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authorGriffinR <griffin.g.richards@gmail.com>2021-09-24 10:17:34 -0400
committerGitHub <noreply@github.com>2021-09-24 10:17:34 -0400
commit42d2fefe0218f529f9c22f3b6b4230ca91a00de5 (patch)
treedb4ae87659baced2022e440109306266c1c80e3b /src/data/graphics
parentf8f7617946e150514313267ba52a35ebd9052936 (diff)
parent09fd4fc4c57796036905cdc5caaa53fb96c436f8 (diff)
Merge branch 'master' into tag-none
Diffstat (limited to 'src/data/graphics')
-rw-r--r--src/data/graphics/rayquaza_scene.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/data/graphics/rayquaza_scene.h b/src/data/graphics/rayquaza_scene.h
index 633213db8..660f07416 100644
--- a/src/data/graphics/rayquaza_scene.h
+++ b/src/data/graphics/rayquaza_scene.h
@@ -24,7 +24,7 @@ const u32 gRaySceneTakesFlight_Bg_Tilemap[] = INCBIN_U32("graphics/rayquaz
// Scene 3 (RAY_ANIM_DESCENDS)
const u32 gRaySceneDescends_Rayquaza_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/scene_3/rayquaza.4bpp.lz");
-// for some reason there are an extra 0xC bytes at the end of the original rayquaza_tail.4bpp, so in order to produce the correct lz,
+// for some reason there are an extra 0xC bytes at the end of the original rayquaza_tail.4bpp, so in order to produce the correct lz,
// we have to cat the bytes at the end with a make rule. not sure why those bytes are there, it may have been a bug in Game Freak's software.
const u32 gRaySceneDescends_RayquazaTail_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/scene_3/rayquaza_tail_fix.4bpp.lz");
const u32 gRaySceneDescends_Bg_Gfx[] = INCBIN_U32("graphics/rayquaza_scene/scene_3/bg.4bpp.lz");