORD_RIGHT, EC_WORD_I, EC_WORD_WOULD, EC_WORD_THINK},
- .speechLose = {EC_WORD_THINGS, EC_WORD_DON_T, EC_WORD_ALWAYS, EC_WORD_WORK, EC_WORD_OUT, 0xFFFF},
+ .speechLose = {EC_WORD_THINGS, EC_WORD_DON_T, EC_WORD_ALWAYS, EC_WORD_WORK, EC_WORD_OUT, EC_EMPTY_WORD},
.speechAfter = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_LONESOME, EC_WORD_AND, EC_WORD_SAD, EC_WORD_NOW},
.mons =
{
@@ -2040,7 +2040,7 @@ static const struct TrHillFloor sDataTagVariety_Floors[] = {
.facilityClass = FACILITY_CLASS_PARASOL_LADY,
.unused = 0,
.speechBefore = {EC_WORD_HI, EC_WORD_ARE, EC_WORD_YOU, EC_WORD_FEELING, EC_WORD_UPBEAT, EC_WORD_QUES},
- .speechWin = {EC_WORD_AREN_T, EC_WORD_YOU, EC_WORD_FEELING, EC_WORD_WELL, EC_WORD_QUES, 0xFFFF},
+ .speechWin = {EC_WORD_AREN_T, EC_WORD_YOU, EC_WORD_FEELING, EC_WORD_WELL, EC_WORD_QUES, EC_EMPTY_WORD},
.speechLose = {EC_WORD_I, EC_WORD_CAN, EC_WORD_SEE, EC_WORD_YOU_RE, EC_WORD_FEELING, EC_WORD_GREAT},
.speechAfter = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_LOOK, EC_WORD_READY, EC_WORD_TO, EC_WORD_HUSTLE},
.mons =
@@ -2380,8 +2380,8 @@ static const struct TrHillFloor sDataTagVariety_Floors[] = {
.facilityClass = FACILITY_CLASS_RICH_BOY,
.unused = 0,
.speechBefore = {EC_WORD_GET, EC_WORD_READY, EC_WORD_FOR, EC_WORD_AN, EC_WORD_AWESOME, EC_WORD_TIME},
- .speechWin = {EC_WORD_HEY, EC_WORD_HEY, EC_WORD_EXCL, EC_WORD_WHAT_S_UP_QUES, 0xFFFF, 0xFFFF},
- .speechLose = {EC_WORD_AWW, EC_WORD_COULDN_T, EC_WORD_YOU, EC_WORD_LET_ME_WIN, EC_WORD_QUES, 0xFFFF},
+ .speechWin = {EC_WORD_HEY, EC_WORD_HEY, EC_WORD_EXCL, EC_WORD_WHAT_S_UP_QUES, EC_EMPTY_WORD, EC_EMPTY_WORD},
+ .speechLose = {EC_WORD_AWW, EC_WORD_COULDN_T, EC_WORD_YOU, EC_WORD_LET_ME_WIN, EC_WORD_QUES, EC_EMPTY_WORD},
.speechAfter = {EC_WORD_DID, EC_WORD_YOU, EC_WORD_SEE, EC_WORD_MY, EC_WORD_SKILL, EC_WORD_QUES},
.mons =
{
@@ -2840,10 +2840,10 @@ static const struct TrHillFloor sDataTagVariety_Floors[] = {
.name = _("FRANCISCO"),
.facilityClass = FACILITY_CLASS_POKEFAN_M,
.unused = 0,
- .speechBefore = {EC_WORD_I, EC_WORD_STUDY, EC_WORD_EVERY, EC_WORD_DAY, EC_WORD_TOO, 0xFFFF},
- .speechWin = {EC_WORD_SO, EC_WORD_THAT_S, EC_WORD_HOW, EC_WORD_YOU, EC_WORD_LOSE, 0xFFFF},
+ .speechBefore = {EC_WORD_I, EC_WORD_STUDY, EC_WORD_EVERY, EC_WORD_DAY, EC_WORD_TOO, EC_EMPTY_WORD},
+ .speechWin = {EC_WORD_SO, EC_WORD_THAT_S, EC_WORD_HOW, EC_WORD_YOU, EC_WORD_LOSE, EC_EMPTY_WORD},
.speechLose = {EC_WORD_NO, EC_WORD_WONDER, EC_WORD_I, EC_WORD_COULDN_T, EC_WORD_BEAT, EC_WORD_YOU},
- .speechAfter = {EC_WORD_YES, EC_WORD_ELLIPSIS, 0xFFFF, EC_WORD_THANK_YOU, 0xFFFF, 0xFFFF},
+ .speechAfter = {EC_WORD_YES, EC_WORD_ELLIPSIS, EC_EMPTY_WORD, EC_WORD_THANK_YOU, EC_EMPTY_WORD, EC_EMPTY_WORD},
.mons =
{
[0] =
@@ -3023,10 +3023,10 @@ static const struct TrHillFloor sDataTagUnique_Floors[] = {
.name = _("MEREDITH"),
.facilityClass = FACILITY_CLASS_PKMN_RANGER_F,
.unused = 0,
- .speechBefore = {EC_WORD_UM, EC_WORD_ELLIPSIS, 0xFFFF, EC_WORD_I, EC_WORD_ELLIPSIS, 0xFFFF},
- .speechWin = {EC_WORD_OH, EC_WORD_EXCL, 0xFFFF, EC_WORD_UM, EC_WORD_ELLIPSIS, EC_WORD_YAY},
- .speechLose = {EC_WORD_UM, EC_WORD_ELLIPSIS, 0xFFFF, EC_WORD_WAAAH, EC_WORD_ELLIPSIS, 0xFFFF},
- .speechAfter = {EC_WORD_UM, EC_WORD_ELLIPSIS, 0xFFFF, EC_WORD_I_AM, EC_WORD_SAD, EC_WORD_ELLIPSIS},
+ .speechBefore = {EC_WORD_UM, EC_WORD_ELLIPSIS, EC_EMPTY_WORD, EC_WORD_I, EC_WORD_ELLIPSIS, EC_EMPTY_WORD},
+ .speechWin = {EC_WORD_OH, EC_WORD_EXCL, EC_EMPTY_WORD, EC_WORD_UM, EC_WORD_ELLIPSIS, EC_WORD_YAY},
+ .speechLose = {EC_WORD_UM, EC_WORD_ELLIPSIS, EC_EMPTY_WORD, EC_WORD_WAAAH, EC_WORD_ELLIPSIS, EC_EMPTY_WORD},
+ .speechAfter = {EC_WORD_UM, EC_WORD_ELLIPSIS, EC_EMPTY_WORD, EC_WORD_I_AM, EC_WORD_SAD, EC_WORD_ELLIPSIS},
.mons =
{
[0] =
@@ -4948,8 +4948,8 @@ static const struct TrHillFloor sDataTagExpert_Floors[] = {
.unused = 0,
.speechBefore = {EC_WORD_OH_DEAR, EC_WORD_THIS, EC_WORD_MATCH, EC_WORD_IS, EC_WORD_FOR, EC_WORD_YOU},
.speechWin = {EC_WORD_OH_DEAR, EC_WORD_DID, EC_WORD_YOU, EC_WORD_SEE, EC_WORD_THAT, EC_WORD_QUES},
- .speechLose = {EC_WORD_OH_DEAR, EC_WORD_I_AM, EC_WORD_SO, EC_WORD_SORRY, 0xFFFF, 0xFFFF},
- .speechAfter = {EC_WORD_IS, EC_WORD_YOUR, EC_WORD_GRANDMOTHER, EC_WORD_STRONG, EC_WORD_QUES, 0xFFFF},
+ .speechLose = {EC_WORD_OH_DEAR, EC_WORD_I_AM, EC_WORD_SO, EC_WORD_SORRY, EC_EMPTY_WORD, EC_EMPTY_WORD},
+ .speechAfter = {EC_WORD_IS, EC_WORD_YOUR, EC_WORD_GRANDMOTHER, EC_WORD_STRONG, EC_WORD_QUES, EC_EMPTY_WORD},
.mons =
{
[0] =
@@ -5094,7 +5094,7 @@ static const struct TrHillFloor sDataTagExpert_Floors[] = {
.speechBefore = {EC_WORD_OH_DEAR, EC_WORD_I, EC_WORD_WILL, EC_WORD_WIN, EC_WORD_FOR, EC_WORD_YOU},
.speechWin = {EC_WORD_OH_DEAR, EC_WORD_WE, EC_WORD_HAVE, EC_WORD_A, EC_WORD_PARTY, EC_WORD_LATER},
.speechLose = {EC_WORD_OH_DEAR, EC_WORD_I_AM, EC_WORD_SORRY, EC_WORD_TO, EC_WORD_DISAPPOINT, EC_WORD_YOU},
- .speechAfter = {EC_WORD_IS, EC_WORD_YOUR, EC_WORD_GRANDFATHER, EC_WORD_COOL, EC_WORD_QUES, 0xFFFF},
+ .speechAfter = {EC_WORD_IS, EC_WORD_YOUR, EC_WORD_GRANDFATHER, EC_WORD_COOL, EC_WORD_QUES, EC_EMPTY_WORD},
.mons =
{
[0] =
@@ -5271,7 +5271,7 @@ static const struct TrHillFloor sDataTagExpert_Floors[] = {
.speechBefore = {EC_WORD_WAAAH, EC_WORD_THIS, EC_WORD_IS, EC_WORD_SO, EC_WORD_EXCITING, EC_WORD_EXCL},
.speechWin = {EC_WORD_WAAAH, EC_WORD_I_AM, EC_WORD_SO, EC_WORD_HAPPY, EC_WORD_I, EC_WORD_WON},
.speechLose = {EC_WORD_WAAAH, EC_WORD_I_AM, EC_WORD_SO, EC_WORD_SAD, EC_WORD_I, EC_WORD_LOST},
- .speechAfter = {EC_WORD_WAAAH, EC_WORD_EXCL, 0xFFFF, EC_WORD_GO, EC_WORD_AWAY, EC_WORD_EXCL},
+ .speechAfter = {EC_WORD_WAAAH, EC_WORD_EXCL, EC_EMPTY_WORD, EC_WORD_GO, EC_WORD_AWAY, EC_WORD_EXCL},
.mons =
{
[0] =
@@ -5410,7 +5410,7 @@ static const struct TrHillFloor sDataTagExpert_Floors[] = {
.facilityClass = FACILITY_CLASS_PKMN_RANGER_M,
.unused = 0,
.speechBefore = {EC_WORD_WAHAHAHA, EC_WORD_YOU, EC_WORD_CAN_T, EC_WORD_STOP, EC_WORD_ME, EC_WORD_EXCL},
- .speechWin = {EC_WORD_WOWEE, EC_WORD_EXCL, 0xFFFF, EC_WORD_I_AM, EC_WORD_AWESOME, EC_WORD_COOL},
+ .speechWin = {EC_WORD_WOWEE, EC_WORD_EXCL, EC_EMPTY_WORD, EC_WORD_I_AM, EC_WORD_AWESOME, EC_WORD_COOL},
.speechLose = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_COOL, EC_WORD_AT, EC_WORD_ALL, EC_WORD_EXCL},
.speechAfter = {EC_WORD_HEHEHE, EC_WORD_THAT_WAS, EC_WORD_AN, EC_WORD_AWESOME, EC_WORD_BATTLE, EC_WORD_EXCL},
.mons =