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authorMelody <melody@pallet.town>2018-12-07 10:41:08 -0500
committerMelody <melody@pallet.town>2018-12-07 10:41:08 -0500
commit2615ece23bd9463f3e43fca40eac1adcabeb2813 (patch)
tree8b709c353e69320807196c340f63191e716bd406 /src/data/text/move_descriptions.h
parent6df2042b3b3ea8e7bf61cfd95bd24ee06e7b4b32 (diff)
Use normal apostrophes like adults
Diffstat (limited to 'src/data/text/move_descriptions.h')
-rw-r--r--src/data/text/move_descriptions.h112
1 files changed, 56 insertions, 56 deletions
diff --git a/src/data/text/move_descriptions.h b/src/data/text/move_descriptions.h
index 3642f66b1..fd497a889 100644
--- a/src/data/text/move_descriptions.h
+++ b/src/data/text/move_descriptions.h
@@ -110,7 +110,7 @@ static const u8 sRollingKickDescription[] = _(
"a rapid spin.");
static const u8 sSandAttackDescription[] = _(
- "Reduces the foe’s accuracy\n"
+ "Reduces the foe's accuracy\n"
"by hurling sand in its face.");
static const u8 sHeadbuttDescription[] = _(
@@ -155,7 +155,7 @@ static const u8 sDoubleEdgeDescription[] = _(
static const u8 sTailWhipDescription[] = _(
"Wags the tail to lower the\n"
- "foe’s DEFENSE.");
+ "foe's DEFENSE.");
static const u8 sPoisonStingDescription[] = _(
"A toxic attack with barbs,\n"
@@ -179,7 +179,7 @@ static const u8 sBiteDescription[] = _(
static const u8 sGrowlDescription[] = _(
"Growls cutely to reduce the\n"
- "foe’s ATTACK.");
+ "foe's ATTACK.");
static const u8 sRoarDescription[] = _(
"Makes the foe flee to end\n"
@@ -199,7 +199,7 @@ static const u8 sSonicBoomDescription[] = _(
static const u8 sDisableDescription[] = _(
"Psychically disables one of\n"
- "the foe’s moves.");
+ "the foe's moves.");
static const u8 sAcidDescription[] = _(
"Sprays a hide-melting acid.\n"
@@ -275,7 +275,7 @@ static const u8 sCounterDescription[] = _(
static const u8 sSeismicTossDescription[] = _(
"Inflicts damage identical\n"
- "to the user’s level.");
+ "to the user's level.");
static const u8 sStrengthDescription[] = _(
"Builds enormous power,\n"
@@ -394,7 +394,7 @@ static const u8 sQuickAttackDescription[] = _(
"that always strikes first.");
static const u8 sRageDescription[] = _(
- "Raises the user’s ATTACK\n"
+ "Raises the user's ATTACK\n"
"every time it is hit.");
static const u8 sTeleportDescription[] = _(
@@ -403,7 +403,7 @@ static const u8 sTeleportDescription[] = _(
static const u8 sNightShadeDescription[] = _(
"Inflicts damage identical\n"
- "to the user’s level.");
+ "to the user's level.");
static const u8 sMimicDescription[] = _(
"Copies a move used by the\n"
@@ -411,7 +411,7 @@ static const u8 sMimicDescription[] = _(
static const u8 sScreechDescription[] = _(
"Emits a screech to sharply\n"
- "reduce the foe’s DEFENSE.");
+ "reduce the foe's DEFENSE.");
static const u8 sDoubleTeamDescription[] = _(
"Creates illusory copies to\n"
@@ -419,18 +419,18 @@ static const u8 sDoubleTeamDescription[] = _(
static const u8 sRecoverDescription[] = _(
"Recovers up to half the\n"
- "user’s maximum HP.");
+ "user's maximum HP.");
static const u8 sHardenDescription[] = _(
- "Stiffens the body’s \n"
+ "Stiffens the body's \n"
"muscles to raise DEFENSE.");
static const u8 sMinimizeDescription[] = _(
- "Minimizes the user’s size\n"
+ "Minimizes the user's size\n"
"to raise evasiveness.");
static const u8 sSmokescreenDescription[] = _(
- "Lowers the foe’s accuracy\n"
+ "Lowers the foe's accuracy\n"
"using smoke, ink, etc.");
static const u8 sConfuseRayDescription[] = _(
@@ -474,7 +474,7 @@ static const u8 sMetronomeDescription[] = _(
"POKéMON move at random.");
static const u8 sMirrorMoveDescription[] = _(
- "Counters the foe’s attack\n"
+ "Counters the foe's attack\n"
"with the same move.");
static const u8 sSelfDestructDescription[] = _(
@@ -539,7 +539,7 @@ static const u8 sKinesisDescription[] = _(
static const u8 sSoftBoiledDescription[] = _(
"Recovers up to half the\n"
- "user’s maximum HP.");
+ "user's maximum HP.");
static const u8 sHiJumpKickDescription[] = _(
"A jumping knee kick. If it\n"
@@ -574,12 +574,12 @@ static const u8 sSkyAttackDescription[] = _(
"then strikes the next turn.");
static const u8 sTransformDescription[] = _(
- "Alters the user’s cells to\n"
+ "Alters the user's cells to\n"
"become a copy of the foe.");
static const u8 sBubbleDescription[] = _(
"An attack using bubbles.\n"
- "May lower the foe’s SPEED.");
+ "May lower the foe's SPEED.");
static const u8 sDizzyPunchDescription[] = _(
"A rhythmic punch that may\n"
@@ -598,11 +598,11 @@ static const u8 sPsywaveDescription[] = _(
"wave of varying intensity.");
static const u8 sSplashDescription[] = _(
- "It’s just a splash...\n"
+ "It's just a splash...\n"
"Has no effect whatsoever.");
static const u8 sAcidArmorDescription[] = _(
- "Liquifies the user’s body\n"
+ "Liquifies the user's body\n"
"to sharply raise DEFENSE.");
static const u8 sCrabhammerDescription[] = _(
@@ -638,8 +638,8 @@ static const u8 sSharpenDescription[] = _(
"and raises ATTACK.");
static const u8 sConversionDescription[] = _(
- "Changes the user’s type\n"
- "into a known move’s type.");
+ "Changes the user's type\n"
+ "into a known move's type.");
static const u8 sTriAttackDescription[] = _(
"Fires three types of beams\n"
@@ -647,7 +647,7 @@ static const u8 sTriAttackDescription[] = _(
static const u8 sSuperFangDescription[] = _(
"Attacks with sharp fangs\n"
- "and cuts half the foe’s HP.");
+ "and cuts half the foe's HP.");
static const u8 sSlashDescription[] = _(
"Slashes with claws, etc. Has\n"
@@ -655,14 +655,14 @@ static const u8 sSlashDescription[] = _(
static const u8 sSubstituteDescription[] = _(
"Creates a decoy using 1/4\n"
- "of the user’s maximum HP.");
+ "of the user's maximum HP.");
static const u8 sStruggleDescription[] = _(
"Used only if all PP are gone.\n"
"Also hurts the user a little.");
static const u8 sSketchDescription[] = _(
- "Copies the foe’s last move\n"
+ "Copies the foe's last move\n"
"permanently.");
static const u8 sTripleKickDescription[] = _(
@@ -671,15 +671,15 @@ static const u8 sTripleKickDescription[] = _(
static const u8 sThiefDescription[] = _(
"While attacking, it may\n"
- "steal the foe’s held item.");
+ "steal the foe's held item.");
static const u8 sSpiderWebDescription[] = _(
"Ensnares the foe to stop it\n"
"from fleeing or switching.");
static const u8 sMindReaderDescription[] = _(
- "Senses the foe’s action to\n"
- "ensure the next move’s hit.");
+ "Senses the foe's action to\n"
+ "ensure the next move's hit.");
static const u8 sNightmareDescription[] = _(
"Inflicts 1/4 damage on a\n"
@@ -699,11 +699,11 @@ static const u8 sCurseDescription[] = _(
static const u8 sFlailDescription[] = _(
"Inflicts more damage when\n"
- "the user’s HP is down.");
+ "the user's HP is down.");
static const u8 sConversion2Description[] = _(
"Makes the user resistant\n"
- "to the last attack’s type.");
+ "to the last attack's type.");
static const u8 sAeroblastDescription[] = _(
"Launches a vacuumed blast.\n"
@@ -715,11 +715,11 @@ static const u8 sCottonSporeDescription[] = _(
static const u8 sReversalDescription[] = _(
"Inflicts more damage when\n"
- "the user’s HP is down.");
+ "the user's HP is down.");
static const u8 sSpiteDescription[] = _(
"Spitefully cuts the PP\n"
- "of the foe’s last move.");
+ "of the foe's last move.");
static const u8 sPowderSnowDescription[] = _(
"Blasts the foe with a snowy\n"
@@ -754,7 +754,7 @@ static const u8 sSludgeBombDescription[] = _(
"damage. May also poison.");
static const u8 sMudSlapDescription[] = _(
- "Hurls mud in the foe’s face\n"
+ "Hurls mud in the foe's face\n"
"to reduce its accuracy.");
static const u8 sOctazookaDescription[] = _(
@@ -770,7 +770,7 @@ static const u8 sZapCannonDescription[] = _(
"paralysis, but inaccurate.");
static const u8 sForesightDescription[] = _(
- "Negates the foe’s efforts\n"
+ "Negates the foe's efforts\n"
"to heighten evasiveness.");
static const u8 sDestinyBondDescription[] = _(
@@ -783,7 +783,7 @@ static const u8 sPerishSongDescription[] = _(
static const u8 sIcyWindDescription[] = _(
"A chilling attack that\n"
- "lowers the foe’s SPEED.");
+ "lowers the foe's SPEED.");
static const u8 sDetectDescription[] = _(
"Evades attack, but may fail\n"
@@ -831,7 +831,7 @@ static const u8 sSwaggerDescription[] = _(
static const u8 sMilkDrinkDescription[] = _(
"Recovers up to half the\n"
- "user’s maximum HP.");
+ "user's maximum HP.");
static const u8 sSparkDescription[] = _(
"An electrified tackle that\n"
@@ -878,7 +878,7 @@ static const u8 sSafeguardDescription[] = _(
"all status problems.");
static const u8 sPainSplitDescription[] = _(
- "Adds the user and foe’s HP,\n"
+ "Adds the user and foe's HP,\n"
"then shares them equally.");
static const u8 sSacredFireDescription[] = _(
@@ -927,10 +927,10 @@ static const u8 sIronTailDescription[] = _(
static const u8 sMetalClawDescription[] = _(
"A claw attack that may\n"
- "raise the user’s ATTACK.");
+ "raise the user's ATTACK.");
static const u8 sVitalThrowDescription[] = _(
- "Makes the user’s move last,\n"
+ "Makes the user's move last,\n"
"but it never misses.");
static const u8 sMorningSunDescription[] = _(
@@ -970,11 +970,11 @@ static const u8 sCrunchDescription[] = _(
"May lower SP. DEF.");
static const u8 sMirrorCoatDescription[] = _(
- "Counters the foe’s special\n"
+ "Counters the foe's special\n"
"attack at double the power.");
static const u8 sPsychUpDescription[] = _(
- "Copies the foe’s effect(s)\n"
+ "Copies the foe's effect(s)\n"
"and gives to the user.");
static const u8 sExtremeSpeedDescription[] = _(
@@ -987,7 +987,7 @@ static const u8 sAncientPowerDescription[] = _(
static const u8 sShadowBallDescription[] = _(
"Hurls a black blob that may\n"
- "lower the foe’s SP. DEF.");
+ "lower the foe's SP. DEF.");
static const u8 sFutureSightDescription[] = _(
"Heightens inner power to\n"
@@ -1047,7 +1047,7 @@ static const u8 sWillOWispDescription[] = _(
static const u8 sMementoDescription[] = _(
"The user faints and lowers\n"
- "the foe’s abilities.");
+ "the foe's abilities.");
static const u8 sFacadeDescription[] = _(
"Boosts ATTACK when burned,\n"
@@ -1079,7 +1079,7 @@ static const u8 sTauntDescription[] = _(
static const u8 sHelpingHandDescription[] = _(
"Boosts the power of the\n"
- "recipient’s moves.");
+ "recipient's moves.");
static const u8 sTrickDescription[] = _(
"Tricks the foe into trading\n"
@@ -1095,11 +1095,11 @@ static const u8 sWishDescription[] = _(
static const u8 sAssistDescription[] = _(
"Attacks randomly with one\n"
- "of the partner’s moves.");
+ "of the partner's moves.");
static const u8 sIngrainDescription[] = _(
"Lays roots that restore HP.\n"
- "The user can’t switch out.");
+ "The user can't switch out.");
static const u8 sSuperpowerDescription[] = _(
"Boosts strength sharply,\n"
@@ -1126,15 +1126,15 @@ static const u8 sYawnDescription[] = _(
"then sleeping next turn.");
static const u8 sKnockOffDescription[] = _(
- "Knocks down the foe’s held\n"
+ "Knocks down the foe's held\n"
"item to prevent its use.");
static const u8 sEndeavorDescription[] = _(
- "Gains power if the user’s HP\n"
- "is lower than the foe’s HP.");
+ "Gains power if the user's HP\n"
+ "is lower than the foe's HP.");
static const u8 sEruptionDescription[] = _(
- "The higher the user’s HP,\n"
+ "The higher the user's HP,\n"
"the more damage caused.");
static const u8 sSkillSwapDescription[] = _(
@@ -1151,7 +1151,7 @@ static const u8 sRefreshDescription[] = _(
static const u8 sGrudgeDescription[] = _(
"If the user faints, deletes\n"
- "all PP of foe’s last move.");
+ "all PP of foe's last move.");
static const u8 sSnatchDescription[] = _(
"Steals the effects of the\n"
@@ -1170,7 +1170,7 @@ static const u8 sArmThrustDescription[] = _(
"strike the foe 2 to 5 times.");
static const u8 sCamouflageDescription[] = _(
- "Alters the POKéMON’s type\n"
+ "Alters the POKéMON's type\n"
"depending on the location.");
static const u8 sTailGlowDescription[] = _(
@@ -1242,7 +1242,7 @@ static const u8 sAstonishDescription[] = _(
"the foe into flinching.");
static const u8 sWeatherBallDescription[] = _(
- "The move’s type and power\n"
+ "The move's type and power\n"
"change with the weather.");
static const u8 sAromatherapyDescription[] = _(
@@ -1251,7 +1251,7 @@ static const u8 sAromatherapyDescription[] = _(
static const u8 sFakeTearsDescription[] = _(
"Feigns crying to sharply\n"
- "lower the foe’s SP. DEF.");
+ "lower the foe's SP. DEF.");
static const u8 sAirCutterDescription[] = _(
"Hacks with razorlike wind.\n"
@@ -1262,7 +1262,7 @@ static const u8 sOverheatDescription[] = _(
"but sharply lowers SP. ATK.");
static const u8 sOdorSleuthDescription[] = _(
- "Negates the foe’s efforts\n"
+ "Negates the foe's efforts\n"
"to heighten evasiveness.");
static const u8 sRockTombDescription[] = _(
@@ -1291,7 +1291,7 @@ static const u8 sCosmicPowerDescription[] = _(
static const u8 sWaterSpoutDescription[] = _(
"Inflicts more damage if the\n"
- "user’s HP is high.");
+ "user's HP is high.");
static const u8 sSignalBeamDescription[] = _(
"A strange beam attack that\n"
@@ -1334,11 +1334,11 @@ static const u8 sIcicleSpearDescription[] = _(
"2 to 5 icicles in a row.");
static const u8 sIronDefenseDescription[] = _(
- "Hardens the body’s surface\n"
+ "Hardens the body's surface\n"
"to sharply raise DEFENSE.");
static const u8 sBlockDescription[] = _(
- "Blocks the foe’s way to\n"
+ "Blocks the foe's way to\n"
"prevent escape.");
static const u8 sHowlDescription[] = _(