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authorcbt6 <91667135+cbt6@users.noreply.github.com>2021-11-03 01:01:07 +0800
committercbt6 <91667135+cbt6@users.noreply.github.com>2021-11-03 01:50:53 +0800
commit4cedd2d551ee10cccb68f4f427a02e777d98c843 (patch)
tree928961d5320a4ec7a85cf5967af6c43cb9f25a48 /src/data/object_events/movement_action_func_tables.h
parenta2c2d7e230436f208e0d5e7aa3226310a5f6cc42 (diff)
Rename WalkFastest functions to WalkFaster
Diffstat (limited to 'src/data/object_events/movement_action_func_tables.h')
-rwxr-xr-xsrc/data/object_events/movement_action_func_tables.h56
1 files changed, 28 insertions, 28 deletions
diff --git a/src/data/object_events/movement_action_func_tables.h b/src/data/object_events/movement_action_func_tables.h
index 97dace044..729b4fe23 100755
--- a/src/data/object_events/movement_action_func_tables.h
+++ b/src/data/object_events/movement_action_func_tables.h
@@ -85,14 +85,14 @@ u8 MovementAction_RideWaterCurrentLeft_Step0(struct ObjectEvent *, struct Sprite
u8 MovementAction_RideWaterCurrentLeft_Step1(struct ObjectEvent *, struct Sprite *);
u8 MovementAction_RideWaterCurrentRight_Step0(struct ObjectEvent *, struct Sprite *);
u8 MovementAction_RideWaterCurrentRight_Step1(struct ObjectEvent *, struct Sprite *);
-u8 MovementAction_WalkFastestDown_Step0(struct ObjectEvent *, struct Sprite *);
-u8 MovementAction_WalkFastestDown_Step1(struct ObjectEvent *, struct Sprite *);
-u8 MovementAction_WalkFastestUp_Step0(struct ObjectEvent *, struct Sprite *);
-u8 MovementAction_WalkFastestUp_Step1(struct ObjectEvent *, struct Sprite *);
-u8 MovementAction_WalkFastestLeft_Step0(struct ObjectEvent *, struct Sprite *);
-u8 MovementAction_WalkFastestLeft_Step1(struct ObjectEvent *, struct Sprite *);
-u8 MovementAction_WalkFastestRight_Step0(struct ObjectEvent *, struct Sprite *);
-u8 MovementAction_WalkFastestRight_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkFasterDown_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkFasterDown_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkFasterUp_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkFasterUp_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkFasterLeft_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkFasterLeft_Step1(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkFasterRight_Step0(struct ObjectEvent *, struct Sprite *);
+u8 MovementAction_WalkFasterRight_Step1(struct ObjectEvent *, struct Sprite *);
u8 MovementAction_SlideDown_Step0(struct ObjectEvent *, struct Sprite *);
u8 MovementAction_SlideDown_Step1(struct ObjectEvent *, struct Sprite *);
u8 MovementAction_SlideUp_Step0(struct ObjectEvent *, struct Sprite *);
@@ -307,10 +307,10 @@ u8 (*const gMovementActionFuncs_RideWaterCurrentDown[])(struct ObjectEvent *, st
u8 (*const gMovementActionFuncs_RideWaterCurrentUp[])(struct ObjectEvent *, struct Sprite *);
u8 (*const gMovementActionFuncs_RideWaterCurrentLeft[])(struct ObjectEvent *, struct Sprite *);
u8 (*const gMovementActionFuncs_RideWaterCurrentRight[])(struct ObjectEvent *, struct Sprite *);
-u8 (*const gMovementActionFuncs_WalkFastestDown[])(struct ObjectEvent *, struct Sprite *);
-u8 (*const gMovementActionFuncs_WalkFastestUp[])(struct ObjectEvent *, struct Sprite *);
-u8 (*const gMovementActionFuncs_WalkFastestLeft[])(struct ObjectEvent *, struct Sprite *);
-u8 (*const gMovementActionFuncs_WalkFastestRight[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_WalkFasterDown[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_WalkFasterUp[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_WalkFasterLeft[])(struct ObjectEvent *, struct Sprite *);
+u8 (*const gMovementActionFuncs_WalkFasterRight[])(struct ObjectEvent *, struct Sprite *);
u8 (*const gMovementActionFuncs_SlideDown[])(struct ObjectEvent *, struct Sprite *);
u8 (*const gMovementActionFuncs_SlideUp[])(struct ObjectEvent *, struct Sprite *);
u8 (*const gMovementActionFuncs_SlideLeft[])(struct ObjectEvent *, struct Sprite *);
@@ -467,10 +467,10 @@ u8 (*const *const gMovementActionFuncs[])(struct ObjectEvent *, struct Sprite *)
[MOVEMENT_ACTION_RIDE_WATER_CURRENT_UP] = gMovementActionFuncs_RideWaterCurrentUp,
[MOVEMENT_ACTION_RIDE_WATER_CURRENT_LEFT] = gMovementActionFuncs_RideWaterCurrentLeft,
[MOVEMENT_ACTION_RIDE_WATER_CURRENT_RIGHT] = gMovementActionFuncs_RideWaterCurrentRight,
- [MOVEMENT_ACTION_WALK_FASTEST_DOWN] = gMovementActionFuncs_WalkFastestDown,
- [MOVEMENT_ACTION_WALK_FASTEST_UP] = gMovementActionFuncs_WalkFastestUp,
- [MOVEMENT_ACTION_WALK_FASTEST_LEFT] = gMovementActionFuncs_WalkFastestLeft,
- [MOVEMENT_ACTION_WALK_FASTEST_RIGHT] = gMovementActionFuncs_WalkFastestRight,
+ [MOVEMENT_ACTION_WALK_FASTER_DOWN] = gMovementActionFuncs_WalkFasterDown,
+ [MOVEMENT_ACTION_WALK_FASTER_UP] = gMovementActionFuncs_WalkFasterUp,
+ [MOVEMENT_ACTION_WALK_FASTER_LEFT] = gMovementActionFuncs_WalkFasterLeft,
+ [MOVEMENT_ACTION_WALK_FASTER_RIGHT] = gMovementActionFuncs_WalkFasterRight,
[MOVEMENT_ACTION_SLIDE_DOWN] = gMovementActionFuncs_SlideDown,
[MOVEMENT_ACTION_SLIDE_UP] = gMovementActionFuncs_SlideUp,
[MOVEMENT_ACTION_SLIDE_LEFT] = gMovementActionFuncs_SlideLeft,
@@ -915,27 +915,27 @@ u8 (*const gMovementActionFuncs_RideWaterCurrentRight[])(struct ObjectEvent *, s
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_WalkFastestDown[])(struct ObjectEvent *, struct Sprite *) = {
- MovementAction_WalkFastestDown_Step0,
- MovementAction_WalkFastestDown_Step1,
+u8 (*const gMovementActionFuncs_WalkFasterDown[])(struct ObjectEvent *, struct Sprite *) = {
+ MovementAction_WalkFasterDown_Step0,
+ MovementAction_WalkFasterDown_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_WalkFastestUp[])(struct ObjectEvent *, struct Sprite *) = {
- MovementAction_WalkFastestUp_Step0,
- MovementAction_WalkFastestUp_Step1,
+u8 (*const gMovementActionFuncs_WalkFasterUp[])(struct ObjectEvent *, struct Sprite *) = {
+ MovementAction_WalkFasterUp_Step0,
+ MovementAction_WalkFasterUp_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_WalkFastestLeft[])(struct ObjectEvent *, struct Sprite *) = {
- MovementAction_WalkFastestLeft_Step0,
- MovementAction_WalkFastestLeft_Step1,
+u8 (*const gMovementActionFuncs_WalkFasterLeft[])(struct ObjectEvent *, struct Sprite *) = {
+ MovementAction_WalkFasterLeft_Step0,
+ MovementAction_WalkFasterLeft_Step1,
MovementAction_PauseSpriteAnim,
};
-u8 (*const gMovementActionFuncs_WalkFastestRight[])(struct ObjectEvent *, struct Sprite *) = {
- MovementAction_WalkFastestRight_Step0,
- MovementAction_WalkFastestRight_Step1,
+u8 (*const gMovementActionFuncs_WalkFasterRight[])(struct ObjectEvent *, struct Sprite *) = {
+ MovementAction_WalkFasterRight_Step0,
+ MovementAction_WalkFasterRight_Step1,
MovementAction_PauseSpriteAnim,
};