diff options
| author | hondew <pokehondew@gmail.com> | 2020-08-30 14:14:38 -0400 |
|---|---|---|
| committer | hondew <pokehondew@gmail.com> | 2020-08-30 14:14:38 -0400 |
| commit | e46b35455d1e2af8c8c2d291ce1cc28e682d9095 (patch) | |
| tree | 76855f3dedad94ba34a8f8b40811a1005107b5ae /src/data/graphics | |
| parent | 328aecc96e690c437e52663a1445417e8aa78df6 (diff) | |
| parent | a9719c92bfa4c6b6dcf57e9516f184721152ad80 (diff) | |
Merge branch 'master' into pokeball-doc
Diffstat (limited to 'src/data/graphics')
| -rw-r--r-- | src/data/graphics/pokemon.h | 3 | ||||
| -rw-r--r-- | src/data/graphics/slot_machine.h | 34 |
2 files changed, 16 insertions, 21 deletions
diff --git a/src/data/graphics/pokemon.h b/src/data/graphics/pokemon.h index fd4d8b95d..bce0b7a21 100644 --- a/src/data/graphics/pokemon.h +++ b/src/data/graphics/pokemon.h @@ -2698,7 +2698,8 @@ const u8 gMonIcon_Deoxys[] = INCBIN_U8("graphics/pokemon/deoxys/icon.4bpp"); const u8 gMonIcon_DeoxysSpeed[] = INCBIN_U8("graphics/pokemon/deoxys/icon_speed.4bpp"); const u8 gMonIcon_DeoxysSpeedWide[] = INCBIN_U8("graphics/unused/deoxys_speed_icon_wide.4bpp"); -asm(".space 0x6800"); +// Probably the leftover space from the other Deoxys forms +static const u8 sEmpty[0x6800] = {0}; const u16 gUnknown_D437F8[] = INCBIN_U16("graphics/unknown/unknown_D437F8.bin"); diff --git a/src/data/graphics/slot_machine.h b/src/data/graphics/slot_machine.h index a94f2b622..6500ad7f3 100644 --- a/src/data/graphics/slot_machine.h +++ b/src/data/graphics/slot_machine.h @@ -2,21 +2,15 @@ const u16 gSlotMachineMenu_Pal[] = INCBIN_U16("graphics/slot_machine/menu.gbapal const u32 gSlotMachineMenu_Gfx[] = INCBIN_U32("graphics/slot_machine/menu.4bpp.lz"); const u16 gSlotMachineMenu_Tilemap[] = INCBIN_U16("graphics/slot_machine/menu.bin"); -const u16 gUnknown_08DCEC70[] = INCBIN_U16("graphics/slot_machine/slots_layout.bin"); +const u16 gSlotMachineInfoBox_Tilemap[] = INCBIN_U16("graphics/slot_machine/info_box.bin"); -const u16 gUnknown_08DCF170[] = INCBIN_U16("graphics/slot_machine/reel_symbols/1.gbapal"); - -const u16 gUnknown_08DCF190[] = INCBIN_U16("graphics/slot_machine/reel_pikachu.gbapal"); - -const u16 gUnknown_08DCF1B0[] = INCBIN_U16("graphics/slot_machine/shadow.gbapal"); - -const u16 gSlotMachineReelTime_Pal[] = INCBIN_U16("graphics/slot_machine/reel_time.gbapal"); - -const u16 gUnknown_08DCF1F0[] = INCBIN_U16("graphics/slot_machine/smoke.gbapal"); // also duck and pika aura - -const u16 gUnknown_08DCF210[] = INCBIN_U16("graphics/slot_machine/reel_time_explosion/0.gbapal"); - -const u16 gUnknown_08DCF230[] = INCBIN_U16("graphics/slot_machine/spr6.gbapal"); +const u16 gSlotMachineReelSymbols_Pal[] = INCBIN_U16("graphics/slot_machine/reel_symbols/1.gbapal"); +const u16 gSlotMachineReelTimePikachu_Pal[] = INCBIN_U16("graphics/slot_machine/reel_time_pikachu.gbapal"); +const u16 gSlotMachineReelTimeMisc_Pal[] = INCBIN_U16("graphics/slot_machine/shadow.gbapal"); +const u16 gSlotMachineReelTimeMachine_Pal[] = INCBIN_U16("graphics/slot_machine/reel_time_machine.gbapal"); +const u16 gSlotMachineMisc_Pal[] = INCBIN_U16("graphics/slot_machine/smoke.gbapal"); +const u16 gSlotMachineReelTimeExplosion_Pal[] = INCBIN_U16("graphics/slot_machine/reel_time_explosion/0.gbapal"); +const u16 gSlotMachineDigitalDisplay_Pal[] = INCBIN_U16("graphics/slot_machine/digital_display.gbapal"); const u8 gSlotMachineReelSymbol1Tiles[] = INCBIN_U8("graphics/slot_machine/reel_symbols/1.4bpp"); const u8 gSlotMachineReelSymbol2Tiles[] = INCBIN_U8("graphics/slot_machine/reel_symbols/2.4bpp"); @@ -26,7 +20,7 @@ const u8 gSlotMachineReelSymbol5Tiles[] = INCBIN_U8("graphics/slot_machine/reel_ const u8 gSlotMachineReelSymbol6Tiles[] = INCBIN_U8("graphics/slot_machine/reel_symbols/6.4bpp"); const u8 gSlotMachineReelSymbol7Tiles[] = INCBIN_U8("graphics/slot_machine/reel_symbols/7.4bpp"); -const u32 gSlotMachineReelTime_Gfx[] = INCBIN_U32("graphics/slot_machine/reel_time.4bpp.lz"); +const u32 gSlotMachineDigitalDisplay_Gfx[] = INCBIN_U32("graphics/slot_machine/digital_display.4bpp.lz"); const u8 gSlotMachineNumber0Tiles[] = INCBIN_U8("graphics/slot_machine/numbers/0.4bpp"); const u8 gSlotMachineNumber1Tiles[] = INCBIN_U8("graphics/slot_machine/numbers/1.4bpp"); @@ -39,7 +33,7 @@ const u8 gSlotMachineNumber7Tiles[] = INCBIN_U8("graphics/slot_machine/numbers/7 const u8 gSlotMachineNumber8Tiles[] = INCBIN_U8("graphics/slot_machine/numbers/8.4bpp"); const u8 gSlotMachineNumber9Tiles[] = INCBIN_U8("graphics/slot_machine/numbers/9.4bpp"); -const u8 gSlotMachineReelTimeBolt[] = INCBIN_U8("graphics/slot_machine/bolt.4bpp"); +const u8 gSlotMachinePikaPowerBolt[] = INCBIN_U8("graphics/slot_machine/bolt.4bpp"); const u8 gSlotMachineReelTimeDuck[] = INCBIN_U8("graphics/slot_machine/duck.4bpp"); const u8 gSlotMachineReelTimeSmoke[] = INCBIN_U8("graphics/slot_machine/smoke.4bpp"); @@ -50,8 +44,8 @@ const u8 gSlotMachineReelTimeNumber3[] = INCBIN_U8("graphics/slot_machine/reel_t const u8 gSlotMachineReelTimeNumber4[] = INCBIN_U8("graphics/slot_machine/reel_time_numbers/4.4bpp"); const u8 gSlotMachineReelTimeNumber5[] = INCBIN_U8("graphics/slot_machine/reel_time_numbers/5.4bpp"); -const u8 gSlotMachineReelTimeLargeBolt0[] = INCBIN_U8("graphics/slot_machine/large_bolt/0.4bpp"); -const u8 gSlotMachineReelTimeLargeBolt1[] = INCBIN_U8("graphics/slot_machine/large_bolt/1.4bpp"); +const u8 gSlotMachineReelTimeBolt0[] = INCBIN_U8("graphics/slot_machine/large_bolt/0.4bpp"); +const u8 gSlotMachineReelTimeBolt1[] = INCBIN_U8("graphics/slot_machine/large_bolt/1.4bpp"); const u8 gSlotMachineReelTimeExplosion0[] = INCBIN_U8("graphics/slot_machine/reel_time_explosion/0.4bpp"); const u8 gSlotMachineReelTimeExplosion1[] = INCBIN_U8("graphics/slot_machine/reel_time_explosion/1.4bpp"); @@ -59,5 +53,5 @@ const u8 gSlotMachineReelTimeExplosion1[] = INCBIN_U8("graphics/slot_machine/ree const u8 gSlotMachineReelTimeShadow[] = INCBIN_U8("graphics/slot_machine/shadow.4bpp"); const u8 gSlotMachineReelTimePikaAura[] = INCBIN_U8("graphics/slot_machine/pika_aura.4bpp"); -const u8 gUnknown_08DD19F8[] = INCBIN_U8("graphics/unknown/unknown_DD19F8.bin"); -const u8 gUnknown_08DD1A18[] = INCBIN_U8("graphics/unknown/unknown_DD1A18.4bpp"); +const u8 gSlotMachineReelBackground_Tilemap[] = INCBIN_U8("graphics/slot_machine/reel_background.bin"); +const u8 gSlotMachineReelTimeNumberGap_Gfx[] = INCBIN_U8("graphics/slot_machine/reel_time_number_gap.4bpp"); |
