diff options
author | Melody <melody@pallet.town> | 2018-12-07 10:41:08 -0500 |
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committer | Melody <melody@pallet.town> | 2018-12-07 10:41:08 -0500 |
commit | 2615ece23bd9463f3e43fca40eac1adcabeb2813 (patch) | |
tree | 8b709c353e69320807196c340f63191e716bd406 /src/data/text/move_descriptions.h | |
parent | 6df2042b3b3ea8e7bf61cfd95bd24ee06e7b4b32 (diff) |
Use normal apostrophes like adults
Diffstat (limited to 'src/data/text/move_descriptions.h')
-rw-r--r-- | src/data/text/move_descriptions.h | 112 |
1 files changed, 56 insertions, 56 deletions
diff --git a/src/data/text/move_descriptions.h b/src/data/text/move_descriptions.h index 3642f66b1..fd497a889 100644 --- a/src/data/text/move_descriptions.h +++ b/src/data/text/move_descriptions.h @@ -110,7 +110,7 @@ static const u8 sRollingKickDescription[] = _( "a rapid spin."); static const u8 sSandAttackDescription[] = _( - "Reduces the foe’s accuracy\n" + "Reduces the foe's accuracy\n" "by hurling sand in its face."); static const u8 sHeadbuttDescription[] = _( @@ -155,7 +155,7 @@ static const u8 sDoubleEdgeDescription[] = _( static const u8 sTailWhipDescription[] = _( "Wags the tail to lower the\n" - "foe’s DEFENSE."); + "foe's DEFENSE."); static const u8 sPoisonStingDescription[] = _( "A toxic attack with barbs,\n" @@ -179,7 +179,7 @@ static const u8 sBiteDescription[] = _( static const u8 sGrowlDescription[] = _( "Growls cutely to reduce the\n" - "foe’s ATTACK."); + "foe's ATTACK."); static const u8 sRoarDescription[] = _( "Makes the foe flee to end\n" @@ -199,7 +199,7 @@ static const u8 sSonicBoomDescription[] = _( static const u8 sDisableDescription[] = _( "Psychically disables one of\n" - "the foe’s moves."); + "the foe's moves."); static const u8 sAcidDescription[] = _( "Sprays a hide-melting acid.\n" @@ -275,7 +275,7 @@ static const u8 sCounterDescription[] = _( static const u8 sSeismicTossDescription[] = _( "Inflicts damage identical\n" - "to the user’s level."); + "to the user's level."); static const u8 sStrengthDescription[] = _( "Builds enormous power,\n" @@ -394,7 +394,7 @@ static const u8 sQuickAttackDescription[] = _( "that always strikes first."); static const u8 sRageDescription[] = _( - "Raises the user’s ATTACK\n" + "Raises the user's ATTACK\n" "every time it is hit."); static const u8 sTeleportDescription[] = _( @@ -403,7 +403,7 @@ static const u8 sTeleportDescription[] = _( static const u8 sNightShadeDescription[] = _( "Inflicts damage identical\n" - "to the user’s level."); + "to the user's level."); static const u8 sMimicDescription[] = _( "Copies a move used by the\n" @@ -411,7 +411,7 @@ static const u8 sMimicDescription[] = _( static const u8 sScreechDescription[] = _( "Emits a screech to sharply\n" - "reduce the foe’s DEFENSE."); + "reduce the foe's DEFENSE."); static const u8 sDoubleTeamDescription[] = _( "Creates illusory copies to\n" @@ -419,18 +419,18 @@ static const u8 sDoubleTeamDescription[] = _( static const u8 sRecoverDescription[] = _( "Recovers up to half the\n" - "user’s maximum HP."); + "user's maximum HP."); static const u8 sHardenDescription[] = _( - "Stiffens the body’s \n" + "Stiffens the body's \n" "muscles to raise DEFENSE."); static const u8 sMinimizeDescription[] = _( - "Minimizes the user’s size\n" + "Minimizes the user's size\n" "to raise evasiveness."); static const u8 sSmokescreenDescription[] = _( - "Lowers the foe’s accuracy\n" + "Lowers the foe's accuracy\n" "using smoke, ink, etc."); static const u8 sConfuseRayDescription[] = _( @@ -474,7 +474,7 @@ static const u8 sMetronomeDescription[] = _( "POKéMON move at random."); static const u8 sMirrorMoveDescription[] = _( - "Counters the foe’s attack\n" + "Counters the foe's attack\n" "with the same move."); static const u8 sSelfDestructDescription[] = _( @@ -539,7 +539,7 @@ static const u8 sKinesisDescription[] = _( static const u8 sSoftBoiledDescription[] = _( "Recovers up to half the\n" - "user’s maximum HP."); + "user's maximum HP."); static const u8 sHiJumpKickDescription[] = _( "A jumping knee kick. If it\n" @@ -574,12 +574,12 @@ static const u8 sSkyAttackDescription[] = _( "then strikes the next turn."); static const u8 sTransformDescription[] = _( - "Alters the user’s cells to\n" + "Alters the user's cells to\n" "become a copy of the foe."); static const u8 sBubbleDescription[] = _( "An attack using bubbles.\n" - "May lower the foe’s SPEED."); + "May lower the foe's SPEED."); static const u8 sDizzyPunchDescription[] = _( "A rhythmic punch that may\n" @@ -598,11 +598,11 @@ static const u8 sPsywaveDescription[] = _( "wave of varying intensity."); static const u8 sSplashDescription[] = _( - "It’s just a splash...\n" + "It's just a splash...\n" "Has no effect whatsoever."); static const u8 sAcidArmorDescription[] = _( - "Liquifies the user’s body\n" + "Liquifies the user's body\n" "to sharply raise DEFENSE."); static const u8 sCrabhammerDescription[] = _( @@ -638,8 +638,8 @@ static const u8 sSharpenDescription[] = _( "and raises ATTACK."); static const u8 sConversionDescription[] = _( - "Changes the user’s type\n" - "into a known move’s type."); + "Changes the user's type\n" + "into a known move's type."); static const u8 sTriAttackDescription[] = _( "Fires three types of beams\n" @@ -647,7 +647,7 @@ static const u8 sTriAttackDescription[] = _( static const u8 sSuperFangDescription[] = _( "Attacks with sharp fangs\n" - "and cuts half the foe’s HP."); + "and cuts half the foe's HP."); static const u8 sSlashDescription[] = _( "Slashes with claws, etc. Has\n" @@ -655,14 +655,14 @@ static const u8 sSlashDescription[] = _( static const u8 sSubstituteDescription[] = _( "Creates a decoy using 1/4\n" - "of the user’s maximum HP."); + "of the user's maximum HP."); static const u8 sStruggleDescription[] = _( "Used only if all PP are gone.\n" "Also hurts the user a little."); static const u8 sSketchDescription[] = _( - "Copies the foe’s last move\n" + "Copies the foe's last move\n" "permanently."); static const u8 sTripleKickDescription[] = _( @@ -671,15 +671,15 @@ static const u8 sTripleKickDescription[] = _( static const u8 sThiefDescription[] = _( "While attacking, it may\n" - "steal the foe’s held item."); + "steal the foe's held item."); static const u8 sSpiderWebDescription[] = _( "Ensnares the foe to stop it\n" "from fleeing or switching."); static const u8 sMindReaderDescription[] = _( - "Senses the foe’s action to\n" - "ensure the next move’s hit."); + "Senses the foe's action to\n" + "ensure the next move's hit."); static const u8 sNightmareDescription[] = _( "Inflicts 1/4 damage on a\n" @@ -699,11 +699,11 @@ static const u8 sCurseDescription[] = _( static const u8 sFlailDescription[] = _( "Inflicts more damage when\n" - "the user’s HP is down."); + "the user's HP is down."); static const u8 sConversion2Description[] = _( "Makes the user resistant\n" - "to the last attack’s type."); + "to the last attack's type."); static const u8 sAeroblastDescription[] = _( "Launches a vacuumed blast.\n" @@ -715,11 +715,11 @@ static const u8 sCottonSporeDescription[] = _( static const u8 sReversalDescription[] = _( "Inflicts more damage when\n" - "the user’s HP is down."); + "the user's HP is down."); static const u8 sSpiteDescription[] = _( "Spitefully cuts the PP\n" - "of the foe’s last move."); + "of the foe's last move."); static const u8 sPowderSnowDescription[] = _( "Blasts the foe with a snowy\n" @@ -754,7 +754,7 @@ static const u8 sSludgeBombDescription[] = _( "damage. May also poison."); static const u8 sMudSlapDescription[] = _( - "Hurls mud in the foe’s face\n" + "Hurls mud in the foe's face\n" "to reduce its accuracy."); static const u8 sOctazookaDescription[] = _( @@ -770,7 +770,7 @@ static const u8 sZapCannonDescription[] = _( "paralysis, but inaccurate."); static const u8 sForesightDescription[] = _( - "Negates the foe’s efforts\n" + "Negates the foe's efforts\n" "to heighten evasiveness."); static const u8 sDestinyBondDescription[] = _( @@ -783,7 +783,7 @@ static const u8 sPerishSongDescription[] = _( static const u8 sIcyWindDescription[] = _( "A chilling attack that\n" - "lowers the foe’s SPEED."); + "lowers the foe's SPEED."); static const u8 sDetectDescription[] = _( "Evades attack, but may fail\n" @@ -831,7 +831,7 @@ static const u8 sSwaggerDescription[] = _( static const u8 sMilkDrinkDescription[] = _( "Recovers up to half the\n" - "user’s maximum HP."); + "user's maximum HP."); static const u8 sSparkDescription[] = _( "An electrified tackle that\n" @@ -878,7 +878,7 @@ static const u8 sSafeguardDescription[] = _( "all status problems."); static const u8 sPainSplitDescription[] = _( - "Adds the user and foe’s HP,\n" + "Adds the user and foe's HP,\n" "then shares them equally."); static const u8 sSacredFireDescription[] = _( @@ -927,10 +927,10 @@ static const u8 sIronTailDescription[] = _( static const u8 sMetalClawDescription[] = _( "A claw attack that may\n" - "raise the user’s ATTACK."); + "raise the user's ATTACK."); static const u8 sVitalThrowDescription[] = _( - "Makes the user’s move last,\n" + "Makes the user's move last,\n" "but it never misses."); static const u8 sMorningSunDescription[] = _( @@ -970,11 +970,11 @@ static const u8 sCrunchDescription[] = _( "May lower SP. DEF."); static const u8 sMirrorCoatDescription[] = _( - "Counters the foe’s special\n" + "Counters the foe's special\n" "attack at double the power."); static const u8 sPsychUpDescription[] = _( - "Copies the foe’s effect(s)\n" + "Copies the foe's effect(s)\n" "and gives to the user."); static const u8 sExtremeSpeedDescription[] = _( @@ -987,7 +987,7 @@ static const u8 sAncientPowerDescription[] = _( static const u8 sShadowBallDescription[] = _( "Hurls a black blob that may\n" - "lower the foe’s SP. DEF."); + "lower the foe's SP. DEF."); static const u8 sFutureSightDescription[] = _( "Heightens inner power to\n" @@ -1047,7 +1047,7 @@ static const u8 sWillOWispDescription[] = _( static const u8 sMementoDescription[] = _( "The user faints and lowers\n" - "the foe’s abilities."); + "the foe's abilities."); static const u8 sFacadeDescription[] = _( "Boosts ATTACK when burned,\n" @@ -1079,7 +1079,7 @@ static const u8 sTauntDescription[] = _( static const u8 sHelpingHandDescription[] = _( "Boosts the power of the\n" - "recipient’s moves."); + "recipient's moves."); static const u8 sTrickDescription[] = _( "Tricks the foe into trading\n" @@ -1095,11 +1095,11 @@ static const u8 sWishDescription[] = _( static const u8 sAssistDescription[] = _( "Attacks randomly with one\n" - "of the partner’s moves."); + "of the partner's moves."); static const u8 sIngrainDescription[] = _( "Lays roots that restore HP.\n" - "The user can’t switch out."); + "The user can't switch out."); static const u8 sSuperpowerDescription[] = _( "Boosts strength sharply,\n" @@ -1126,15 +1126,15 @@ static const u8 sYawnDescription[] = _( "then sleeping next turn."); static const u8 sKnockOffDescription[] = _( - "Knocks down the foe’s held\n" + "Knocks down the foe's held\n" "item to prevent its use."); static const u8 sEndeavorDescription[] = _( - "Gains power if the user’s HP\n" - "is lower than the foe’s HP."); + "Gains power if the user's HP\n" + "is lower than the foe's HP."); static const u8 sEruptionDescription[] = _( - "The higher the user’s HP,\n" + "The higher the user's HP,\n" "the more damage caused."); static const u8 sSkillSwapDescription[] = _( @@ -1151,7 +1151,7 @@ static const u8 sRefreshDescription[] = _( static const u8 sGrudgeDescription[] = _( "If the user faints, deletes\n" - "all PP of foe’s last move."); + "all PP of foe's last move."); static const u8 sSnatchDescription[] = _( "Steals the effects of the\n" @@ -1170,7 +1170,7 @@ static const u8 sArmThrustDescription[] = _( "strike the foe 2 to 5 times."); static const u8 sCamouflageDescription[] = _( - "Alters the POKéMON’s type\n" + "Alters the POKéMON's type\n" "depending on the location."); static const u8 sTailGlowDescription[] = _( @@ -1242,7 +1242,7 @@ static const u8 sAstonishDescription[] = _( "the foe into flinching."); static const u8 sWeatherBallDescription[] = _( - "The move’s type and power\n" + "The move's type and power\n" "change with the weather."); static const u8 sAromatherapyDescription[] = _( @@ -1251,7 +1251,7 @@ static const u8 sAromatherapyDescription[] = _( static const u8 sFakeTearsDescription[] = _( "Feigns crying to sharply\n" - "lower the foe’s SP. DEF."); + "lower the foe's SP. DEF."); static const u8 sAirCutterDescription[] = _( "Hacks with razorlike wind.\n" @@ -1262,7 +1262,7 @@ static const u8 sOverheatDescription[] = _( "but sharply lowers SP. ATK."); static const u8 sOdorSleuthDescription[] = _( - "Negates the foe’s efforts\n" + "Negates the foe's efforts\n" "to heighten evasiveness."); static const u8 sRockTombDescription[] = _( @@ -1291,7 +1291,7 @@ static const u8 sCosmicPowerDescription[] = _( static const u8 sWaterSpoutDescription[] = _( "Inflicts more damage if the\n" - "user’s HP is high."); + "user's HP is high."); static const u8 sSignalBeamDescription[] = _( "A strange beam attack that\n" @@ -1334,11 +1334,11 @@ static const u8 sIcicleSpearDescription[] = _( "2 to 5 icicles in a row."); static const u8 sIronDefenseDescription[] = _( - "Hardens the body’s surface\n" + "Hardens the body's surface\n" "to sharply raise DEFENSE."); static const u8 sBlockDescription[] = _( - "Blocks the foe’s way to\n" + "Blocks the foe's way to\n" "prevent escape."); static const u8 sHowlDescription[] = _( |